water111
322a4ed9b2
Fix compiler crashes and improve return statements. ( #652 )
...
* fix a few small bugs
* fi
* fix merge conflict
2021-06-30 00:11:46 -04:00
ManDude
1af0f4a1a7
[decomp] most of level
and some game loop functions + couple decomp… ( #651 )
...
* [decomp] most of `level` and some game loop functions + couple decompiler fixes
* add ART.CGO to fake-iso
2021-06-29 20:30:52 -04:00
water111
bfc1173ed5
Clean up files in kernel ( #625 )
...
* clean up gcommon
* cleanup kernel
2021-06-25 17:55:50 -04:00
water111
92afd62e2c
[decompiler] fix missing casts issue ( #573 )
...
* fix casts issue
* fix bug
* one last small fix
2021-06-09 21:35:13 -04:00
water111
8f68d35cbb
[Decomp] Some more collision header files and speed up tests ( #296 )
...
* some more
* faster tests
* on by default
2021-03-01 11:15:24 -05:00
water111
b7f040986e
[Decomp] Decompile connect.gc ( #288 )
...
* decompile connect
* decompile lots of types
2021-02-26 22:22:54 -05:00
water111
db48d94270
[Decompiler] Clean Up ( #271 )
...
* clean up
* fix up until generic ops
* finish kernel
* documentation
* types
* add missing file
2021-02-18 11:35:45 -05:00
water111
f1a93886e7
[Decomp] Decompile gstring ( #267 )
...
* decompile gstring
* update
* Update code_status.md
* Update code_status.md
* decompile gstate
* add test for states, hope it passes
* also test throw and catch xmms
* update doc
2021-02-16 20:37:48 -05:00
water111
6e0ff4c9d0
[Decompiler] Clean up the output ( #245 )
...
* fix parent issue
* fix compiler issue
* update
* add error messages
* fix error
* fix array access, temporary
* more clean
* fix
* rename arg variables better
* fix method name
* fix no return value in decompiler
* many small fixes
* cheat types so it works
* name map
* fix old test'
2021-02-09 20:59:14 -05:00
water111
425cc6794c
[Compiler] Bug fixes ( #230 )
...
* fix method name and use-after-free during compile error
* doc fix
2021-02-03 11:07:47 -05:00
water111
25301a8bbc
[Decompiler, Game] Run type prop on gstring ( #168 )
...
* run type prop on gstring
* add types-h
* new settings
* cmake switch
* down to 4 failing functions
* clang format
2020-12-26 11:09:59 -05:00
water111
11a82bbf08
[Compiler] Add static data features ( #162 )
...
* support static pairs
* also support strings
* reorganize static stuff
* add test
* support inlined fields
* add missing type check
2020-12-19 15:21:29 -05:00
water111
ba919a069c
Add another kernel test, fix small bugs ( #156 )
...
* temp
* run function in process test
* windows debug
* debug
* update
* update
* again
* update
* fix same bug in debugger
2020-12-10 20:26:40 -05:00
water111
e05f3ceefc
Implement gkernel
: Part 2 ( #155 )
...
* update
* small fixes
* deactivate
* simple kernel test
2020-12-08 21:41:36 -05:00
water111
06918e1fea
Implement gkernel
: Part 1 ( #150 )
...
* start gkernel implementation
* progress
* more of kernel
* swap to new dispatcher, will it work on windows
* update
2020-12-05 17:09:46 -05:00
Tyler Wilding
bb9fb3b2cd
Update all lisp headers to reduce size of formatting PR
2020-10-26 21:08:24 -04:00
water111
3e798cd3aa
Add features for gkernel 2 ( #89 )
...
* in progress
* format
2020-10-17 11:18:58 -04:00
water111
d5d0d7f924
Add compiler features for gkernel ( #83 )
...
* add some type stuff for gkernel
* more tweaks
* blah
* more little tweaks and more of gkernel
* add static structures with integer fields but not basics
* static structures
* update gkernel
2020-10-16 17:08:26 -04:00
water111
c9b53d51ff
Compiler Cleanup (Part 2) ( #56 )
...
* check on windows
* fix windows build
* version test
* clean up - will it work on windows
* fix formatting
2020-09-25 21:11:27 -04:00
water
1083bf784e
add empty files for all obj files
2020-09-04 14:44:23 -04:00