water111
bfb1fbe1fc
[decompiler] recognize more inlined vector functions ( #637 )
...
* detect vector+
* recognize reset
2021-06-27 12:11:30 -04:00
water111
b19a2c82f0
[decomp] detect vector-! inlined. ( #633 )
...
* fix flipped order
* format
* parser hack
* actually flip
* detect
2021-06-26 22:52:52 -04:00
water111
1ffd42e090
[decomp] clean up and make level-update-after-load
work ( #628 )
...
* temp
* make level-update-after-load work
* add missing const
2021-06-26 13:03:31 -04:00
ManDude
9b905f903c
random clean-up ( #551 )
...
* clean-up various files, do `game-h` and `generic-obs-h`
* cleanup `smush-control-h`
* cleanup `collide-edge-grab-h`, `collide-mesh-h`, `collide-shape-h`
* [goal lib]organize minor things
* Fix a library command before I forget again
* fix
2021-06-04 13:22:50 -04:00
Tyler Wilding
b75a64fc29
(init-vf0-vector)
to make vector code a bit more readable (#494 )
...
* decomp: Use a macro for loading VF0 (maybe should be in goal-lib.gc?)
* update references
* lint: format
* delete now unused file
2021-05-16 13:49:24 -04:00
ManDude
7d69311552
[decomp] some of fact-h
( #473 )
...
* update scripts
* decomp some of `fact-h`
2021-05-12 21:45:36 -04:00
water111
14028b90bc
[Decompile] vector.gc (finally) ( #394 )
...
* support psubw
* do half of vector
* rest of vector
* add test
* format
2021-04-28 17:14:54 -04:00
ManDude
64ae2d6d39
[decomp] sync-info 1 ( #351 )
...
* move commonly used scripts to specific folders
* fixes
* Update test.sh
* Update test.sh
* Fix file permission
* move commonly used scripts to specific folders
* fixes
* Update test.sh
* Update test.sh
* Fix file permission
* [dynamics-h] clean-up
* make things neat
* update surface-h
* [sync-info] decomp 1
* move commonly used scripts to specific folders
* fixes
* Update test.sh
* Update test.sh
* Fix file permission
* move commonly used scripts to specific folders
* fixes
* Update test.sh
* Update test.sh
* Fix file permission
* [sync-info] update decomp
* Update gravity-h.gc
* [windows] separate scripts for runtime w/ or w/o display
* Update dynamics-h.gc
* Add offline test for sync-info
* clang
2021-04-10 21:17:36 -04:00
water111
8f68d35cbb
[Decomp] Some more collision header files and speed up tests ( #296 )
...
* some more
* faster tests
* on by default
2021-03-01 11:15:24 -05:00
water111
9d3b056b7a
Fix asize bug, decompile a few files ( #293 )
...
* fix bug in asize of basic
* more decomp
2021-02-28 18:05:07 -05:00
ManDude
d952475c77
[glist/glist-h] Decompile this stupidity ( #286 )
...
* [glist/glist-h] Decompile this stupidity
* [glist] fix macros
* [glist] fix return types
2021-02-26 08:59:28 -05:00
water111
25301a8bbc
[Decompiler, Game] Run type prop on gstring ( #168 )
...
* run type prop on gstring
* add types-h
* new settings
* cmake switch
* down to 4 failing functions
* clang format
2020-12-26 11:09:59 -05:00
Tyler Wilding
bb9fb3b2cd
Update all lisp headers to reduce size of formatting PR
2020-10-26 21:08:24 -04:00
water
1083bf784e
add empty files for all obj files
2020-09-04 14:44:23 -04:00