ManDude
0d7b7da116
readme fixes ( #985 )
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* Create logo-text-colored-new.png
* move image
* Update logo
* Update README.md
* add screenshots
* fix images...
* Update README.md
* fix `code_progress.png` as well
* playing around lol
2021-12-04 12:32:53 -05:00
github-actions
b394b7e687
Updated github pages site
2021-12-02 00:43:07 +00:00
github-actions
6a4348287e
Updated github pages site
2021-12-01 00:16:18 +00:00
github-actions
8544e95b4b
Updated github pages site
2021-11-24 05:34:39 +00:00
water111
cc93986a21
update readme ( #982 )
2021-11-23 20:05:15 -05:00
github-actions
2d49e2ca16
Updated github pages site
2021-11-23 23:27:21 +00:00
github-actions
f642935d10
Updated github pages site
2021-11-16 03:57:21 +00:00
github-actions
dcbd90a3f3
Updated github pages site
2021-11-16 00:06:54 +00:00
github-actions
3d7a25ac32
Updated github pages site
2021-11-14 16:16:13 +00:00
github-actions
97636135c5
Updated github pages site
2021-11-14 04:33:09 +00:00
github-actions
1aad6c55e3
Updated github pages site
2021-11-14 03:42:34 +00:00
Tyler Wilding
44c43610ce
game: Get camera code working ( #965 )
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* cmake: disable edit&continue flags
* goos: make the build system work for alternate file paths nicely
* vs: update vs config
* vscode: extend terminal buffer!
* vs: fix presets
* debugger: fix exception handler
* game: add logo to application
* decomp: get `cam-master` to "work" -- manually changed return type
* debugger: fix printing issue
* game: get the camera actually working
* game: neutralize the analog sticks
* game: support analog sticks
* tests: update ref tests
* temp commit - inprogress stuff
* fix `send-macro`
* turn camera stuff back on, seems to work. Still kernel-dispatch problem though
* address feedback
* formatting
2021-11-13 22:41:15 -05:00
github-actions
d2f02600de
Updated github pages site
2021-11-14 01:45:34 +00:00
water111
3afd99a8e3
[graphics] partial tfrag implementation ( #958 )
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* temp
* some decomp
* tfrag dma setup
* fix negative label bug
* tfrag dma setup
* tfrag, with pipeline tricks
* kinda works
* cleanup before trying some color stuff
* time of day works
* clean up
* temp before render changes
* a few more fixes
* fix up tests
* clean up
* fix
* fix alignment
* one more cleanup
2021-11-13 20:44:17 -05:00
ManDude
ff50cf2552
improve debugger disasm, :sym-name
and fix Windows builds ( #959 )
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* improve debugger disasm, `:sym-name` and fix Windows builds
* >:(
* use this inline constexpr thing??
* fine use strings then
* please.... please work...
* fix windows debugger oopsie
* display rip as goal addr as well
* [debugger] attempt to backtrace even if landed on some garbage memory
* Update CMakePresets.json
2021-11-12 22:00:41 -05:00
github-actions
f6571363c5
Updated github pages site
2021-11-06 01:31:04 +00:00
github-actions
ee930e830f
Updated github pages site
2021-11-04 23:12:19 +00:00
water111
6a606d7222
Start a debug tool for looking through level data ( #954 )
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* temp
* temp
* level inspection tool
* docs
* windows fix
2021-10-31 13:12:50 -04:00
github-actions
51ab0c04b6
Updated github pages site
2021-10-31 15:02:29 +00:00
water111
8846968963
[Debugger] windows debugger and process drawable ( #953 )
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* Update assert.h
* stuff for `process-drawable` to work
* add windows code for debugger
* debugger attaches
* something works
* remove bad ideas
* `(:break)` works
* connection fixes
* fixes + update docs
* crates & `defskelgroup` macro
* clang
* update tests and a few types
* temp
* temp
* fix files
* game builds
* reverse TypeConsistency operation
* add eye stuff for merc art login
* add `(:sym-name)`
* oops
* add `--auto-dbg` option to gc args
* codacy
* improve robustness of dgo unpacker and objectfiledb reading
* `cavegeyserrock`
* hopefully fix linux
* windows FormatMessage weirdness?
* mutex fixes
* fix merge conflicts
Co-authored-by: ManDude <7569514+ManDude@users.noreply.github.com>
2021-10-31 11:01:15 -04:00
github-actions
7c5edf8d84
Updated github pages site
2021-10-29 23:21:14 +00:00
github-actions
4bd9d752fc
Updated github pages site
2021-10-26 23:17:33 +00:00
github-actions
42cf04d8fe
Updated github pages site
2021-10-25 23:24:36 +00:00
github-actions
f6841009c6
Updated github pages site
2021-10-24 00:16:51 +00:00
github-actions
8a0ff963f5
Updated github pages site
2021-10-23 20:02:20 +00:00
github-actions
5220d8b87e
Updated github pages site
2021-10-23 19:39:20 +00:00
github-actions
5b7b872ca1
Updated github pages site
2021-10-23 14:42:40 +00:00
github-actions
55a3d3f503
Updated github pages site
2021-10-22 02:40:12 +00:00
github-actions
5649ca51c0
Updated github pages site
2021-10-21 00:56:54 +00:00
github-actions
29d15f7fbc
Updated github pages site
2021-10-20 23:51:03 +00:00
github-actions
bdaac86753
Updated github pages site
2021-10-19 04:03:34 +00:00
github-actions
4c480e6970
Updated github pages site
2021-10-17 01:02:42 +00:00
github-actions
952d78d44b
Updated github pages site
2021-10-16 18:07:55 +00:00
github-actions
2fbd76eec0
Updated github pages site
2021-10-15 22:19:20 +00:00
github-actions
8c4ffae4ed
Updated github pages site
2021-10-11 00:08:39 +00:00
github-actions
d7eeddf2fc
Updated github pages site
2021-10-10 23:54:34 +00:00
github-actions
01b43f6111
Updated github pages site
2021-10-10 22:46:13 +00:00
github-actions
277e3a3dd7
Updated github pages site
2021-10-06 23:34:30 +00:00
github-actions
7463485262
Updated github pages site
2021-10-06 03:22:53 +00:00
github-actions
1246ce4f86
Updated github pages site
2021-10-06 03:07:48 +00:00
github-actions
23a1354410
Updated github pages site
2021-10-02 16:48:57 +00:00
github-actions
f40b95ae1c
Updated github pages site
2021-10-02 15:51:49 +00:00
water111
911a8e32a4
[decomp] minor type cleanup ( #874 )
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* clean up some types
* clean up settings
2021-10-02 11:50:12 -04:00
github-actions
cdd7e5bdee
Updated github pages site
2021-10-02 13:29:41 +00:00
github-actions
023ce13fb2
Updated github pages site
2021-10-02 03:14:00 +00:00
github-actions
254a29851e
Updated github pages site
2021-09-30 01:01:56 +00:00
github-actions
51503259fb
Updated github pages site
2021-09-30 00:34:52 +00:00
github-actions
e31609d74f
Updated github pages site
2021-09-29 00:43:30 +00:00
github-actions
4e7cdc7498
Updated github pages site
2021-09-28 23:25:34 +00:00
water111
188373a3f6
decompile some drawable stuff and fix a few small bugs ( #859 )
2021-09-28 19:24:09 -04:00
github-actions
56076caa9b
Updated github pages site
2021-09-26 15:43:29 +00:00
water111
f0ceea8b2e
[sparticle] 2d hud particles ( #849 )
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* wip, taking a break to work on asm stuff first
* the goal code for sparticle
* mips2c the first sparticle asm function
* temp
* particle processing no longer crashing
* temp
* working texture cache for vi1 and hud textures
* sprites
* cleanup 1
* temp
* temp
* add zstd library
* temp
* working
* tests
* include fix
* uncomment
* better decomp of sparticle stuff, part 1
* update references
2021-09-26 11:41:58 -04:00
github-actions
c4aefdd1f4
Updated github pages site
2021-09-21 22:42:05 +00:00
water111
5683f04046
[decomp] handle handle->process
inside an and
( #851 )
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* fix the loader example
* improve compiler error message
* fix missing cast issue
2021-09-21 00:12:37 -04:00
github-actions
8caf398ac0
Updated github pages site
2021-09-12 00:54:19 +00:00
github-actions
e47476983a
Updated github pages site
2021-09-09 02:06:07 +00:00
github-actions
bb49790d3d
Updated github pages site
2021-09-08 22:51:22 +00:00
water111
9fdbc2d974
[goalc] fix static array length ( #836 )
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* fix static array length
* add some more small fixes
2021-09-08 18:49:49 -04:00
github-actions
468352cb4e
Updated github pages site
2021-09-07 01:11:43 +00:00
github-actions
d6ffaede3a
Updated github pages site
2021-09-07 00:36:34 +00:00
github-actions
9fdb50d202
Updated github pages site
2021-09-06 19:36:05 +00:00
github-actions
3d7010b05d
Updated github pages site
2021-09-03 00:01:43 +00:00
github-actions
22b1d26592
Updated github pages site
2021-09-02 23:21:10 +00:00
github-actions
0656a25531
Updated github pages site
2021-09-02 01:03:35 +00:00
github-actions
35e4b9907f
Updated github pages site
2021-09-01 20:43:48 +00:00
github-actions
3cda946372
Updated github pages site
2021-09-01 15:21:36 +00:00
github-actions
c74520398b
Updated github pages site
2021-09-01 02:13:55 +00:00
water111
ac3092093c
fix really old compiler bug ( #799 )
2021-08-31 22:12:30 -04:00
github-actions
de57f78a27
Updated github pages site
2021-09-01 01:37:40 +00:00
github-actions
0ebdf90768
Updated github pages site
2021-08-31 19:03:32 +00:00
github-actions
e399a5bd8a
Updated github pages site
2021-08-31 16:05:57 +00:00
github-actions
c10834025f
Updated github pages site
2021-08-31 15:06:41 +00:00
water111
34e8afa0ee
get started on entity ( #793 )
2021-08-31 11:05:03 -04:00
github-actions
6f7dfea849
Updated github pages site
2021-08-29 15:14:30 +00:00
water111
d9f9e076af
[decompiler] automatically label things when possible ( #784 )
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* improve label system
* clean up menu
* debug menu working, still need to fix tests
* fix tests and clean up
2021-08-29 11:13:06 -04:00
github-actions
e7b9ad5801
Updated github pages site
2021-08-23 03:18:12 +00:00
github-actions
9befd8ed03
Updated github pages site
2021-08-23 01:05:11 +00:00
github-actions
08571e772c
Updated github pages site
2021-08-23 00:48:06 +00:00
github-actions
928a12debd
Updated github pages site
2021-08-23 00:14:20 +00:00
water111
403bb5f4de
[decomp] game-info ( #779 )
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* support more process stuff
* more of game info
* add ref file
* progress on save
2021-08-22 20:12:47 -04:00
github-actions
b8d55d9fa3
Updated github pages site
2021-08-20 00:36:35 +00:00
github-actions
69d0840080
Updated github pages site
2021-08-19 01:35:01 +00:00
github-actions
1214471fe7
Updated github pages site
2021-08-18 23:38:00 +00:00
water111
97ab6a4e12
add support for non virtual states ( #764 )
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* add support for non virtual states
* typecheck go
* start on virtual states
* more support for virtual states
* offline passes
* fix tests
* use behavior shortcut instead of lambda
* final cleanup of virtual go
* unused var warnings and fix inconsistent enum decompile order on win vs linux
* fix thread safety bug with goal symbol table and vif1 interrupt handler
* fix type mistake
2021-08-17 20:54:03 -04:00
github-actions
2dfb2b2545
Updated github pages site
2021-08-17 23:54:24 +00:00
github-actions
c4547d5494
Updated github pages site
2021-08-15 18:26:22 +00:00
github-actions
0ba865208f
Updated github pages site
2021-08-14 17:37:30 +00:00
github-actions
959638d5b6
Updated github pages site
2021-08-14 17:06:10 +00:00
github-actions
67fe412329
Updated github pages site
2021-08-13 22:12:23 +00:00
water
d5f05f723e
Merge branch 'master' of https://github.com/water111/jak-project into w/dma-for-font
2021-08-12 20:31:51 -04:00
water111
222ea5da27
Merge pull request #756 from water111/w/u64-float-set
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[goalc] support storing a float in a 64-bit memory location
2021-08-12 20:30:27 -04:00
water
b5f53bba3f
changelog
2021-08-12 20:12:27 -04:00
github-actions
c71a5a775b
Updated github pages site
2021-08-13 00:09:55 +00:00
water
ee71b52b27
Merge branch 'master' of https://github.com/water111/jak-project into w/dma-for-font
2021-08-12 19:27:51 -04:00
github-actions
e983ce95c7
Updated github pages site
2021-08-12 23:03:37 +00:00
water
ebc580822e
clean up
2021-08-12 19:03:33 -04:00
github-actions
9f2e9d981a
Updated github pages site
2021-08-12 00:49:30 +00:00
Tyler Wilding
28015748f2
docs: use the proper punctuation
2021-08-11 20:27:53 -04:00
water
71f0a71c4c
Merge branch 'master' of https://github.com/water111/jak-project into w/dma-for-font
2021-08-11 20:24:50 -04:00
Tyler Wilding
412998a2c4
docs: fix recent updates
2021-08-10 20:52:41 -04:00