#include "ksound.h" #include "common/common_types.h" #include "game/overlord/srpc.h" #include "game/sound/989snd/ame_handler.h" /*! * Does nothing! */ void InitSound() {} /*! * Does nothing! */ void ShutdownSound() {} /*! * PC port functions */ void set_flava_hack(u64 val) { snd::SoundFlavaHack = val; } void set_fade_hack(u64 val) { gMusicFadeHack = val; }