water111
b1a76b2291
[decomp] Small fixes ( #541 )
...
* fix a few bugs
* fix local vars missing in top level
* more small fixes
* support missing inline array access case
* one more fix
2021-05-30 19:57:11 -04:00
Tyler Wilding
c910a22c1b
decomp: a bunch of files ( #532 )
...
* decomp: `eye-h`
* decomp: `projectile-h`
* decomp: `sky-utils`
* decomp: decompile `water-h` and add `smush-control-h` to ref tests
* decomp: `task-control-h`
2021-05-28 20:11:06 -04:00
Tyler Wilding
fb939726e8
decomp: Decompile ripple
( #512 )
...
* decomp: Decompile `ripple`
* decomp: Finish decompiling `ripple`
* update necessary src files
2021-05-26 19:40:12 -04:00
water111
0f0902eabf
add config option for changing cond splitting behavior ( #522 )
2021-05-24 19:52:19 -04:00
water111
d719bf5677
[decompiler] support break ( #516 )
...
* support break
* finish implementation of break, decomp method 19 of res
2021-05-23 20:16:34 -04:00
water111
a96710f0c5
VU micro mode disassembler ( #517 )
...
* wip
* more
* the rest of the disassembler
2021-05-23 16:59:09 -04:00
water111
3fbdd662dc
[decompiler] Support accessing 128-bit bitfields ( #514 )
...
* support some 128-bit bitfield stuff
* fix bug
* support type stuff correctly
2021-05-21 20:36:04 -04:00
water111
663b5c7899
[OpenGOAL] Support for 128-bit arguments and return values (WIP) ( #510 )
...
* xmm call and return working, needs some careful double checking and tests
* clean up and test
2021-05-20 20:12:49 -04:00
Tyler Wilding
174a079dbd
decomp: Decompile stats-h
( #504 )
...
* decomp: Decompile `stats-h`
* linting
2021-05-20 13:53:19 -04:00
Tyler Wilding
ce6ebc385c
decomp: decompile trajectory
( #499 )
...
* decomp: decompile `trajectory`
* address review feedback
* some more corrections
2021-05-18 21:50:08 -04:00
water111
a6258f3654
[compiler] support 128-bit bitfields ( #500 )
...
* support setting and accessing fields of a 128-bit bitfield
* remove print
* rework static constants
* support 128-bit bitfields as part of static structures
* dynamic construction
2021-05-18 21:25:29 -04:00
water111
ec412c7777
[decomp] ramdisk, load-dgo and rpc-h ( #496 )
...
* decompile ramdisk load-dgo and rpc-h
* add a bunch of offline tests
* clang-format
2021-05-16 21:07:22 -04:00
Tyler Wilding
b75a64fc29
(init-vf0-vector)
to make vector code a bit more readable (#494 )
...
* decomp: Use a macro for loading VF0 (maybe should be in goal-lib.gc?)
* update references
* lint: format
* delete now unused file
2021-05-16 13:49:24 -04:00
Tyler Wilding
bf6e9fc9e9
decomp: Decompile transformq
( #492 )
...
* decomp: type changes for `transformq`
* decomp: decompile `transformq`
* address feedback
2021-05-16 12:43:50 -04:00
water111
79d10979da
[decomp] math-camera
( #491 )
...
* decompile math camera
* missing line
2021-05-15 20:08:08 -04:00
Tyler Wilding
af2836c452
decomp: Decompile aligner-h
( #490 )
...
* scripts: Automatically re-decompile if all-types is modified
* decomp: `aligner-h`
* remove inspect method
2021-05-15 19:42:23 -04:00
water111
613efbd768
[decomp] transformq-h, clean up trig, and offline test for trig ( #485 )
...
* clean up
* fix store vf fallback errors
2021-05-15 10:38:14 -04:00
water111
c95e501cec
handle zero case in enum comparison ( #484 )
2021-05-14 20:12:59 -04:00
water111
d9f9d36f37
[OpenGOAL] make multiplication/divsion like GOAL and support in decompiler ( #483 )
...
* support in compiler
* multiplication in the decompiler
* update divisions
2021-05-14 18:43:12 -04:00
water111
b3eb05e37f
[decompiler] fix (gpr->fpr
when an integer arg is converted to float ( #482 )
...
* fix gpr fpr bug
* remove unused variable
2021-05-14 14:33:08 -04:00
water111
60c670df3a
Use dragonbox to print floats ( #481 )
...
* add new float printer
* more includes
* compare as floats
2021-05-13 21:05:05 -04:00
Tyler Wilding
790e65a78c
decomp: Decompile wind
( #480 )
...
* decomp: Decompile `wind`
* include `<limits>`
2021-05-13 20:46:37 -04:00
water111
0ab916e122
fix quote issue and decompile level-info ( #474 )
2021-05-12 21:57:19 -04:00
water
ea2a6613e0
fix broken offline tests
2021-05-12 19:53:07 -04:00
water111
129ab54fd4
[decompiler] clean up if/when/cond and recognize define-perm ( #472 )
...
* clean up if and when and cond decisions
* recognize define perm
2021-05-12 19:46:17 -04:00
Tyler Wilding
3897258753
decomp: mood-tables
( #460 )
...
* decomp: Decompile `mood-tables`
* decomp: Cleanup `mood-tables` and add REF file
* all-types cleanup
* decomp: Add missing float types (that may be optional now)
* linting / formatting
2021-05-12 19:33:29 -04:00
water111
8d4b644a14
fix cond with else that is empty bug ( #470 )
2021-05-12 15:54:33 -04:00
water111
223adeeb0c
Automatically get float label type in most cases ( #463 )
...
* automatically get float type in most cases
* try harder to print json errors
* fix test
2021-05-11 21:57:05 -04:00
water111
0599d144f8
[decompiler] Clean up config more ( #458 )
...
* remove global config
* fix dir
2021-05-11 20:49:54 -04:00
water111
433993074a
Clean up some errors/crashes in decompiler ( #452 )
...
* fix offline tests, clean up some warnings
* clean up warnings during decomp
* fix remaining crash issues
2021-05-11 16:43:13 -04:00
Tyler Wilding
4c788b7f50
Decompilation: shadow-h
and target-h
( #428 )
...
* decomp: `target-h`
* decomp: `shadow-h`
* decomp: Add reference / source files
* Use `define-perm` in goal_src file
2021-05-11 00:01:37 -04:00
water111
62dfa1bf07
[TypeSystem] add heap-base property to types ( #431 )
...
* support heap base in the type system
* lock around modification of status
2021-05-09 19:40:36 -04:00
Tyler Wilding
2a315419de
tests: Automate the offline reference tests better ( #427 )
...
* tests: Move all files to new directories
* scripts: Update decomp scripts
* tests: Remove hard-coded list for offline tests
* linting
2021-05-09 17:03:58 -04:00
Tyler Wilding
971e0e3e24
decomp: pov-camera-h
and hud-h
( #425 )
...
* decomp: `pov-camera-h`
* decomp: decompile `hud-h` and update offline tests
* linting
2021-05-07 22:56:37 -04:00
Tyler Wilding
73a4f2c83e
decomp: lights.gc
( #420 )
...
* scripts: Hack script to quickly identify the next goal_src file that hasn't been decomp'd yet
* config: Delete old type_hints file
* decomp: Decompile lights.gc
* decomp-tests: Add offline tests and temporary forward defs
* vs: Rename / add new offline test run config
* decomp: Add formatted lights.gc source
* decomp: Temporary define stub in geometry,gc
* decomp: Cleanup `lights-group` handling
2021-05-07 20:54:20 -04:00
ManDude
cc3f8ffbf5
[decomp] headers for generic, mercneric, tieneric, merc, cpu shadow renderers, art, joint and bone ( #424 )
...
* decomp a bunch of renderer files
* fixes
2021-05-07 00:41:42 -04:00
water111
21fefa0aaa
[decompiler] small fixes for methods and more reference tests ( #419 )
...
* clean up method stuff, fix a few small bugs, and add references for easy -h files
* more small fixes and reference tests
2021-05-06 00:42:49 -04:00
water111
0a6602e320
[Decompile] connect, text-h, settings-h, capture, memory-usage-h ( #410 )
...
* decompile stuff
* temp
* temp2
* fix
* temp
* preparing for merge
* working
* fix stupid format
* fix codacy
2021-05-05 17:38:16 -04:00
ManDude
8d99bee88c
[decompile] decomp time-of-day-h
, fix mood-h
, update sky-h
, make art-h
almost work ( #415 )
...
* [decompiler] make certain floats decompile to constants
* update various types in `mood-h`, `time-of-day-h` and `art-h`
* fix `time-of-day-context`
* add some offline tests
* make `new-dynamic-structure` decompile at least
* formatting
* Update all-types.gc
* Update all-types.gc
2021-05-04 21:36:22 -04:00
ManDude
2beaa7a340
[decomp] cleanup drawable and ocean stuff ( #414 )
...
* use `kmalloc-flags` for goal `kmalloc`
* cleanup some drawable stuff, add offline tests
* cleanup generic-h a bit
* make decompiler work on 16-bit static data
* cleanup ocean stuff
* fix `ocean-spheres`
* oops forgot this
* I forgot to actually make `ocean-tables`
2021-05-03 08:54:49 -04:00
ManDude
7cb04c6cd5
[decomp] font-h, fix a vector type, minor decompiler fixes ( #411 )
...
* Make `:do-not-decompile` work on field lookup as well
* decompile `font-h` and update a vector type + minor fixes
* fix some types
* fix font-h
* fix font-h (again)
* update a script
* fixes
* Fix segfault
* Fix `PROT_NONE` page protection on windows
2021-05-01 21:09:48 -04:00
water111
7018827a50
decompile display ( #408 )
2021-05-01 15:51:53 -04:00
water111
56625bb0ee
Make buttons a bitfield and fix let bug ( #399 )
...
* make pad buttons bitfields
* fix stupid let bug
* update tests
2021-04-29 20:25:45 -04:00
water111
70d93354eb
[Decompile] file-io, loader-h, texture-h, level-h, math-camera-h ( #397 )
...
* file-io and loader-h
* add test for level-h
* math camera-h
2021-04-28 20:51:17 -04:00
water111
14028b90bc
[Decompile] vector.gc (finally) ( #394 )
...
* support psubw
* do half of vector
* rest of vector
* add test
* format
2021-04-28 17:14:54 -04:00
water111
53a70d8e43
clean up display-h ( #392 )
2021-04-27 19:40:14 -04:00
water111
3d2ca71fe3
[Decompile] pad and gs ( #389 )
...
* update stuff
* gs reference added
* update config
2021-04-26 21:40:08 -04:00
water111
2002db359a
[Decompiler] WIP: Stack Spills ( #382 )
...
* set up types
* cleaned up type analysis and got things working through atomic ops
* expression working, need types
* improved types and names
* getting close
* finish up dma-disasm
* fix
2021-04-25 14:48:54 -04:00
water111
fa122356ec
[Decompiler] Fixes for dma-disasm ( #377 )
...
* small tweaks
* fix up some more dma stuff
2021-04-23 20:29:15 -04:00
water111
060b125324
[Compiler/Decompiler] Better support for Bitfield and Enum types ( #374 )
...
* compiler fixes, a decent amount of decompiler stuff is working too
* more support in decompiler, fix some casts
* decompile static data too
2021-04-22 19:08:58 -04:00
ManDude
26accb8714
Fix +1
macros to 1+
and update some timer types ( #375 )
...
* Correct `+1` macros to `1+`
* update some `timer-h` types
2021-04-22 18:31:54 -04:00
water111
c09e18f3a7
Fix stack new and add size-of to compiler ( #370 )
...
* make decompiler output stack-no-clear
* add size-of
2021-04-18 19:51:15 -04:00
water111
7737817ac7
[Decomp] Fix bitfields in dma-bucket ( #367 )
...
* fix bitfields in dma-bucket
* fix dma-bucket
2021-04-18 12:08:08 -04:00
water111
9867155e7c
[Decompiler] More support for bitfields ( #363 )
...
* temp
* initial support for dynamic bitfields
* some more progress on display
* dma-buffer good
* small fixes
2021-04-17 18:35:50 -04:00
ManDude
9fbbe1a79c
prepare for decompiling display ( #359 )
...
* prepare for decompiling display
Needs some work on the decompiler (mostly bitfield stuff) before a more proper decomp can be done
* make `(profile-bar draw)`, `set-display-gs-state-offset` and `set-display-env` decompile
decompiler should now support unsigned divide
* fill in some dma-h types
* Fill in a few VIF bitfields + other minor fixes
* Update all-types.gc
* Fix stupid mistake in `vif-mask`
* update dma-h reference
* this uint32 is actually a `vif-tag` (oops)
2021-04-16 18:36:19 -04:00
water111
a863542fa3
[Compiler] Support dynamically constructed bitfields ( #354 )
...
* support dynamic bitfields
* update doc
2021-04-11 19:21:49 -04:00
water111
e5f0fecf17
[Decompiler] bitfield support and clean up of DMA ( #350 )
...
* get to vif
* support basic bitfield access
* make bitfields in dma work
* clean up dma
* fix merge conflict
2021-04-11 16:07:01 -04:00
ManDude
64ae2d6d39
[decomp] sync-info 1 ( #351 )
...
* move commonly used scripts to specific folders
* fixes
* Update test.sh
* Update test.sh
* Fix file permission
* move commonly used scripts to specific folders
* fixes
* Update test.sh
* Update test.sh
* Fix file permission
* [dynamics-h] clean-up
* make things neat
* update surface-h
* [sync-info] decomp 1
* move commonly used scripts to specific folders
* fixes
* Update test.sh
* Update test.sh
* Fix file permission
* move commonly used scripts to specific folders
* fixes
* Update test.sh
* Update test.sh
* Fix file permission
* [sync-info] update decomp
* Update gravity-h.gc
* [windows] separate scripts for runtime w/ or w/o display
* Update dynamics-h.gc
* Add offline test for sync-info
* clang
2021-04-10 21:17:36 -04:00
water111
9969445cf7
[Decomp] Math library: transform and quaternion ( #344 )
...
* decompile transform
* types for quaternion
* part of quaternion
* finish quaternion
* fix offline test reference
* wip fix to let issue
* fix
2021-04-02 11:35:14 -04:00
water111
0a76e6e157
[Decompiler] Make matrix decompile ( #341 )
...
* small fixes
* update
* add instructions
* finish matrix
* add matrix test cases
2021-03-28 20:26:30 -04:00
water111
64c35ca453
[Decompiler] Stack Variables ( #338 )
...
* clean up type analysis
* get everything set up
* basic stack variables working
* partial load fix
* most of matrix
* add offline tests
2021-03-27 15:18:59 -04:00
water111
7fac11ddf5
Support 128-bit variables ( #336 )
...
* wip 128 bit support
* add a few more files to offline test
2021-03-25 16:02:48 -04:00
water111
99683c0dac
[decompiler] Add tests and fixes for vector-h and math ( #333 )
...
* before messing with ssa stuff
* fix ash
* bounding box
2021-03-24 19:16:31 -04:00
water111
0d8742241b
support for i128 ( #331 )
2021-03-23 15:56:23 -04:00
water111
9ffc6014e1
fix printing and add gstate ( #330 )
2021-03-22 20:04:00 -04:00
water111
123f3b509d
[Decompiler] Fix let
bug ( #328 )
...
* fix let definition bug
* remove debug prints and add test
2021-03-22 16:46:02 -04:00
water111
4262145c99
fix set! missing typecast ( #324 )
2021-03-17 19:26:35 -04:00
water111
d60d9b639a
support anonymous functions ( #323 )
2021-03-14 19:06:51 -04:00
water111
e93d97dd07
[decompiler] gkernel offline test ( #321 )
...
* working on pointer math
* bug fixes
* gkernel passing with no anon functions
* update tests
2021-03-14 16:11:42 -04:00
water111
814480f9e5
[Decompiler] Replace type hint system and improve variable types. ( #320 )
...
* get gkernel and gkernel-h at least somewhat working in the offline tests
* strip comments from json
* switch hints to casts. online tests passing, offline passing up to gkernel
* variable retyping is added
* fix up casts in lets
* update
2021-03-13 16:10:39 -05:00
ManDude
9430b4772a
Implement runtime display (test) ( #318 )
...
* Implement runtime display (test)
* Update runtime.cpp
* [game display] add "-nodisplay" argument
* style fixes
* Update gfx.cpp
* [deci2server] fix deadlock when killing a Deci2Server
* add libxrandr to linux github test
* correct package name to libxrandr-dev
* set g_main_thread_id in exec_runtime
* add libxinerama to linux test packages
* correct the name
* add libxcursor1 package
* Update linux-workflow.yaml
* add libxi-dev
* fix constructor for g_main_thread_id
* fix submodules + use -nodisplay during tests
* move the gfx loop to its own function and use a lambda for exit conditions
* fix include
* fix include
* fix includes (for real this time)
2021-03-09 23:51:28 -05:00
water111
9074a35b9b
[Decompiler] Fix printing of lets ( #314 )
...
* fix let prints and windows warnings
* missing include for windows
* windows again
2021-03-07 12:01:59 -05:00
water111
d8a82eeca1
[Decompiler] Fix up pretty printing and other small changes ( #311 )
...
* fix up pretty printing
* wip
* fix pointer cast signed vs unsigned issue
2021-03-06 20:16:48 -05:00
Tyler Wilding
f123bf368a
decomp - vector.gc - Decompile vector.gc ( #289 )
...
* temp: commit what i have so far
decomp: Fix nonempty_intersection impl for MSVC Debugging use-case
docs: Add info on getting ASan builds running on Visual Studio w/o exceptions
* decomp: initial rlet implementation
* decomp: cleanup pass of vector-rewrite stage
* decomp: Commit in-progress vector.gc, shortcomings are TODO commented
* decomp: More cleanup, rename from being `vector` instr specific
Fundamentally, this process can be used for re-writing ANY inline-asm instruction
* decomp: Support 4th arg ACC instructions
* decomp: Final pass of vector.gc before implementing last instructions
* decomp: Better warnings when hitting unimplemented instructs
* compiler: Implement inverse-sqrt and mov.vf
* decomp: Final manual pass over vector.gc, documented gaps
* decomp: Finish decompiling what currently is possible in vector.gc
* decomp: Fix Variable -> RegisterAccess conflict
* decomp: codacy lint
* Address review feedback
* Address feedback part 2
* Resolve build failures
2021-03-06 10:46:26 -05:00
water111
b352dcefa9
recognize dotimes ( #310 )
2021-03-05 21:46:39 -05:00
water111
65ffe83468
[Decompiler] Decompile let
( #309 )
...
* test
* fix bug
* fix tests for let
* missing formatting fix
2021-03-05 18:48:01 -05:00
water111
9168f03289
[Compiler] Add get-info
( #306 )
...
* wip symbol info
* finish implementation
2021-03-04 10:33:59 -05:00
ManDude
e77478e2e6
[decompiler] Print floats as neatly as possible ( #307 )
...
* [decompiler] Print floats as neatly as possible
* style fixes
* more
* Update test.bat
* Add and fix tests
* Jesus christ fine
2021-03-04 00:47:46 -05:00
water111
d9aa535dd0
[Decompiler] Fix issues in gcommon ( #305 )
...
* fix several issues
* small fixes
2021-03-03 20:52:25 -05:00
water111
413c1f5c74
[Decompiler] Add offline tests ( #303 )
...
* add offline test for gcommon as an example.
* fix test
* unused var
2021-03-03 15:42:55 -05:00
water111
8f68d35cbb
[Decomp] Some more collision header files and speed up tests ( #296 )
...
* some more
* faster tests
* on by default
2021-03-01 11:15:24 -05:00
water111
c15c163333
[Decomp] Add SSA based check for expression building ( #292 )
...
* wip
* tests pass
* fix warnings
2021-02-28 12:38:29 -05:00
water111
57eca1dee9
[Decomp] Decompile more files. ( #290 )
...
* decompile ocean trans tables
* more
* exclude tables from decomp progress
* format'
2021-02-27 14:40:18 -05:00
water111
d6d5203695
[Decomp] Minor fixes plus some math camera decomp ( #287 )
...
* make some progress on math camera
* minor fixes plus start of decomp of math camera
2021-02-26 15:27:13 -05:00
water111
cadd014add
[Compiler] Support array fields in static objects ( #284 )
...
* first part of static inline array fields
* level h
2021-02-25 22:49:46 -05:00
water111
791c4abfc0
[Decompiler] Static Data Decomp ( #280 )
...
* update all-types
* begin work on static data decompiler
* working for vif disasm array
* mostly working
* finish static data decompilation
2021-02-25 09:51:28 -05:00
water111
f6a6b4c107
[Decompiler] Fix coloring moves ( #281 )
...
* fixed
* final fix
2021-02-24 19:08:55 -05:00
water111
5ec9a91eb9
Decompiler fixes + decompiling ( #276 )
...
* decomp pad
* more decompilation
* update
* fix test name
2021-02-22 09:36:30 -05:00
ManDude
ac24b2ab15
[goalc-test] Apply windows cmd color fix (lg::initialize is not called here) ( #278 )
2021-02-22 01:03:14 -05:00
water111
4b1b7e9507
[Decompile] DMA and similar ( #275 )
...
* add some dma
* clean up
* add progress script and make codacy happy
2021-02-21 11:02:28 -05:00
water111
8775840265
[Decomp] Decompile engine math library types ( #272 )
...
* decompile some stuff
* fix typo
* playing around with trigonometry
* more progress on trig
* more trig
* comments and small fixes
* finish trig
2021-02-20 11:42:46 -05:00
water111
db48d94270
[Decompiler] Clean Up ( #271 )
...
* clean up
* fix up until generic ops
* finish kernel
* documentation
* types
* add missing file
2021-02-18 11:35:45 -05:00
water111
1b5b9a2469
add sqrt ( #270 )
2021-02-17 00:57:21 -05:00
Tyler Wilding
cdce4d9612
compiler: Support the majority of the remaining VU VF instructions ( #258 )
...
* compiler: Support the majority of the remaining VU VF instructions
- VWAIT
- VMADD variants
- VMSUB variants
- VSQRT
- VDIV
- outer product (VOPMULA + VOPMSUB)
* compiler: Fix some bugs / optimize some instructions
* tests/compiler: Add test coverage for new instructions
* docs: Add documentation for new inline assembly functions
* lint: Formatting / fix failing test
* Remove my comment about ftf/fsf encoding, it's been fixed
* address review feedback
* correct VSQRTPS implementation
2021-02-16 21:41:33 -05:00
water111
f1a93886e7
[Decomp] Decompile gstring ( #267 )
...
* decompile gstring
* update
* Update code_status.md
* Update code_status.md
* decompile gstate
* add test for states, hope it passes
* also test throw and catch xmms
* update doc
2021-02-16 20:37:48 -05:00
water111
af1691a0bc
[Decompiler] More progress on method stuff ( #264 )
...
* more progress on method
* fix method issues
2021-02-15 11:36:59 -05:00
water111
14d602c594
[Decompiler] More fixes for gkernel ( #261 )
...
* fix bugs and more address of support
* support for zero checks
* fix tests
2021-02-14 18:50:45 -05:00
water111
d01ecf0a9e
[Decompiler] Support virtual method calls ( #260 )
...
* support virtual methods kinda
* more
2021-02-13 16:35:27 -05:00
water
b0780ce2c8
fix some instruction decodings
2021-02-13 12:05:50 -05:00
water111
126dfc1c45
[Decompiler] Misc fixes for gkernel/math ( #257 )
...
* more cases
* some work on math and floating point stuff
* some decompiling for fun
2021-02-13 11:32:52 -05:00