github-actions
738db287b4
Updated github pages site
2022-02-04 23:39:04 +00:00
ManDude
32d8ae9b6e
streamline newbie decomp/run process, update readme and gallery with new/updated information and pictures ( #1132 )
...
* streamline newbie decomp/run process, update readme and gallery with new/updated information and pictures
* and of course
* Fix errors
* fix gallery
2022-02-04 18:37:48 -05:00
github-actions
0816a1bf25
Updated github pages site
2022-02-04 03:46:57 +00:00
github-actions
3d7228ec77
Updated github pages site
2022-02-01 01:46:27 +00:00
github-actions
41888aac8f
Updated github pages site
2022-01-29 02:33:29 +00:00
water111
57649d243f
[bones] Part 1: Joint ( #1110 )
...
* joints
* bones
* align spr to 16k
* fix bug
* lack of sound hack
* clean up
2022-01-28 21:32:03 -05:00
water111
35bdc9b1d3
add an optional, less-accurate-but-faster sprite render and fix silly math bug ( #1102 )
...
* also add a new sprite renderer
* claaaang
* goal build fix
* fix tests, add stack singleton option
* make all event-message-blocks the same
* diskboot
2022-01-21 21:11:57 -05:00
github-actions
751fd06513
Updated github pages site
2022-01-20 05:19:12 +00:00
Tyler Wilding
90438523cd
docs: mobile optimize docs portal, support videos, better gallery features ( #1099 )
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* docs: quick update of readme and windows screenshots for vs 2022
* update the docs portal to be better on mobile, support videos, and better gallery
* docs: re-generate site
2022-01-20 00:17:39 -05:00
github-actions
264dc83379
Updated github pages site
2022-01-20 00:40:48 +00:00
github-actions
911ac07da4
Updated github pages site
2022-01-18 06:16:09 +00:00
github-actions
f8fa95f9bf
Updated github pages site
2022-01-17 19:37:41 +00:00
github-actions
dc77c3ccd2
Updated github pages site
2022-01-17 16:52:49 +00:00
github-actions
39c654b467
Updated github pages site
2022-01-16 03:35:06 +00:00
water111
c043367094
[goalc] fix 0 in xmm128, be more strict with none
in comparison ( #1079 )
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* fix a few small bugs
* merge fixup
* 0 constant fix
2022-01-15 22:33:53 -05:00
github-actions
e018951d38
Updated github pages site
2022-01-16 01:34:26 +00:00
github-actions
372b6a8746
Updated github pages site
2022-01-16 01:02:50 +00:00
github-actions
f757f1b9ac
Updated github pages site
2022-01-15 21:54:00 +00:00
github-actions
79ac3a0c3a
Updated github pages site
2022-01-15 17:32:52 +00:00
ManDude
67bb1193a8
[runtime] GPU sprite renderer ( #1075 )
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* sprite_3d first attempt
* fixs
* fix Q usage
* ??
* attempt 2
* Update sprite_3d.vert
* works-ish
* works properly!
* scissor fix
* simplify shader
* texture support except everything is broken for some reason
* stuff
* Update SpriteRenderer.cpp
* meltdown
* Revert "simplify shader"
This reverts commit 97bd9b77be
.
* Revert "Revert "simplify shader""
This reverts commit 32fb46ce90
.
* fix blend
* fix blend and prim
* fix depth write and texture rendering
* fix bugs
* remove noperspective
* fix and finalize sprite 3D vert shader
* optimize 3D program
* 2D sprites! almost first try
* fixes + merge shader code
* HUD sprite support and clean up code
* oopsie
* fix 3d sprites
* minor cleanup and increase sprite buffer to 8k sprites
* clang
* replace some uses of `glBufferSubData` with `glBufferData`
2022-01-15 12:31:38 -05:00
github-actions
f76c87d7fe
Updated github pages site
2022-01-12 15:48:40 +00:00
github-actions
4bb1cbf304
Updated github pages site
2022-01-11 00:29:35 +00:00
github-actions
599f8f7e26
Updated github pages site
2022-01-09 22:46:32 +00:00
github-actions
950f8a79bc
Updated github pages site
2022-01-09 22:44:37 +00:00
github-actions
ac37d82a44
Updated github pages site
2022-01-09 16:44:15 +00:00
github-actions
d9b01de007
Updated github pages site
2022-01-09 16:40:45 +00:00
github-actions
1aab98b335
Updated github pages site
2022-01-09 01:59:14 +00:00
github-actions
bc94822ed1
Updated github pages site
2022-01-08 23:24:53 +00:00
github-actions
7b1572883c
Updated github pages site
2022-01-08 18:40:32 +00:00
github-actions
3ceeafbd46
Updated github pages site
2022-01-07 21:14:45 +00:00
github-actions
06541db768
Updated github pages site
2022-01-07 16:53:53 +00:00
github-actions
026c7245a2
Updated github pages site
2022-01-07 13:50:39 +00:00
github-actions
833115a76d
Updated github pages site
2022-01-06 23:48:36 +00:00
ManDude
2e18cb605a
[runtime] optimize DirectRenderer for multiple textures + optimize sprite renderer ( #1054 )
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* optimize sprite texture flush + update shaders
* fix bugs
* change logic a bit
* crunch PNGs
* hud size fix
* clang
* remove shaders from list
* use really small alpha cut-off point for sprites
* ad `flat` to vertex shaders too
* increase cut-off very slightly
* take *2 into account
* ok for real this should be good enough
2022-01-06 18:47:20 -05:00
github-actions
74a791c67f
Updated github pages site
2022-01-05 04:38:09 +00:00
github-actions
b84a04a14c
Updated github pages site
2022-01-05 04:17:40 +00:00
github-actions
b11a45d836
Updated github pages site
2022-01-05 04:12:12 +00:00
github-actions
c35ab4a223
Updated github pages site
2022-01-05 02:58:20 +00:00
Tyler Wilding
60cbeedaa5
docs: fix link to gallery ( #1052 )
2022-01-04 21:57:05 -05:00
github-actions
7aa5322a0e
Updated github pages site
2022-01-05 02:06:42 +00:00
Tyler Wilding
7117a512c7
docs: Refresh the homepage and add some basic gallery support ( #1051 )
...
* docs: refresh the homepage
* docs: basic gallery support added
* homepage background image back to jpg
* docs: remove data file tracker, as it's soon to be removed
2022-01-04 21:05:27 -05:00
github-actions
db563d9b55
Updated github pages site
2022-01-05 01:33:48 +00:00
github-actions
1c8080a687
Updated github pages site
2022-01-03 04:20:17 +00:00
water111
b999422305
[tie] add wind effect ( #1046 )
...
* wip tie wind stuff
* wind
* clang
2022-01-02 19:02:28 -05:00
github-actions
4419052a76
Updated github pages site
2021-12-31 02:28:48 +00:00
github-actions
3f84bd85e7
Updated github pages site
2021-12-30 23:50:00 +00:00
ManDude
9ff71412e5
[runtime] pckernel
implementation ( #1032 )
...
* toggle for ripping level models
* Create pckernel.gc
* builds and works
* fix defs
* resolution info works
* native letterboxing
* menu
* Fullscreen buttons
* Update glfw
* fix fullscreen taking over everything for some reason
* fix screenshots and add more menu options
* Cleanup DMA mess in load boundary render code (first try!!)
* Update default-menu.gc
* clang
* fix accidental macros in pairs
* refs
* fix null reference bugs
* add lavatube
* custom aspect ratios work (3D only)
* custom aspect ratios work (3D only)
* fix aspect ratio and non-4x3 debug text
* change `sceOpen`
* deadzone setting
* merge fixes
* check out `debug-pad-display`
* update readme imgs
* settings save works
* oops
* settings read/load (incomplete)
* add `:stop` to debugger and fix detach on Windows
* settings load works
* fullscreen and aspect ratio setting fixes
* swap menu options for convenience
* settings loads automatically properly
* fix panic and font hack edge case
* add rolling, ogre, snow, swamp, sunken b, jungle b
* Fixed borderless on windows please work
* Update fake_iso.txt
* remove error from opengl debug filter
* update refs
* minor tfrag tod palette lookup change
* accidentally nuked all opengl errors
2021-12-30 18:48:37 -05:00
github-actions
72fe06826f
Updated github pages site
2021-12-30 01:04:14 +00:00
github-actions
3f85b68671
Updated github pages site
2021-12-29 04:17:53 +00:00
github-actions
696a6d87be
Updated github pages site
2021-12-29 00:16:22 +00:00