;;-*-Lisp-*- ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;; ;; Jak 2 Project File ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;; ;; see goal_src/jak1/game.gp for more detailed explanation ;;;;;;;;;;;;;;;;;;;;;;; ;; Inputs from ISO ;;;;;;;;;;;;;;;;;;;;;;; (cond ;; extractor can override everything by providing *use-iso-data-path* (*use-iso-data-path* (map-path! "$ISO" (string-append *iso-data* "/"))) (#t (map-path! "$ISO" "iso_data/jak2/"))) ;;;;;;;;;;;;;;;;;;;;;;;;;; ;; Inputs from decompiler ;;;;;;;;;;;;;;;;;;;;;;;;;; (map-path! "$DECOMP" "decompiler_out/jak2/") ;;;;;;;;;;;;;;;;;;;;;;; ;; Output ;;;;;;;;;;;;;;;;;;;;;;; ;; NOTE: the game itself will load from out/jak2/iso and out/jak2/fr3. (map-path! "$OUT" "out/jak2/") ;; tell the compiler to put its outputs in out/jak2/ (set-output-prefix "jak2/") ;; use defmacro to define goos macros. (define defmacro defsmacro) (define defun desfun) ;;;;;;;;;;;;;;;;;;;;;;; ;; Build Groups ;;;;;;;;;;;;;;;;;;;;;;; (define *all-cgos* '()) (define *all-str* '()) (define *all-vis* '()) (define *all-mus* '()) (define *all-sbk* '()) (define *all-vag* '()) (define *all-gc* '()) ;;;;;;;;;;;;;;;;;;;;;;; ;; Build system macros ;;;;;;;;;;;;;;;;;;;;;;; (defun gc-file->o-file (filename) "Get the name of the object file for the given GOAL (*.gc) source file." (string-append "$OUT/obj/" (stem filename) ".o") ) (defmacro goal-src (src-file &rest deps) "Add a GOAL source file with the given dependencies" `(let ((output-file ,(gc-file->o-file src-file))) (set! *all-gc* (cons output-file *all-gc*)) (defstep :in ,(string-append "goal_src/jak2/" src-file) ;; use goal compiler :tool 'goalc ;; will output the obj file :out (list output-file) ;; dependencies are the obj files :dep '(,@(apply gc-file->o-file deps)) ) ) ) (defun make-src-sequence-elt (current previous prefix) "Helper for goal-src-sequence" `(let ((output-file ,(gc-file->o-file current))) (set! *all-gc* (cons output-file *all-gc*)) (defstep :in ,(string-append "goal_src/jak2/" prefix current) :tool 'goalc :out (list output-file) :dep '(,(gc-file->o-file previous)) ) ) ) (defmacro goal-src-sequence (prefix &key (deps '()) &rest sequence) "Add a sequence of GOAL files (each depending on the previous) in the given directory, with all depending on the given deps." (let* ((first-thing `(goal-src ,(string-append prefix (first sequence)) ,@deps)) (result (cons first-thing '())) (iter result)) (let ((prev (first sequence)) (in-iter (rest sequence))) (while (not (null? in-iter)) ;; (fmt #t "{} dep on {}\n" (first in-iter) prev) (let ((next (make-src-sequence-elt (first in-iter) prev prefix))) (set-cdr! iter (cons next '())) (set! iter (cdr iter)) ) (set! prev (car in-iter)) (set! in-iter (cdr in-iter)) ) ) `(begin ,@result) ) ) (defun cgo (output-name desc-file-name) "Add a CGO with the given output name (in $OUT/iso) and input name (in goal_src/jak2/dgos)" (let ((out-name (string-append "$OUT/iso/" output-name))) (defstep :in (string-append "goal_src/jak2/dgos/" desc-file-name) :tool 'dgo :out `(,out-name) ) (set! *all-cgos* (cons out-name *all-cgos*)) ) ) (defun tpage-name (id) "Get the name of the tpage obj file with the given id" (fmt #f "tpage-{}.go" id) ) (defmacro copy-texture (tpage-id) "Copy a texture from the game, using the given tpage ID" (let* ((path (string-append "$DECOMP/raw_obj/" (tpage-name tpage-id)))) `(defstep :in ,path :tool 'copy :out '(,(string-append "$OUT/obj/" (tpage-name tpage-id)))))) (defmacro copy-textures (&rest ids) `(begin ,@(apply (lambda (x) `(copy-texture ,x)) ids) ) ) (defmacro copy-go (name) (let* ((path (string-append "$DECOMP/raw_obj/" name ".go"))) `(defstep :in ,path :tool 'copy :out '(,(string-append "$OUT/obj/" name ".go"))))) (defmacro copy-gos (&rest gos) `(begin ,@(apply (lambda (x) `(copy-go ,x)) gos) ) ) (defmacro group (name &rest stuff) `(defstep :in "" :tool 'group :out '(,(string-append "GROUP:" name)) :dep '(,@stuff)) ) (defun group-list (name stuff) (defstep :in "" :tool 'group :out `(,(string-append "GROUP:" name)) :dep stuff) ) (defun copy-iso-file (name subdir ext) (let* ((path (string-append "$ISO/" subdir name ext)) (out-name (string-append "$OUT/iso/" name ext))) (defstep :in path :tool 'copy :out `(,out-name)) out-name)) (defmacro copy-sbk-files (&rest files) `(begin ,@(apply (lambda (x) `(set! *all-sbk* (cons (copy-iso-file ,x "SBK/" ".SBK") *all-sbk*))) files))) (defmacro copy-mus-files (&rest files) `(begin ,@(apply (lambda (x) `(set! *all-mus* (cons (copy-iso-file ,x "MUS/" ".MUS") *all-mus*))) files))) (defmacro copy-vag-files (&rest files) `(begin ,@(apply (lambda (x) `(set! *all-vag* (cons (copy-iso-file "VAGWAD" "VAG/" (string-append "." ,x)) *all-vag*))) files))) ;;;;;;;;;;;;;;;;; ;; GOAL Kernel ;;;;;;;;;;;;;;;;; ;; These are set up with proper dependencies (goal-src "kernel/gcommon.gc") (goal-src "kernel/gstring-h.gc") (goal-src "kernel/gkernel-h.gc" "gcommon" "gstring-h") (goal-src "kernel/gkernel.gc" "gkernel-h") (goal-src "kernel/pskernel.gc" "gcommon" "gkernel-h") (goal-src "kernel/gstring.gc" "gcommon" "gstring-h") (goal-src "kernel/dgo-h.gc") (goal-src "kernel/gstate.gc" "gkernel") (cgo "KERNEL.CGO" "kernel.gd") ;;;;;;;;;;;;; ;; engine ;;;;;;;;;;;;; (goal-src-sequence "engine/" :deps ("$OUT/obj/gcommon.o" "$OUT/obj/gstate.o" "$OUT/obj/gstring.o" "$OUT/obj/gkernel.o" ) "util/types-h.gc" "ps2/vu1-macros.gc" "math/math.gc" "math/vector-h.gc" "physics/gravity-h.gc" "geometry/bounding-box-h.gc" "math/matrix-h.gc" "math/quaternion-h.gc" "math/euler-h.gc" "math/transform-h.gc" "geometry/geometry-h.gc" "math/trigonometry-h.gc" "math/transformq-h.gc" "geometry/bounding-box.gc" "math/matrix.gc" "math/transform.gc" "math/quaternion.gc" "math/euler.gc" "math/trigonometry.gc" "sound/gsound-h.gc" "ps2/timer-h.gc" "ps2/vif-h.gc" "dma/dma-h.gc" "gfx/hw/video-h.gc" "gfx/vu1-user-h.gc" "util/profile-h.gc" "dma/dma.gc" "dma/dma-buffer.gc" "dma/dma-bucket.gc" "dma/dma-disasm.gc" "ps2/pad.gc" "gfx/hw/gs.gc" "gfx/hw/display-h.gc" "geometry/geometry.gc" "ps2/timer.gc" "math/vector.gc" "load/file-io.gc" "load/loader-h.gc" "gfx/texture/texture-h.gc" "gfx/texture/texture-anim-h.gc" "gfx/lights-h.gc" "gfx/mood/mood-h.gc" "level/level-h.gc" "util/capture-h.gc" "gfx/math-camera-h.gc" "gfx/math-camera.gc" "gfx/font-h.gc" "load/decomp-h.gc" "util/profile.gc" "gfx/hw/display.gc" "engine/connect.gc" "ui/text-id-h.gc" "ui/text-h.gc" "camera/camera-defs-h.gc" ) (goal-src-sequence "levels/" :deps ("$OUT/obj/camera-defs-h.o") "city/common/trail-h.gc" ) (goal-src-sequence "engine/" :deps ("$OUT/obj/trail-h.o") "ui/minimap-h.gc" "ui/bigmap-h.gc" "game/settings-h.gc" "util/capture.gc" "debug/memory-usage-h.gc" "gfx/blit-displays-h.gc" "gfx/texture/texture.gc" "game/main-h.gc" "anim/mspace-h.gc" "draw/drawable-h.gc" "draw/drawable-group-h.gc" "draw/drawable-inline-array-h.gc" "draw/draw-node-h.gc" "draw/drawable-tree-h.gc" "draw/drawable-actor-h.gc" "level/region-h.gc" "ai/traffic-h.gc" "game/task/game-task-h.gc" "game/task/task-control-h.gc" "gfx/generic/generic-h.gc" "gfx/sky/sky-h.gc" "gfx/ocean/ocean-h.gc" "gfx/ocean/ocean-trans-tables.gc" "gfx/ocean/ocean-tables.gc" "gfx/ocean/ocean-frames.gc" "gfx/mood/time-of-day-h.gc" "data/art-h.gc" "gfx/generic/generic-vu1-h.gc" "gfx/merc/merc-h.gc" "gfx/merc/generic-merc-h.gc" "gfx/tie/generic-tie-h.gc" "gfx/generic/generic-work-h.gc" "gfx/foreground/shadow-cpu-h.gc" "gfx/foreground/shadow-vu1-h.gc" "ps2/memcard-h.gc" "game/game-info-h.gc" "ui/gui-h.gc" "ambient/ambient-h.gc" "sound/speech-h.gc" "gfx/background/wind-h.gc" "gfx/background/prototype-h.gc" "anim/joint-h.gc" "gfx/foreground/bones-h.gc" "gfx/foreground/foreground-h.gc" "engine/engines.gc" "gfx/lightning-h.gc" "entity/res-h.gc" "entity/res.gc" "gfx/lights.gc" "physics/dynamics-h.gc" "target/surface-h.gc" "collide/pat-h.gc" "game/fact-h.gc" "anim/aligner-h.gc" "game/penetrate-h.gc" "game/game-h.gc" "util/script-h.gc" "scene/scene-h.gc" "util/sync-info-h.gc" "camera/pov-camera-h.gc" "util/smush-control-h.gc" "debug/debug-h.gc" "anim/joint-mod-h.gc" "collide/collide-func-h.gc" "collide/collide-mesh-h.gc" "collide/collide-shape-h.gc" "common_objs/generic-obs-h.gc" "physics/trajectory-h.gc" "collide/collide-target-h.gc" "collide/collide-touch-h.gc" "collide/collide-edge-grab-h.gc" "process-drawable/process-drawable-h.gc" "process-drawable/process-focusable.gc" "process-drawable/process-taskable-h.gc" "process-drawable/focus.gc" "game/effect-control-h.gc" "collide/collide-frag-h.gc" "spatial-hash/collide-hash-h.gc" "physics/chain-physics-h.gc" "common_objs/projectile-h.gc" "collide/find-nearest-h.gc" "target/target-h.gc" "debug/stats-h.gc" "level/bsp-h.gc" "collide/collide-cache-h.gc" "collide/collide-h.gc" "gfx/shrub/shrubbery-h.gc" "gfx/tie/tie-h.gc" "gfx/tfrag/tfrag-h.gc" "gfx/background/background-h.gc" "gfx/background/subdivide-h.gc" "entity/entity-h.gc" "gfx/sprite/sprite-h.gc" "gfx/sprite/simple-sprite-h.gc" "gfx/foreground/eye-h.gc" "gfx/sprite/particles/sparticle-launcher-h.gc" "gfx/sprite/particles/sparticle-h.gc" "entity/actor-link-h.gc" "camera/camera-h.gc" "camera/cam-debug-h.gc" "camera/cam-interface-h.gc" "camera/cam-update-h.gc" "ui/hud-h.gc" "ui/progress/progress-h.gc" "ps2/rpc-h.gc" "geometry/path-h.gc" "nav/nav-mesh-h.gc" "nav/nav-control-h.gc" "spatial-hash/spatial-hash-h.gc" "spatial-hash/actor-hash-h.gc" "load/load-dgo.gc" "load/ramdisk.gc" "sound/gsound.gc" "math/transformq.gc" "collide/collide-func.gc" "anim/joint.gc" "anim/joint-mod.gc" "physics/chain-physics.gc" "geometry/cylinder.gc" "gfx/background/wind-work.gc" "gfx/background/wind.gc" "level/bsp.gc" "gfx/background/subdivide.gc" "gfx/sprite/sprite.gc" "gfx/sprite/sprite-distort.gc" "gfx/sprite/sprite-glow.gc" "debug/debug-sphere.gc" "debug/debug.gc" "debug/history.gc" "gfx/merc/merc-vu1.gc" "gfx/merc/emerc-vu1.gc" "gfx/merc/merc-blend-shape.gc" "gfx/merc/merc.gc" "gfx/merc/emerc.gc" "gfx/foreground/ripple.gc" "gfx/foreground/bones.gc" "gfx/foreground/debug-foreground.gc" "gfx/foreground/foreground.gc" "gfx/generic/generic-vu0.gc" "gfx/generic/generic-vu1.gc" "gfx/generic/generic-effect.gc" "gfx/generic/generic-merc.gc" "gfx/generic/generic-tie.gc" "gfx/foreground/shadow-cpu.gc" "gfx/foreground/shadow-vu1.gc" "gfx/warp.gc" "gfx/texture/texture-anim.gc" "gfx/texture/texture-anim-funcs.gc" "gfx/texture/texture-anim-tables.gc" "gfx/blit-displays.gc" "data/font-data.gc" "gfx/font.gc" "load/decomp.gc" "gfx/background/background.gc" "draw/draw-node.gc" "gfx/shrub/shrubbery.gc" "gfx/shrub/shrub-work.gc" "gfx/tfrag/tfrag-near.gc" "gfx/tfrag/tfrag.gc" "gfx/tfrag/tfrag-methods.gc" "gfx/tfrag/tfrag-work.gc" "gfx/tie/tie.gc" "gfx/tie/etie-vu1.gc" "gfx/tie/etie-near-vu1.gc" "gfx/tie/tie-near.gc" "gfx/tie/tie-work.gc" "gfx/tie/tie-methods.gc" "util/sync-info.gc" "physics/trajectory.gc" "gfx/sprite/particles/sparticle-launcher.gc" "gfx/sprite/particles/sparticle.gc" "entity/entity-table.gc" "load/loader.gc" "game/game-info.gc" "game/task/game-task.gc" "game/game-save.gc" "game/settings.gc" "gfx/mood/mood-tables.gc" "gfx/mood/mood-tables2.gc" "gfx/mood/mood.gc" "gfx/mood/mood-funcs.gc" "gfx/mood/mood-funcs2.gc" "gfx/mood/weather-part.gc" "gfx/mood/time-of-day.gc" "gfx/sky/sky-data.gc" "gfx/sky/sky-tng.gc" "load/load-state.gc" "level/level-info.gc" "level/level.gc" "ui/text.gc" "spatial-hash/collide-hash.gc" "collide/collide-probe.gc" "collide/collide-frag.gc" "collide/collide-mesh.gc" "collide/collide-touch.gc" "collide/collide-edge-grab.gc" "collide/collide-shape.gc" "collide/collide-shape-rider.gc" "collide/collide.gc" ;; "collide/collide-planes.gc" "spatial-hash/spatial-hash.gc" "spatial-hash/actor-hash.gc" "gfx/merc/merc-death.gc" "common_objs/water-flow.gc" "common_objs/water-h.gc" "camera/camera.gc" "camera/cam-interface.gc" "camera/cam-master.gc" "camera/cam-states.gc" "camera/cam-states-dbg.gc" "camera/cam-combiner.gc" "camera/cam-update.gc" "geometry/vol-h.gc" "camera/cam-layout.gc" "camera/cam-debug.gc" "camera/cam-start.gc" "process-drawable/process-drawable.gc" "ambient/ambient.gc" "sound/speech.gc" "level/region.gc" "anim/fma-sphere.gc" "util/script.gc" "common_objs/generic-obs.gc" "gfx/lightning.gc" "target/mech_suit/carry-h.gc" "game/pilot-h.gc" "target/gun/gun-h.gc" "target/board/board-h.gc" "target/darkjak-h.gc" "target/target-util.gc" "target/target-part.gc" "target/gun/gun-part.gc" "target/collide-reaction-target.gc" "target/logic-target.gc" "target/sidekick.gc" "game/effect-control.gc" "common_objs/voicebox.gc" "common_objs/collectables-part.gc" "debug/debug-part.gc" "collide/find-nearest.gc" "game/task/task-arrow.gc" "common_objs/projectile.gc" "target/target-handler.gc" "target/target-anim.gc" "target/target.gc" "target/target2.gc" "target/target-swim.gc" "target/target-carry.gc" "target/target-darkjak.gc" "target/target-death.gc" "target/target-gun.gc" "target/gun/gun-util.gc" "target/gun/gun-blue-shot.gc" "target/gun/gun-yellow-shot.gc" "target/gun/gun-red-shot.gc" "target/gun/gun-dark-shot.gc" "target/gun/gun-states.gc" "target/board/board-util.gc" "target/board/target-board.gc" "target/board/board-part.gc" "target/board/board-states.gc" "target/mech_suit/mech-h.gc" "debug/menu.gc" "draw/drawable.gc" "draw/drawable-group.gc" "draw/drawable-inline-array.gc" "draw/drawable-tree.gc" "gfx/background/prototype.gc" "collide/main-collide.gc" "gfx/hw/video.gc" "game/main.gc" "collide/collide-cache.gc" "collide/collide-debug.gc" "entity/relocate.gc" "debug/memory-usage.gc" "entity/entity.gc" "geometry/path.gc" "geometry/vol.gc" "nav/nav-mesh.gc" "nav/nav-control.gc" "anim/aligner.gc" "common_objs/water.gc" "common_objs/collectables.gc" "game/task/task-control.gc" "scene/scene.gc" "camera/pov-camera.gc" "common_objs/powerups.gc" "common_objs/crates.gc" "ui/hud.gc" "ui/hud-classes.gc" "ui/progress/progress-static.gc" "ui/progress/progress.gc" "ui/progress/progress-draw.gc" "gfx/ocean/ocean.gc" "gfx/ocean/ocean-vu0.gc" "gfx/ocean/ocean-texture.gc" "gfx/ocean/ocean-mid.gc" "gfx/ocean/ocean-transition.gc" "gfx/ocean/ocean-near.gc" "ui/minimap.gc" "ui/bigmap-data.gc" "ui/bigmap.gc" "gfx/foreground/eye.gc" "util/glist-h.gc" "util/glist.gc" "debug/anim-tester.gc" "debug/viewer.gc" "debug/part-tester.gc" "debug/editable-h.gc" "debug/editable.gc" "debug/editable-player.gc" "debug/nav/mysql-nav-graph.gc" "debug/nav/nav-graph-editor.gc" "debug/sampler.gc" "debug/default-menu.gc" "gfx/texture/texture-upload.gc" "gfx/texture/texture-finish.gc" "collide/los-control-h.gc" "common_objs/water-anim.gc" "common_objs/blocking-plane.gc" "game/idle-control.gc" "common_objs/dark-eco-pool.gc" "ai/enemy-h.gc" "nav/nav-enemy-h.gc" "physics/rigid-body-h.gc" "ai/enemy.gc" "nav/nav-enemy.gc" "common_objs/base-plat.gc" "common_objs/plat.gc" "common_objs/basebutton.gc" "common_objs/conveyor.gc" "common_objs/elevator.gc" "physics/rigid-body.gc" "physics/rigid-body-queue.gc" "common_objs/rigid-body-plat.gc" "anim/joint-exploder.gc" "process-drawable/simple-focus.gc" "process-drawable/simple-nav-sphere.gc" "process-drawable/process-taskable.gc" "collide/los-control.gc" ) (goal-src-sequence "levels/common/" :deps ("$OUT/obj/los-control-h.o") "airlock.gc" "enemy/bouncer.gc" "scene-actor.gc" "scene-looper.gc" "warp-gate.gc" "guard-projectile.gc" "metalhead-projectile.gc" "grunt.gc" "flitter.gc" "battle.gc" "elec-gate.gc" "cty-guard-turret-button.gc" "enemy/guards/crimson-guard-level.gc" "enemy/guards/guard-conversation.gc" "enemy/guards/transport-level.gc" ) (cgo "ENGINE.CGO" "engine.gd") (cgo "GAME.CGO" "game.gd") (defstep :in "$DECOMP/textures/tpage-dir.txt" :tool 'tpage-dir :out '("$OUT/obj/dir-tpages.go") ) (copy-textures 11 31 1804 12 917 918 1106 1141 1658 2841 2932 3076) (copy-gos "collectables-ag" "ctywide-arrow-ag" "crate-ag" "talk-box-ag" "scenecamera-ag" "eco-canister-ag" "hud-ring-ag" "jakb-ag" "daxter-ag" "board-ag" "gun-ag" "jak-gun+0-ag" "jak-board+0-ag" "jak-dark+0-ag" "jak-swim+0-ag" "blocking-plane-ag" ) (copy-sbk-files "ASHTAN1" "ASHTAN2" "ATOLL1" "ATOLL2" "ATOLL3" "ATOLL4" "BBUSH1" "BOARD" "BOMBBOT1" "CASBOSS1" "CASBOSS2" "CASBOSS3" "CASTLE1" "CASTLE2" "CASTLE3" "COMMON" "COMMONJ" "CONSITE1" "CONSITE2" "CONSITE3" "CTYFARM1" "CTYWIDE1" "CTYWIDE2" "CTYWIDE3" "CTYWIDE4" "CTYWIDE5" "DEMO1" "DIG1" "DIG2" "DIG3" "DIG4" "DIG5" "DIG6" "DIG7" "DIG8" "DRILL1" "DRILL2" "DRILL3" "DRILL4" "DRILL5" "DRILL6" "DRILL7" "DRILL8" "EMPTY0" "EMPTY1" "EMPTY2" "ERLCHAL1" "ESCKID1" "FORDUMP1" "FORDUMP2" "FOREST1" "FOREST2" "FOREST3" "FOREST4" "FOREST5" "FOREXIT1" "FOREXIT2" "FORRESC1" "FORRESC2" "GUN" "GUNGAME1" "HELLDOG1" "HIDEOUT1" "HIPHOG1" "INTRO1" "INTRO2" "INTRO3" "MECH" "MECHWAT" "MEETBRT1" "MENU1" "MOUNT1" "MOUNT2" "MOUNT3" "NEST1" "NEST2" "NEST3" "NEST4" "NEST5" "NEST6" "ONIN1" "ONIN2" "ORACLE1" "OUTRO1" "PALCAB1" "PALCAB2" "PALCAB3" "PALENT1" "PALENT2" "PALENT3" "PALROOF1" "PALROOF2" "PALROOF3" "PORTRUN1" "PROTECT1" "RUINS1" "RUINS2" "RUINS3" "SACK1" "SEWER1" "SEWER2" "SEWER3" "SEWER4" "SEWER5" "SEWER6" "SKATE1" "STADIUM1" "STRIP1" "STRIP2" "STRIP3" "TOMB1" "TOMB2" "TOMB3" "TOMB4" "TOMB5" "TOMB6" "TOMB7" "TOMB8" "TOMB9" "UNDER1" "UNDER2" "UNDER3" "UNDER4" "UNDER5" "VINROOM1" ) (copy-mus-files "ATOLL" "BATTLE" "CITY1" "CREDITS" "DANGER" "DANGER1" "DANGER2" "DANGER3" "DANGER4" "DANGER6" "DANGER7" "DANGER9" "DANGER10" "DANGER11" "DIG" "FOREST" "FORTRESS" "MOUNTAIN" "PALCAB" "RACE" "RUINS" "SEWER" "STRIP" "TOMB" "TWEAKVAL") ;;;;;;;;;;;;;;;;;;;;; ;; Text ;;;;;;;;;;;;;;;;;;;;; (defstep :in "game/assets/jak2/game_text.gp" :tool 'text :out '("$OUT/iso/0COMMON.TXT" "$OUT/iso/1COMMON.TXT" "$OUT/iso/2COMMON.TXT" "$OUT/iso/3COMMON.TXT" "$OUT/iso/4COMMON.TXT" "$OUT/iso/5COMMON.TXT" "$OUT/iso/6COMMON.TXT" "$OUT/iso/7COMMON.TXT") ) ;;;;;;;;;;;;;;;;;;;;; ;; COMMON CITY STUFF ;;;;;;;;;;;;;;;;;;;;; (copy-gos "fort-entry-gate-ag" "crimson-guard-ag" "com-airlock-outer-ag" ) ;;;;;;;;;;;;;;;;;;;;; ;; COMMON ;;;;;;;;;;;;;;;;;;;;; (copy-gos "daxter-highres-ag") ;;;;;;;;;;;;;;;;;;;;; ;; PRISON ;;;;;;;;;;;;;;;;;;;;; (cgo "PRI.DGO" "pri.gd") (goal-src-sequence "levels/" :deps ("$OUT/obj/los-control.o") "fortress/prison/intro-texture.gc" "fortress/prison/prison-part.gc" "fortress/prison/prison-obs.gc" ) (copy-textures 1578 1950 1579 2647) (copy-gos "prsn-torture-ag" "prsn-chair-shackle-ag" "prsn-hang-cell-ag" "warp-gate-b-ag" "prsn-vent-fan-ag" "prsn-cell-door-ag" "prison-vis" ) ;;;;;;;;;;;;;;;;;;;;; ;; CITY WIDE ;;;;;;;;;;;;;;;;;;;;; (cgo "CWI.DGO" "cwi.gd") (goal-src-sequence "levels/" :deps ("$OUT/obj/los-control.o") "city/common/nav-graph-h.gc" "city/common/traffic-engine-h.gc" "city/common/vehicle-h.gc" "city/common/citizen-h.gc" "city/common/height-map-h.gc" "city/common/ctywide-obs-h.gc" "city/common/height-map.gc" "city/common/traffic-height-map.gc" "city/common/nav-graph.gc" "city/common/vehicle-rider.gc" "city/common/vehicle-control.gc" "city/common/vehicle-part.gc" "city/common/vehicle-effects.gc" "city/common/vehicle.gc" "city/common/vehicle-util.gc" "city/common/vehicle-physics.gc" "city/common/vehicle-states.gc" "city/common/vehicle-guard.gc" "city/common/transport.gc" "city/common/bike.gc" "city/common/car.gc" "city/common/test-bike.gc" "city/common/test-car.gc" "city/common/citizen.gc" "city/common/civilian.gc" "city/common/guard.gc" "city/common/citizen-norm.gc" "city/common/citizen-fat.gc" "city/common/citizen-chick.gc" "city/common/citizen-enemy.gc" "city/common/metalhead-predator.gc" "city/common/metalhead-grunt.gc" "city/common/metalhead-flitter.gc" "city/common/traffic-engine.gc" "city/common/trail-graph.gc" "city/common/trail.gc" "city/common/traffic-manager.gc" "city/common/ctywide-texture.gc" "city/common/ctywide-part.gc" "city/common/ctywide-obs.gc" "city/common/ctywide-tasks.gc" "city/common/ctywide-scenes.gc" "city/common/ctywide-speech.gc" "city/common/ctyport-obs.gc" "city/common/target-pilot.gc" "city/common/pilot-states.gc" "city/common/searchlight.gc" ) (copy-textures 1264 1266 1265 1674 1118 1657) (copy-gos "jak-pilot+0-ag" "baron-statue-ag" "cty-guard-turret-ag" "vehicle-explosion-ag" "barons-ship-lores-ag" "propa-ag" "vehicle-turret-ag" "lurker-pipe-lid-ag" "searchlight-ag" "burning-bush-ag" "stadium-barrier-ag" "security-wall-ag" "ctywide-vis" ) ;;;;;;;;;;;;;;;;;;;;; ;; L CITY WIDE A ;;;;;;;;;;;;;;;;;;;;; (cgo "LWIDEA.DGO" "lwidea.gd") (copy-textures 2929 2930) (copy-gos "citizen-fat-ag" "citizen-norm-ag" "citizen-chick-ag" "hellcat-ag" "carc-ag" "cara-ag" "carb-ag" "citizen-norm-rider-ag" "crimson-bike-ag" "bikec-ag" "bikeb-ag" "bikea-ag" "lwidea") ;;;;;;;;;;;;;;;;;;;;; ;; CITY SLUM A ;;;;;;;;;;;;;;;;;;;;; (cgo "CTA.DGO" "cta.gd") (goal-src-sequence "levels/city/slums/" :deps ("$OUT/obj/los-control.o") "ctysluma-part.gc" "neon-baron-part.gc" ) (copy-textures 974 973 1680 1021 1646) (copy-gos "cty-fruit-stand-ag" "hide-door-a-ag" "ctysluma-vis" ) ;;;;;;;;;;;;;;;;;;;;; ;; VILLAGE 1 ;;;;;;;;;;;;;;;;;;;;; (cgo "VI1.DGO" "vi1.gd") (copy-textures 3034 3037 3035 3038 3036 2761 3516) (copy-gos "darkjak-highres-ag" "metalkor-torso-ag" "rift-ring-ag" "vil-break-support-ag" "intro-flamer-ag" "rift-rider-donut-ag" "vil-windmill-sail-ag" "vil-windspinner-ag" "vil-sagesail-ag" "particleman-ag" "village1-vis" ) ;; The below project code was auto-generated via: ;; - python .\scripts\gsrc\skeleton_creation\generate_dgo_project_code.py --game jak2 --dep los-control ;; all dgos already manually created aboved were skipped, look at the script's code to change this behaviour ;; ;;;;;;;;;;;;;;;;;;;;; ;; ;; ART ;; ;;;;;;;;;;;;;;;;;;;;; ;; (cgo "ART.DGO" "art.gd") ;; (goal-src-sequence ;; "" ;; :deps ("$OUT/obj/los-control.o") ;; "engine/gfx/texture/texture-upload.gc" ;; "engine/gfx/texture/texture-finish.gc" ;; ) ;; (copy-textures tpages 11 31 1804 12 917 918 1106 1141 1658 2841 2932 3076) ;; (copy-gos ;; "collectables-ag" ;; "ctywide-arrow-ag" ;; "crate-ag" ;; "talk-box-ag" ;; "scenecamera-ag" ;; "eco-canister-ag" ;; "hud-ring-ag" ;; "jakb-ag" ;; "daxter-ag" ;; "board-ag" ;; "gun-ag" ;; "jak-gun+0-ag" ;; "jak-board+0-ag" ;; "jak-dark+0-ag" ;; "jak-swim+0-ag" ;; "blocking-plane-ag" ;; ) ;; ;;;;;;;;;;;;;;;;;;;;; ;; ;; ATE ;; ;;;;;;;;;;;;;;;;;;;;; (cgo "ATE.DGO" "ate.gd") (goal-src-sequence "" :deps ("$OUT/obj/los-control.o") "levels/common/ai/ai-task-h.gc" "levels/common/ai/bot-h.gc" "levels/common/ai/bot.gc" "levels/common/ai/bot-states.gc" "characters/sig/sig-h.gc" "characters/sig/sig-task.gc" "characters/sig/sig-shot.gc" "characters/sig/sig-plasma.gc" "characters/sig/sig.gc" "characters/sig/sig-states.gc" "characters/ashelin/ash-h.gc" "characters/ashelin/ash-task.gc" "characters/ashelin/ash-shot.gc" "characters/ashelin/ash.gc" "characters/ashelin/ash-states.gc" "levels/common/enemy/spyder.gc" "levels/atoll/sig0-course.gc" "levels/atoll/ash1-course.gc" "levels/atoll/atoll-tank.gc" "levels/atoll/atoll-scenes.gc" "levels/atoll/sniper.gc" "levels/common/enemy/amphibian/amphibian.gc" "levels/atoll/juicer.gc" "levels/common/enemy/metalhead_brown/metalmonk.gc" ) (copy-textures 1606 1607 2461 3237 3412) (copy-gos "sig-ag" "jak-highres-ag" "atoll-tank-ag" "sig-highres-ag" "juicer-ag" "ashelin-highres-ag" "atoll-hellcat-ag" "ashelin-ag" "metalmonk-ag" "amphibian-ag" "spyder-ag" "com-airlock-inner-ag" "palmpilot-ag" "atollext-vis" ) ;; ;;;;;;;;;;;;;;;;;;;;; ;; ;; ATO ;; ;;;;;;;;;;;;;;;;;;;;; (cgo "ATO.DGO" "ato.gd") (goal-src-sequence "" :deps ("$OUT/obj/los-control.o") "levels/common/entities/gun-buoy.gc" "levels/atoll/atoll-part.gc" "levels/atoll/atoll-obs.gc" "levels/common/enemy/fodder/fodder.gc" ) (copy-textures 856 858 857 855 1083) (copy-gos "fodder-ag" "liftcat-ag" "atoll-windmill-ag" "turbine-ag" "slider-ag" "gun-buoy-ag" "atoll-hatch-ag" "atoll-valve-ag" "piston-ag" "atollrotpipe-ag" "atoll-mar-symbol-ag" "atoll-vis" ) ;; ;;;;;;;;;;;;;;;;;;;;; ;; ;; CAB ;; ;;;;;;;;;;;;;;;;;;;;; (cgo "CAB.DGO" "cab.gd") (goal-src-sequence "" :deps ("$OUT/obj/los-control.o") "levels/castle/boss/casboss-texture.gc" "levels/castle/boss/castle-baron.gc" "levels/castle/boss/castle-scenes.gc" "levels/castle/boss/casboss-part.gc" ) (copy-textures 2996 2997 3435 3458 3429) (copy-gos "krew-highres-ag" "krew-lowres-ag" "cboss-tractor-ag" "krew-clone-ag" "cboss-bomb-ag" "cboss-elevator-ag" "casboss-vis" ) ;; ;;;;;;;;;;;;;;;;;;;;; ;; ;; CAP ;; ;;;;;;;;;;;;;;;;;;;;; (cgo "CAP.DGO" "cap.gd") (goal-src-sequence "" :deps ("$OUT/obj/los-control.o") "levels/castle/pad/caspad-obs.gc" "levels/castle/pad/caspad-part.gc" "levels/castle/pad/castle-tasks.gc" ) (copy-textures 2537 2539 2538 3498) (copy-gos "air-train-ag" "cpad-elevator-ag" "caspad-vis" ) ;; ;;;;;;;;;;;;;;;;;;;;; ;; ;; CAS ;; ;;;;;;;;;;;;;;;;;;;;; ;; (cgo "CAS.DGO" "cas.gd") ;; (goal-src-sequence ;; "" ;; :deps ("$OUT/obj/los-control.o") ;; ;; "levels/landing_pad/roboguard-level.gc" ;; "levels/landing_pad/castle-texture.gc" ;; "levels/landing_pad/castle-obs.gc" ;; "levels/landing_pad/castle-part.gc" ;; ) ;; (copy-textures 2865 2867 2866 3124 2970) ;; (copy-gos ;; "roboguard-ag" ;; "crimson-guard-ag" ;; "cas-rot-bridge-ag" ;; "cas-electric-fence-ag" ;; "cas-rot-blade-ag" ;; "switch-ag" ;; "cas-conveyor-switch-ag" ;; "cas-robot-door-ag" ;; "cas-trapdoor-ag" ;; "cas-chain-plat-ag" ;; "cas-elevator-ag" ;; "cas-button-ag" ;; "cas-flag-a-ag" ;; "cas-flag-b-ag" ;; "castle-vis" ;; ) ;; ;;;;;;;;;;;;;;;;;;;;; ;; ;; CASCITY ;; ;;;;;;;;;;;;;;;;;;;;; ;; (cgo "CASCITY.DGO" "cascity.gd") ;; (copy-textures 3221 3222 3425) ;; (copy-gos ;; "searchlight-ag" ;; "pal-windmill-ag" ;; "cascity" ;; ) ;; ;;;;;;;;;;;;;;;;;;;;; ;; ;; CASEXT ;; ;;;;;;;;;;;;;;;;;;;;; ;; (cgo "CASEXT.DGO" "casext.gd") ;; (copy-textures 2597 3424 3315) ;; (copy-gos ;; "daxter-highres-ag" ;; "jak-highres-ag" ;; "ashelin-highres-ag" ;; "hellcat-ag" ;; "heart-of-mar-ag" ;; "gun-upgrade-a-ag" ;; "particleman-ag" ;; "casext" ;; ) ;; ;;;;;;;;;;;;;;;;;;;;; ;; ;; CFA ;; ;;;;;;;;;;;;;;;;;;;;; (cgo "CFA.DGO" "cfa.gd") (goal-src-sequence "" :deps ("$OUT/obj/los-control.o") "levels/city/farm/ctyfarm-obs.gc" "levels/city/farm/ctyfarma-part.gc" ;; "levels/city/farm/ctyfarmb-part.gc" ;; "levels/city/farm/yakow.gc" ) (copy-textures 2444 2445 2645 2644 2744 2791 2441) (copy-gos "farm-chilirots-ag" "farm-cabbage-ag" "farm-marrow-ag" "farm-beetree-ag" "farm-small-cabbage-ag" "farm-sprinkler-barrels-ag" "ctyfarma-vis" ) ;; ;;;;;;;;;;;;;;;;;;;;; ;; ;; CFB ;; ;;;;;;;;;;;;;;;;;;;;; (cgo "CFB.DGO" "cfb.gd") (goal-src-sequence "" :deps ("$OUT/obj/los-control.o") ;; "levels/city/farm/ctyfarm-obs.gc" ;; "levels/city/farm/ctyfarma-part.gc" "levels/city/farm/ctyfarmb-part.gc" "levels/city/farm/yakow.gc" ) (copy-textures 3005 3009 3007 3008 3006 3004 2442) (copy-gos "yakow-ag" ;; "farm-chilirots-ag" ;; "farm-cabbage-ag" ;; "farm-marrow-ag" ;; "farm-beetree-ag" ;; "farm-small-cabbage-ag" ;; "farm-sprinkler-barrels-ag" "ctyfarmb-vis" ) ;; ;;;;;;;;;;;;;;;;;;;;; ;; ;; CGA ;; ;;;;;;;;;;;;;;;;;;;;; (cgo "CGA.DGO" "cga.gd") (goal-src-sequence "" :deps ("$OUT/obj/los-control.o") "levels/city/generic/ctygena-part.gc" "levels/city/generic/neon-praxis-part.gc" ) (copy-textures 1137 1138 1117 1637) (copy-gos "ctyn-lamp-ag" "ctygena-vis" ) ;; ;;;;;;;;;;;;;;;;;;;;; ;; ;; CGB ;; ;;;;;;;;;;;;;;;;;;;;; (cgo "CGB.DGO" "cgb.gd") (goal-src-sequence "" :deps ("$OUT/obj/los-control.o") "levels/city/generic/ctygenb-part.gc" ) (copy-textures 955 957 956 958 1019 1638) (copy-gos "ctygenb-vis" ) ;; ;;;;;;;;;;;;;;;;;;;;; ;; ;; CGC ;; ;;;;;;;;;;;;;;;;;;;;; (cgo "CGC.DGO" "cgc.gd") (goal-src-sequence "" :deps ("$OUT/obj/los-control.o") "levels/city/generic/ctygenc-part.gc" ) (copy-textures 1605 2285 1612 1639) (copy-gos ;; "ctyn-lamp-ag" "ctygenc-vis" ) ;; ;;;;;;;;;;;;;;;;;;;;; ;; ;; CIA ;; ;;;;;;;;;;;;;;;;;;;;; (cgo "CIA.DGO" "cia.gd") (goal-src-sequence "" :deps ("$OUT/obj/los-control.o") "levels/city/industrial/ctyinda-part.gc" "levels/city/industrial/ctyinda-obs.gc" ) (copy-textures 1561 1562 1361 1640) (copy-gos "door-ctyinda-ag" "ctyinda-vis" ) ;; ;;;;;;;;;;;;;;;;;;;;; ;; ;; CITY INDUSTRIAL B ;; ;;;;;;;;;;;;;;;;;;;;; (cgo "CIB.DGO" "cib.gd") (goal-src-sequence "levels/city/industrial/" :deps ("$OUT/obj/los-control.o") "ctyindb-part.gc" "ctyindb-obs.gc" ) (copy-textures 1565 1577 1601 1614 1642) (copy-gos "ctyindb-vis" ) ;; ;;;;;;;;;;;;;;;;;;;;; ;; ;; CMA ;; ;;;;;;;;;;;;;;;;;;;;; (cgo "CMA.DGO" "cma.gd") (goal-src-sequence "" :deps ("$OUT/obj/los-control.o") "levels/city/market/ctymark-obs.gc" "levels/city/market/ctymarka-part.gc" ;; "levels/city/market/ctymarkb-part.gc" ) (copy-textures 2739 2743 2740 2741 2742 1615 1643) (copy-gos ;; "market-sack-b-ag" "market-sack-a-ag" "market-crate-ag" ;; "market-basket-b-ag" "market-basket-a-ag" ;; "cty-fruit-stand-ag" "ctymarka-vis" ) ;; ;;;;;;;;;;;;;;;;;;;;; ;; ;; CMB ;; ;;;;;;;;;;;;;;;;;;;;; (cgo "CMB.DGO" "cmb.gd") (goal-src-sequence "" :deps ("$OUT/obj/los-control.o") ;; "levels/city/market/ctymark-obs.gc" ;; "levels/city/market/ctymarka-part.gc" "levels/city/market/ctymarkb-part.gc" ) (copy-textures 2734 2738 2735 2737 2736 1616 1644) (copy-gos "market-sack-b-ag" ;; "market-sack-a-ag" ;; "market-crate-ag" "market-basket-b-ag" ;; "market-basket-a-ag" ;; "cty-fruit-stand-ag" "ctymarkb-vis" ) ;; ;;;;;;;;;;;;;;;;;;;;; ;; ;; COA ;; ;;;;;;;;;;;;;;;;;;;;; (cgo "COA.DGO" "coa.gd") (goal-src-sequence "" :deps ("$OUT/obj/los-control.o") "levels/consite/consite-texture.gc" "levels/consite/consite-part.gc" "levels/consite/consite-scenes.gc" "levels/consite/consite-obs.gc" ) (copy-textures 3030 3031 3029 3141) (copy-gos "jak-pole+0-ag" "baron-consite+0-ag" "consite-break-scaffold-a-ag" "consite-break-scaffold-ag" ;; "daxter-highres-ag" ;; "jak-highres-ag" "baron-highres-ag" "crimson-guard-highres-ag" "consite-bomb-elevator-ag" "crimson-guard-lowres-ag" "consite-silo-doors-ag" "precursor-stone-ag" "bomb-trigger-ag" "consite-vis" ) ;; ;;;;;;;;;;;;;;;;;;;;; ;; ;; COB ;; ;;;;;;;;;;;;;;;;;;;;; ;; (cgo "COB.DGO" "cob.gd") ;; (goal-src-sequence ;; "" ;; :deps ("$OUT/obj/los-control.o") ;; "levels/consite/consiteb-part.gc" ;; ) ;; (copy-textures 3032 3033 3142 3180 3239) ;; (copy-gos ;; "kor-transform-ag" ;; "kor-break-ag" ;; "metalkor-highres-ag" ;; "com-airlock-inner-ag" ;; "door-ctyinda-ag" ;; "kor-break-ray-ag" ;; "consiteb-vis" ;; ) ;; ;;;;;;;;;;;;;;;;;;;;; ;; ;; CPA ;; ;;;;;;;;;;;;;;;;;;;;; (cgo "CPA.DGO" "cpa.gd") (goal-src-sequence "" :deps ("$OUT/obj/los-control.o") "levels/city/palace/ctypal-part.gc" "levels/city/palace/ctypal-obs.gc" ) (copy-textures 2526 2527 3423 2528 1636) (copy-gos "ctypal-baron-statue-broken-ag" ;; "com-airlock-inner-ag" "water-anim-ctypal-ag" "palace-door-ag" "ctypal-broke-wall-ag" "ctypal-vis" ) ;; ;;;;;;;;;;;;;;;;;;;;; ;; ;; CPO ;; ;;;;;;;;;;;;;;;;;;;;; ;; (cgo "CPO.DGO" "cpo.gd") ;; (goal-src-sequence ;; "" ;; :deps ("$OUT/obj/los-control.o") ;; "levels/city/port/ctyport-part.gc" ;; ) ;; (copy-textures 1557 1560 1558 1325 1645) ;; (copy-gos ;; "barge-ag" ;; "mecha-daxter-ag" ;; "farthy-ag" ;; "air-train-ag" ;; "hip-door-a-ag" ;; "ctyport-vis" ;; ) ;;;;;;;;;;;;;;;;;;;;; ;; CTB ;;;;;;;;;;;;;;;;;;;;; (cgo "CTB.DGO" "ctb.gd") (goal-src-sequence "" :deps ("$OUT/obj/los-control.o") "levels/city/slums/ctyslumb-part.gc" ) (copy-textures 977 1308 978 1022 1647) (copy-gos ;; "com-airlock-inner-ag" "ctyslumb-vis" ) ;; ;;;;;;;;;;;;;;;;;;;;; ;; ;; CTC ;; ;;;;;;;;;;;;;;;;;;;;; (cgo "CTC.DGO" "ctc.gd") (goal-src-sequence "" :deps ("$OUT/obj/los-control.o") "levels/city/slums/ctyslumc-part.gc" ) (copy-textures 1268 1303 1269 1023 1648) (copy-gos "door-ag" "ctyslumc-vis" ) ;; ;;;;;;;;;;;;;;;;;;;;; ;; ;; CTYASHA ;; ;;;;;;;;;;;;;;;;;;;;; ;; (cgo "CTYASHA.DGO" "ctyasha.gd") ;; (goal-src-sequence ;; "" ;; :deps ("$OUT/obj/los-control.o") ;; "levels/common/ai/ai-task-h.gc" ;; "levels/common/ai/bot-h.gc" ;; "levels/common/ai/bot.gc" ;; "levels/common/ai/bot-states.gc" ;; "characters/ashelin/ash-h.gc" ;; "characters/ashelin/ash-task.gc" ;; "characters/ashelin/ash-shot.gc" ;; "characters/ashelin/ash.gc" ;; "characters/ashelin/ash-states.gc" ;; "levels/atoll/juicer.gc" ;; "levels/city/market/east/ashelin/ctyasha-obs.gc" ;; "levels/city/market/east/ashelin/ash4-course.gc" ;; ) ;; (copy-textures 1496 1409 3240 3416) ;; (copy-gos ;; "daxter-highres-ag" ;; "grunt-ag" ;; "jak-highres-ag" ;; "juicer-ag" ;; "ashelin-highres-ag" ;; "ashelin-ag" ;; "crimson-guard-highres-ag" ;; "tanker-ag" ;; "crimson-guard-lowres-ag" ;; "tanker-roof-break-ag" ;; "tanker-crash-ag" ;; "tanker-barrels-ag" ;; "tanker-container-ag" ;; "tanker-one-barrel-ag" ;; "ctyasha" ;; ) ;; ;;;;;;;;;;;;;;;;;;;;; ;; ;; CTYKORA ;; ;;;;;;;;;;;;;;;;;;;;; ;; (cgo "CTYKORA.DGO" "ctykora.gd") ;; (goal-src-sequence ;; "" ;; :deps ("$OUT/obj/los-control.o") ;; "levels/common/ai/ai-task-h.gc" ;; "levels/common/ai/bot-h.gc" ;; "levels/common/ai/bot.gc" ;; "levels/common/ai/bot-states.gc" ;; "levels/undefined/hal-h.gc" ;; "levels/undefined/hal-task.gc" ;; "levels/undefined/hal.gc" ;; "levels/city/slums/kor/kid-h.gc" ;; "levels/city/slums/kor/kor-h.gc" ;; "levels/city/slums/kor/hal3-course.gc" ;; "levels/city/slums/kor/kid-task.gc" ;; "levels/city/slums/kor/kid.gc" ;; "levels/city/slums/kor/kid-states.gc" ;; "levels/city/slums/kor/kor-task.gc" ;; "levels/city/slums/kor/kor.gc" ;; "levels/city/slums/kor/kor-states.gc" ;; "levels/city/slums/kor/kid3-course.gc" ;; "levels/city/slums/kor/kor3-course.gc" ;; ) ;; (copy-textures 1451 2727 3224) ;; (copy-gos ;; "jak-dark-on+0-ag" ;; "daxter-highres-ag" ;; "jak-highres-ag" ;; "kor-highres-ag" ;; "atoll-hellcat-ag" ;; "kor-ag" ;; "kid-highres-ag" ;; "crimson-guard-highres-ag" ;; "kid-ag" ;; "crimson-guard-lowres-ag" ;; "transport-ag" ;; "ctykora" ;; ) ;; ;;;;;;;;;;;;;;;;;;;;; ;; ;; D3A ;; ;;;;;;;;;;;;;;;;;;;;; (cgo "D3A.DGO" "d3a.gd") (goal-src-sequence "" :deps ("$OUT/obj/los-control.o") "levels/common/enemy/hover/hover-formation-h.gc" "levels/common/enemy/hover/hover-nav-control-h.gc" "levels/common/enemy/hover/hover-enemy-h.gc" "levels/common/enemy/hover/hover-nav-network.gc" "levels/common/enemy/hover/hover-nav-control.gc" "levels/common/enemy/hover/hover-enemy.gc" "levels/common/enemy/hover/hover-enemy-battle.gc" "levels/common/enemy/hover/hover-formation.gc" "levels/common/enemy/hover/hover-nav-edit.gc" "levels/common/enemy/hover/wasp-part.gc" "levels/common/enemy/hover/wasp.gc" "levels/common/enemy/hover/crimson-guard-hover.gc" "levels/common/enemy/hover/flamer.gc" "levels/dig/dig-digger.gc" "levels/dig/dig-obs.gc" ;; "levels/dig/dig1-obs.gc" "levels/dig/dig2-obs.gc" "levels/dig/dig3-obs.gc" "levels/common/enemy/baby_spider/tomb-baby-spider.gc" "levels/common/enemy/metalhead_slinger/grenadier.gc" "levels/dig/dig-texture.gc" "levels/dig/dig-scenes.gc" "levels/dig/dig-part.gc" ) (copy-textures 2290 2292 2291 2782 3361) (copy-gos "grenadier-ag" "flitter-ag" "dig-balloon-lurker-ag" "dig-spikey-sphere-ag" "dig-totem-ag" "dig-wheel-step-ag" "warp-gate-ag" "dig-spikey-step-ag" "dig-stomp-block-ag" "dig-totem-fish-ag" "seal-of-mar-base-ag" "dig-tipping-rock-ag" "dig-sinking-plat-ag" "dig-log-ag" "dig-spikey-sphere-door-ag" "dig-button-ag" "dig3a-vis" ) ;; ;;;;;;;;;;;;;;;;;;;;; ;; ;; D3B ;; ;;;;;;;;;;;;;;;;;;;;; ;; (cgo "D3B.DGO" "d3b.gd") ;; (copy-textures 2406 2407 3548) ;; (copy-gos ;; "jak-pole+0-ag" ;; "daxter-highres-ag" ;; "jak-highres-ag" ;; "dig3b-vis" ;; ) ;; ;;;;;;;;;;;;;;;;;;;;; ;; ;; DEMO ;; ;;;;;;;;;;;;;;;;;;;;; ;; (cgo "DEMO.DGO" "demo.gd") ;; (goal-src-sequence ;; "" ;; :deps ("$OUT/obj/los-control.o") ;; "levels/demo/demo-obs.gc" ;; ) ;; (copy-textures 1872 1876 1868) ;; (copy-gos ;; "daxter-highres-ag" ;; "jak-logo-ag" ;; "jak-stand-ag" ;; "demo" ;; ) ;; ;;;;;;;;;;;;;;;;;;;;; ;; ;; DG1 ;; ;;;;;;;;;;;;;;;;;;;;; (cgo "DG1.DGO" "dg1.gd") (goal-src-sequence "" :deps ("$OUT/obj/los-control.o") ;; "levels/dig/dig-digger.gc" ;; "levels/dig/dig-obs.gc" "levels/dig/dig1-obs.gc" ;; "levels/dig/dig2-obs.gc" ;; "levels/dig/dig3-obs.gc" ;; "levels/common/enemy/baby_spider/tomb-baby-spider.gc" ;; "levels/common/enemy/metalhead_slinger/grenadier.gc" ;; "levels/common/enemy/metalhead_brown/metalmonk.gc" ;; "levels/dig/dig-texture.gc" ;; "levels/dig/dig-scenes.gc" ;; "levels/dig/dig-part.gc" ) (copy-textures 2282 2284 2283 2419 2844) (copy-gos "dig-digger-ag" ;; "crimson-guard-ag" "dig-bomb-crate-ag" "dig-conveyor-ag" "dig-clasp-ag" "dig-tether-ag" "dig-jump-pad-ag" "dig-breakable-door-ag" ;; "dig-sinking-plat-ag" "dig-clasp-b-ag" "dig-bomb-crate-cylinder-ag" "dig1-vis" ) ;; ;;;;;;;;;;;;;;;;;;;;; ;; ;; DMI ;; ;;;;;;;;;;;;;;;;;;;;; (cgo "DMI.DGO" "dmi.gd") (goal-src-sequence "" :deps ("$OUT/obj/los-control.o") ;; "levels/common/enemy/hover/hover-formation-h.gc" ;; "levels/common/enemy/hover/hover-nav-control-h.gc" ;; "levels/common/enemy/hover/hover-enemy-h.gc" ;; "levels/common/enemy/hover/hover-nav-network.gc" ;; "levels/common/enemy/hover/hover-nav-control.gc" ;; "levels/common/enemy/hover/hover-enemy.gc" ;; "levels/common/enemy/hover/hover-enemy-battle.gc" ;; "levels/common/enemy/hover/hover-formation.gc" ;; "levels/common/enemy/hover/hover-nav-edit.gc" ;; "levels/common/enemy/hover/wasp-part.gc" ;; "levels/common/enemy/hover/wasp.gc" ;; "levels/common/enemy/hover/crimson-guard-hover.gc" ;; "levels/common/enemy/hover/flamer.gc" "engine/target/target-turret-shot.gc" "engine/target/target-turret.gc" "levels/drill_platform/drill-turret.gc" "levels/drill_platform/drillmid-obs.gc" "levels/drill_platform/drill-part.gc" "levels/drill_platform/drill-part2.gc" "levels/drill_platform/drill-mech-master.gc" "levels/drill_platform/drill-obs.gc" "levels/drill_platform/drill-panel.gc" "levels/drill_platform/drill-obs2.gc" "levels/drill_platform/drill-spool.gc" "levels/drill_platform/drill-baron.gc" "levels/drill_platform/drill-scenes.gc" "levels/common/enemy/metalhead_bearer/centurion.gc" "levels/drill_platform/ginsu.gc" ) (copy-textures 2300 2302 2301 2493 2303 2565 2846) (copy-gos ;; "jak-pole+0-ag" "jak-turret+0-ag" "mech-ag" ;; "warp-gate-ag" "drill-falling-door-ag" "drillmid-vis" ) ;; ;;;;;;;;;;;;;;;;;;;;; ;; ;; DRB ;; ;;;;;;;;;;;;;;;;;;;;; ;; (cgo "DRB.DGO" "drb.gd") ;; (copy-textures 2298 2299 2492) ;; (copy-gos ;; "drill-elevator-ag" ;; "drill-flip-step-ag" ;; "drill-elevator-base-ag" ;; "drill-falling-door-ag" ;; "drill-drop-plat-ag" ;; "drill-switch-ag" ;; "drillb-vis" ;; ) ;; ;;;;;;;;;;;;;;;;;;;;; ;; ;; DRI ;; ;;;;;;;;;;;;;;;;;;;;; ;; (cgo "DRI.DGO" "dri.gd") ;; (copy-textures 1204 1205 1239 1203 1206) ;; (copy-gos ;; "centurion-ag" ;; "drill-turret-ext-ag" ;; "mech-ag" ;; "port-turret-ag" ;; "ginsu-ag" ;; "drill-elevator-ag" ;; "drill-plat-falling-ag" ;; "drill-bridge-shot-ag" ;; "warp-gate-ag" ;; "drill-elevator-base-ag" ;; "drill-wall-ag" ;; "drill-metalhead-eggs-c-ag" ;; "drill-metalhead-eggs-b-ag" ;; "drill-metalhead-eggs-a-ag" ;; "drill-turret-int-ag" ;; "drill-vis" ;; ) ;; ;;;;;;;;;;;;;;;;;;;;; ;; ;; DRILLMTN ;; ;;;;;;;;;;;;;;;;;;;;; (cgo "DRILLMTN.DGO" "drillmtn.gd") (goal-src-sequence "" :deps ("$OUT/obj/los-control.o") "engine/target/mech_suit/mech-part.gc" "engine/target/mech_suit/mech.gc" "engine/target/mech_suit/target-mech.gc" "engine/target/mech_suit/mech-states.gc" "engine/target/mech_suit/grunt-mech.gc" ) (copy-textures 1877 2535 2624) (copy-gos "jak-mech+0-ag" "grunt-mech-anims+0-ag" "drill-top-break-ag" "drill-barons-ship-ag" "grunt-ag" "drill-control-panel-ag" "drill-crane-ag" "crimson-guard-hover-ag" "wasp-ag" "drill-turret-ext-ag" ;; "mech-ag" "drill-drill-ag" "port-turret-ag" "drill-flip-step-ag" "drill-lift-ag" "drill-elevator-doors-ag" "drill-wall-ag" "drill-metalhead-eggs-c-ag" "drill-metalhead-eggs-b-ag" "drill-metalhead-eggs-a-ag" "drill-switch-ag" "drill-turret-int-ag" "drill-moving-staircase-ag" "drillmtn" ) ;; ;;;;;;;;;;;;;;;;;;;;; ;; ;; FDA ;; ;;;;;;;;;;;;;;;;;;;;; (cgo "FDA.DGO" "fda.gd") (goal-src-sequence "" :deps ("$OUT/obj/los-control.o") "levels/fortress/ammo_dump/fordumpa-part.gc" "levels/fortress/ammo_dump/fordumpa-obs.gc" "levels/fortress/ammo_dump/fordumpa-texture.gc" "levels/fortress/ammo_dump/fort-robotank-turret.gc" "levels/fortress/ammo_dump/fort-robotank.gc" "levels/fortress/fort-turret.gc" ) (copy-textures 1589 1588 1590 2490 2909) (copy-gos ;; "jak-pole+0-ag" "fort-fence-ag" "fort-robotank-ag" "fort-turret-ag" "fort-robotank-top-ag" "fort-elec-switch-ag" "fort-roboscreen-ag" "fort-robotank-sight-ag" "fordumpa-vis" ) ;; ;;;;;;;;;;;;;;;;;;;;; ;; ;; FDB ;; ;;;;;;;;;;;;;;;;;;;;; (cgo "FDB.DGO" "fdb.gd") (goal-src-sequence "" :deps ("$OUT/obj/los-control.o") "levels/fortress/ammo_dump/fordumpb-obs.gc" "levels/fortress/ammo_dump/fordumpb-part.gc" "levels/fortress/fortress-obs.gc" "levels/common/entities/fort-floor-spike.gc" ) (copy-textures 1592 1621 1593) (copy-gos "fort-plat-orbit-ag" ;; "crimson-guard-ag" "fort-floor-spike-c-ag" "fort-floor-spike-b-ag" "fort-trap-door-ag" "fort-plat-shuttle-ag" "fort-conveyor-ag" "fordumpb-vis" ) ;;;;;;;;;;;;;;;;;;;;; ;; FEA ;;;;;;;;;;;;;;;;;;;;; (cgo "FEA.DGO" "fea.gd") (goal-src-sequence "" :deps ("$OUT/obj/los-control.o") "levels/fortress/exit/forexita-part.gc" "levels/fortress/exit/forexita-obs.gc" ) (copy-textures 1580 1583 1581) (copy-gos ;; "jak-pole+0-ag" "fort-lift-plat-ag" "forexita-vis" ) ;; ;;;;;;;;;;;;;;;;;;;;; ;; ;; FEB ;; ;;;;;;;;;;;;;;;;;;;;; (cgo "FEB.DGO" "feb.gd") (goal-src-sequence "" :deps ("$OUT/obj/los-control.o") "engine/target/target-tube.gc" ;; "levels/fortress/fortress-obs.gc" "levels/fortress/exit/forexitb-part.gc" ) (copy-textures 1584 1587 1585 1586 1712) (copy-gos "jak-tube+0-ag" "water-anim-fortress-ag" ;; "fort-trap-door-ag" "forexitb-vis" ) ;; ;;;;;;;;;;;;;;;;;;;;; ;; ;; FOB ;; ;;;;;;;;;;;;;;;;;;;;; ;; (cgo "FOB.DGO" "fob.gd") ;; (copy-textures 2280 2574 2281 3262 3417) ;; (copy-gos ;; "youngsamos-forestb+0-ag" ;; "daxter-highres-ag" ;; "youngsamos-highres-ag" ;; "jak-highres-ag" ;; "crimson-guard-hover-ag" ;; "transport-ag" ;; "life-seed-ag" ;; "forestb-vis" ;; ) ;; ;;;;;;;;;;;;;;;;;;;;; ;; ;; FOR ;; ;;;;;;;;;;;;;;;;;;;;; (cgo "FOR.DGO" "for.gd") (goal-src-sequence "" :deps ("$OUT/obj/los-control.o") "levels/forest/forest-part.gc" "levels/forest/forest-obs.gc" "levels/forest/pegasus.gc" "levels/forest/wren.gc" "levels/forest/fish.gc" "levels/forest/predator-h.gc" "levels/forest/predator-graph.gc" "levels/forest/predator.gc" "levels/forest/forest-scenes.gc" ) (copy-textures 1414 1416 1415 1413 2335 1411 2845) (copy-gos "jak-pegasus+0-ag" "pegasus-ag" "predator-ag" "wren-ag" "minnow-ag" "forest-vis" ) ;; ;;;;;;;;;;;;;;;;;;;;; ;; ;; FORDUMPC ;; ;;;;;;;;;;;;;;;;;;;;; ;; (cgo "FORDUMPC.DGO" "fordumpc.gd") ;; (goal-src-sequence ;; "" ;; :deps ("$OUT/obj/los-control.o") ;; "levels/fortress/ammo_dump/fordumpa-texture.gc" ;; "levels/fortress/ammo_dump/fort-robotank-turret.gc" ;; "levels/fortress/ammo_dump/fort-robotank.gc" ;; "levels/fortress/ammo_dump/fordumpc-part.gc" ;; "levels/fortress/ammo_dump/fordumpc-obs.gc" ;; "levels/fortress/ammo_dump/fortress-scenes.gc" ;; ) ;; (copy-textures 1570 1573 1571 2917 2847) ;; (copy-gos ;; "daxter-highres-ag" ;; "jak-highres-ag" ;; "fort-robotank-ag" ;; "fort-missile-target-ag" ;; "fort-robotank-top-ag" ;; "fort-roboscreen-ag" ;; "fort-missile-ag" ;; "fort-robotank-sight-ag" ;; "fort-dump-bomb-a-ag" ;; "particleman-ag" ;; "fordumpc" ;; ) ;; ;;;;;;;;;;;;;;;;;;;;; ;; ;; FORDUMPD ;; ;;;;;;;;;;;;;;;;;;;;; ;; (cgo "FORDUMPD.DGO" "fordumpd.gd") ;; (copy-textures 1574) ;; (copy-gos ;; "crimson-guard-highres-ag" ;; "crimson-guard-lowres-ag" ;; "grunt-fma-ag" ;; "palmpilot-ag" ;; "fordumpd" ;; ) ;; ;;;;;;;;;;;;;;;;;;;;; ;; ;; FRA ;; ;;;;;;;;;;;;;;;;;;;;; (cgo "FRA.DGO" "fra.gd") (goal-src-sequence "" :deps ("$OUT/obj/los-control.o") ;; "levels/common/enemy/hover/hover-formation-h.gc" ;; "levels/common/enemy/hover/hover-nav-control-h.gc" ;; "levels/common/enemy/hover/hover-enemy-h.gc" ;; "levels/common/enemy/hover/hover-nav-network.gc" ;; "levels/common/enemy/hover/hover-nav-control.gc" ;; "levels/common/enemy/hover/hover-enemy.gc" ;; "levels/common/enemy/hover/hover-enemy-battle.gc" ;; "levels/common/enemy/hover/hover-formation.gc" ;; "levels/common/enemy/hover/hover-nav-edit.gc" ;; "levels/common/enemy/hover/wasp-part.gc" ;; "levels/common/enemy/hover/wasp.gc" ;; "levels/common/enemy/hover/crimson-guard-hover.gc" ;; "levels/common/enemy/hover/flamer.gc" "levels/fortress/rescue/forresca-part.gc" "levels/fortress/rescue/forresca-obs.gc" ) (copy-textures 3190 3192 3191) (copy-gos ;; "crimson-guard-hover-ag" "cty-guard-turret-button-ag" "fort-led-ag" "forresca-vis" ) ;; ;;;;;;;;;;;;;;;;;;;;; ;; ;; FRB ;; ;;;;;;;;;;;;;;;;;;;;; (cgo "FRB.DGO" "frb.gd") (goal-src-sequence "" :deps ("$OUT/obj/los-control.o") ;; "levels/common/entities/fort-floor-spike.gc" "levels/fortress/rescue/forrescb-part.gc" "levels/fortress/rescue/forrescb-obs.gc" ;; "levels/fortress/fort-turret.gc" "levels/common/entities/spydroid.gc" ) (copy-textures 3172 3175 3173 3174) (copy-gos "spydroid-ag" ;; "fort-turret-ag" ;; "cty-guard-turret-button-ag" "fort-elec-belt-ag" "forrescb-vis" ) ;; ;;;;;;;;;;;;;;;;;;;;; ;; ;; GARAGE ;; ;;;;;;;;;;;;;;;;;;;;; ;; (cgo "GARAGE.DGO" "garage.gd") ;; (copy-textures 1369 1430 1786 1787 3025) ;; (copy-gos ;; "keira-garage+0-ag" ;; "keira-highres-ag" ;; "rift-rider-ag" ;; "gar-curtain-ag" ;; "gar-trophy-ca-ag" ;; "gar-trophy-cb-ag" ;; "gar-trophy-cc-ag" ;; "garage-bikec-ag" ;; "gar-weld-project-ag" ;; "garage-bikeb-ag" ;; "particleman-ag" ;; "spotlight-ag" ;; "garage" ;; ) ;; ;;;;;;;;;;;;;;;;;;;;; ;; ;; GGA ;; ;;;;;;;;;;;;;;;;;;;;; (cgo "GGA.DGO" "gga.gd") (goal-src-sequence "" :deps ("$OUT/obj/los-control.o") "levels/gungame/gun-dummy.gc" "levels/gungame/gungame-data.gc" "levels/gungame/gungame-obs.gc" "levels/gungame/gungame-part.gc" ) (copy-textures 1733 1735 1734 2405) (copy-gos ;; "daxter-highres-ag" ;; "jak-highres-ag" "gun-dummy-yellow-gun-ag" "gun-cit-d-ag" "gun-cit-a-ag" "gun-cit-b-ag" "gun-dummy-gold-ag" "gun-dummy-a-ag" "gun-dummy-c-ag" "gun-dummy-b-ag" "gun-cit-c-ag" "gun-dummy-big-ag" "hip-door-a-ag" "yellow-barrel-ag" "dark-barrel-ag" "gungame-vis" ) ;; ;;;;;;;;;;;;;;;;;;;;; ;; ;; HALFPIPE ;; ;;;;;;;;;;;;;;;;;;;;; ;; (cgo "HALFPIPE.DGO" "halfpipe.gd") ;; (copy-textures 43 623 42) ;; (copy-gos ;; "jak-pole+0-ag" ;; "grunt-ag" ;; "halfpipe" ;; ) ;; ;;;;;;;;;;;;;;;;;;;;; ;; ;; HIDEOUT ;; ;;;;;;;;;;;;;;;;;;;;; (cgo "HIDEOUT.DGO" "hideout.gd") (goal-src-sequence "" :deps ("$OUT/obj/los-control.o") "levels/hideout/hideout-scenes.gc" "levels/hideout/hideout-part.gc" "levels/hideout/hideout-obs.gc" ) (copy-textures 932 933 2404 999) (copy-gos ;; "daxter-highres-ag" ;; "jak-highres-ag" "hide-light-ag" "hide-bike-ag" "hide-door-b-ag" "gun-barrel-ag" "hide-faucet-ag" ;; "particleman-ag" "hideout" ) ;; ;;;;;;;;;;;;;;;;;;;;; ;; ;; HIPHOG ;; ;;;;;;;;;;;;;;;;;;;;; (cgo "HIPHOG.DGO" "hiphog.gd") (goal-src-sequence "" :deps ("$OUT/obj/los-control.o") "levels/hiphog/hiphog-obs.gc" "levels/hiphog/hiphog-part.gc" "levels/hiphog/hiphog-scenes.gc" ) (copy-textures 929 930 3042 998) (copy-gos ;; "daxter-highres-ag" ;; "jak-highres-ag" "hip-whack-a-metal-ag" "hip-trophy-g-ag" "hip-trophy-d-ag" "hip-trophy-c-ag" "hip-trophy-a-ag" "hip-trophy-f-ag" "hip-trophy-i-ag" "hip-trophy-m-ag" ;; "hip-door-a-ag" "hip-trophy-n-ag" "hip-trophy-j-ag" "hip-mirror-ag" "hiphog" ) ;; ;;;;;;;;;;;;;;;;;;;;; ;; ;; INTROCST ;; ;;;;;;;;;;;;;;;;;;;;; (cgo "INTROCST.DGO" "introcst.gd") (goal-src-sequence "" :deps ("$OUT/obj/los-control.o") "levels/intro/intro-ocean.gc" "levels/intro/intro-scenes.gc" "levels/intro/intro-obs.gc" "levels/intro/vortex-data.gc" "levels/intro/vortex.gc" ) (copy-textures 2568 2570 3264) (copy-gos ;; "daxter-highres-ag" "jakone-highres-ag" "errol-highres-ag" ;; "crimson-guard-lowres-ag" "time-map-ag" "rift-rider-heart-of-mar-ag" "rift-rider-dash-ag" "meteor-ag" "rift-rider-break-b-ag" "vortex-light-ag" "rift-rider-chunk-a-ag" "rift-rider-break-c-ag" ;; "particleman-ag" "rift-rider-bar-ag" "introcst" ) ;; ;;;;;;;;;;;;;;;;;;;;; ;; ;; KIOSK ;; ;;;;;;;;;;;;;;;;;;;;; (cgo "KIOSK.DGO" "kiosk.gd") (goal-src-sequence "" :deps ("$OUT/obj/los-control.o") "levels/city/market/west/brutter_kiosk/kiosk-part.gc" ) (copy-textures 2192 2212 2225 2911 2334) (copy-gos ;; "daxter-highres-ag" "brutter-highres-ag" ;; "jak-highres-ag" "kiosk-fish-sign-ag" "kiosk-banner-ag" ;; "particleman-ag" "kiosk" ) ;; ;;;;;;;;;;;;;;;;;;;;; ;; ;; LASHGRD ;; ;;;;;;;;;;;;;;;;;;;;; ;; (cgo "LASHGRD.DGO" "lashgrd.gd") ;; (copy-textures 2707 3265) ;; (copy-gos ;; "ashelin-highres-ag" ;; "crimson-guard-highres-ag" ;; "crimson-guard-lowres-ag" ;; "lashgrd" ;; ) ;; ;;;;;;;;;;;;;;;;;;;;; ;; ;; LASHTHRN ;; ;;;;;;;;;;;;;;;;;;;;; ;; (cgo "LASHTHRN.DGO" "lashthrn.gd") ;; (copy-textures 2953 3266) ;; (copy-gos ;; "ashelin-highres-ag" ;; "palmpilot-ag" ;; "lashthrn" ;; ) ;; ;;;;;;;;;;;;;;;;;;;;; ;; ;; LBBUSH ;; ;;;;;;;;;;;;;;;;;;;;; ;; (cgo "LBBUSH.DGO" "lbbush.gd") ;; (goal-src-sequence ;; "" ;; :deps ("$OUT/obj/los-control.o") ;; "levels/city/side_missions/ctywide-bbush.gc" ;; ) ;; (copy-textures 3336 3465) ;; (copy-gos ;; "hovering-mine-ag" ;; "homing-beacon-ag" ;; "lbbush" ;; ) ;; ;;;;;;;;;;;;;;;;;;;;; ;; ;; LBOMBBOT ;; ;;;;;;;;;;;;;;;;;;;;; (cgo "LBOMBBOT.DGO" "lbombbot.gd") (goal-src-sequence "" :deps ("$OUT/obj/los-control.o") "levels/common/enemy/bombots/bombbot-h.gc" "levels/common/enemy/bombots/bombbot-path.gc" "levels/common/enemy/bombots/bombbot.gc" ) (copy-textures 2751) (copy-gos "bombbot-ag" "lbombbot" ) ;; ;;;;;;;;;;;;;;;;;;;;; ;; ;; LBRNERMK ;; ;;;;;;;;;;;;;;;;;;;;; ;; (cgo "LBRNERMK.DGO" "lbrnermk.gd") ;; (goal-src-sequence ;; "" ;; :deps ("$OUT/obj/los-control.o") ;; "characters/baron_errol_metalkor/metalkor-texture.gc" ;; ) ;; (copy-textures 2558 2801 3267) ;; (copy-gos ;; "errol-highres-ag" ;; "baron-highres-ag" ;; "metalkor-head-ag" ;; "lbrnermk" ;; ) ;; ;;;;;;;;;;;;;;;;;;;;; ;; ;; LCGUARD ;; ;;;;;;;;;;;;;;;;;;;;; ;; (cgo "LCGUARD.DGO" "lcguard.gd") ;; (copy-textures 2691) ;; (copy-gos ;; "crimson-guard-highres-ag" ;; "lcguard" ;; ) ;; ;;;;;;;;;;;;;;;;;;;;; ;; ;; LCITYLOW ;; ;;;;;;;;;;;;;;;;;;;;; ;; (cgo "LCITYLOW.DGO" "lcitylow.gd") ;; (copy-textures 2755 2756 3388) ;; (copy-gos ;; "barons-ship-lores-ag" ;; "searchlight-ag" ;; "pal-windmill-ag" ;; "lcitylow" ;; ) ;;;;;;;;;;;;;;;;;;;;; ;; LDJAKBRN ;;;;;;;;;;;;;;;;;;;;; (cgo "LDJAKBRN.DGO" "ldjakbrn.gd") (copy-textures 2662 2657 3094) (copy-gos "jak-highres-prison-ag" ;; "baron-highres-ag" "prsn-daxter-plat-ag" "jak-clothes-ag" "ldjakbrn" ) ;; ;;;;;;;;;;;;;;;;;;;;; ;; ;; LERBRNGD ;; ;;;;;;;;;;;;;;;;;;;;; ;; (cgo "LERBRNGD.DGO" "lerbrngd.gd") ;; (copy-textures 2703 3268) ;; (copy-gos ;; "samos-highres-ag" ;; "baron-highres-ag" ;; "crimson-guard-highres-ag" ;; "crimson-guard-lowres-ag" ;; "lerbrngd" ;; ) ;; ;;;;;;;;;;;;;;;;;;;;; ;; ;; LERLCHAL ;; ;;;;;;;;;;;;;;;;;;;;; (cgo "LERLCHAL.DGO" "lerlchal.gd") (goal-src-sequence "" :deps ("$OUT/obj/los-control.o") "levels/common/races/race-h.gc" "levels/common/races/race-mesh.gc" "levels/common/races/race-part.gc" "levels/common/races/race-obs.gc" "levels/common/races/vehicle-racer.gc" "levels/common/races/race-info.gc" "levels/common/races/race-manager.gc" "levels/common/races/race-hud.gc" "levels/common/races/pilot-recorder.gc" "levels/city/port/race/errol-chal-part.gc" "levels/city/port/race/errol-chal.gc" ) (copy-textures 3159 3337) (copy-gos "errol-racer-ag" "lerlchal" ) ;; ;;;;;;;;;;;;;;;;;;;;; ;; ;; LERLTESS ;; ;;;;;;;;;;;;;;;;;;;;; ;; (cgo "LERLTESS.DGO" "lerltess.gd") ;; (copy-textures 2949 3269) ;; (copy-gos ;; "tess-lhiphog+0-ag" ;; "krew-highres-ag" ;; "errol-highres-ag" ;; "tess-highres-ag" ;; "lerltess" ;; ) ;; ;;;;;;;;;;;;;;;;;;;;; ;; ;; LERROL ;; ;;;;;;;;;;;;;;;;;;;;; ;; (cgo "LERROL.DGO" "lerrol.gd") ;; (copy-textures 3270) ;; (copy-gos ;; "errol-highres-ag" ;; "lerrol" ;; ) ;; ;;;;;;;;;;;;;;;;;;;;; ;; ;; LGARCSTA ;; ;;;;;;;;;;;;;;;;;;;;; ;; (cgo "LGARCSTA.DGO" "lgarcsta.gd") ;; (copy-textures 2699 3512 3271) ;; (copy-gos ;; "krew-highres-ag" ;; "samos-highres-ag" ;; "tess-highres-ag" ;; "ashelin-highres-ag" ;; "gold-key-ag" ;; "lgarcsta" ;; ) ;; ;;;;;;;;;;;;;;;;;;;;; ;; ;; LGUARD ;; ;;;;;;;;;;;;;;;;;;;;; ;; (cgo "LGUARD.DGO" "lguard.gd") ;; (copy-textures 1753 2883 3272) ;; (copy-gos ;; "krew-highres-ag" ;; "sig-highres-ag" ;; "crimson-guard-highres-ag" ;; "gun-upgrade-a-ag" ;; "palmpilot-ag" ;; "hip-mug-ag" ;; "computerpaper-ag" ;; "lguard" ;; ) ;; ;;;;;;;;;;;;;;;;;;;;; ;; ;; LHELLDOG ;; ;;;;;;;;;;;;;;;;;;;;; ;; (cgo "LHELLDOG.DGO" "lhelldog.gd") ;; (goal-src-sequence ;; "" ;; :deps ("$OUT/obj/los-control.o") ;; "levels/common/enemy/hellcat/helldog.gc" ;; ) ;; (copy-textures 2324 3273) ;; (copy-gos ;; "helldog-ag" ;; "lhelldog" ;; ) ;; ;;;;;;;;;;;;;;;;;;;;; ;; ;; LHIPOUT ;; ;;;;;;;;;;;;;;;;;;;;; ;; (cgo "LHIPOUT.DGO" "lhipout.gd") ;; (copy-textures 3440 3199 3200 3486 3242 3544) ;; (copy-gos ;; "pecker-highres-ag" ;; "crocadog-highres-ag" ;; "sig-highres-ag" ;; "metalkor-chopped-ag" ;; "gold-key-ag" ;; "kid-medallion-ag" ;; "hip-bottle-c-ag" ;; "hip-mug-ag" ;; "particleman-ag" ;; "lhipout" ;; ) ;; ;;;;;;;;;;;;;;;;;;;;; ;; ;; LINTCSTB ;; ;;;;;;;;;;;;;;;;;;;;; ;; (cgo "LINTCSTB.DGO" "lintcstb.gd") ;; (copy-textures 2752 2754 3243) ;; (copy-gos ;; "keira-highres-ag" ;; "samos-highres-ag" ;; "rift-rider-break-ag" ;; "rift-rider-ag" ;; "lintcstb" ;; ) ;; ;;;;;;;;;;;;;;;;;;;;; ;; ;; LJAKDAX ;; ;;;;;;;;;;;;;;;;;;;;; ;; (cgo "LJAKDAX.DGO" "ljakdax.gd") ;; (copy-textures 1879) ;; (copy-gos ;; "daxter-highres-ag" ;; "jak-highres-ag" ;; "ljakdax" ;; ) ;; ;;;;;;;;;;;;;;;;;;;;; ;; ;; LJKDXASH ;; ;;;;;;;;;;;;;;;;;;;;; ;; (cgo "LJKDXASH.DGO" "ljkdxash.gd") ;; (copy-textures 3188 3244) ;; (copy-gos ;; "daxter-highres-ag" ;; "jak-highres-ag" ;; "ashelin-highres-ag" ;; "ljkdxash" ;; ) ;; ;;;;;;;;;;;;;;;;;;;;; ;; ;; LKEIRIFT ;; ;;;;;;;;;;;;;;;;;;;;; ;; (cgo "LKEIRIFT.DGO" "lkeirift.gd") ;; (copy-textures 3023 3024) ;; (copy-gos ;; "keira-anim+0-ag" ;; "keira-highres-ag" ;; "rift-rider-ag" ;; "lkeirift" ;; ) ;; ;;;;;;;;;;;;;;;;;;;;; ;; ;; LKIDDOGE ;; ;;;;;;;;;;;;;;;;;;;;; (cgo "LKIDDOGE.DGO" "lkiddoge.gd") (goal-src-sequence "" :deps ("$OUT/obj/los-control.o") "levels/city/kid_escort/kidesc-h.gc" "levels/city/kid_escort/crocesc-h.gc" "levels/city/kid_escort/hal4-course.gc" "levels/city/kid_escort/kidesc-task.gc" "levels/city/kid_escort/kidesc.gc" "levels/city/kid_escort/kidesc-states.gc" "levels/city/kid_escort/crocesc-task.gc" "levels/city/kid_escort/crocesc.gc" "levels/city/kid_escort/crocesc-states.gc" "levels/city/kid_escort/kidesc4-course.gc" "levels/city/kid_escort/crocesc4-course.gc" ) (copy-textures 2209) (copy-gos "crocadog-escort-ag" "kid-escort-ag" "lkiddoge" ) ;; ;;;;;;;;;;;;;;;;;;;;; ;; ;; LMEETBRT ;; ;;;;;;;;;;;;;;;;;;;;; ;; (cgo "LMEETBRT.DGO" "lmeetbrt.gd") ;; (goal-src-sequence ;; "" ;; :deps ("$OUT/obj/los-control.o") ;; "levels/city/market/west/brutter_kiosk/meet-brutter.gc" ;; ) ;; (copy-textures 2438) ;; (copy-gos ;; "babak-ag" ;; "paddy-wagon-ag" ;; "lmeetbrt" ;; ) ;; ;;;;;;;;;;;;;;;;;;;;; ;; ;; LOUTCSTB ;; ;;;;;;;;;;;;;;;;;;;;; ;; (cgo "LOUTCSTB.DGO" "loutcstb.gd") ;; (copy-textures 3186 3185 3187 3245) ;; (copy-gos ;; "youngsamos-highres-ag" ;; "brutter-highres-ag" ;; "kid-highres-ag" ;; "rift-ring-ag" ;; "brutter-balloon-norift-ag" ;; "metalkor-chopped-ag" ;; "rift-rider-ag" ;; "precursor-stone-ag" ;; "particleman-ag" ;; "loutcstb" ;; ) ;; ;;;;;;;;;;;;;;;;;;;;; ;; ;; LPACKAGE ;; ;;;;;;;;;;;;;;;;;;;;; ;; (cgo "LPACKAGE.DGO" "lpackage.gd") ;; (goal-src-sequence ;; "" ;; :deps ("$OUT/obj/los-control.o") ;; "levels/city/misc/delivery/delivery-task.gc" ;; ) ;; (copy-textures 2459) ;; (copy-gos ;; "krew-package-ag" ;; "lpackage" ;; ) ;; ;;;;;;;;;;;;;;;;;;;;; ;; ;; LPORTRUN ;; ;;;;;;;;;;;;;;;;;;;;; ;; (cgo "LPORTRUN.DGO" "lportrun.gd") ;; (goal-src-sequence ;; "" ;; :deps ("$OUT/obj/los-control.o") ;; "levels/city/port/mines/portrun.gc" ;; ) ;; (copy-textures 2817 2373) ;; (copy-gos ;; "ctyport-cargo-ag" ;; "ctyport-spy-ag" ;; "mine-b-ag" ;; "ctyport-mine-ag" ;; "lportrun" ;; ) ;; ;;;;;;;;;;;;;;;;;;;;; ;; ;; LPOWER ;; ;;;;;;;;;;;;;;;;;;;;; ;; (cgo "LPOWER.DGO" "lpower.gd") ;; (goal-src-sequence ;; "" ;; :deps ("$OUT/obj/los-control.o") ;; "levels/power_station/power_switches/ctypower.gc" ;; ) ;; (copy-textures 3348) ;; (copy-gos ;; "cty-guard-turret-button-ag" ;; "lpower" ;; ) ;; ;;;;;;;;;;;;;;;;;;;;; ;; ;; LPROTECT ;; ;;;;;;;;;;;;;;;;;;;;; ;; (cgo "LPROTECT.DGO" "lprotect.gd") ;; (goal-src-sequence ;; "" ;; :deps ("$OUT/obj/los-control.o") ;; "levels/common/entities/gun-buoy.gc" ;; "levels/forest/lifeseed/protect.gc" ;; ) ;; (copy-textures 2869) ;; (copy-gos ;; "gun-buoy-ag" ;; "transport-ag" ;; "seal-of-mar-ag" ;; "seal-of-mar-top-ag" ;; "lprotect" ;; ) ;; ;;;;;;;;;;;;;;;;;;;;; ;; ;; LPRSNCST ;; ;;;;;;;;;;;;;;;;;;;;; ;; (cgo "LPRSNCST.DGO" "lprsncst.gd") ;; (copy-textures 2658 3246) ;; (copy-gos ;; "youngsamos-highres-ag" ;; "jak-highres-ag" ;; "samos-highres-ag" ;; "tess-highres-ag" ;; "lprsncst" ;; ) ;; ;;;;;;;;;;;;;;;;;;;;; ;; ;; LPRTRACE ;; ;;;;;;;;;;;;;;;;;;;;; ;; (cgo "LPRTRACE.DGO" "lprtrace.gd") ;; (goal-src-sequence ;; "" ;; :deps ("$OUT/obj/los-control.o") ;; "levels/common/races/race-h.gc" ;; "levels/common/races/race-mesh.gc" ;; "levels/common/races/race-part.gc" ;; "levels/common/races/race-obs.gc" ;; "levels/common/races/vehicle-racer.gc" ;; "levels/common/races/race-info.gc" ;; "levels/common/races/race-manager.gc" ;; "levels/common/races/race-hud.gc" ;; "levels/common/races/pilot-recorder.gc" ;; "levels/city/port/race/errol-chal-part.gc" ;; "levels/city/port/race/errol-chal.gc" ;; ) ;; (copy-textures 3427) ;; (copy-gos ;; "lprtrace" ;; ) ;; ;;;;;;;;;;;;;;;;;;;;; ;; ;; LRACEBB ;; ;;;;;;;;;;;;;;;;;;;;; ;; (cgo "LRACEBB.DGO" "lracebb.gd") ;; (copy-gos ;; "lracebb" ;; ) ;; ;;;;;;;;;;;;;;;;;;;;; ;; ;; LRACEBF ;; ;;;;;;;;;;;;;;;;;;;;; ;; (cgo "LRACEBF.DGO" "lracebf.gd") ;; (copy-gos ;; "lracebf" ;; ) ;; ;;;;;;;;;;;;;;;;;;;;; ;; ;; LRACECB ;; ;;;;;;;;;;;;;;;;;;;;; ;; (cgo "LRACECB.DGO" "lracecb.gd") ;; (copy-textures 3432) ;; (copy-gos ;; "lracecb" ;; ) ;; ;;;;;;;;;;;;;;;;;;;;; ;; ;; LRACECF ;; ;;;;;;;;;;;;;;;;;;;;; ;; (cgo "LRACECF.DGO" "lracecf.gd") ;; (copy-textures 3430) ;; (copy-gos ;; "lracecf" ;; ) ;; ;;;;;;;;;;;;;;;;;;;;; ;; ;; LRACEDB ;; ;;;;;;;;;;;;;;;;;;;;; ;; (cgo "LRACEDB.DGO" "lracedb.gd") ;; (copy-gos ;; "lracedb" ;; ) ;; ;;;;;;;;;;;;;;;;;;;;; ;; ;; LRACEDF ;; ;;;;;;;;;;;;;;;;;;;;; ;; (cgo "LRACEDF.DGO" "lracedf.gd") ;; (copy-gos ;; "lracedf" ;; ) ;; ;;;;;;;;;;;;;;;;;;;;; ;; ;; LRACELIT ;; ;;;;;;;;;;;;;;;;;;;;; ;; (cgo "LRACELIT.DGO" "lracelit.gd") ;; (copy-textures 3162 3374) ;; (copy-gos ;; "stadium-racer-ag" ;; "race-start-light-ag" ;; "race-start-light-banner-ag" ;; "lracelit" ;; ) ;; ;;;;;;;;;;;;;;;;;;;;; ;; ;; LSACK ;; ;;;;;;;;;;;;;;;;;;;;; ;; (cgo "LSACK.DGO" "lsack.gd") ;; (goal-src-sequence ;; "" ;; :deps ("$OUT/obj/los-control.o") ;; "levels/city/misc/collection_task/collection-task.gc" ;; ) ;; (copy-textures 2605) ;; (copy-gos ;; "krew-moneybag-ag" ;; "lsack" ;; ) ;; ;;;;;;;;;;;;;;;;;;;;; ;; ;; LSAMERGD ;; ;;;;;;;;;;;;;;;;;;;;; ;; (cgo "LSAMERGD.DGO" "lsamergd.gd") ;; (copy-textures 2701 3248) ;; (copy-gos ;; "samos-lsamergd+0-ag" ;; "samos-highres-ag" ;; "errol-highres-ag" ;; "crimson-guard-highres-ag" ;; "crimson-guard-lowres-ag" ;; "lsamergd" ;; ) ;; ;;;;;;;;;;;;;;;;;;;;; ;; ;; LSHUTTLE ;; ;;;;;;;;;;;;;;;;;;;;; ;; (cgo "LSHUTTLE.DGO" "lshuttle.gd") ;; (goal-src-sequence ;; "" ;; :deps ("$OUT/obj/los-control.o") ;; "characters/underground_fighters/shuttle.gc" ;; ) ;; (copy-textures 3214) ;; (copy-gos ;; "citizen-rebel-ag" ;; "krew-package-ag" ;; "lshuttle" ;; ) ;; ;;;;;;;;;;;;;;;;;;;;; ;; ;; LSMYSBRT ;; ;;;;;;;;;;;;;;;;;;;;; ;; (cgo "LSMYSBRT.DGO" "lsmysbrt.gd") ;; (copy-textures 2705 3249) ;; (copy-gos ;; "youngsamos-highres-ag" ;; "brutter-highres-ag" ;; "samos-highres-ag" ;; "lsmysbrt" ;; ) ;; ;;;;;;;;;;;;;;;;;;;;; ;; ;; LTENTOB ;; ;;;;;;;;;;;;;;;;;;;;; ;; (cgo "LTENTOB.DGO" "ltentob.gd") ;; (copy-textures 3073 3112 3250) ;; (copy-gos ;; "kor-highres-ag" ;; "seal-of-mar-ag" ;; "ltentob" ;; ) ;; ;;;;;;;;;;;;;;;;;;;;; ;; ;; LTENTOUT ;; ;;;;;;;;;;;;;;;;;;;;; ;; (cgo "LTENTOUT.DGO" "ltentout.gd") ;; (copy-textures 2618 3251) ;; (copy-gos ;; "youngsamos-onintent+0-ag" ;; "youngsamos-highres-ag" ;; "ltentout" ;; ) ;; ;;;;;;;;;;;;;;;;;;;;; ;; ;; LTESS ;; ;;;;;;;;;;;;;;;;;;;;; ;; (cgo "LTESS.DGO" "ltess.gd") ;; (copy-textures 1862 1756 2881 3241) ;; (copy-gos ;; "tess-lhiphog+0-ag" ;; "krew-highres-ag" ;; "sig-highres-ag" ;; "tess-highres-ag" ;; "hip-bottle-c-ag" ;; "hip-bottle-b-ag" ;; "ltess" ;; ) ;; ;;;;;;;;;;;;;;;;;;;;; ;; ;; LTHRNOUT ;; ;;;;;;;;;;;;;;;;;;;;; ;; (cgo "LTHRNOUT.DGO" "lthrnout.gd") ;; (copy-textures 3194 3252) ;; (copy-gos ;; "torn-highres-ag" ;; "ashelin-highres-ag" ;; "palmpilot-ag" ;; "lthrnout" ;; ) ;; ;;;;;;;;;;;;;;;;;;;;; ;; ;; LTRNKRKD ;; ;;;;;;;;;;;;;;;;;;;;; ;; (cgo "LTRNKRKD.DGO" "ltrnkrkd.gd") ;; (copy-textures 1773 3253) ;; (copy-gos ;; "kid-ltrnkrkd+0-ag" ;; "kor-highres-ag" ;; "torn-highres-ag" ;; "kid-highres-ag" ;; "ltrnkrkd" ;; ) ;; ;;;;;;;;;;;;;;;;;;;;; ;; ;; LTRNTESS ;; ;;;;;;;;;;;;;;;;;;;;; ;; (cgo "LTRNTESS.DGO" "ltrntess.gd") ;; (copy-textures 1764 3254) ;; (copy-gos ;; "tess-ltrntess+0-ag" ;; "daxter-highres-ag" ;; "jak-highres-ag" ;; "torn-highres-ag" ;; "tess-highres-ag" ;; "particleman-ag" ;; "ltrntess" ;; ) ;; ;;;;;;;;;;;;;;;;;;;;; ;; ;; LTRNYSAM ;; ;;;;;;;;;;;;;;;;;;;;; ;; (cgo "LTRNYSAM.DGO" "ltrnysam.gd") ;; (copy-textures 1774 3255) ;; (copy-gos ;; "youngsamos-ltrnysam+0-ag" ;; "youngsamos-highres-ag" ;; "torn-highres-ag" ;; "ltrnysam" ;; ) ;; ;;;;;;;;;;;;;;;;;;;;; ;; ;; LWHACK ;; ;;;;;;;;;;;;;;;;;;;;; (cgo "LWHACK.DGO" "lwhack.gd") (goal-src-sequence "" :deps ("$OUT/obj/los-control.o") "levels/hiphog/whack.gc" ) (copy-textures 2889 3256) (copy-gos "daxter-mole+0-ag" "tess-lwhack+0-ag" "tess-highres-ag" ;; "time-map-ag" "grunt-fma-ag" "hip-mole-ag" "big-bopper-ag" ;; "particleman-ag" "lwhack" ) ;; ;;;;;;;;;;;;;;;;;;;;; ;; ;; LWIDEB ;; ;;;;;;;;;;;;;;;;;;;;; ;; (cgo "LWIDEB.DGO" "lwideb.gd") ;; (copy-textures 2972) ;; (copy-gos ;; "grunt-ag" ;; "citizen-norm-ag" ;; "predator-ag" ;; "flitter-ag" ;; "cara-ag" ;; "citizen-norm-rider-ag" ;; "crimson-bike-ag" ;; "bikea-ag" ;; "lwideb" ;; ) ;; ;;;;;;;;;;;;;;;;;;;;; ;; ;; LWIDEC ;; ;;;;;;;;;;;;;;;;;;;;; ;; (cgo "LWIDEC.DGO" "lwidec.gd") ;; (copy-textures 3039 3041) ;; (copy-gos ;; "roboguard-ag" ;; "citizen-norm-ag" ;; "citizen-chick-ag" ;; "hellcat-ag" ;; "carc-ag" ;; "cara-ag" ;; "carb-ag" ;; "crimson-bike-ag" ;; "bikec-ag" ;; "bikeb-ag" ;; "bikea-ag" ;; "lwidec" ;; ) ;; ;;;;;;;;;;;;;;;;;;;;; ;; ;; LWIDESTA ;; ;;;;;;;;;;;;;;;;;;;;; ;; (cgo "LWIDESTA.DGO" "lwidesta.gd") ;; (copy-textures 2964 3257) ;; (copy-gos ;; "errol-highres-ag" ;; "baron-highres-ag" ;; "crimson-guard-highres-ag" ;; "stdm-baron-box-ag" ;; "crimson-guard-lowres-ag" ;; "stdm-barrels-ag" ;; "palmpilot-ag" ;; "particleman-ag" ;; "lwidesta" ;; ) ;; ;;;;;;;;;;;;;;;;;;;;; ;; ;; LYSAMSAM ;; ;;;;;;;;;;;;;;;;;;;;; ;; (cgo "LYSAMSAM.DGO" "lysamsam.gd") ;; (copy-textures 3260) ;; (copy-gos ;; "youngsamos-lysamsam+0-ag" ;; "youngsamos-highres-ag" ;; "samos-highres-ag" ;; "lysamsam" ;; ) ;; ;;;;;;;;;;;;;;;;;;;;; ;; ;; LYSKDCD ;; ;;;;;;;;;;;;;;;;;;;;; ;; (cgo "LYSKDCD.DGO" "lyskdcd.gd") ;; (copy-textures 1772 3261) ;; (copy-gos ;; "youngsamos-lyskdcd+0-ag" ;; "kid-lyskdcd+0-ag" ;; "daxter-highres-ag" ;; "youngsamos-highres-ag" ;; "jak-highres-ag" ;; "crocadog-highres-ag" ;; "kid-highres-ag" ;; "particleman-ag" ;; "lyskdcd" ;; ) ;; ;;;;;;;;;;;;;;;;;;;;; ;; ;; MCN ;; ;;;;;;;;;;;;;;;;;;;;; (cgo "MCN.DGO" "mcn.gd") (goal-src-sequence "" :deps ("$OUT/obj/los-control.o") "levels/temple/canyon/mincan-obs.gc" "levels/temple/canyon/canyon-scenes.gc" ) (copy-textures 3341 3343 3342 3344 3471) (copy-gos ;; "daxter-highres-ag" ;; "jak-highres-ag" "ctypal-baron-statue-break-ag" "mincan-cogs-ag" "ctypal-break-wall-ag" "mincan-lighthouse-ag" "water-anim-mincan-ag" "mincan-lens-ag" "shard-ag" "gear-device-gear-ag" "mtn-lens-ag" ;; "particleman-ag" "mincan-vis" ) ;; ;;;;;;;;;;;;;;;;;;;;; ;; ;; MTN ;; ;;;;;;;;;;;;;;;;;;;;; (cgo "MTN.DGO" "mtn.gd") (goal-src-sequence "" :deps ("$OUT/obj/los-control.o") "levels/temple/rhino.gc" "levels/temple/rhino-wall.gc" "levels/temple/mountain-ocean.gc" "levels/temple/mountain-obs.gc" "levels/temple/mountain-obs2.gc" "levels/temple/mountain-scenes.gc" "levels/temple/mountain-part.gc" ;; "levels/common/enemy/metalhead_bearer/centurion.gc" "levels/common/enemy/hopper.gc" ;; "levels/common/enemy/metalhead_brown/metalmonk.gc" ) (copy-textures 1254 1256 1255 1253 1257 3470 1275) (copy-gos "plat-buried-ag" "plat-return-ag" "water-anim-mountain-ag" ;; "shard-ag" "mtn-gate-ag" "mtn-lens-base-ag" ;; "warp-gate-ag" "mtn-plat-long-ag" "iris-door-ag" "mtn-plat-elevator-ag" "mtn-plat-shoot-ag" "mtn-lens-floor-ag" "mtn-plat-updown-ag" "pal-windmill-ag" "mountain-vis" ) ;; ;;;;;;;;;;;;;;;;;;;;; ;; ;; MTX ;; ;;;;;;;;;;;;;;;;;;;;; ;; (cgo "MTX.DGO" "mtx.gd") ;; (copy-textures 1719 1721 1720 1722 3506) ;; (copy-gos ;; "daxter-highres-ag" ;; "jak-highres-ag" ;; "mtn-gear-device-ag" ;; "mtn-step-plat-rocks-ag" ;; "metalmonk-ag" ;; "centurion-ag" ;; "rhino-ag" ;; "mtn-plat-buried-rocks-ag" ;; "rhino-wall-ag" ;; "hopper-ag" ;; "water-anim-mountain-dark-eco-ag" ;; "mtn-aval-rocks-ag" ;; "mtn-dice-ag" ;; "plat-buried-ag" ;; "plat-return-ag" ;; "iris-door-ag" ;; "seal-of-mar-ag" ;; "mtn-dice-button-ag" ;; "mtn-plat-eject-ag" ;; "mtn-button-ag" ;; "gear-device-gear-ag" ;; "mtn-lens-ag" ;; "particleman-ag" ;; "mtnext-vis" ;; ) ;; ;;;;;;;;;;;;;;;;;;;;; ;; ;; NEB ;; ;;;;;;;;;;;;;;;;;;;;; (cgo "NEB.DGO" "neb.gd") (goal-src-sequence "" :deps ("$OUT/obj/los-control.o") "levels/nest/boss/nest-texture.gc" "levels/nest/boss/metalkor-part.gc" "levels/nest/boss/metalkor-setup.gc" "levels/nest/boss/metalkor-states.gc" "levels/nest/boss/metalkor-extras.gc" "levels/nest/boss/nestb-scenes.gc" "levels/nest/boss/nestb-part.gc" ) (copy-textures 2985 2986 3122 3121 2987 3092 3378) (copy-gos "kid-nestb+0-ag" "metalkor-ag" "metalkor-lowtorso-ag" "metalkor-highres-ag" "metalkor-legs-ag" "metalkor-explode-ag" "kid-highres-ag" "nest-gun-parts-ag" "kid-ag" "nest-break-precipice-ag" "metalkor-bomb-ag" "metalkor-wings-ag" "metalkor-egg-ag" "rift-ring-in-game-ag" "nest-unbroken-rocks-ag" "metalkor-distort-ag" "metalkor-rays-ag" "nest-gun-elevator-ag" "metalkor-fma-spinner-ag" "nestb-tail-bound-ag" "rift-occlude-ag" "nestb-vis" ) ;; ;;;;;;;;;;;;;;;;;;;;; ;; ;; NES ;; ;;;;;;;;;;;;;;;;;;;;; (cgo "NES.DGO" "nes.gd") (goal-src-sequence "" :deps ("$OUT/obj/los-control.o") ;; "levels/common/entities/gun-buoy.gc" "levels/nest/nest-obs.gc" "levels/nest/mantis.gc" "levels/nest/mammoth.gc" "levels/nest/flying-spider.gc" "levels/nest/nest-ocean.gc" "levels/nest/nest-scenes.gc" "levels/nest/nest-part.gc" ) (copy-textures 2988 2990 2989 2991 3349) (copy-gos "mammoth-ag" "flying-spider-ag" "mantis-ag" "nest-break-rocks-ag" "water-anim-nest-dark-eco-ag" ;; "gun-buoy-ag" "transport-ag" "switch-ag" ;; "air-train-ag" ;; "piston-ag" "nest-vis" ) ;; ;;;;;;;;;;;;;;;;;;;;; ;; ;; NESTT ;; ;;;;;;;;;;;;;;;;;;;;; ;; (cgo "NESTT.DGO" "nestt.gd") ;; (goal-src-sequence ;; "" ;; :deps ("$OUT/obj/los-control.o") ;; "levels/common/entities/gun-buoy.gc" ;; "levels/nest/nest-obs.gc" ;; "levels/nest/mantis.gc" ;; "levels/nest/mammoth.gc" ;; "levels/nest/flying-spider.gc" ;; "levels/nest/nest-ocean.gc" ;; "levels/nest/nest-scenes.gc" ;; "levels/nest/nest-part.gc" ;; ) ;; (copy-textures 2988 2990 2989 2991 3349) ;; (copy-gos ;; "mammoth-ag" ;; "flying-spider-ag" ;; "mantis-ag" ;; "nest-break-rocks-ag" ;; "water-anim-nest-dark-eco-ag" ;; "gun-buoy-ag" ;; "transport-ag" ;; "switch-ag" ;; "air-train-ag" ;; "piston-ag" ;; "nestt" ;; ) ;; ;;;;;;;;;;;;;;;;;;;;; ;; ;; ONINTENT ;; ;;;;;;;;;;;;;;;;;;;;; (cgo "ONINTENT.DGO" "onintent.gd") (goal-src-sequence "" :deps ("$OUT/obj/los-control.o") "levels/city/onin_tent/onintent-part.gc" "levels/city/onin_tent/onintent-scenes.gc" "levels/city/onin_tent/onin-game.gc" ) (copy-textures 1031 1183 2676 1035) (copy-gos "onin-game+0-ag" ;; "daxter-highres-ag" "pecker-highres-ag" ;; "jak-highres-ag" "onin-highres-ag" "life-seed-ag" "onin-brain-ag" "son-of-particleman-ag" ;; "particleman-ag" "onintent" ) ;; ;;;;;;;;;;;;;;;;;;;;; ;; ;; ORACLE ;; ;;;;;;;;;;;;;;;;;;;;; (cgo "ORACLE.DGO" "oracle.gd") (goal-src-sequence "" :deps ("$OUT/obj/los-control.o") "levels/city/oracle/oracle-texture.gc" "levels/city/oracle/oracle-part.gc" "levels/city/oracle/oracle-scenes.gc" "levels/city/oracle/oracle-training.gc" ) (copy-textures 2553 2863 2557) (copy-gos ;; "daxter-highres-ag" ;; "darkjak-highres-ag" "oracle-roof-banner-b-ag" "oracle-roof-banner-ag" ;; "door-ag" "oracle-wall-banner-ag" ;; "particleman-ag" "oracle" ) ;; ;;;;;;;;;;;;;;;;;;;;; ;; ;; OUTROCST ;; ;;;;;;;;;;;;;;;;;;;;; (cgo "OUTROCST.DGO" "outrocst.gd") (goal-src-sequence "" :deps ("$OUT/obj/los-control.o") "engine/ui/credits.gc" "levels/outro/outro-scenes.gc" ) (copy-textures 3182 3183 3263 3513) (copy-gos "0credits-tx" "1credits-tx" "2credits-tx" "3credits-tx" "4credits-tx" "5credits-tx" "6credits-tx" "7credits-tx" "keira-highres-ag" "samos-highres-ag" ;; "tess-highres-ag" ;; "onin-highres-ag" "rift-break-ring-ag" "precursor-ag" "outrocst" ) ;; ;;;;;;;;;;;;;;;;;;;;; ;; ;; PAC ;; ;;;;;;;;;;;;;;;;;;;;; (cgo "PAC.DGO" "pac.gd") (goal-src-sequence "" :deps ("$OUT/obj/los-control.o") "levels/palace/cable/palcab-part.gc" "levels/palace/cable/palcab-obs.gc" ;; "levels/city/common/searchlight.gc" "levels/common/entities/sew-gunturret.gc" "levels/palace/pal-obs.gc" ) (copy-textures 2354 2357 2355 2356 3371 2619) (copy-gos ;; "jak-pole+0-ag" "pal-gun-turret-ag" "pal-electric-fan-ag" "pal-cable-nut-ag" "pal-flip-step-ag" "pal-rot-gun-ag" "pal-falling-plat-ag" ;; "searchlight-ag" ;; "pal-windmill-ag" "palcab-vis" ) ;; ;;;;;;;;;;;;;;;;;;;;; ;; ;; PAE ;; ;;;;;;;;;;;;;;;;;;;;; (cgo "PAE.DGO" "pae.gd") (goal-src-sequence "" :deps ("$OUT/obj/los-control.o") ;; "levels/common/entities/sew-gunturret.gc" "levels/palace/explore/palent-part.gc" ;; "levels/palace/pal-obs.gc" ) (copy-textures 3169 3171 3170 3168) (copy-gos ;; "jak-pole+0-ag" "palent-turret-ag" "pal-breakable-window-ag" "pal-grind-ring-ag" "pal-grind-ring-center-ag" "pal-throne-door-ag" ;; "pal-falling-plat-ag" "pal-ent-door-ag" "pal-ent-glass-ag" "palent-vis" ) ;; ;;;;;;;;;;;;;;;;;;;;; ;; ;; PALBOSS ;; ;;;;;;;;;;;;;;;;;;;;; ;; (cgo "PALBOSS.DGO" "palboss.gd") ;; (goal-src-sequence ;; "" ;; :deps ("$OUT/obj/los-control.o") ;; "levels/palace/boss/squid-part.gc" ;; "levels/palace/boss/squid-setup.gc" ;; "levels/palace/boss/squid-extras.gc" ;; "levels/palace/boss/squid-states.gc" ;; ) ;; (copy-textures 2679 2680 2797 3419) ;; (copy-gos ;; "baron-squid+0-ag" ;; "daxter-highres-ag" ;; "jak-highres-ag" ;; "squid-ag" ;; "squid-break-ag" ;; "baron-highres-ag" ;; "baron-ag" ;; "squid-collision-ag" ;; "palboss" ;; ) ;; ;;;;;;;;;;;;;;;;;;;;; ;; ;; PALOUT ;; ;;;;;;;;;;;;;;;;;;;;; ;; (cgo "PALOUT.DGO" "palout.gd") ;; (goal-src-sequence ;; "" ;; :deps ("$OUT/obj/los-control.o") ;; "levels/palace/outside/palace-ocean.gc" ;; ) ;; (copy-textures 2572 2573) ;; (copy-gos ;; "palout" ;; ) ;; ;;;;;;;;;;;;;;;;;;;;; ;; ;; PAR ;; ;;;;;;;;;;;;;;;;;;;;; (cgo "PAR.DGO" "par.gd") (goal-src-sequence "" :deps ("$OUT/obj/los-control.o") "levels/palace/roof/palroof-part.gc" "levels/palace/roof/palroof-obs.gc" "levels/palace/roof/palboss-texture.gc" "levels/palace/roof/palboss-part.gc" "levels/palace/roof/palboss-scenes.gc" ) (copy-textures 2360 2363 2361 2362 2521 2746) (copy-gos "pal-prong-ag" ;; "pal-flip-step-ag" "pal-lowrez-throne-ag" "palroof-vis" ) ;; ;;;;;;;;;;;;;;;;;;;;; ;; ;; PAS ;; ;;;;;;;;;;;;;;;;;;;;; (cgo "PAS.DGO" "pas.gd") (goal-src-sequence "" :deps ("$OUT/obj/los-control.o") "levels/common/entities/com-elevator.gc" "levels/palace/shaft/palshaft-part.gc" ) (copy-textures 2371 2372 2692) (copy-gos ;; "com-airlock-inner-ag" "com-elevator-ag" "palshaft-vis" ) ;; ;;;;;;;;;;;;;;;;;;;;; ;; ;; PORTWALL ;; ;;;;;;;;;;;;;;;;;;;;; ;; (cgo "PORTWALL.DGO" "portwall.gd") ;; (copy-textures 3181 3323) ;; (copy-gos ;; "mecha-daxter-ag" ;; "portwall" ;; ) ;; ;;;;;;;;;;;;;;;;;;;;; ;; ;; RUI ;; ;;;;;;;;;;;;;;;;;;;;; (cgo "RUI.DGO" "rui.gd") (goal-src-sequence "" :deps ("$OUT/obj/los-control.o") "levels/ruins/ruins-ocean.gc" "levels/ruins/ruins-scenes.gc" "levels/ruins/mechtest-obs.gc" "levels/ruins/ruins-part.gc" "levels/ruins/breakable-wall.gc" "levels/ruins/pillar-collapse.gc" "levels/ruins/ruins-obs.gc" "levels/ruins/rapid-gunner.gc" ) (copy-textures 851 853 852 2205 1000) (copy-gos "ruins-breakable-wall-ag" "ruins-drop-plat-ag" "rapid-gunner-ag" "ruins-pillar-collapse-ag" "ruins-bridge-ag" "shield-gunner-ag" "precipice-b-ag" "ruins-precipice-ag" "precipice-a-ag" "pushblock-ag" "throwblock-ag" "zipline-ag" "flag-ag" "sinking-plat-ag" "awning-ag" "beam-ag" "ruins-vis" ) ;; ;;;;;;;;;;;;;;;;;;;;; ;; ;; SAG ;; ;;;;;;;;;;;;;;;;;;;;; ;; (cgo "SAG.DGO" "sag.gd") ;; (copy-textures 881 1131 882 880) ;; (copy-gos ;; "daxter-highres-ag" ;; "jak-highres-ag" ;; "torn-highres-ag" ;; "ruins-tower-a-ag" ;; "ruins-tower-c-ag" ;; "ruins-tower-e-ag" ;; "ruins-tower-b-ag" ;; "ruins-tower-f-ag" ;; "ruins-tower-d-ag" ;; "life-seed-ag" ;; "ruins-tower-rp-ag" ;; "sagehut-vis" ;; ) ;; ;;;;;;;;;;;;;;;;;;;;; ;; ;; SEB ;; ;;;;;;;;;;;;;;;;;;;;; (cgo "SEB.DGO" "seb.gd") (goal-src-sequence "" :deps ("$OUT/obj/los-control.o") "levels/undefined/hal-h.gc" "levels/undefined/hal-task.gc" "levels/undefined/hal.gc" "levels/undefined/ruf-h.gc" "levels/undefined/ruf-task.gc" "levels/undefined/ruf.gc" "levels/undefined/ruf-states.gc" "levels/sewer/escort/jinx-h.gc" "levels/sewer/escort/jinx-shot.gc" "levels/sewer/escort/jinx-bomb.gc" "levels/sewer/escort/jinx.gc" "levels/sewer/escort/jinx-states.gc" "levels/sewer/escort/mog-h.gc" "levels/sewer/escort/mog.gc" "levels/sewer/escort/grim-h.gc" "levels/sewer/escort/grim.gc" "levels/sewer/sewer-part.gc" "levels/sewer/sewer-ocean.gc" "levels/sewer/sewer-obs.gc" "levels/sewer/sewer-obs2.gc" "levels/sewer/hosehead.gc" "levels/sewer/hosehead-fake.gc" "levels/sewer/gator.gc" "levels/sewer/hal2-course.gc" "levels/sewer/mog2-course.gc" "levels/sewer/jinx2-course.gc" "levels/sewer/grim2-course.gc" "levels/sewer/sewer-scenes.gc" ) (copy-textures 1133 1135 1134 3383) (copy-gos "sew-elevator-ag" "sewerb-vis" ) ;; ;;;;;;;;;;;;;;;;;;;;; ;; ;; SEW ;; ;;;;;;;;;;;;;;;;;;;;; ;; (cgo "SEW.DGO" "sew.gd") ;; (copy-textures 1059 1060 1066 2270 3479) ;; (copy-gos ;; "daxter-highres-ag" ;; "grunt-ag" ;; "jak-highres-ag" ;; "amphibian-ag" ;; "sew-catwalk-ag" ;; "sew-multi-blade-ag" ;; "fodder-ag" ;; "sew-gunturret-ag" ;; "mar-statue-ag" ;; "sew-twist-blade-ag" ;; "sew-tri-blade-ag" ;; "sew-single-blade-ag" ;; "mine-a-ag" ;; "sew-valve-ag" ;; "mine-b-ag" ;; "sew-arm-blade-ag" ;; "gold-key-ag" ;; "light-switch-ag" ;; "grill-ag" ;; "sewer-vis" ;; ) ;; ;;;;;;;;;;;;;;;;;;;;; ;; ;; SKA ;; ;;;;;;;;;;;;;;;;;;;;; (cgo "SKA.DGO" "ska.gd") (goal-src-sequence "" :deps ("$OUT/obj/los-control.o") "levels/stadium/jetboard/skatea-part.gc" "levels/stadium/jetboard/skatea-obs.gc" ) (copy-textures 2992 3131 2995 3573) (copy-gos "skate-training-ramp-ag" "skatea-jump-pad-ag" "skatea-floating-ring-ag" "skate-gate-ag" "skatea-vis" ) ;; ;;;;;;;;;;;;;;;;;;;;; ;; ;; STA ;; ;;;;;;;;;;;;;;;;;;;;; (cgo "STA.DGO" "sta.gd") (goal-src-sequence "" :deps ("$OUT/obj/los-control.o") ;; "levels/common/enemy/hopper.gc" "levels/stadium/stadiumb-texture.gc" "levels/stadium/stadium-part.gc" "levels/stadium/stadiumb-part.gc" "levels/stadium/stadium-obs.gc" "levels/stadium/stadium-scenes.gc" ) (copy-textures 2423 2426 2424 2575 1641) (copy-gos ;; "daxter-highres-ag" ;; "jak-highres-ag" "water-anim-stadium-ag" "gar-door-ag" "stadium-vis" ) ;; ;;;;;;;;;;;;;;;;;;;;; ;; ;; STADBLMP ;; ;;;;;;;;;;;;;;;;;;;;; ;; (cgo "STADBLMP.DGO" "stadblmp.gd") ;; (copy-textures 2956 2957 2958 3280 3457 3418) ;; (copy-gos ;; "youngsamos-highres-ag" ;; "brutter-highres-ag" ;; "grunt-ag" ;; "samos-highres-ag" ;; "samos-ag" ;; "keira-ag" ;; "brutter-balloon-ag" ;; "babak-ag" ;; "flitter-ag" ;; "hopper-ag" ;; "brutter-low-ag" ;; "stadblmp" ;; ) ;; ;;;;;;;;;;;;;;;;;;;;; ;; ;; STB ;; ;;;;;;;;;;;;;;;;;;;;; ;; (cgo "STB.DGO" "stb.gd") ;; (goal-src-sequence ;; "" ;; :deps ("$OUT/obj/los-control.o") ;; "levels/common/races/race-h.gc" ;; "levels/common/races/race-mesh.gc" ;; "levels/common/races/race-part.gc" ;; "levels/common/races/race-obs.gc" ;; "levels/common/races/vehicle-racer.gc" ;; "levels/common/races/race-info.gc" ;; "levels/common/races/race-manager.gc" ;; "levels/common/races/race-hud.gc" ;; "levels/common/races/pilot-recorder.gc" ;; "levels/stadium/racebike.gc" ;; "levels/stadium/stadium-race-obs.gc" ;; ) ;; (copy-textures 3451 3454 3452 3453 3109) ;; (copy-gos ;; "jak-pidax+0-ag" ;; "race-bike-c-ag" ;; "race-bike-b-ag" ;; "race-bike-a-ag" ;; "stdmb-race-hatch-ag" ;; "stad-force-field-ag" ;; "stadiumb-vis" ;; ) ;; ;;;;;;;;;;;;;;;;;;;;; ;; ;; STC ;; ;;;;;;;;;;;;;;;;;;;;; ;; (cgo "STC.DGO" "stc.gd") ;; (goal-src-sequence ;; "" ;; :deps ("$OUT/obj/los-control.o") ;; "levels/common/races/race-h.gc" ;; "levels/common/races/race-mesh.gc" ;; "levels/common/races/race-part.gc" ;; "levels/common/races/race-obs.gc" ;; "levels/common/races/vehicle-racer.gc" ;; "levels/common/races/race-info.gc" ;; "levels/common/races/race-manager.gc" ;; "levels/common/races/race-hud.gc" ;; "levels/common/races/pilot-recorder.gc" ;; "levels/stadium/racebike.gc" ;; "levels/stadium/stadium-race-obs.gc" ;; ) ;; (copy-textures 3442 3445 3443 3444 3351) ;; (copy-gos ;; "jak-pidax+0-ag" ;; "race-bike-c-ag" ;; "race-bike-b-ag" ;; "race-bike-a-ag" ;; "stdmb-race-hatch-ag" ;; "stad-c-force-field-ag" ;; "stadiumc-vis" ;; ) ;; ;;;;;;;;;;;;;;;;;;;;; ;; ;; STD ;; ;;;;;;;;;;;;;;;;;;;;; ;; (cgo "STD.DGO" "std.gd") ;; (goal-src-sequence ;; "" ;; :deps ("$OUT/obj/los-control.o") ;; "levels/common/races/race-h.gc" ;; "levels/common/races/race-mesh.gc" ;; "levels/common/races/race-part.gc" ;; "levels/common/races/race-obs.gc" ;; "levels/common/races/vehicle-racer.gc" ;; "levels/common/races/race-info.gc" ;; "levels/common/races/race-manager.gc" ;; "levels/common/races/race-hud.gc" ;; "levels/common/races/pilot-recorder.gc" ;; "levels/stadium/racebike.gc" ;; "levels/stadium/stadium-race-obs.gc" ;; ) ;; (copy-textures 3447 3450 3448 3449 3352) ;; (copy-gos ;; "jak-pidax+0-ag" ;; "race-bike-c-ag" ;; "race-bike-b-ag" ;; "race-bike-a-ag" ;; "stdmb-race-hatch-ag" ;; "stad-d-force-field-ag" ;; "stadiumd-vis" ;; ) ;; ;;;;;;;;;;;;;;;;;;;;; ;; ;; STR ;; ;;;;;;;;;;;;;;;;;;;;; (cgo "STR.DGO" "str.gd") (goal-src-sequence "" :deps ("$OUT/obj/los-control.o") ;; "levels/common/enemy/hover/hover-formation-h.gc" ;; "levels/common/enemy/hover/hover-nav-control-h.gc" ;; "levels/common/enemy/hover/hover-enemy-h.gc" ;; "levels/common/enemy/hover/hover-nav-network.gc" ;; "levels/common/enemy/hover/hover-nav-control.gc" ;; "levels/common/enemy/hover/hover-enemy.gc" ;; "levels/common/enemy/hover/hover-enemy-battle.gc" ;; "levels/common/enemy/hover/hover-formation.gc" ;; "levels/common/enemy/hover/hover-nav-edit.gc" ;; "levels/common/enemy/hover/wasp-part.gc" ;; "levels/common/enemy/hover/wasp.gc" ;; "levels/common/enemy/hover/crimson-guard-hover.gc" ;; "levels/common/enemy/hover/flamer.gc" "levels/strip/strip-scenes.gc" "levels/strip/strip-part.gc" "levels/strip/strip-ocean.gc" "levels/strip/strip-rescue.gc" "levels/strip/strip-drop.gc" "levels/strip/strip-obs.gc" "levels/strip/chaincrate.gc" ) (copy-textures 787 789 788 786 1272 2854) (copy-gos ;; "grunt-ag" ;; "flitter-ag" "flamer-ag" "water-anim-strip-dark-eco-ag" "cranecrate-ag" "strip-game-crate-ag" "drill-plat-ag" "curtainsaw-ag" "fencespikes-ag" "lgconveyor-ag" "pitspikes-ag" "grunt-egg-b-ag" ;; "warp-gate-ag" "grunt-egg-a-ag" "grunt-egg-d-ag" "crane-ag" "strip-chain-crate-ag" "grunt-egg-c-ag" "cable-ag" "cntrlrm-door-ag" "plasmitebomb-ag" "strip-conveyor-ag" "cntrlrm-button-ag" "strip-vis" ) ;; ;;;;;;;;;;;;;;;;;;;;; ;; ;; SWB ;; ;;;;;;;;;;;;;;;;;;;;; ;; (cgo "SWB.DGO" "swb.gd") ;; (goal-src-sequence ;; "" ;; :deps ("$OUT/obj/los-control.o") ;; "levels/common/ai/ai-task-h.gc" ;; "levels/common/ai/bot-h.gc" ;; "levels/common/ai/bot.gc" ;; "levels/common/ai/bot-states.gc" ;; "levels/undefined/hal-h.gc" ;; "levels/undefined/hal-task.gc" ;; "levels/undefined/hal.gc" ;; "levels/undefined/ruf-h.gc" ;; "levels/undefined/ruf-task.gc" ;; "levels/undefined/ruf.gc" ;; "levels/undefined/ruf-states.gc" ;; "levels/sewer/escort/jinx-h.gc" ;; "levels/sewer/escort/jinx-shot.gc" ;; "levels/sewer/escort/jinx-bomb.gc" ;; "levels/sewer/escort/jinx.gc" ;; "levels/sewer/escort/jinx-states.gc" ;; "levels/sewer/escort/mog-h.gc" ;; "levels/sewer/escort/mog.gc" ;; "levels/sewer/escort/grim-h.gc" ;; "levels/sewer/escort/grim.gc" ;; "levels/sewer/sewer-part.gc" ;; "levels/sewer/sewer-ocean.gc" ;; "levels/sewer/sewer-obs.gc" ;; "levels/sewer/sewer-obs2.gc" ;; "levels/sewer/hosehead.gc" ;; "levels/sewer/hosehead-fake.gc" ;; "levels/common/enemy/amphibian/amphibian.gc" ;; "levels/sewer/gator.gc" ;; "levels/common/enemy/fodder/fodder.gc" ;; "levels/sewer/hal2-course.gc" ;; "levels/sewer/mog2-course.gc" ;; "levels/sewer/jinx2-course.gc" ;; "levels/sewer/grim2-course.gc" ;; "levels/sewer/sewer-scenes.gc" ;; "levels/common/entities/sew-gunturret.gc" ;; ) ;; (copy-textures 1372 1373 1458) ;; (copy-gos ;; "com-airlock-inner-ag" ;; "sew-elevator-ag" ;; "sewescb-vis" ;; ) ;; ;;;;;;;;;;;;;;;;;;;;; ;; ;; SWE ;; ;;;;;;;;;;;;;;;;;;;;; ;; (cgo "SWE.DGO" "swe.gd") ;; (copy-textures 1370 1387 1371 2293 3478 3415) ;; (copy-gos ;; "jinx-ag" ;; "daxter-highres-ag" ;; "jak-highres-ag" ;; "hosehead-ag" ;; "sew-wall-ag" ;; "sew-mar-statue-explode-ag" ;; "sew-multi-blade-ag" ;; "mar-statue-ag" ;; "sew-twist-blade-ag" ;; "heart-of-mar-ag" ;; "mine-a-ag" ;; "mine-b-ag" ;; "sew-arm-blade-ag" ;; "light-switch-ag" ;; "jinx-bomb-ag" ;; "grill-ag" ;; "particleman-ag" ;; "sewesc-vis" ;; ) ;; ;;;;;;;;;;;;;;;;;;;;; ;; ;; TBO ;; ;;;;;;;;;;;;;;;;;;;;; ;; (cgo "TBO.DGO" "tbo.gd") ;; (copy-textures 1628 1629 2229 2247) ;; (copy-gos ;; "baron-widow+0-ag" ;; "tomb-boss-catwalk-ag" ;; "tomb-boss-bridge-ag" ;; "widow-ag" ;; "tomb-boss-pillar-ag" ;; "spydroid-ag" ;; "baron-pod-ag" ;; "tomb-boss-firepot-ag" ;; "baron-ag" ;; "tomb-boss-debris-ag" ;; "heart-mar-ag" ;; "widow-bomb-ag" ;; "tomb-wing-door-ag" ;; "particleman-ag" ;; "tombboss-vis" ;; ) ;; ;;;;;;;;;;;;;;;;;;;;; ;; ;; THR ;; ;;;;;;;;;;;;;;;;;;;;; (cgo "THR.DGO" "thr.gd") (goal-src-sequence "" :deps ("$OUT/obj/los-control.o") "levels/palace/throne_room/throne-part.gc" "levels/palace/throne_room/palace-scenes.gc" ) (copy-textures 2731 2733 3372) (copy-gos ;; "daxter-highres-ag" ;; "jak-highres-ag" "throne-throne-ag" ;; "pal-throne-door-ag" ;; "particleman-ag" "throne-vis" ) ;; ;;;;;;;;;;;;;;;;;;;;; ;; ;; TITLE ;; ;;;;;;;;;;;;;;;;;;;;; ;; (cgo "TITLE.DGO" "title.gd") ;; (goal-src-sequence ;; "" ;; :deps ("$OUT/obj/los-control.o") ;; "levels/title/title-obs.gc" ;; ) ;; (copy-textures 3091 3090) ;; (copy-gos ;; "daxter-highres-ag" ;; "jak-logo-ag" ;; "jak-stand-ag" ;; "title" ;; ) ;; ;;;;;;;;;;;;;;;;;;;;; ;; ;; TOA ;; ;;;;;;;;;;;;;;;;;;;;; (cgo "TOA.DGO" "toa.gd") (goal-src-sequence "" :deps ("$OUT/obj/los-control.o") "levels/mars_tomb/tomb-part.gc" "levels/mars_tomb/tomb-obs.gc" "levels/mars_tomb/tomb-water.gc" "levels/mars_tomb/tomb-beetle.gc" ;; "levels/common/entities/spydroid.gc" "levels/mars_tomb/widow-part.gc" "levels/mars_tomb/widow-baron.gc" "levels/mars_tomb/widow-extras.gc" "levels/mars_tomb/widow-more-extras.gc" "levels/mars_tomb/widow.gc" "levels/mars_tomb/widow2.gc" "levels/mars_tomb/monster-frog.gc" "levels/mars_tomb/tomb-scenes.gc" ;; "levels/common/enemy/baby_spider/tomb-baby-spider.gc" ) (copy-textures 1594 1595 1831 1467) (copy-gos ;; "daxter-highres-ag" ;; "jak-highres-ag" "water-anim-tomb-ag" "monster-frog-ag" "tomb-boss-door-ag" "tomb-mar-door-ag" "tomb-simon-button-ag" "tomb-wing-door-ag" "tomb-plat-return-ag" "tomba-vis" ) ;; ;;;;;;;;;;;;;;;;;;;;; ;; ;; TOB ;; ;;;;;;;;;;;;;;;;;;;;; ;; (cgo "TOB.DGO" "tob.gd") ;; (copy-textures 1596 1597) ;; (copy-gos ;; "jak-pole+0-ag" ;; "tomb-stair-block-ag" ;; "tomb-baby-spider-ag" ;; "water-anim-tomb-dark-eco-ag" ;; "tomb-elevator-ag" ;; "tomb-plat-wall-ag" ;; "tomb-button-ag" ;; "tomb-stair-block-spikes-ag" ;; "tomb-boulder-door-ag" ;; "tomb-move-swing-pole-ag" ;; "tombb-vis" ;; ) ;; ;;;;;;;;;;;;;;;;;;;;; ;; ;; TOC ;; ;;;;;;;;;;;;;;;;;;;;; ;; (cgo "TOC.DGO" "toc.gd") ;; (copy-textures 1598 1599 1832) ;; (copy-gos ;; "water-anim-tomb-ag" ;; "tomb-baby-spider-ag" ;; "tomb-beetle-ag" ;; "tomb-door-ag" ;; "tomb-vibe-ag" ;; "tomb-simon-button-ag" ;; "tomb-plat-simon-ag" ;; "tomb-wing-door-ag" ;; "tomb-button-ag" ;; "tomb-beetle-door-ag" ;; "tombc-vis" ;; ) ;; ;;;;;;;;;;;;;;;;;;;;; ;; ;; TOD ;; ;;;;;;;;;;;;;;;;;;;;; ;; (cgo "TOD.DGO" "tod.gd") ;; (goal-src-sequence ;; "" ;; :deps ("$OUT/obj/los-control.o") ;; "levels/common/entities/com-elevator.gc" ;; ) ;; (copy-textures 1626 1627 3275) ;; (copy-gos ;; "youngsamos-tombd+0-ag" ;; "kid-tombd+0-ag" ;; "daxter-highres-ag" ;; "youngsamos-highres-ag" ;; "jak-highres-ag" ;; "crocadog-highres-ag" ;; "kor-highres-ag" ;; "kid-highres-ag" ;; "tomb-mar-door-ag" ;; "com-elevator-ag" ;; "tombd-vis" ;; ) ;; ;;;;;;;;;;;;;;;;;;;;; ;; ;; TOE ;; ;;;;;;;;;;;;;;;;;;;;; ;; (cgo "TOE.DGO" "toe.gd") ;; (goal-src-sequence ;; "" ;; :deps ("$OUT/obj/los-control.o") ;; "levels/mars_tomb/left/chase/target-indax.gc" ;; "levels/mars_tomb/left/chase/tomb-boulder.gc" ;; ) ;; (copy-textures 2374 2375 2376) ;; (copy-gos ;; "jak-indax+0-ag" ;; "tomb-boulder-ag" ;; "tomb-baby-spider-ag" ;; "tomb-plat-pillar-ag" ;; "spider-eyes-ag" ;; "tomb-bounce-web-ag" ;; "tombe-vis" ;; ) ;; ;;;;;;;;;;;;;;;;;;;;; ;; ;; TOMBEXT ;; ;;;;;;;;;;;;;;;;;;;;; ;; (cgo "TOMBEXT.DGO" "tombext.gd") ;; (copy-textures 2525) ;; (copy-gos ;; "daxter-highres-ag" ;; "tomb-boss-explode-ag" ;; "baron-highres-ag" ;; "tombext" ;; ) ;; ;;;;;;;;;;;;;;;;;;;;; ;; ;; UNB ;; ;;;;;;;;;;;;;;;;;;;;; (cgo "UNB.DGO" "unb.gd") (goal-src-sequence "" :deps ("$OUT/obj/los-control.o") "levels/underport/under-shoot-block.gc" "levels/underport/underb-master.gc" "levels/underport/under-obs.gc" "levels/underport/under-sig-obs.gc" "levels/underport/under-laser.gc" "levels/underport/pipe-grunt.gc" "levels/underport/jellyfish.gc" "levels/underport/under-part.gc" "levels/underport/centipede.gc" "levels/underport/sig5-cent1-path0.gc" "levels/underport/sig5-cent2-path0.gc" "levels/underport/sig5-course.gc" "levels/underport/under-scenes.gc" "levels/underport/sig-recorder.gc" ) (copy-textures 3051 3053 3054 3413) (copy-gos "under-mine-ag" "jellyfish-ag" "under-shoot-block-ag" "under-break-floor-ag" "centipede-ag" "under-int-door-ag" "under-break-wall-b-ag" "under-break-wall-ag" "under-rise-plat-ag" "under-lift-ag" "under-buoy-base-ag" "under-buoy-chain-ag" "under-buoy-plat-ag" "water-anim-under-ag" "under-plat-shoot-ag" "under-plat-wall-ag" "under-plat-long-ag" "under-warp-ag" "under-laser-ag" "under-laser-shadow-ag" "underb-vis" ) ;; ;;;;;;;;;;;;;;;;;;;;; ;; ;; UND ;; ;;;;;;;;;;;;;;;;;;;;; ;; (cgo "UND.DGO" "und.gd") ;; (copy-textures 3045 3048 3049 3047 3276) ;; (copy-gos ;; "daxter-highres-ag" ;; "jak-highres-ag" ;; "sig-highres-ag" ;; "centipede-fma-ag" ;; "under-break-bridge-b-ag" ;; "under-break-bridge-ag" ;; "com-airlock-inner-ag" ;; "under-break-door-ag" ;; "grunt-fma-ag" ;; "under-break-ceiling-ag" ;; "under-seaweed-c-ag" ;; "under-seaweed-b-ag" ;; "under-seaweed-d-ag" ;; "under-seaweed-a-ag" ;; "particleman-ag" ;; "under-vis" ;; ) ;; ;;;;;;;;;;;;;;;;;;;;; ;; ;; VIN ;; ;;;;;;;;;;;;;;;;;;;;; (cgo "VIN.DGO" "vin.gd") (goal-src-sequence "" :deps ("$OUT/obj/los-control.o") "levels/power_station/vinroom-part.gc" "levels/power_station/vinroom-scenes.gc" "levels/power_station/vinroom-obs.gc" ) (copy-textures 778 779 3278 979) (copy-gos "kid-tombd+0-ag" ;; "daxter-highres-ag" "vin-ag" ;; "jak-highres-ag" "crocadog-highres-ag" "kor-highres-ag" ;; "kid-highres-ag" "ecowell-a-ag" "ecowell-b-ag" "ecowell-c-ag" "ecowell-d-ag" "plasmitebox-ag" ;; "warp-gate-ag" "vin-door-ag" "vin-turbine-ag" "pow-mov-plat-ag" ;; "palmpilot-ag" ;; "particleman-ag" "vinroom-vis" ) ;;;;;;;;;;;;;;;;;;;;; ;; ISO Group ;;;;;;;;;;;;;;;;;;;;; ;; the iso group is a group of files built by the "(mi)" command. (group-list "iso" `("$OUT/iso/0COMMON.TXT" ,@(reverse *all-vis*) ,@(reverse *all-str*) ,@(reverse *all-sbk*) ,@(reverse *all-mus*) ,@(reverse *all-vag*) ,@(reverse *all-cgos*)) ) (group-list "text" `("$OUT/iso/0COMMON.TXT") ) ;; used for the type consistency test. (group-list "all-code" `(,@(reverse *all-gc*)) ) (group "engine" "$OUT/iso/KERNEL.CGO" "$OUT/iso/GAME.CGO" )