Commit graph

10 commits

Author SHA1 Message Date
Tyler Wilding 870be7151a
subtitles: add a bunch of new subtitle playing settings (#1571)
* subtitles: add `geologist` play settings

* subtitles: add `gambler` play settings

* subtitles: add `warrior` and `ogre-race` settings

* subtitles: hide empty groups

* subtitles: add miner cutscene settings
2022-06-28 21:15:08 -04:00
towai fa3f4b0a88
Improvements/fixes to the subtitle editor (#1516) 2022-06-27 19:44:57 -04:00
Tyler Wilding 9fdf0bbc2f
tools: Add cutscene player / subtitle editor window (#1429)
* stash

* temp

* tools: subtitle tool works! just gotta fill out the db / polish UX

* tools: added configuration for every subtitle we have so far

* tools: add some colors to the editor, time for repl controls and make it run the code!

* tools: continuing polish of tool, getting very close

* tools: finished UX polish, just need to write deserializers

* tools: added deserializer for subtitle data

* tools: exported subtitle files, all data appears intact

* tools: more UX polish and test all the cutscenes, majority work

* assets: update subtitle files

* lint: formatting and cleanup

* lint: codacy lints
2022-06-11 16:32:27 +01:00
ManDude b2a1afddd9
add an extra hud element for battlecontroller battles (#1397)
* update hud decomp

* properly

* pc hud element experiment + hud decomp fixes

* bug fixes

* extra hud elements toggle

* first frame weirdness fixes + comments

* Update game_subtitle_en.gs

* Update hud-classes-pc.gc
2022-05-31 22:19:37 -04:00
ManDude 44664be7e1
village1, jungle, beach and firecanyon subtitles (#1388)
* vi1 subtitles + minor fixes

* beach subtitles

* minor fix

* jungle subtitle

* Update iso_queue.cpp

* firecanyon subtitles
2022-05-30 15:15:21 -04:00
ManDude 3ed009924f
collision renderer v2 (#1344)
* collision renderer v2

* update code

* update again!

* Update collision.vert

* Update collide-target-h.gc

* fix code

* bleh

* gah

* minor fixes

* fix stupidity

* skip filters

* fix subtitle that i missed

* remove assert that doesn't work!

* Update hint-control.gc
2022-04-30 14:48:24 -04:00
ManDude f9313d8260
subtitles for 3 more levels (#1340)
* rework "all actors" option a bit

* update mistycannon

* `vi1`, `mis`, `fin` subtitles

* two pov-camera ones i missed!
2022-04-26 18:21:20 -04:00
ManDude 1bede6954d
ambient & hint subtitles and subtitles for citadel + training (#1337)
* hint & ambient subtitle support + `training` & `village1` subs

* update refs

* Update game_subtitle_en.gs

* Update game_subtitle_en.gs

* update source

* more subtitles

* Update game_subtitle_en.gs

* Update game_subtitle_en.gs

* tests

* typo.
2022-04-25 20:01:39 -04:00
ManDude 8eb0796f8e
subtitle editing and text project compiler rework (#1331)
* add a `subtitle` bucket and rename buckets 67 and 68

* automatic `heap-base`

* subtitles editor

* adjust default params

* bug

* Update subtitle.gc

* fix blue color inconsistency in progress

* void.

* Update subtitle.gc

* Update subtitle.gc

* Extend `heap-base` detection to check for errors

* sometimes it's actually manually set!

* remove broken error check

* rework how compiling text files works

* try out subtitles source v2

* bugfix

* oops

* Update game_text_common.cpp
2022-04-24 15:15:16 -04:00
ManDude a7eee4fdc9
[game] pc port progress menu (#1281)
* fix typo

* more typo

* shorten discord rpc text

* allow expanding enums after the fact (untested)

* make `game_text` work similar to subtitles

* update progress decomp

* update some types + `do-not-decompile` in bitfield

* fixes and fall back to original progress code

* update `progress` decomp with new enums

* update config files

* fix enums and debug menu

* always allocate (but not use) a lot of particles

* small rework to display mode options

* revert resolution/aspect-ratio symbol mess

* begin the override stuff

* make `progress-draw` more readable

* more fixes

* codacy good boy points

* first step overriding code

* finish progress overrides, game options menu fully functional!

* minor fixes

* Update game.gp

* Update sparticle-launcher.gc

* clang

* change camera controls text

* oops

* some cleanup

* derp

* nice job

* implement menu scrolling lol

* make scrollable menus less cramped, fix arrows

* make some carousell things i guess

* add msaa carousell to test

* oops

* Update progress-pc.gc

* make `pc-get-screen-size` (untested)

* resolution menu

* input fixes

* return when selecting resolution

* scroll fixes

* Update progress-pc.gc

* add "fit to screen" button

* bug

* complete resolutions menu

* aspect ratio menu

* subtitles language

* subtitle speaker

* final adjustments

* ref test

* fix tests

* fix ref!

* reduce redundancy a bit

* fix mem leaks?

* save settings on progress exit

* fix init reorder

* remove unused code

* rename goal project-like files to the project extension

* sha display toggle

* aspect ratio settings fixes

* dont store text db's in compiler

* properly save+load native aspect stuff
2022-04-11 18:38:54 -04:00