add_library(compiler SHARED emitter/CodeTester.cpp emitter/ObjectFileData.cpp emitter/ObjectGenerator.cpp emitter/Register.cpp debugger/disassemble.cpp compiler/Compiler.cpp compiler/Env.cpp compiler/Val.cpp compiler/IR.cpp compiler/CompilerSettings.cpp compiler/CodeGenerator.cpp compiler/StaticObject.cpp compiler/compilation/Atoms.cpp compiler/compilation/CompilerControl.cpp compiler/compilation/Block.cpp compiler/compilation/Macro.cpp compiler/compilation/Math.cpp compiler/compilation/Define.cpp compiler/compilation/Debug.cpp compiler/compilation/Function.cpp compiler/compilation/ControlFlow.cpp compiler/compilation/Type.cpp compiler/compilation/Static.cpp compiler/Util.cpp data_compiler/game_text.cpp data_compiler/DataObjectGenerator.cpp data_compiler/game_count.cpp debugger/Debugger.cpp debugger/DebugInfo.cpp listener/Listener.cpp listener/MemoryMap.cpp regalloc/IRegister.cpp regalloc/Allocator.cpp regalloc/allocate.cpp regalloc/allocate_common.cpp compiler/Compiler.cpp compiler/compilation/Asm.cpp) target_link_libraries(compiler common Zydis) IF (WIN32) target_link_libraries(compiler mman) ENDIF () add_executable(goalc main.cpp) target_link_libraries(goalc common Zydis compiler)