water111
3afd99a8e3
[graphics] partial tfrag implementation ( #958 )
...
* temp
* some decomp
* tfrag dma setup
* fix negative label bug
* tfrag dma setup
* tfrag, with pipeline tricks
* kinda works
* cleanup before trying some color stuff
* time of day works
* clean up
* temp before render changes
* a few more fixes
* fix up tests
* clean up
* fix
* fix alignment
* one more cleanup
2021-11-13 20:44:17 -05:00
water111
6a606d7222
Start a debug tool for looking through level data ( #954 )
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* temp
* temp
* level inspection tool
* docs
* windows fix
2021-10-31 13:12:50 -04:00
water111
8846968963
[Debugger] windows debugger and process drawable ( #953 )
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* Update assert.h
* stuff for `process-drawable` to work
* add windows code for debugger
* debugger attaches
* something works
* remove bad ideas
* `(:break)` works
* connection fixes
* fixes + update docs
* crates & `defskelgroup` macro
* clang
* update tests and a few types
* temp
* temp
* fix files
* game builds
* reverse TypeConsistency operation
* add eye stuff for merc art login
* add `(:sym-name)`
* oops
* add `--auto-dbg` option to gc args
* codacy
* improve robustness of dgo unpacker and objectfiledb reading
* `cavegeyserrock`
* hopefully fix linux
* windows FormatMessage weirdness?
* mutex fixes
* fix merge conflicts
Co-authored-by: ManDude <7569514+ManDude@users.noreply.github.com>
2021-10-31 11:01:15 -04:00
water111
f9d8fcd6e4
[decomp] add mips2c converter ( #842 )
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* mips 2 c basic version, not yet tested
* calling works without crashing, but the function doesn't
* it works
* add test
* cleanup and actually add the test
* dont use mips2c by default for font
* clean up formatting
2021-09-11 20:52:35 -04:00
Tyler Wilding
4ff2130d55
decomp: decompile almost all the platform related files ( #812 )
...
* deocmp: `plat` finished, `baseplat` started
* decomp: finish `baseplat`
* decomp: finish `plat-button`
* decomp: finish `plat-eco`
* decomp: finish `citb-drop-plat-CIT`
* decomp: finish `cit-drop-plat-L1`
* decomp: finish `plat-flip`
* decomp: added a bunch of label defs
* decomp: `plat-button` ref test added
* stash
* decomp: finish `baseplat`
* decomp: finish `plat`
* decomp: finish `plat-button`
* tests: fix offline-test to handle multi-DGO files better
* decomp: finish `citb-drop-plat-CIT`
* decomp: finish `plat-flip`
* decomp: finish `wedge-plats`
* tools: fix memory analyzer, skip invalid type
* decomp: finish `wall-plat`
* fix ordering
* fix some casting issues
* cleanup after conflict resolution
* address reviews
2021-09-06 21:10:19 -04:00
water111
c53f778ab0
mem tool handles ( #835 )
2021-09-06 20:28:54 -04:00
water111
091731f1ca
try to find structures ( #797 )
2021-08-31 18:32:45 -04:00
water111
403bb5f4de
[decomp] game-info ( #779 )
...
* support more process stuff
* more of game info
* add ref file
* progress on save
2021-08-22 20:12:47 -04:00
water111
f3f32cca5b
Make dgo unpacker work on pal dgos with wrong size ( #714 )
...
* make dgo unpacker work on pal dgos with wrong size
* format string
2021-07-24 11:17:27 -04:00
water111
95366d21df
Get started on collide-func and clean up log
forms in decompiler ( #713 )
...
* wip
* temp
* temp2
* first part of log macros
* more log macros
* logtest
* clean up
* dont initialize game info because we are missing stuff
2021-07-23 20:51:26 -04:00
water111
784cd5debb
[decomp] get started on game info ( #674 )
...
* temp
* menu text
* wip
* recognize handle to process
* more
2021-07-03 16:18:41 -04:00
water111
6366068bc0
Support dir tpages ( #671 )
...
* support dir tpages
* fix warnings and bad return
* one more try
* revive the offline test script
* fix this null bug
2021-07-02 14:50:58 -04:00
ManDude
997d5b57db
[memdump] Make it work on fields of type (array basic)
( #620 )
...
* use `std::function` for this because that's what you're meant to do
* [memdump] Analyze fields of type `(array basic)`
* fix test
* Massively simplify things.
2021-06-23 22:07:17 -04:00
water111
43b89dd982
avoid crash with 2 args in mem tool ( #585 )
2021-06-12 21:55:59 -04:00
Tyler Wilding
504a073f8f
ee-analysis: Output and append to JSON file ( #580 )
...
ee-analysis: Output and append to JSON file
2021-06-11 19:09:12 -04:00
water111
f516737cf7
[decompile] bsp-h ( #562 )
...
* decompile bsp-h
* a few more
* some more
* fix merge conflicts
2021-06-07 18:30:16 -04:00
Tyler Wilding
9e2b49abaa
Automatically watch PCSX2 savestate directory and analyze the EE Memory ( #507 )
...
* add elzip library (doesn't require zlib)
* Can analyze directly from a PCSX2 save-state now
* Add scaffolding to auto-watch for new save-states
* .gitattributes fix
2021-05-20 14:18:28 -04:00
water111
4e310cac8d
[decomp] Add tool to print type information from a memory dump ( #506 )
...
* add tool
* fix compiler warning
2021-05-19 20:59:44 -04:00
water111
0bf189f582
make decompiler at least unpack jak 2 and jak 3 files again ( #313 )
2021-03-06 19:06:45 -05:00
water111
26da66b29c
move dgo decompression to common utils and support it in the dgo unpacker ( #312 )
2021-03-06 16:06:08 -05:00
water111
ddffda1e8c
[Decompilation] Fixes to compiler/decompiler for gcommon ( #227 )
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* fix shift naming issue
* fix bad argument variable names
* fix missing variable issue
* small missing things
* wip
* cleanup
* wip
* fix conditions
* small bug fix in rewriter
* fix incredibly stupid printing bug
2021-02-05 19:41:09 -05:00
bb010g
2436a8a541
Nixpkgs support ( #228 )
...
* Use env shebangs
* CMake cleanup, install() invocations, & CTest
`ctest` & the `test` target work now
* Nixpkgs support
2021-02-03 21:29:46 -05:00
water111
51f70b6f4b
[Tools] Add DGO packer and unpacker ( #219 )
...
* add dgo tools
* make codacy happy
2021-01-27 20:46:58 -05:00