water111
91fa0122d8
[decompiler] Jak 2 modifications, new all-types code ( #1553 )
...
* temp
* look at old game types
* clean up
2022-06-25 21:26:15 -04:00
Tyler Wilding
2d595c1ac0
lint: add include sorting config to clang-format ( #1517 )
2022-06-22 23:37:46 -04:00
water111
ecb2781a89
[decompiler] cleanup to get atomic ops working on jak2 inputs ( #1426 )
...
* [decompiler] cleanup to get atomic ops working on jak2 inputs
* clang format
2022-06-08 18:34:52 -04:00
Tyler Wilding
c4a92571b2
Improve ASSERT
macro, fix linux file paths in Taskfile
and hopefully fix the windows release ( #1295 )
...
* ci: fix windows releases (hopefully)
* scripts: fix Taskfile file references for linux
* asserts: add `ASSERT_MSG` macro and ensure `stdout` is flushed before `abort`ing
* asserts: refactor all `assert(false);` with a preceeding message instances
* lint: format
* temp...
* fix compiler errors
* assert: allow for string literals in `ASSERT_MSG`
* lint: formatting
* revert temp change for testing
2022-04-12 18:48:27 -04:00
water111
f341be65e9
remove old ir1 code ( #1287 )
2022-04-09 11:46:56 -04:00
water111
78cde74d5a
update readme and fix always playing str ( #1139 )
...
* update readme deps
* replace assert
* bump timeout
* fix memory corruption in kernel
* use unknown if level name is invalid
2022-02-08 19:02:47 -05:00
water111
38c805ca7c
unused version of collide line sphere collide list ( #1071 )
2022-01-09 17:45:19 -05:00
water111
474a8494d8
remove gd files, simplify fakeiso ( #1053 )
...
* remove gd files, simplify fakeiso
* fix bug in decompiler mistakenly marking functions as asm
2022-01-04 23:36:39 -05:00
ManDude
c9204f2a9b
Fix Windows asserts ( #1045 )
...
* fix release mode asserts
* clang
* dummy
2022-01-02 18:02:10 -05:00
water111
d6e82eedb0
[decomp] fix and decomp part tester ( #935 )
...
* temp
* update tests
2021-10-23 20:15:31 -04:00
water111
f0ceea8b2e
[sparticle] 2d hud particles ( #849 )
...
* wip, taking a break to work on asm stuff first
* the goal code for sparticle
* mips2c the first sparticle asm function
* temp
* particle processing no longer crashing
* temp
* working texture cache for vi1 and hud textures
* sprites
* cleanup 1
* temp
* temp
* add zstd library
* temp
* working
* tests
* include fix
* uncomment
* better decomp of sparticle stuff, part 1
* update references
2021-09-26 11:41:58 -04:00
water111
f9d8fcd6e4
[decomp] add mips2c converter ( #842 )
...
* mips 2 c basic version, not yet tested
* calling works without crashing, but the function doesn't
* it works
* add test
* cleanup and actually add the test
* dont use mips2c by default for font
* clean up formatting
2021-09-11 20:52:35 -04:00
water111
403bb5f4de
[decomp] game-info ( #779 )
...
* support more process stuff
* more of game info
* add ref file
* progress on save
2021-08-22 20:12:47 -04:00
water111
e4f5e8eebd
improve warnings ( #770 )
2021-08-18 20:19:01 -04:00
water111
97ab6a4e12
add support for non virtual states ( #764 )
...
* add support for non virtual states
* typecheck go
* start on virtual states
* more support for virtual states
* offline passes
* fix tests
* use behavior shortcut instead of lambda
* final cleanup of virtual go
* unused var warnings and fix inconsistent enum decompile order on win vs linux
* fix thread safety bug with goal symbol table and vif1 interrupt handler
* fix type mistake
2021-08-17 20:54:03 -04:00
water
78928e4c04
temp
2021-08-14 23:15:10 -04:00
water
72340811e5
decomp decomp
2021-08-14 16:49:45 -04:00
water111
2b6684aa5c
[decompiler] Working toward bsp
( #717 )
...
* clean up
* before int to float stuff
* before trying to eliminate the separate read and write maps
* partial fix for register issues
* add missing include
2021-07-25 15:30:37 -04:00
water111
656489e942
[decomp] Clean up - part 2 ( #687 )
...
* temp
* temp2
* basic case support
* working for or without else
* support more cases
* clean up to drawable headers
* ocean
* format json
2021-07-11 16:35:25 -04:00
water111
1898c7c52a
[decomp] texture ( #684 )
...
* temp
* more cleanup
* fix merge issue
* handle no texture correctly
2021-07-09 22:20:37 -04:00
water111
551a9c4955
[decompiler] ASM Branching Support ( #677 )
...
* basic example working in geometry
* before updating offline'
* clean up
* temp
* progress
2021-07-05 16:07:07 -04:00
water111
4bea175140
[decompiler/compiler] Fixes for task-control
( #668 )
...
* fix decompiler for task control
* support in compiler
* changelog
* typo
2021-07-01 21:38:19 -04:00
water111
1ffd42e090
[decomp] clean up and make level-update-after-load
work ( #628 )
...
* temp
* make level-update-after-load work
* add missing const
2021-06-26 13:03:31 -04:00
water111
44f8ff6d25
[decompiler] bug fixes related to infinite loop CFGs, argument registers ( #622 )
...
* temp
* clean up
* more clean
2021-06-23 22:09:02 -04:00
water111
84c0522102
[decompiler] Add pass to generate a symbol definition map file ( #546 )
...
* add symbol order file
* class to struct fix for windows
2021-05-31 10:43:25 -04:00
water111
0f0902eabf
add config option for changing cond splitting behavior ( #522 )
2021-05-24 19:52:19 -04:00
water111
d719bf5677
[decompiler] support break ( #516 )
...
* support break
* finish implementation of break, decomp method 19 of res
2021-05-23 20:16:34 -04:00
water111
8d4b644a14
fix cond with else that is empty bug ( #470 )
2021-05-12 15:54:33 -04:00
water111
0599d144f8
[decompiler] Clean up config more ( #458 )
...
* remove global config
* fix dir
2021-05-11 20:49:54 -04:00
water111
433993074a
Clean up some errors/crashes in decompiler ( #452 )
...
* fix offline tests, clean up some warnings
* clean up warnings during decomp
* fix remaining crash issues
2021-05-11 16:43:13 -04:00
ManDude
fef9b139d7
Force-enable assert
on release mode Windows build ( #440 )
2021-05-10 23:03:56 -04:00
water111
fa122356ec
[Decompiler] Fixes for dma-disasm ( #377 )
...
* small tweaks
* fix up some more dma stuff
2021-04-23 20:29:15 -04:00
water111
64c35ca453
[Decompiler] Stack Variables ( #338 )
...
* clean up type analysis
* get everything set up
* basic stack variables working
* partial load fix
* most of matrix
* add offline tests
2021-03-27 15:18:59 -04:00
water111
7fac11ddf5
Support 128-bit variables ( #336 )
...
* wip 128 bit support
* add a few more files to offline test
2021-03-25 16:02:48 -04:00
water111
99683c0dac
[decompiler] Add tests and fixes for vector-h and math ( #333 )
...
* before messing with ssa stuff
* fix ash
* bounding box
2021-03-24 19:16:31 -04:00
water111
9ffc6014e1
fix printing and add gstate ( #330 )
2021-03-22 20:04:00 -04:00
water111
e93d97dd07
[decompiler] gkernel offline test ( #321 )
...
* working on pointer math
* bug fixes
* gkernel passing with no anon functions
* update tests
2021-03-14 16:11:42 -04:00
water111
814480f9e5
[Decompiler] Replace type hint system and improve variable types. ( #320 )
...
* get gkernel and gkernel-h at least somewhat working in the offline tests
* strip comments from json
* switch hints to casts. online tests passing, offline passing up to gkernel
* variable retyping is added
* fix up casts in lets
* update
2021-03-13 16:10:39 -05:00
water111
9074a35b9b
[Decompiler] Fix printing of lets ( #314 )
...
* fix let prints and windows warnings
* missing include for windows
* windows again
2021-03-07 12:01:59 -05:00
water111
413c1f5c74
[Decompiler] Add offline tests ( #303 )
...
* add offline test for gcommon as an example.
* fix test
* unused var
2021-03-03 15:42:55 -05:00
water111
8775840265
[Decomp] Decompile engine math library types ( #272 )
...
* decompile some stuff
* fix typo
* playing around with trigonometry
* more progress on trig
* more trig
* comments and small fixes
* finish trig
2021-02-20 11:42:46 -05:00
water111
f1a93886e7
[Decomp] Decompile gstring ( #267 )
...
* decompile gstring
* update
* Update code_status.md
* Update code_status.md
* decompile gstate
* add test for states, hope it passes
* also test throw and catch xmms
* update doc
2021-02-16 20:37:48 -05:00
water111
aa9bcd07f4
[Decompiler] Flag uses of vf
registers for values outside of functions ( #263 )
...
* clean up warning system
* add bad dependency warning
* add q and acc
2021-02-15 11:55:10 -05:00
water111
f8b63a3f92
[Decompiler] Put likely delay slots in their own block ( #237 )
...
* first part of fix
* atomic op conversion fix
* update tests
* oops
2021-02-06 17:04:03 -05:00
water111
a870bb53e4
[Decompiler] Expression 5 ( #218 )
...
* new method of inline-array-class
* up to new array
* wip side effect stuff
* prepare for pop barrier stuff
* add pop barrier
* add local vars hack to compiler
* fix bug, make sort work
* add test for array
* bug fixes
* another bug fix
* refactoring env variable print for casts
* more tweaks
* updates
* final cleanup
* codacy fixes
2021-02-01 20:41:37 -05:00
water111
b35beab372
[Decompiler] Add more expressions (Part 4) ( #215 )
...
* ref
* more
* one more
* up to insert cons
* recognize new
* fix memory bug!
* some mods to pair fields
2021-01-27 13:47:54 -05:00
water111
b59e33c005
[Decompiler] Expressions (Part 3) ( #213 )
...
* before inserting bonus instruction
* first part of refactor for return values
* find parent method working
2021-01-25 22:08:58 -05:00
water111
2f722e6379
[Decompiler] Expression Building ( #211 )
...
* up to ash
* add more expressions
* fix some return variable usage nonsense
* bfloat print working
* basic-type working
* type working, fix decompiler on all files
* clang format
2021-01-24 16:39:15 -05:00
water111
27f0a7ca44
[Decompiler] Begin expression conversion, rearrange tests ( #209 )
...
* refactor tests and analysis passes
* identity test working
* combine test categories with only a few cases
* more fixes
2021-01-23 16:32:56 -05:00
water111
4a97e15b40
[Decompiler] Remove most IR1 Analysis ( #207 )
...
* temp
* remove some of ir1
2021-01-22 22:03:58 -05:00