* also add a new sprite renderer
* claaaang
* goal build fix
* fix tests, add stack singleton option
* make all event-message-blocks the same
* diskboot
* time of day
* goal code seems to work
* stars at wrong spot
* stars and sun work
* debugging clouds
* fix texture correction
* sky works
* cleanup, add profiler
* clean up
* final clean up
* offline tests
* missing include
* work in progress streaming rpc, simple test is working
* actually add the test
* debug windows failure
* windows fix maybe
* windows 2
* use str-load-status
* update types
* Commit new spdlog implementation
Hopefully resolves Linux build dependency errors
* clang formatting
* Fix Linux-only definition
Found the culprit!
* More Linux fixes
Linus Torvalds have mercy on my soul
* Replace printf logging with spdlog equivalent
Preserve previous printfs in comments for now. Spdlog needs to be configured to be thread-safe. Few additional printfs to convert later. No changes have been made to GOAL's internal printing system
* clang-format stuff
* ugh more clang-format
why
* Another shot
* CMakeLists.txt update
Fix issues related to spdlog version targeting
* Remove old prints + fix log types
Up next is the transition to a git submodule, should be simple enough
* spdlog is now a git submodule
* adapted for project
* Linux fix
* More fixes
Yikes
* Update for linux
I should really fix my WSL environment
* Update workflow.yaml
Hopefully will resolve issues with GitHub Actions on Linux