water111
a80b331c27
[Compiler] In-progress support for vector float (AVX) ( #171 )
...
* begin work on vf support
* split reg kind into reg hw kind and class, use class for ireg
* try test
* clang format
* add some more ops and some example functions
* better lvf on statics
* add documentation
2020-12-30 15:33:51 -05:00
water
e93b54347f
add float min max to the compiler
2020-11-29 10:46:14 -05:00
water
dc32b59217
update
2020-11-28 20:53:13 -05:00
water
5b4b5c238e
update
2020-11-28 19:59:23 -05:00
water111
951f31878e
[Source Line Debugger] Tracking objects and IR ( #115 )
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* track where segments are when debugging
* missing windows include
* figure out what function we're in
* addr to IR is working
2020-11-13 22:33:57 -05:00
Tyler Wilding
bb9fb3b2cd
Update all lisp headers to reduce size of formatting PR
2020-10-26 21:08:24 -04:00
water111
dfe129373a
fix float loads, add dgo loading to game test ( #101 )
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* fix float loads, add dgo loading to game test
* build and load dgos in order
2020-10-25 20:30:25 -04:00
water
acb91dbf48
some work on vector types
2020-10-25 18:02:03 -04:00
water
1083bf784e
add empty files for all obj files
2020-09-04 14:44:23 -04:00