water111
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7a1a64acba
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target code bugfixes (#2034)
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2022-11-21 20:25:20 -05:00 |
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water111
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928b18f01c
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clean up to target-handler (#2026)
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2022-11-19 17:58:51 -05:00 |
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water111
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029983270e
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[decomp] target cleanup (#2021)
everything up to collide-reaction-target (which is mostly done, but
could use a few more names)
Fixes issues with gun-part and target-part
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2022-11-13 19:09:34 -05:00 |
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water111
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f39b993f79
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[decommp] generic-obs (#2013)
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2022-11-12 17:56:07 -05:00 |
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water111
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3909a251cc
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[decomp] clean up some names/types (#2011)
cutting down on some of the most common `unknown` methods, before we add
too much gameplay code
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2022-11-11 20:18:13 -05:00 |
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water111
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136136e498
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[decomp] start work on collide (#2008)
Adds `collide-shape` and a few other related ones.
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2022-11-11 12:01:45 -05:00 |
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Tyler Wilding
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50076537b7
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d/jak2: finish sidekick , target-carry and battle . Close to finishing target-death and warp-gate (#1990)
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2022-10-29 18:27:31 -04:00 |
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Tyler Wilding
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c269374e24
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gsrc: add decomp begins placeholder to all gsrc files (#1731)
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2022-08-05 16:12:54 -04:00 |
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Tyler Wilding
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345793af41
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jak2: Generate goal_src skeleton (#1581)
* jak2: merge identical art files
* jak2: a skeleton is born
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2022-06-30 01:22:51 -04:00 |
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