## Given a list of files(comma delimited), decompile it, then place it under the specified placeholder (if it exists) ## if the placeholder doesn't exist, error out ## the placeholder is `;; DECOMP BEGINS` import os print("Copying game-text-id enum") begin_str = ";; GAME-TEXT-ID ENUM BEGINS" end_str = ";; GAME-TEXT-ID ENUM ENDS" enum_lines = [] with open('./decompiler/config/all-types.gc') as f: lines = f.readlines() found_enum = False for line in lines: if found_enum and end_str in line: break if found_enum: enum_lines.append(line) if begin_str in line: found_enum = True new_texth_lines = [] with open('goal_src/engine/ui/text-h.gc') as f: lines = f.readlines() found_enum = False for line in lines: if begin_str in line: found_enum = True new_texth_lines.append(begin_str + "\n") new_texth_lines += enum_lines new_texth_lines.append(end_str + "\n") continue if end_str in line: found_enum = False continue if found_enum: continue new_texth_lines.append(line) os.remove('goal_src/engine/ui/text-h.gc') with open('goal_src/engine/ui/text-h.gc', "w") as f: f.writelines(new_texth_lines) with open('goal_src/engine/pc/ui/text-h.gc') as f: lines = f.readlines() found_enum = False for line in lines: if begin_str in line: found_enum = True new_texth_lines.append(begin_str + "\n") new_texth_lines += enum_lines new_texth_lines.append(end_str + "\n") continue if end_str in line: found_enum = False continue if found_enum: continue new_texth_lines.append(line) os.remove('goal_src/engine/pc/ui/text-h.gc') with open('goal_src/engine/pc/ui/text-h.gc', "w") as f: f.writelines(new_texth_lines) print("game-text-id enum updated!")