Commit graph

4 commits

Author SHA1 Message Date
Ziemas 168afa0e2e
989snd: sound bank loading overhaul (#3185) 2023-12-07 20:22:54 -05:00
Tyler Wilding 5e987cc0e2
jak2: overlord rework (#2544)
Fixes #2545
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Co-authored-by: water <awaterford111445@gmail.com>
Co-authored-by: Hat Kid <6624576+Hat-Kid@users.noreply.github.com>
Co-authored-by: ManDude <7569514+ManDude@users.noreply.github.com>
2023-04-29 16:13:57 -04:00
Ziemas 5b99929394
989snd: Support version >= 2 sound effects (#1991)
Supports most of the grain types now while maintaining compatibility
with the old stuff (at least the subset of things jak1 uses)

Would benefit from some testing in Jak 1 to make sure I didn't break
anything.

Sorry the git history is a mess, I'll do something about it later.
2022-12-02 18:08:44 -05:00
Ziemas 07cc0ddc35
Initial Sound Implementation (#1325) 2022-05-19 16:54:36 -04:00
Renamed from game/overlord/sndshim.h (Browse further)