water111
d9f9d36f37
[OpenGOAL] make multiplication/divsion like GOAL and support in decompiler ( #483 )
...
* support in compiler
* multiplication in the decompiler
* update divisions
2021-05-14 18:43:12 -04:00
water111
60c670df3a
Use dragonbox to print floats ( #481 )
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* add new float printer
* more includes
* compare as floats
2021-05-13 21:05:05 -04:00
water111
223adeeb0c
Automatically get float label type in most cases ( #463 )
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* automatically get float type in most cases
* try harder to print json errors
* fix test
2021-05-11 21:57:05 -04:00
ManDude
fef9b139d7
Force-enable assert
on release mode Windows build ( #440 )
2021-05-10 23:03:56 -04:00
water111
e5f0fecf17
[Decompiler] bitfield support and clean up of DMA ( #350 )
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* get to vif
* support basic bitfield access
* make bitfields in dma work
* clean up dma
* fix merge conflict
2021-04-11 16:07:01 -04:00
ManDude
17b05a9e40
[FileUtil] windows directories fix ( #352 )
2021-04-10 21:17:12 -04:00
water111
814480f9e5
[Decompiler] Replace type hint system and improve variable types. ( #320 )
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* get gkernel and gkernel-h at least somewhat working in the offline tests
* strip comments from json
* switch hints to casts. online tests passing, offline passing up to gkernel
* variable retyping is added
* fix up casts in lets
* update
2021-03-13 16:10:39 -05:00
water111
26da66b29c
move dgo decompression to common utils and support it in the dgo unpacker ( #312 )
2021-03-06 16:06:08 -05:00
water111
9168f03289
[Compiler] Add get-info
( #306 )
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* wip symbol info
* finish implementation
2021-03-04 10:33:59 -05:00
Tyler Wilding
2eca9ab801
repl: Support cross-session history ( #301 )
2021-03-03 00:05:13 -05:00
water111
ddffda1e8c
[Decompilation] Fixes to compiler/decompiler for gcommon ( #227 )
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* fix shift naming issue
* fix bad argument variable names
* fix missing variable issue
* small missing things
* wip
* cleanup
* wip
* fix conditions
* small bug fix in rewriter
* fix incredibly stupid printing bug
2021-02-05 19:41:09 -05:00
water111
51f70b6f4b
[Tools] Add DGO packer and unpacker ( #219 )
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* add dgo tools
* make codacy happy
2021-01-27 20:46:58 -05:00
water111
3331e9cd00
Replace spdlog ( #185 )
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* remove spdlog
* clang format and fix windows
* add format shared
* windows sucks
2021-01-06 12:16:39 -05:00
water111
5cb6368b9a
Clean up asm for format ( #164 )
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* clean up asm for format
* fix windows
* remove rpc-call hack
* revert cmake version change
* clang format
* asm fix for windows
2020-12-23 11:15:41 -05:00
water111
19b8bb81c9
Add the STR RPC to overlord and game code ( #134 )
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* work in progress streaming rpc, simple test is working
* actually add the test
* debug windows failure
* windows fix maybe
* windows 2
* use str-load-status
* update types
2020-11-22 12:59:55 -05:00
water
4cafe04af3
support loading streaming data in decompiler
2020-11-21 15:58:51 -05:00
water111
660ef41136
Update documentation and clean up ( #129 )
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* cleanup
* clean up file layout
2020-11-21 12:52:38 -05:00
water111
29e4ff9e51
remove match param ( #127 )
2020-11-20 20:17:37 -05:00
water111
0767321934
Extract Textures ( #119 )
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* temp
* cleanup
* documentation, enable alpha
* add subfolder
* support all textures
2020-11-16 19:57:45 -05:00
Tyler Wilding
5a5d88eb17
Amalgamate FileIO and remove duplicate Timer header
...
Closes #8
2020-10-25 02:27:48 -04:00
doctashay
9410e01aaf
Implement logging features for decompiler ( #78 )
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* Begin spdlog integration for decompiler
* Replace old prints with spdlog equivalents
* clang-format
* Fixes
* Log output to /logs/decompiler.log.
The console now prints that the disassembly has begun and it may take a few minutes to complete. This will reduce the amount of verbose logging output directly to a console stream.
* Update .gitignore
Ignore decompiler output for now
* Resolve more issues
Fixed percentage printing and various other issues
* Fixed stuff I broke (sorry)
* Fix more broke stuff
2020-10-15 20:59:30 -04:00
water111
abcd444a3b
Add deftype ( #48 )
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* initial deftype implementation
* fix library setup for windows
* implement deftype
* fix memory bug
* fix formatting
2020-09-17 21:47:52 -04:00
water111
bb854dd81e
Fix a Listener Bug ( #45 )
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* try a fix
* add debug prints
* more prints
* try again
* more stderr
* print again
* am idiot
* cleanup
* cleanup
2020-09-14 22:14:07 -04:00
Tyler Wilding
9737dfad34
Add #pragma once to all headers
...
Resolves #19
2020-09-13 21:36:35 -04:00
water111
90a7e9b4b9
Add addition and subtraction for integers, build macros, dgo building, and build/load test ( #35 )
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* see if math works on windows
* add dgo
* windows debug
* windows debug 2
* one more debug try
* add extra debug print and change logic for slashes
* update
* again
* try again
* remove build game
* remove build game
* add back build-game
* remove runtime from test
* test
* reduce number of files
* go to c++ 14
* big stacks
* increase stack size again
* clean up cmake files
2020-09-12 20:41:12 -04:00
water111
de5aa7e5e4
Move duplicated utilities to the common util folder and remove NEXT_DIR
( #29 )
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* move things to the common library and remove next_dir
* fix for windows
* one last windows fix
* last fix for real this time
* debug listener test
* fix listener threading bug
2020-09-10 20:03:31 -04:00
blahpy
06963ed36f
reformat using clang-format
2020-09-11 10:30:45 +12:00
blahpy
6703ce2f32
Merge remote-tracking branch 'origin/master'
2020-09-11 09:24:19 +12:00
blahpy
a7ff8d9e1d
Format using clang-format
2020-09-11 09:24:03 +12:00
blahpy
89e8ec40ed
Merge branch 'master' into master
2020-09-11 09:18:12 +12:00
blahpy
2e270eeab4
Update function names and file path stripping
2020-09-10 22:26:13 +12:00
blahpy
369a1031e1
Update functions
2020-09-10 22:07:23 +12:00
blahpy
efe94dca79
Format using clang-format
2020-09-10 10:35:29 +12:00
blahpy
9f1d6792e2
Fix errors in common_util
2020-09-09 18:41:45 +12:00
blahpy
eb886d0c45
Upload new files
2020-09-09 16:54:16 +12:00
water
d49b01e310
working return integer tests as part of gtest
2020-09-06 16:58:25 -04:00
water
8bf0bd86d3
integer constant program working up to ir
2020-09-06 12:45:31 -04:00