water111
95366d21df
Get started on collide-func and clean up log
forms in decompiler ( #713 )
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* wip
* temp
* temp2
* first part of log macros
* more log macros
* logtest
* clean up
* dont initialize game info because we are missing stuff
2021-07-23 20:51:26 -04:00
water111
784cd5debb
[decomp] get started on game info ( #674 )
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* temp
* menu text
* wip
* recognize handle to process
* more
2021-07-03 16:18:41 -04:00
water111
6366068bc0
Support dir tpages ( #671 )
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* support dir tpages
* fix warnings and bad return
* one more try
* revive the offline test script
* fix this null bug
2021-07-02 14:50:58 -04:00
ManDude
997d5b57db
[memdump] Make it work on fields of type (array basic)
( #620 )
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* use `std::function` for this because that's what you're meant to do
* [memdump] Analyze fields of type `(array basic)`
* fix test
* Massively simplify things.
2021-06-23 22:07:17 -04:00
water111
43b89dd982
avoid crash with 2 args in mem tool ( #585 )
2021-06-12 21:55:59 -04:00
Tyler Wilding
504a073f8f
ee-analysis: Output and append to JSON file ( #580 )
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ee-analysis: Output and append to JSON file
2021-06-11 19:09:12 -04:00
water111
f516737cf7
[decompile] bsp-h ( #562 )
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* decompile bsp-h
* a few more
* some more
* fix merge conflicts
2021-06-07 18:30:16 -04:00
Tyler Wilding
9e2b49abaa
Automatically watch PCSX2 savestate directory and analyze the EE Memory ( #507 )
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* add elzip library (doesn't require zlib)
* Can analyze directly from a PCSX2 save-state now
* Add scaffolding to auto-watch for new save-states
* .gitattributes fix
2021-05-20 14:18:28 -04:00
water111
4e310cac8d
[decomp] Add tool to print type information from a memory dump ( #506 )
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* add tool
* fix compiler warning
2021-05-19 20:59:44 -04:00