#pragma once /*! * @file runtime.h * Setup and launcher for the runtime. */ #include #include "common/common_types.h" #include "common/versions.h" #include "game/common/game_common_types.h" #include "game/kernel/common/kboot.h" extern u8* g_ee_main_mem; extern GameVersion g_game_version; RuntimeExitStatus exec_runtime(GameLaunchOptions game_options, int argc, const char** argv); extern std::thread::id g_main_thread_id;