Commit graph

25 commits

Author SHA1 Message Date
Tyler Wilding 9d9c944dc5
docs: include the -lock file to hopefully make CI builds consist with local ones (#991) 2021-12-04 13:49:28 -05:00
Tyler Wilding 5f1ed7ab60
decomp: decompile *-obs files (#856)
* decomp: mostly finish `cam-master`

* decomp/scripts: lots of work in cam-states

* stash

* Merge remote-tracking branch 'water111/master' into decomp/camera-master

Updated submodule third-party/googletest

* decompiler: Add support for non power of 2 offsets for inline arr access

* decomp: mostly finish `cam-states` need to fix a macro issue

* blocked: `cam-master` decompiler crash when adding casts

* decomp: finish `cam-states-dbg`

* decomp: mostly finish `pov-camera` with the exception of joint-related code

* decomp: `cam-debug` finished decompiling, no way does this compile yet though

* decomp: considerable work done in `cam-layout`

* decomp: `cam-layout` almost done!

* decomp: `pov-camera` finished, TC tests will fail for now

* decomp: working on resolving issues

* decomp: cam-layout decompiling

* fixing more issues in cam-master...one event handler remains

* skip problematic function in `cam-master` for now

* gsrc: update res macros

* decomp: finish `cam-states`

* decomp: giving up on `cam-debug`

* tests: allow skipping state handlers in ref tests

* decomp: working through cam-layout bugs

* decomp: allow for shifting non-integers

* decomp: finalize `cam-layout` and `cam-master`

* decomp: finalize `cam-states`

* cleanup: bi-annual formatting of the casting files

* formatting

* decomp: start working on beach-obs

* blocked: `beach-obs` mostly finished, but handle cast issues and unknown `prebind` func signature

* blocked: `villagep-obs` done, `s6` not being referred to as `self`

* decomp: finish `citadel-obs`

* decomp: finish `darkcave-obs`

* blocked: need to allow `hud-h` to decompile properly (#f as static pointer)

* decomp: finish `jungle-obs`

* decomp: finish `village-obs`

* blocked: `misty-obs` handle cast issues

* decomp: finish `village2-obs`

* decomp: 1 function left in `swamp-obs`, particle related -- maybe we know now?

* decomp: finish `swamp-obs`

* blocked: `maincave-obs` handle casts

* decomp: finish `sunken-obs`

* blocked: `rolling-obs` handle casts and hud-parts

* decomp: finish `firecanyon-obs`

* decomp: finish `ogre-obs`

* blocked: `village3-obs` gives up type analysis!

* blocked: `snow-obs` has hud-parts and handle casts code

* decomp: finish `snow-flutflut-obs`

* blocked: `lavatube-obs` has s6-1 issue

* blocked: `title-obs` handle cast issues

* fixed post merge problems

* decomp: finish `jungleb-obs`

* blocked: `training-obs` has `s6-1` issue

* fix type consistency

* scripts: Extend update script to handle the game-text-id enum as well

* git: Update git attributes to effectively halve PR burden

* fixed `sound-play-by-name` signature

* fix particle definitions in firecanyon-obs

* fix func signature in racer-states

* update ref tests

* tests: update current ref tests

* tests: add `joint` to ref-tests

* tests: add `process-drawable` to ref-tests

* updated gsrc

* add back manual fix

* address most feedback, update source files

* get rid of forward declarations in `darkcave-obs`

Co-authored-by: ManDude <7569514+ManDude@users.noreply.github.com>
2021-11-05 21:29:32 -04:00
Tyler Wilding b95ec1062e
ci: Add buildcache to all CI builds (#828) 2021-09-06 14:29:34 -04:00
Tyler Wilding 0007a890cf
docs: Switch to tracking on a file-basis instead of LoC (#743)
* docs: Switch to tracking on a file-basis instead of LoC

* docs: re-gen the app
2021-08-09 19:41:25 -04:00
Tyler Wilding 30bf725c1d
cleanup frontend artifacts when rebuilding (#675) 2021-07-03 23:59:29 -04:00
github-actions 7e7f10ed3a Updated github pages site 2021-06-30 00:32:55 +00:00
Tyler Wilding a6c8065957
Docs: Automatically build / update decompile line count on documentation site (#650)
* prep work for next step

* better formatting on latest updates

* test

* fix mistakes
2021-06-29 20:31:35 -04:00
ManDude 9430b4772a
Implement runtime display (test) (#318)
* Implement runtime display (test)

* Update runtime.cpp

* [game display] add "-nodisplay" argument

* style fixes

* Update gfx.cpp

* [deci2server] fix deadlock when killing a Deci2Server

* add libxrandr to linux github test

* correct package name to libxrandr-dev

* set g_main_thread_id in exec_runtime

* add libxinerama to linux test packages

* correct the name

* add libxcursor1 package

* Update linux-workflow.yaml

* add libxi-dev

* fix constructor for g_main_thread_id

* fix submodules + use -nodisplay during tests

* move the gfx loop to its own function and use a lambda for exit conditions

* fix include

* fix include

* fix includes (for real this time)
2021-03-09 23:51:28 -05:00
water111 e560b1cb55
Update windows test timeout 2021-03-05 21:57:53 -05:00
water111 d9aa535dd0
[Decompiler] Fix issues in gcommon (#305)
* fix several issues

* small fixes
2021-03-03 20:52:25 -05:00
water111 3331e9cd00
Replace spdlog (#185)
* remove spdlog

* clang format and fix windows

* add format shared

* windows sucks
2021-01-06 12:16:39 -05:00
Tyler Wilding 69f7f46477
Add Address Sanitizer support to MSVC and CMake (#182)
* msvc: Add Address Sanitizer

https://devblogs.microsoft.com/cppblog/addresssanitizer-asan-for-windows-with-msvc/

* cmake: Add Address Sanitizer

* docs: Update ReadME

* see if we can replicate the test failure

* windows fixes maybe

* cmake: Compile with gcc and clang (only coverage on

* hacky try again

* clean up

* fix clang issues

* linting

Co-authored-by: water <awaterford111445@gmail.com>
2021-01-04 23:32:51 -05:00
water111 27c60a47fe
try to fix zydis build issue (#110) 2020-11-01 12:57:06 -05:00
Tyler Wilding d868b35c57 Disable ccache for now, causing coverage problems 2020-10-09 21:18:05 -04:00
Tyler Wilding a5972e5111 Github Actions enhancements 2020-10-09 21:08:16 -04:00
water111 d03080c463
Build spdlog as a shared library (#59)
* change build settings for spdlog

* fix typo

* trying with j4 now

* try as a shared library

* add shadow warning back
2020-10-03 10:33:20 -04:00
doctashay c2cb053a5d
spdlog implementation (#58)
* Commit new spdlog implementation 

Hopefully resolves Linux build dependency errors

* clang formatting

* Fix Linux-only definition

Found the culprit!

* More Linux fixes

Linus Torvalds have mercy on my soul

* Replace printf logging with spdlog equivalent

Preserve previous printfs in comments for now. Spdlog needs to be configured to be thread-safe. Few additional printfs to convert later. No changes have been made to GOAL's internal printing system

* clang-format stuff

* ugh more clang-format

why

* Another shot

* CMakeLists.txt update

Fix issues related to spdlog version targeting

* Remove old prints + fix log types

Up next is the transition to a git submodule, should be simple enough

* spdlog is now a git submodule

* adapted for project

* Linux fix

* More fixes

Yikes

* Update for linux

I should really fix my WSL environment

* Update workflow.yaml

Hopefully will resolve issues with GitHub Actions on Linux
2020-10-03 09:39:04 -04:00
water c9e99b8ebe add a separate cmake configuration for code coverage builds 2020-09-08 19:15:38 -04:00
Tyler Wilding 8f1ddca825 Add Coveralls.io 2020-09-08 15:47:25 -04:00
Tyler Wilding 0b0b32907a Use both cores for the windows build 2020-09-04 23:39:27 -04:00
Tyler Wilding 905d443115 Cleanup test step 2020-09-04 23:31:22 -04:00
Tyler Wilding f38ed57ed5 Update workflow 2020-09-04 23:24:07 -04:00
Tyler Wilding dcde103c26 Address compiler and test failures 2020-09-03 23:56:35 -04:00
Tyler Wilding ef09eb12c8 Add a bunch of #ifdefs to keep things working as expected on linux 2020-09-03 22:24:50 -04:00
Tyler Wilding 50814f8529 Add Github Actions and cleanup most test spam 2020-08-26 01:19:54 -04:00