water111
3c42d222cb
[game] improve loading ( #1049 )
...
* better load
* fix sky, cleanup
2022-01-07 11:52:24 -05:00
github-actions
026c7245a2
Updated github pages site
2022-01-07 13:50:39 +00:00
Tyler Wilding
64b79da923
decomp: "finish" depth-cue
( #1038 )
...
* decomp: "finish" `depth-cue`
* cleanup casts around dma-buffers
2022-01-07 08:49:18 -05:00
github-actions
833115a76d
Updated github pages site
2022-01-06 23:48:36 +00:00
ManDude
2e18cb605a
[runtime] optimize DirectRenderer for multiple textures + optimize sprite renderer ( #1054 )
...
* optimize sprite texture flush + update shaders
* fix bugs
* change logic a bit
* crunch PNGs
* hud size fix
* clang
* remove shaders from list
* use really small alpha cut-off point for sprites
* ad `flat` to vertex shaders too
* increase cut-off very slightly
* take *2 into account
* ok for real this should be good enough
2022-01-06 18:47:20 -05:00
github-actions
74a791c67f
Updated github pages site
2022-01-05 04:38:09 +00:00
water111
474a8494d8
remove gd files, simplify fakeiso ( #1053 )
...
* remove gd files, simplify fakeiso
* fix bug in decompiler mistakenly marking functions as asm
2022-01-04 23:36:39 -05:00
github-actions
b84a04a14c
Updated github pages site
2022-01-05 04:17:40 +00:00
Tyler Wilding
004ecd4fe3
decomp: finish target-racer
| target-tube
( #1042 )
...
* decomp: finish `target-racer`
target-racing-turn-anim was the `cond` issue here
* decomp: finish `target-tube`
target-tube-turn-anim was the issue here
2022-01-04 23:16:29 -05:00
github-actions
b11a45d836
Updated github pages site
2022-01-05 04:12:12 +00:00
Tyler Wilding
a75ecf176e
decomp: finish orbit-plat
and sage-finalboss
( #1039 )
...
* decomp: finish `orbit-plat` and waiting on `sage-finalboss` inconsistency for gsrc
* decomp: finish `sage-finalboss` except the relocate method
* decomp: add fix to finish `sage-finalboss`
* update formatting in unrelated files
2022-01-04 23:10:53 -05:00
github-actions
c35ab4a223
Updated github pages site
2022-01-05 02:58:20 +00:00
Tyler Wilding
60cbeedaa5
docs: fix link to gallery ( #1052 )
2022-01-04 21:57:05 -05:00
github-actions
7aa5322a0e
Updated github pages site
2022-01-05 02:06:42 +00:00
Tyler Wilding
7117a512c7
docs: Refresh the homepage and add some basic gallery support ( #1051 )
...
* docs: refresh the homepage
* docs: basic gallery support added
* homepage background image back to jpg
* docs: remove data file tracker, as it's soon to be removed
2022-01-04 21:05:27 -05:00
github-actions
db563d9b55
Updated github pages site
2022-01-05 01:33:48 +00:00
ManDude
62c14631af
[files] merge fake duplicate files ( #1048 )
...
* merge `orb-cache-top`
* hopefully fix random TIE extractor crash
* merge `ecovalve-ag`
* expand debug gfx buckets
* merge `barrel-ag`, `sack-ag`, `sharkey-ag`
* merge `warp-gate-switch-ag`
* merge everything else
* Update extract_tie.cpp
* add misty level
* oops
* properly add it this time
2022-01-04 20:32:34 -05:00
github-actions
1c8080a687
Updated github pages site
2022-01-03 04:20:17 +00:00
Tyler Wilding
823dc135bc
decomp: finish joint-exploder
and balloonlurker
( #1043 )
...
* close on `joint-exploder`
* decomp: finish `joint-exploder`
* decomp: finish `balloonlurker`
* address issues
* update ref tests
2022-01-02 23:18:51 -05:00
water111
b999422305
[tie] add wind effect ( #1046 )
...
* wip tie wind stuff
* wind
* clang
2022-01-02 19:02:28 -05:00
ManDude
c9204f2a9b
Fix Windows asserts ( #1045 )
...
* fix release mode asserts
* clang
* dummy
2022-01-02 18:02:10 -05:00
water111
6e4b34be0b
fix goal build error and a few c++ warnings ( #1044 )
2022-01-02 16:10:09 -05:00
Tyler Wilding
b13a0ee755
tests: add collectables
to ref tests ( #1030 )
2021-12-30 21:36:07 -05:00
github-actions
4419052a76
Updated github pages site
2021-12-31 02:28:48 +00:00
Tyler Wilding
da0e9a3930
decomp: finish rolling-obs
| hud
| title-obs
| maincave-obs
| lavatube-energy
( #1023 )
...
* decomp: `(code caveelevator-one-way-idle-end)` problematic
* decomp: finish `rolling-obs`
* decomp: `snow-obs` finished, but needs s6-1 fix
* stuck: `(code target-title)`
* decomp: finish `hud`
* re-decompile
* decomp: finish `title-obs`
* decomp: finish `maincave-obs`
* decomp: finish `lavatube-energy`
* fixes
2021-12-30 21:27:35 -05:00
water111
cd9e74819c
improve performance on intel graphics ( #1041 )
...
* improve performance on intel graphics
* more tweaks, add a glfinish button
* remove divide in fragment shader
* temp
* add cpu sky blend
* use vao
* change format
* use floats in direct renderer
* format
* format again
* tfrag ice
2021-12-30 19:38:18 -05:00
github-actions
3f84bd85e7
Updated github pages site
2021-12-30 23:50:00 +00:00
ManDude
9ff71412e5
[runtime] pckernel
implementation ( #1032 )
...
* toggle for ripping level models
* Create pckernel.gc
* builds and works
* fix defs
* resolution info works
* native letterboxing
* menu
* Fullscreen buttons
* Update glfw
* fix fullscreen taking over everything for some reason
* fix screenshots and add more menu options
* Cleanup DMA mess in load boundary render code (first try!!)
* Update default-menu.gc
* clang
* fix accidental macros in pairs
* refs
* fix null reference bugs
* add lavatube
* custom aspect ratios work (3D only)
* custom aspect ratios work (3D only)
* fix aspect ratio and non-4x3 debug text
* change `sceOpen`
* deadzone setting
* merge fixes
* check out `debug-pad-display`
* update readme imgs
* settings save works
* oops
* settings read/load (incomplete)
* add `:stop` to debugger and fix detach on Windows
* settings load works
* fullscreen and aspect ratio setting fixes
* swap menu options for convenience
* settings loads automatically properly
* fix panic and font hack edge case
* add rolling, ogre, snow, swamp, sunken b, jungle b
* Fixed borderless on windows please work
* Update fake_iso.txt
* remove error from opengl debug filter
* update refs
* minor tfrag tod palette lookup change
* accidentally nuked all opengl errors
2021-12-30 18:48:37 -05:00
github-actions
72fe06826f
Updated github pages site
2021-12-30 01:04:14 +00:00
Tyler Wilding
3a5b4d664b
decomp: finish demo-obs
| sequence-a-village1
| misty-obs
( #1022 )
...
* decomp: finish `demo-obs`
* decomp: finish `sequence-a-village1`
* decomp: finish `misty-obs`
* fix some mistakes
2021-12-29 20:02:50 -05:00
github-actions
3f85b68671
Updated github pages site
2021-12-29 04:17:53 +00:00
Tyler Wilding
c6f0c5cd29
decomp: merge all s6-*
remappings and finish training-obs
| villagep-obs
| lavatube-obs
| rolling-robber
| snow-obs
( #1018 )
...
* decompiler: merge all `s6-*` usages
* decomp: finish `training-obs`
* decomp: finish `rolling-robber`
* decomp: finish `villagep-obs`
* decomp: finish `lavatube-obs`
* skip function in `lavatube-obs` over #1029
* closes #1029
* kick nasm
* merge s6 and sp in variable naming pass
* revert my fix
* fix mistakes and a bad method signature
Co-authored-by: water111 <awaterford111445@gmail.com>
2021-12-28 23:16:42 -05:00
water111
e8db0583c9
fix flashing lava in firecanyon ( #1036 )
2021-12-28 22:22:19 -05:00
github-actions
696a6d87be
Updated github pages site
2021-12-29 00:16:22 +00:00
Tyler Wilding
221e33c5d1
decomp: finish pelican
| double-lurker
| rolling-race-ring
( #1020 )
...
* decomp: finish `pelican`
* decomp: finish `double-lurker`
* decomp: finish `rolling-race-ring`
* decomp: update draw-status related code
* fix mistakes
2021-12-28 19:14:50 -05:00
github-actions
3a035f2ba3
Updated github pages site
2021-12-28 23:54:23 +00:00
Tyler Wilding
99db6bb371
decomp: finish sunken-pipegame
| sun-exit-chamber
| beach-obs
( #1021 )
...
* decomp: finish `sunken-pipegame`
* decomp: finish `sun-exit-chamber`
* decomp: finish `beach-obs`
* fix mistakes
* make `collide-func` work in offline tests
2021-12-28 18:52:52 -05:00
water111
9b0ae373f0
[decomp] collide-func ( #1034 )
...
* add mips2c collide functions
* add ref test for collide-func
* fix test
2021-12-28 16:43:13 -05:00
github-actions
359e7bcfdd
Updated github pages site
2021-12-28 20:15:00 +00:00
water111
798356802b
[game] make visibility work ( #1031 )
...
* make vis work
* update comments
2021-12-28 15:13:46 -05:00
Tyler Wilding
0d79b85d1c
docs: add new porting tfrag page to docs ( #1033 )
2021-12-28 14:26:49 -05:00
github-actions
e2ffaee7e1
Updated github pages site
2021-12-26 17:35:02 +00:00
water111
a8342aef31
[graphics] TIE extractor ( #1026 )
...
* temp
* temp
* wip
* more progress on the instance asm
* first half of tie extraction, up to dma lists
* more tie extraction
* first part figured out maybe
* bp1 loop seems to work, bp2 loop does not
* bp1 and bp2 appear working. sadly ip is needed
* ip1 outline, not working ip2
* just kidding, ip2 seems to work
* extraction seems to work
* basic rendering working
* tie fixes
* performance optimization of tie renderer
* hook up tie to engine
* fix more bugs
* cleanup and perf improvements
* fix tests
* ref tests
* mm256i for gcc
* CLANG
* windows
* more compile fixes
* fix fast time of day
* small fixes
* fix after merge
* clang
2021-12-26 12:33:51 -05:00
github-actions
ff61d32095
Updated github pages site
2021-12-26 16:44:21 +00:00
ManDude
c245f37feb
[decomp] joint
and related ( #1003 )
...
* update jak 2 config and hack to make game text dumpable
* update stuff
* update src
* do `cspace<-parented-transformq-joint!`
* progress.... kind of...
* more drawable stuff
* clagng
* bones begin
* more bones
* even more bones
* everything builds
* touches
* errors
* ?
* fix `quicksandlurker`
* updates
* update refs
* more fixes
* update refs
2021-12-26 11:43:16 -05:00
github-actions
cee7752c2a
Updated github pages site
2021-12-19 00:14:56 +00:00
Tyler Wilding
373e9059eb
decomp: add powerups
to ref-tests and finish target-flut
| target-death
( #1017 )
...
* decomp: add `powerups` to ref-tests
* decomp: finish `target-flut`
* decomp: finish `target-death`
2021-12-18 19:13:40 -05:00
github-actions
fdb24782f1
Updated github pages site
2021-12-18 22:16:29 +00:00
Tyler Wilding
547e37d8f1
decomp: finish vol
| helix-water
| minecart
( #1016 )
...
* some fixes, but no file unblocked completely yet - `balloonlurker` is close
* decomp: finish `vol` - i did it!...i think
* decomp: finish `helix-water`
* decomp: finish `minecart`
* fix `define-perm`s
2021-12-18 17:15:11 -05:00
github-actions
8c05d2a549
Updated github pages site
2021-12-18 21:06:41 +00:00