water111
92afd62e2c
[decompiler] fix missing casts issue ( #573 )
...
* fix casts issue
* fix bug
* one last small fix
2021-06-09 21:35:13 -04:00
water111
12d72c7897
detect small integer not equal ( #572 )
2021-06-08 23:39:01 -04:00
water111
5b24e43143
Change syntax for boxed array to support different length and allocated-length ( #568 )
...
* change syntax for boxed array
* fix test and make the flava thing kind of work
2021-06-07 20:22:06 -04:00
water111
f516737cf7
[decompile] bsp-h ( #562 )
...
* decompile bsp-h
* a few more
* some more
* fix merge conflicts
2021-06-07 18:30:16 -04:00
ManDude
e0a15d5990
[decomp] yet even more res
( #565 )
2021-06-07 16:26:21 -04:00
Tyler Wilding
698d96cc4e
Decompilation: Next batch of files ( #539 )
...
* decomp: `collide-frag-h`
* decomp: `effect-control-h`
* decomp: `cam-update-h`
* decomp: `collide-func`
variable pass failed on ray-plane-intersect: invalid unordered_map<K, T> key
* decomp: `cylinder` with vector dot product issue
* decomp: `debug-sphere`
* decomp: `generic`
* decomp: fix `effect-control-h`
* scripts: improve decomp-next script
* decomp: Fix `debug-sphere` issues via type casting
* decomp: Add `collide-frag-h` to reference tests
* scripts: Add script to add a new reference test
* decomp: Add `cam-update-h` to reference tests
* goalc: Fix empty let removal issue
* decomp: Not adding cylinder to goal_src yet either
* decomp: Add `debug-sphere` to reference tests
* decomp: Attempt to finish `generic` but blocked by decomp issue
https://github.com/water111/jak-project/issues/563
* linting
* decomp: Resolve failing tests
* decomp: Address feedback
2021-06-06 23:01:30 -04:00
Tyler Wilding
c19bcd37aa
decomp: credits
( #533 )
...
* decomp: `credits` but there are still issues
* issues over creating a `new` `font-context`
* decomp: finalized `credits`
2021-06-06 19:57:40 -04:00
water111
fef7fad65a
[decompiler] process-drawable-h ( #561 )
...
* decomile process-drawable-h
* one more
2021-06-05 23:55:36 -04:00
water111
54f72e9b10
[decomp] joint-mod-h ( #560 )
...
* decompile joint-mod-h
* format'
* missing include
* fix test
2021-06-05 20:22:03 -04:00
water111
a572587a0e
add types ( #559 )
2021-06-05 16:58:32 -04:00
water111
2851cae13b
[decompile] fact-h ( #556 )
...
* decompile fact-h
* fix unused var
* codacy again
2021-06-05 11:15:34 -04:00
water111
542edfb164
[compiler/decompiler] Take the address of a variable ( #554 )
...
* support taking the address of variables
* partially working stack variables
* implement type cast stuff
* remove final
2021-06-04 13:43:19 -04:00
ManDude
9b905f903c
random clean-up ( #551 )
...
* clean-up various files, do `game-h` and `generic-obs-h`
* cleanup `smush-control-h`
* cleanup `collide-edge-grab-h`, `collide-mesh-h`, `collide-shape-h`
* [goal lib]organize minor things
* Fix a library command before I forget again
* fix
2021-06-04 13:22:50 -04:00
Tyler Wilding
2bfe13d0be
decomp: entity-h
, camera-h
, cam-update-h
and cam-interface[-h]
( #501 )
...
* waiting for `entity-camera` / `entity-ambient` issue
* stash
* add missing definitions
* decomp: `cam-interface`
* as far as i can get with `path-h`, how do you specify pointers on the stack?
* correction, no way these are just simple integers but `etype`is still a mystery...
* decomp: `camera-h` | `cam-interface` | `cam-interface-h` and `entity-h`
* revert change to `process` doesn't seem likely
2021-06-02 20:09:04 -04:00
Tyler Wilding
2b3c4d957a
Organize all types ( #523 )
...
* get a full mapping of all `symbol:file-name` for jak1
* cleanup before any additional work is done
* more pre-organize changes
* scripts: script written to cleanup all-types...but what will cleanup the script...
* resolve clashing enum symbol names
* some manual changes to symbol order
* very close! don't completely lose types that are fully commented out
* scripts: New symbol mapping and further script polishing
* changes needed to make the script function properly
* brand new all-types!
* remove now irrelevant symbol definitions
* formatting cpp
* decompiler: Remove symbol dumping feature, not accurate anyway
2021-06-01 22:41:37 -04:00
ManDude
784119188c
[decomp] even more res
( #529 )
...
* [decomp] even more `res`
* [decompiler] make `logand` with pointers and constants return pointer
* [decomp] more work
* update offline tests
* fix tests(?)
* `*res-static-buf*`
* fixes
* fix reference
* [opengoal] make `logand` work directly with pointers
* [decomp] `inspect res-lump`
* use the inline methods
* don't use a math mode for pointers
* [compiler] allow optionally setting disassembly output file
* [x86 disasm] Keep casing consistent between instructions and offsets
2021-06-01 16:07:45 -04:00
water111
3d8013633a
[decompiler] Fix rlet in top level and detect matrix and stack inline construction ( #547 )
...
* top level in rlet
* detect matrix and vector inline 0
* pretty print the symbol map
2021-05-31 18:14:18 -04:00
water111
84c0522102
[decompiler] Add pass to generate a symbol definition map file ( #546 )
...
* add symbol order file
* class to struct fix for windows
2021-05-31 10:43:25 -04:00
water111
c4f44e265f
[decompiler] Better support for non-virtual methods ( #543 )
...
* fix up nonvirtual method calls and stack new method calls
* look at final in compiler too
2021-05-30 22:52:40 -04:00
water111
b1a76b2291
[decomp] Small fixes ( #541 )
...
* fix a few bugs
* fix local vars missing in top level
* more small fixes
* support missing inline array access case
* one more fix
2021-05-30 19:57:11 -04:00
Tyler Wilding
c910a22c1b
decomp: a bunch of files ( #532 )
...
* decomp: `eye-h`
* decomp: `projectile-h`
* decomp: `sky-utils`
* decomp: decompile `water-h` and add `smush-control-h` to ref tests
* decomp: `task-control-h`
2021-05-28 20:11:06 -04:00
Tyler Wilding
fb939726e8
decomp: Decompile ripple
( #512 )
...
* decomp: Decompile `ripple`
* decomp: Finish decompiling `ripple`
* update necessary src files
2021-05-26 19:40:12 -04:00
ManDude
ec45182b42
[decomp] more of res
+ change a few macros ( #527 )
...
* disable asan for windows because it is too slow
* add `deref` and `&deref` macros, change `case` construct
* update `res`
* update `case` usages
* Fix some `res` methods
* `res-lump` method 9
2021-05-25 16:36:36 -04:00
water111
0f0902eabf
add config option for changing cond splitting behavior ( #522 )
2021-05-24 19:52:19 -04:00
water111
d719bf5677
[decompiler] support break ( #516 )
...
* support break
* finish implementation of break, decomp method 19 of res
2021-05-23 20:16:34 -04:00
water111
a96710f0c5
VU micro mode disassembler ( #517 )
...
* wip
* more
* the rest of the disassembler
2021-05-23 16:59:09 -04:00
water111
3fbdd662dc
[decompiler] Support accessing 128-bit bitfields ( #514 )
...
* support some 128-bit bitfield stuff
* fix bug
* support type stuff correctly
2021-05-21 20:36:04 -04:00
ManDude
6ac399ca33
decomp some of res
to get started ( #439 )
...
* decomp some of `res` to get started
* update scripts
2021-05-21 10:41:50 -04:00
water111
46e5d1928b
support float stack spills ( #513 )
2021-05-21 10:29:05 -04:00
water111
663b5c7899
[OpenGOAL] Support for 128-bit arguments and return values (WIP) ( #510 )
...
* xmm call and return working, needs some careful double checking and tests
* clean up and test
2021-05-20 20:12:49 -04:00
Tyler Wilding
174a079dbd
decomp: Decompile stats-h
( #504 )
...
* decomp: Decompile `stats-h`
* linting
2021-05-20 13:53:19 -04:00
Tyler Wilding
ce6ebc385c
decomp: decompile trajectory
( #499 )
...
* decomp: decompile `trajectory`
* address review feedback
* some more corrections
2021-05-18 21:50:08 -04:00
water111
ec412c7777
[decomp] ramdisk, load-dgo and rpc-h ( #496 )
...
* decompile ramdisk load-dgo and rpc-h
* add a bunch of offline tests
* clang-format
2021-05-16 21:07:22 -04:00
Tyler Wilding
b75a64fc29
(init-vf0-vector)
to make vector code a bit more readable (#494 )
...
* decomp: Use a macro for loading VF0 (maybe should be in goal-lib.gc?)
* update references
* lint: format
* delete now unused file
2021-05-16 13:49:24 -04:00
Tyler Wilding
bf6e9fc9e9
decomp: Decompile transformq
( #492 )
...
* decomp: type changes for `transformq`
* decomp: decompile `transformq`
* address feedback
2021-05-16 12:43:50 -04:00
water111
79d10979da
[decomp] math-camera
( #491 )
...
* decompile math camera
* missing line
2021-05-15 20:08:08 -04:00
Tyler Wilding
af2836c452
decomp: Decompile aligner-h
( #490 )
...
* scripts: Automatically re-decompile if all-types is modified
* decomp: `aligner-h`
* remove inspect method
2021-05-15 19:42:23 -04:00
water111
d73501cf19
[decompiler] Get rid of FormStack peek and fix virtual method calls ( #488 )
...
* fix, but it was too easy
* try again
2021-05-15 13:11:20 -04:00
water111
613efbd768
[decomp] transformq-h, clean up trig, and offline test for trig ( #485 )
...
* clean up
* fix store vf fallback errors
2021-05-15 10:38:14 -04:00
water111
c95e501cec
handle zero case in enum comparison ( #484 )
2021-05-14 20:12:59 -04:00
water111
d9f9d36f37
[OpenGOAL] make multiplication/divsion like GOAL and support in decompiler ( #483 )
...
* support in compiler
* multiplication in the decompiler
* update divisions
2021-05-14 18:43:12 -04:00
water111
b3eb05e37f
[decompiler] fix (gpr->fpr
when an integer arg is converted to float ( #482 )
...
* fix gpr fpr bug
* remove unused variable
2021-05-14 14:33:08 -04:00
Tyler Wilding
790e65a78c
decomp: Decompile wind
( #480 )
...
* decomp: Decompile `wind`
* include `<limits>`
2021-05-13 20:46:37 -04:00
water111
0ab916e122
fix quote issue and decompile level-info ( #474 )
2021-05-12 21:57:19 -04:00
ManDude
7d69311552
[decomp] some of fact-h
( #473 )
...
* update scripts
* decomp some of `fact-h`
2021-05-12 21:45:36 -04:00
water111
129ab54fd4
[decompiler] clean up if/when/cond and recognize define-perm ( #472 )
...
* clean up if and when and cond decisions
* recognize define perm
2021-05-12 19:46:17 -04:00
Tyler Wilding
3897258753
decomp: mood-tables
( #460 )
...
* decomp: Decompile `mood-tables`
* decomp: Cleanup `mood-tables` and add REF file
* all-types cleanup
* decomp: Add missing float types (that may be optional now)
* linting / formatting
2021-05-12 19:33:29 -04:00
water111
8d4b644a14
fix cond with else that is empty bug ( #470 )
2021-05-12 15:54:33 -04:00
water111
223adeeb0c
Automatically get float label type in most cases ( #463 )
...
* automatically get float type in most cases
* try harder to print json errors
* fix test
2021-05-11 21:57:05 -04:00
water111
0599d144f8
[decompiler] Clean up config more ( #458 )
...
* remove global config
* fix dir
2021-05-11 20:49:54 -04:00
water111
d7d563814f
clean up config ( #456 )
2021-05-11 19:19:23 -04:00
water111
433993074a
Clean up some errors/crashes in decompiler ( #452 )
...
* fix offline tests, clean up some warnings
* clean up warnings during decomp
* fix remaining crash issues
2021-05-11 16:43:13 -04:00
Tyler Wilding
4c788b7f50
Decompilation: shadow-h
and target-h
( #428 )
...
* decomp: `target-h`
* decomp: `shadow-h`
* decomp: Add reference / source files
* Use `define-perm` in goal_src file
2021-05-11 00:01:37 -04:00
ManDude
fef9b139d7
Force-enable assert
on release mode Windows build ( #440 )
2021-05-10 23:03:56 -04:00
water
c5922df12e
Merge branch 'decomp/cleanup-alltypes' of https://github.com/xTVaser/jak-project into xTVaser-decomp/cleanup-alltypes2
2021-05-09 17:09:40 -04:00
Tyler Wilding
2a315419de
tests: Automate the offline reference tests better ( #427 )
...
* tests: Move all files to new directories
* scripts: Update decomp scripts
* tests: Remove hard-coded list for offline tests
* linting
2021-05-09 17:03:58 -04:00
Tyler Wilding
7cbf6e6174
decomp: Cleanup all unknown-types
that we've actually defined
2021-05-08 22:19:36 -04:00
Tyler Wilding
971e0e3e24
decomp: pov-camera-h
and hud-h
( #425 )
...
* decomp: `pov-camera-h`
* decomp: decompile `hud-h` and update offline tests
* linting
2021-05-07 22:56:37 -04:00
Tyler Wilding
73a4f2c83e
decomp: lights.gc
( #420 )
...
* scripts: Hack script to quickly identify the next goal_src file that hasn't been decomp'd yet
* config: Delete old type_hints file
* decomp: Decompile lights.gc
* decomp-tests: Add offline tests and temporary forward defs
* vs: Rename / add new offline test run config
* decomp: Add formatted lights.gc source
* decomp: Temporary define stub in geometry,gc
* decomp: Cleanup `lights-group` handling
2021-05-07 20:54:20 -04:00
ManDude
cc3f8ffbf5
[decomp] headers for generic, mercneric, tieneric, merc, cpu shadow renderers, art, joint and bone ( #424 )
...
* decomp a bunch of renderer files
* fixes
2021-05-07 00:41:42 -04:00
ManDude
812efd92ca
[decomp] prototype-h
, a few enums and other random things ( #422 )
...
* [decompiler] fix missing error in asm output
* decomp prototype-h, cleanup pat-h and res-h, prep for fact-h & res
* fix types
* Update all-types.gc
* fix a methos in `res-h`
2021-05-06 19:00:30 -04:00
Tyler Wilding
233d887790
decomp: Avoid '
in error output ( #421 )
2021-05-06 18:47:32 -04:00
water111
21fefa0aaa
[decompiler] small fixes for methods and more reference tests ( #419 )
...
* clean up method stuff, fix a few small bugs, and add references for easy -h files
* more small fixes and reference tests
2021-05-06 00:42:49 -04:00
water111
0a6602e320
[Decompile] connect, text-h, settings-h, capture, memory-usage-h ( #410 )
...
* decompile stuff
* temp
* temp2
* fix
* temp
* preparing for merge
* working
* fix stupid format
* fix codacy
2021-05-05 17:38:16 -04:00
ManDude
8d99bee88c
[decompile] decomp time-of-day-h
, fix mood-h
, update sky-h
, make art-h
almost work ( #415 )
...
* [decompiler] make certain floats decompile to constants
* update various types in `mood-h`, `time-of-day-h` and `art-h`
* fix `time-of-day-context`
* add some offline tests
* make `new-dynamic-structure` decompile at least
* formatting
* Update all-types.gc
* Update all-types.gc
2021-05-04 21:36:22 -04:00
ManDude
2beaa7a340
[decomp] cleanup drawable and ocean stuff ( #414 )
...
* use `kmalloc-flags` for goal `kmalloc`
* cleanup some drawable stuff, add offline tests
* cleanup generic-h a bit
* make decompiler work on 16-bit static data
* cleanup ocean stuff
* fix `ocean-spheres`
* oops forgot this
* I forgot to actually make `ocean-tables`
2021-05-03 08:54:49 -04:00
ManDude
7cb04c6cd5
[decomp] font-h, fix a vector type, minor decompiler fixes ( #411 )
...
* Make `:do-not-decompile` work on field lookup as well
* decompile `font-h` and update a vector type + minor fixes
* fix some types
* fix font-h
* fix font-h (again)
* update a script
* fixes
* Fix segfault
* Fix `PROT_NONE` page protection on windows
2021-05-01 21:09:48 -04:00
water111
7018827a50
decompile display ( #408 )
2021-05-01 15:51:53 -04:00
water111
56625bb0ee
Make buttons a bitfield and fix let bug ( #399 )
...
* make pad buttons bitfields
* fix stupid let bug
* update tests
2021-04-29 20:25:45 -04:00
water111
70d93354eb
[Decompile] file-io, loader-h, texture-h, level-h, math-camera-h ( #397 )
...
* file-io and loader-h
* add test for level-h
* math camera-h
2021-04-28 20:51:17 -04:00
water111
14028b90bc
[Decompile] vector.gc (finally) ( #394 )
...
* support psubw
* do half of vector
* rest of vector
* add test
* format
2021-04-28 17:14:54 -04:00
water111
53a70d8e43
clean up display-h ( #392 )
2021-04-27 19:40:14 -04:00
water111
3d2ca71fe3
[Decompile] pad and gs ( #389 )
...
* update stuff
* gs reference added
* update config
2021-04-26 21:40:08 -04:00
ManDude
8619e6df19
Fix gs-bgcolor
and display-frame
+ decompiler types ( #390 )
2021-04-26 08:44:13 -04:00
water111
2002db359a
[Decompiler] WIP: Stack Spills ( #382 )
...
* set up types
* cleaned up type analysis and got things working through atomic ops
* expression working, need types
* improved types and names
* getting close
* finish up dma-disasm
* fix
2021-04-25 14:48:54 -04:00
water111
fa122356ec
[Decompiler] Fixes for dma-disasm ( #377 )
...
* small tweaks
* fix up some more dma stuff
2021-04-23 20:29:15 -04:00
water111
060b125324
[Compiler/Decompiler] Better support for Bitfield and Enum types ( #374 )
...
* compiler fixes, a decent amount of decompiler stuff is working too
* more support in decompiler, fix some casts
* decompile static data too
2021-04-22 19:08:58 -04:00
ManDude
26accb8714
Fix +1
macros to 1+
and update some timer types ( #375 )
...
* Correct `+1` macros to `1+`
* update some `timer-h` types
2021-04-22 18:31:54 -04:00
ManDude
0560136f08
Allow enum names to serve as types (using the enum's type) ( #372 )
...
* Allow enum names to serve as types (using the enum's type)
* Formatting
* add doc to `get_enum_type_name`
* Ban enum forward-declaring, and remove unneeded checks
2021-04-19 20:29:38 -04:00
water111
c09e18f3a7
Fix stack new and add size-of to compiler ( #370 )
...
* make decompiler output stack-no-clear
* add size-of
2021-04-18 19:51:15 -04:00
water111
7737817ac7
[Decomp] Fix bitfields in dma-bucket ( #367 )
...
* fix bitfields in dma-bucket
* fix dma-bucket
2021-04-18 12:08:08 -04:00
water111
9867155e7c
[Decompiler] More support for bitfields ( #363 )
...
* temp
* initial support for dynamic bitfields
* some more progress on display
* dma-buffer good
* small fixes
2021-04-17 18:35:50 -04:00
ManDude
9fbbe1a79c
prepare for decompiling display ( #359 )
...
* prepare for decompiling display
Needs some work on the decompiler (mostly bitfield stuff) before a more proper decomp can be done
* make `(profile-bar draw)`, `set-display-gs-state-offset` and `set-display-env` decompile
decompiler should now support unsigned divide
* fill in some dma-h types
* Fill in a few VIF bitfields + other minor fixes
* Update all-types.gc
* Fix stupid mistake in `vif-mask`
* update dma-h reference
* this uint32 is actually a `vif-tag` (oops)
2021-04-16 18:36:19 -04:00
ManDude
8b62de35ea
[texture-h] fixes ( #356 )
...
* move commonly used scripts to specific folders
* fixes
* Update test.sh
* Update test.sh
* Fix file permission
* move commonly used scripts to specific folders
* fixes
* Update test.sh
* Update test.sh
* Fix file permission
* [texture-h] fixes
* [display-h] use bitfield types
2021-04-13 20:22:34 -04:00
ManDude
fcbf5b60ff
[gs] fill in most of the register types ( #355 )
...
* [gs] fill in most of the register types
that was kinda boring to do
* [display-h] minor decompiler fixes
* Update all-types.gc
2021-04-13 00:36:05 -04:00
water111
e5f0fecf17
[Decompiler] bitfield support and clean up of DMA ( #350 )
...
* get to vif
* support basic bitfield access
* make bitfields in dma work
* clean up dma
* fix merge conflict
2021-04-11 16:07:01 -04:00
ManDude
64ae2d6d39
[decomp] sync-info 1 ( #351 )
...
* move commonly used scripts to specific folders
* fixes
* Update test.sh
* Update test.sh
* Fix file permission
* move commonly used scripts to specific folders
* fixes
* Update test.sh
* Update test.sh
* Fix file permission
* [dynamics-h] clean-up
* make things neat
* update surface-h
* [sync-info] decomp 1
* move commonly used scripts to specific folders
* fixes
* Update test.sh
* Update test.sh
* Fix file permission
* move commonly used scripts to specific folders
* fixes
* Update test.sh
* Update test.sh
* Fix file permission
* [sync-info] update decomp
* Update gravity-h.gc
* [windows] separate scripts for runtime w/ or w/o display
* Update dynamics-h.gc
* Add offline test for sync-info
* clang
2021-04-10 21:17:36 -04:00
water111
9969445cf7
[Decomp] Math library: transform and quaternion ( #344 )
...
* decompile transform
* types for quaternion
* part of quaternion
* finish quaternion
* fix offline test reference
* wip fix to let issue
* fix
2021-04-02 11:35:14 -04:00
ManDude
7867de8fd7
update some physics code ( #347 )
...
* move commonly used scripts to specific folders
* fixes
* Update test.sh
* Update test.sh
* Fix file permission
* move commonly used scripts to specific folders
* fixes
* Update test.sh
* Update test.sh
* Fix file permission
* scripts to annoy me less
* [dynamics-h] clean-up
* make things neat
* more cleanup
* update surface-h
* fix error
* fix typo
* Spoonfeed the compiler
* [surface-h] rename sqrt to sqrtf
2021-03-29 18:30:58 -04:00
water111
0a76e6e157
[Decompiler] Make matrix decompile ( #341 )
...
* small fixes
* update
* add instructions
* finish matrix
* add matrix test cases
2021-03-28 20:26:30 -04:00
water111
64c35ca453
[Decompiler] Stack Variables ( #338 )
...
* clean up type analysis
* get everything set up
* basic stack variables working
* partial load fix
* most of matrix
* add offline tests
2021-03-27 15:18:59 -04:00
water111
7fac11ddf5
Support 128-bit variables ( #336 )
...
* wip 128 bit support
* add a few more files to offline test
2021-03-25 16:02:48 -04:00
water111
99683c0dac
[decompiler] Add tests and fixes for vector-h and math ( #333 )
...
* before messing with ssa stuff
* fix ash
* bounding box
2021-03-24 19:16:31 -04:00
water111
9ffc6014e1
fix printing and add gstate ( #330 )
2021-03-22 20:04:00 -04:00
water111
123f3b509d
[Decompiler] Fix let
bug ( #328 )
...
* fix let definition bug
* remove debug prints and add test
2021-03-22 16:46:02 -04:00
ManDude
8e1c147ad8
move commonly used scripts to specific folders ( #325 )
...
* move commonly used scripts to specific folders
* fixes
* Update test.sh
* Update test.sh
* Fix file permission
2021-03-18 16:43:37 -04:00
water111
4262145c99
fix set! missing typecast ( #324 )
2021-03-17 19:26:35 -04:00
water111
d60d9b639a
support anonymous functions ( #323 )
2021-03-14 19:06:51 -04:00
water111
e93d97dd07
[decompiler] gkernel offline test ( #321 )
...
* working on pointer math
* bug fixes
* gkernel passing with no anon functions
* update tests
2021-03-14 16:11:42 -04:00
water111
814480f9e5
[Decompiler] Replace type hint system and improve variable types. ( #320 )
...
* get gkernel and gkernel-h at least somewhat working in the offline tests
* strip comments from json
* switch hints to casts. online tests passing, offline passing up to gkernel
* variable retyping is added
* fix up casts in lets
* update
2021-03-13 16:10:39 -05:00
water111
9074a35b9b
[Decompiler] Fix printing of lets ( #314 )
...
* fix let prints and windows warnings
* missing include for windows
* windows again
2021-03-07 12:01:59 -05:00
water111
d8a82eeca1
[Decompiler] Fix up pretty printing and other small changes ( #311 )
...
* fix up pretty printing
* wip
* fix pointer cast signed vs unsigned issue
2021-03-06 20:16:48 -05:00
water111
0bf189f582
make decompiler at least unpack jak 2 and jak 3 files again ( #313 )
2021-03-06 19:06:45 -05:00
water111
26da66b29c
move dgo decompression to common utils and support it in the dgo unpacker ( #312 )
2021-03-06 16:06:08 -05:00
Tyler Wilding
f123bf368a
decomp - vector.gc - Decompile vector.gc ( #289 )
...
* temp: commit what i have so far
decomp: Fix nonempty_intersection impl for MSVC Debugging use-case
docs: Add info on getting ASan builds running on Visual Studio w/o exceptions
* decomp: initial rlet implementation
* decomp: cleanup pass of vector-rewrite stage
* decomp: Commit in-progress vector.gc, shortcomings are TODO commented
* decomp: More cleanup, rename from being `vector` instr specific
Fundamentally, this process can be used for re-writing ANY inline-asm instruction
* decomp: Support 4th arg ACC instructions
* decomp: Final pass of vector.gc before implementing last instructions
* decomp: Better warnings when hitting unimplemented instructs
* compiler: Implement inverse-sqrt and mov.vf
* decomp: Final manual pass over vector.gc, documented gaps
* decomp: Finish decompiling what currently is possible in vector.gc
* decomp: Fix Variable -> RegisterAccess conflict
* decomp: codacy lint
* Address review feedback
* Address feedback part 2
* Resolve build failures
2021-03-06 10:46:26 -05:00
water111
b352dcefa9
recognize dotimes ( #310 )
2021-03-05 21:46:39 -05:00
water111
65ffe83468
[Decompiler] Decompile let
( #309 )
...
* test
* fix bug
* fix tests for let
* missing formatting fix
2021-03-05 18:48:01 -05:00
ManDude
e77478e2e6
[decompiler] Print floats as neatly as possible ( #307 )
...
* [decompiler] Print floats as neatly as possible
* style fixes
* more
* Update test.bat
* Add and fix tests
* Jesus christ fine
2021-03-04 00:47:46 -05:00
water111
d9aa535dd0
[Decompiler] Fix issues in gcommon ( #305 )
...
* fix several issues
* small fixes
2021-03-03 20:52:25 -05:00
water111
413c1f5c74
[Decompiler] Add offline tests ( #303 )
...
* add offline test for gcommon as an example.
* fix test
* unused var
2021-03-03 15:42:55 -05:00
water111
8f68d35cbb
[Decomp] Some more collision header files and speed up tests ( #296 )
...
* some more
* faster tests
* on by default
2021-03-01 11:15:24 -05:00
water111
b0686b1ea7
fix decompiler crash ( #294 )
2021-02-28 19:22:53 -05:00
water111
9d3b056b7a
Fix asize bug, decompile a few files ( #293 )
...
* fix bug in asize of basic
* more decomp
2021-02-28 18:05:07 -05:00
water111
c15c163333
[Decomp] Add SSA based check for expression building ( #292 )
...
* wip
* tests pass
* fix warnings
2021-02-28 12:38:29 -05:00
water111
57eca1dee9
[Decomp] Decompile more files. ( #290 )
...
* decompile ocean trans tables
* more
* exclude tables from decomp progress
* format'
2021-02-27 14:40:18 -05:00
Tyler Wilding
049489c85b
Fix a small regression impacting MSVC debug builds ( #285 )
...
* decomp: Fix nonempty_intersection impl for MSVC Debugging use-case
* docs: Add info on getting ASan builds running on Visual Studio w/o exceptions
2021-02-27 13:38:04 -05:00
water111
b7f040986e
[Decomp] Decompile connect.gc ( #288 )
...
* decompile connect
* decompile lots of types
2021-02-26 22:22:54 -05:00
water111
d6d5203695
[Decomp] Minor fixes plus some math camera decomp ( #287 )
...
* make some progress on math camera
* minor fixes plus start of decomp of math camera
2021-02-26 15:27:13 -05:00
ManDude
d952475c77
[glist/glist-h] Decompile this stupidity ( #286 )
...
* [glist/glist-h] Decompile this stupidity
* [glist] fix macros
* [glist] fix return types
2021-02-26 08:59:28 -05:00
water111
791c4abfc0
[Decompiler] Static Data Decomp ( #280 )
...
* update all-types
* begin work on static data decompiler
* working for vif disasm array
* mostly working
* finish static data decompilation
2021-02-25 09:51:28 -05:00
ManDude
9d84ba8ca4
Decomp assert and debug-h ( #282 )
...
* [assert-h] decomp
* [assert] decomp
* Update assert.gc
* [debug-h] decomp
* oops
2021-02-24 22:58:20 -05:00
water111
f6a6b4c107
[Decompiler] Fix coloring moves ( #281 )
...
* fixed
* final fix
2021-02-24 19:08:55 -05:00
water111
5ec9a91eb9
Decompiler fixes + decompiling ( #276 )
...
* decomp pad
* more decompilation
* update
* fix test name
2021-02-22 09:36:30 -05:00
ManDude
b92a2823bb
Make a fake-asm
macro for (mips) assembly we want to show but not use + some other fixes ( #277 )
...
* use new fake-asm macro
* [timer] update some docs and code for clarity
* Fix typos
* uncomment "sync" instructions
* some decimal to hex
* move fake-asm's to gcommon
* [timer] document timer-mode more.
* Fix errors
* i dont like this
2021-02-22 01:02:12 -05:00
water111
4b1b7e9507
[Decompile] DMA and similar ( #275 )
...
* add some dma
* clean up
* add progress script and make codacy happy
2021-02-21 11:02:28 -05:00
ManDude
ea1a4ef1bb
specify a label_types_file variable in jak1 config ( #274 )
...
* ObjectFileDB: Fix crash if obj list text has no objects
* rename "decomp.bat" to "decomp-jak1.bat"
* config: enable expression analysis
* decompile timer-h
* Tab to space.
* add a note to deftype profile-name for the future
* timer-mode: use register name instead of full name
looking at the other types, it looks like NDI seemed to have preferred it this way
* [timer-h] set -> timer-bank mode type to timer-mode
* [timer-h] use register-friendly return value for method
* [timer-h] comment out unsupported feature
* [main-h] remove redundant quote
* Update .gitignore
* Update main-h.gc
* specify a label_types_file variable in jak1 config
2021-02-20 23:05:52 -05:00
water111
8775840265
[Decomp] Decompile engine math library types ( #272 )
...
* decompile some stuff
* fix typo
* playing around with trigonometry
* more progress on trig
* more trig
* comments and small fixes
* finish trig
2021-02-20 11:42:46 -05:00
water111
db48d94270
[Decompiler] Clean Up ( #271 )
...
* clean up
* fix up until generic ops
* finish kernel
* documentation
* types
* add missing file
2021-02-18 11:35:45 -05:00
water111
f1a93886e7
[Decomp] Decompile gstring ( #267 )
...
* decompile gstring
* update
* Update code_status.md
* Update code_status.md
* decompile gstate
* add test for states, hope it passes
* also test throw and catch xmms
* update doc
2021-02-16 20:37:48 -05:00
water111
aa9bcd07f4
[Decompiler] Flag uses of vf
registers for values outside of functions ( #263 )
...
* clean up warning system
* add bad dependency warning
* add q and acc
2021-02-15 11:55:10 -05:00
water111
af1691a0bc
[Decompiler] More progress on method stuff ( #264 )
...
* more progress on method
* fix method issues
2021-02-15 11:36:59 -05:00
water111
14d602c594
[Decompiler] More fixes for gkernel ( #261 )
...
* fix bugs and more address of support
* support for zero checks
* fix tests
2021-02-14 18:50:45 -05:00
water111
d01ecf0a9e
[Decompiler] Support virtual method calls ( #260 )
...
* support virtual methods kinda
* more
2021-02-13 16:35:27 -05:00
water
b0780ce2c8
fix some instruction decodings
2021-02-13 12:05:50 -05:00
water111
126dfc1c45
[Decompiler] Misc fixes for gkernel/math ( #257 )
...
* more cases
* some work on math and floating point stuff
* some decompiling for fun
2021-02-13 11:32:52 -05:00
water
e8231c2708
fix
2021-02-11 16:13:03 -05:00
water111
d9a8f28e52
remove useless sets ( #252 )
2021-02-11 14:35:28 -05:00
water111
43c1d223a6
[Decomp] Decompile gcommon, gstring-h, and gkernel-h ( #249 )
...
* begin decomp
* untabify
* finish decomp of gcommon
* warning with function name
* clean up gkernel-h
* fix all types
2021-02-11 09:49:15 -05:00
water111
6e0ff4c9d0
[Decompiler] Clean up the output ( #245 )
...
* fix parent issue
* fix compiler issue
* update
* add error messages
* fix error
* fix array access, temporary
* more clean
* fix
* rename arg variables better
* fix method name
* fix no return value in decompiler
* many small fixes
* cheat types so it works
* name map
* fix old test'
2021-02-09 20:59:14 -05:00
ManDude
fa061ef7eb
[timer decomp] ( #248 )
...
* [timer decomp] preliminary decomp
* [goal-lib] add inplace macros for logior, logxor, lognor and logand
* [timer decomp] Finish decomp for now
* [timer decomp] OCD whitespace
* [all-types] fix type consistency
Sorry mr. decompiler but you will have to take the hit
* [timer decomp] Fix more type consistency
* [timer decomp] ACTUALLY fix it + script so I don't forget
* [timer] automatically choose gpr for rlet's
2021-02-09 20:24:33 -05:00
ManDude
3c7067fe4a
[timer-h decomp] timer-h decomp ( #246 )
...
* ObjectFileDB: Fix crash if obj list text has no objects
* rename "decomp.bat" to "decomp-jak1.bat"
* config: enable expression analysis
* decompile timer-h
* Tab to space.
* add a note to deftype profile-name for the future
* timer-mode: use register name instead of full name
looking at the other types, it looks like NDI seemed to have preferred it this way
* [timer-h] set -> timer-bank mode type to timer-mode
* [timer-h] use register-friendly return value for method
* [timer-h] comment out unsupported feature
2021-02-09 11:00:49 -05:00
ManDude
47fbc5e106
update decomp.bat in accordance to project directory changes + bugfix ( #243 )
...
* ObjectFileDB: Fix crash if obj list text has no objects
* rename "decomp.bat" to "decomp-jak1.bat"
2021-02-07 21:51:44 -05:00
water111
499f614cd1
create output folder ( #242 )
2021-02-07 19:06:05 -05:00
water111
e01e065170
[gcommon decomp] compiler and decompiler fixes ( #239 )
...
* wip
* decompile file-io
* a
* fix
2021-02-07 18:21:00 -05:00
water111
f8b63a3f92
[Decompiler] Put likely delay slots in their own block ( #237 )
...
* first part of fix
* atomic op conversion fix
* update tests
* oops
2021-02-06 17:04:03 -05:00
Tyler Wilding
5b6a8dcf98
third-party/licensing: Switch miniLZO usage to LZOkay ( #232 )
...
* add rough jak 2 config so the decompiler can atleast unpack dgos
* third-party: commit lzokay
* Switch to lzokay for DGO decompression
* third-party: Remove minilzo library
* third-party: Add lzokay as a SHARED lib
2021-02-06 09:54:23 -05:00
water111
ddffda1e8c
[Decompilation] Fixes to compiler/decompiler for gcommon ( #227 )
...
* fix shift naming issue
* fix bad argument variable names
* fix missing variable issue
* small missing things
* wip
* cleanup
* wip
* fix conditions
* small bug fix in rewriter
* fix incredibly stupid printing bug
2021-02-05 19:41:09 -05:00
Tyler Wilding
65206823ef
Compiler - Implementing more VU Instructions (Part 1 of 2) ( #221 )
...
* A little project cleanup
* Script to grep decompiler results
* Compiler: Implement VNOP -> FNOP (.nop.vf)
temp: test new addition
* Compiler: Implement VMUL.xyzw (.mul.vf)
squash: cleaning up files i don't want to accidentally stage
* Compiler: Implement V[ADD|SUB|MUL].dest instructions
* Compiler: Implement V[ADD|SUB|MUL][x|y|w|z].dest instructions
* Compiler: Implement V[MIN|MAX]{[x|y|z|w]}.dest instructions
* Compiler: Implement V[ABS]{[x|y|z|w]}.dest instructions
* Cleanup review feedback before adding tests and docs
* Tests: Added missing emitter tests
* tests/compiler: Comprehensively test all new instructions
* docs: Add documentation for newly supported operations
* Remove unused vector-h function
* Address review feedback
2021-02-05 15:00:17 -05:00
bb010g
2436a8a541
Nixpkgs support ( #228 )
...
* Use env shebangs
* CMake cleanup, install() invocations, & CTest
`ctest` & the `test` target work now
* Nixpkgs support
2021-02-03 21:29:46 -05:00
water111
a870bb53e4
[Decompiler] Expression 5 ( #218 )
...
* new method of inline-array-class
* up to new array
* wip side effect stuff
* prepare for pop barrier stuff
* add pop barrier
* add local vars hack to compiler
* fix bug, make sort work
* add test for array
* bug fixes
* another bug fix
* refactoring env variable print for casts
* more tweaks
* updates
* final cleanup
* codacy fixes
2021-02-01 20:41:37 -05:00
water111
51f70b6f4b
[Tools] Add DGO packer and unpacker ( #219 )
...
* add dgo tools
* make codacy happy
2021-01-27 20:46:58 -05:00
water111
3ea8cbea6f
misc small improvements ( #217 )
2021-01-27 15:39:50 -05:00
water111
b35beab372
[Decompiler] Add more expressions (Part 4) ( #215 )
...
* ref
* more
* one more
* up to insert cons
* recognize new
* fix memory bug!
* some mods to pair fields
2021-01-27 13:47:54 -05:00
water111
b59e33c005
[Decompiler] Expressions (Part 3) ( #213 )
...
* before inserting bonus instruction
* first part of refactor for return values
* find parent method working
2021-01-25 22:08:58 -05:00
water111
2f722e6379
[Decompiler] Expression Building ( #211 )
...
* up to ash
* add more expressions
* fix some return variable usage nonsense
* bfloat print working
* basic-type working
* type working, fix decompiler on all files
* clang format
2021-01-24 16:39:15 -05:00
water111
27f0a7ca44
[Decompiler] Begin expression conversion, rearrange tests ( #209 )
...
* refactor tests and analysis passes
* identity test working
* combine test categories with only a few cases
* more fixes
2021-01-23 16:32:56 -05:00
water111
4a97e15b40
[Decompiler] Remove most IR1 Analysis ( #207 )
...
* temp
* remove some of ir1
2021-01-22 22:03:58 -05:00
water
56d4ed1228
add stacking framework
2021-01-22 20:50:37 -05:00
water111
679b17ae6f
[Decompiler] Get used variables, handle function calls better, and minor cleanup ( #205 )
...
* small fixes, implement getting used variables
* improve printing of variables
* missing include
2021-01-19 21:45:17 -05:00
water111
40d328f4eb
[Decompiler] Test framework for decompiler regression tests and gcommon tests ( #200 )
...
* test framework for pre-expression compact stuff
* check ordering
* more tests
* final tests gcommon
2021-01-18 13:33:32 -05:00
water111
d6bbca5620
[Decompiler] IR2 form implementation ( #197 )
...
* begin ir2 form implementation
* temp
* small fixes
* fix test
2021-01-17 18:08:18 -05:00
water111
1071ff6003
[Decompiler] WIP Conversion to SSA and variable naming ( #195 )
...
* begin ssa algorithm
* ssa based splitting appears to work
* add merge pass
* finish basic implementation
* better output
* bug fix
2021-01-16 10:54:09 -05:00
water111
8f86f0f00e
add register usage pass ( #194 )
2021-01-12 19:20:08 -05:00
water111
fe693b5da2
[Decompiler] Implement IR2 Type Analysis Pass ( #193 )
...
* type analysis setup
* more framework
* update printing
* wip
* add type analysis pass
* fix tests
2021-01-10 20:46:49 -05:00
Tyler Wilding
e63abb0ea1
Improved test namings for multi-operations, added new ones, still a few failures ( #190 )
...
* Improved test namings for multi-operations, added new ones, still a few failures
* Review - Modifications to get all tests passing
2021-01-10 15:46:46 -05:00
water111
cd9a9af6dd
fix register info duplication ( #191 )
2021-01-10 11:08:03 -05:00
ManDude
e5b0541d98
Typo fixes & Windows QoL changes ( #189 )
...
* Add a Release build configuration.
* Batch file alternatives for decomp/gc/gk
For the shell-less, or people with a different Windows configuration.
* all-types.gc: Fix typo.
* gcommon.gc: Typo.
* debugger: use enum class for InstructionInfo::Kind
* decompilerIR: use enum class for IR_Store::Kind
* Update all-types.gc
* decompiler: tab to spaces
* root batch files: update directories
* Use a gitignore inside "log" folder to fix windows crashes
* Revert "Update all-types.gc"
This reverts commit 5ef179bb4e
.
2021-01-10 10:39:32 -05:00
water111
2901f4a99e
[Decompiler] Write IR2 to file and implement some Atomic Op conversions ( #187 )
2021-01-09 20:01:48 -05:00
water111
5093b97cda
[Decompiler - New IR] Add AtomicOp ( #181 )
...
* wip decompiler ir
* add AtomicOp stuff
* fix windows build and warnings
* add instruction parser
* include
* make minilzo shared
* odr fix
* a
* fix merge conflicts
* move decompiler into namespace
* update the code coverage to include the decompiler
* add demo test
* add register use test to example test
2021-01-06 20:04:15 -05:00
water111
3331e9cd00
Replace spdlog ( #185 )
...
* remove spdlog
* clang format and fix windows
* add format shared
* windows sucks
2021-01-06 12:16:39 -05:00
water111
95c81b675a
add asan build ( #179 )
2021-01-03 12:31:42 -05:00
water111
7af6dce1b2
[Decompiler] WIP Expression Stacking ( #178 )
...
* wip
* fix the stupid if thing
* update
* fix
* fix some ordering issues
2021-01-02 18:24:45 -05:00
water111
a80b331c27
[Compiler] In-progress support for vector float (AVX) ( #171 )
...
* begin work on vf support
* split reg kind into reg hw kind and class, use class for ireg
* try test
* clang format
* add some more ops and some example functions
* better lvf on statics
* add documentation
2020-12-30 15:33:51 -05:00
water111
c811778d00
[Compiler] Add reset-here
option to colored and constrained rlet vars ( #169 )
...
* add reset-here to clear coloring at entry to rlet
* update doc
2020-12-27 14:21:48 -05:00
water111
25301a8bbc
[Decompiler, Game] Run type prop on gstring ( #168 )
...
* run type prop on gstring
* add types-h
* new settings
* cmake switch
* down to 4 failing functions
* clang format
2020-12-26 11:09:59 -05:00
water111
6bf9d97c51
[Decompiler] Improve reverse field lookup ( #167 )
...
* start on new reverse lookup
* use new reverse lookup
2020-12-25 15:04:03 -05:00
water111
cae3871730
[Decompiler] Experimental Expression Stack ( #157 )
...
* begin framework for expressions
* more
* clean up warnings
* small fixes
* update
* wip type prop improvements
* see if nasm works
* fix format strings
2020-12-17 15:48:07 -05:00
water111
ba919a069c
Add another kernel test, fix small bugs ( #156 )
...
* temp
* run function in process test
* windows debug
* debug
* update
* update
* again
* update
* fix same bug in debugger
2020-12-10 20:26:40 -05:00
water111
e05f3ceefc
Implement gkernel
: Part 2 ( #155 )
...
* update
* small fixes
* deactivate
* simple kernel test
2020-12-08 21:41:36 -05:00
water111
d86964985a
Improve Register Allocator ( #154 )
...
* before adding IRegSet stuff
* use bitsets for live analysis
* speed up
* add stack structures
* organize new better
2020-12-06 15:42:26 -05:00
water111
06918e1fea
Implement gkernel
: Part 1 ( #150 )
...
* start gkernel implementation
* progress
* more of kernel
* swap to new dispatcher, will it work on windows
* update
2020-12-05 17:09:46 -05:00
water111
ea479bee98
Add enums and some cleanup ( #148 )
...
* support enums
* better compiler warnings
* tweaks to build with clang
2020-12-02 19:51:42 -05:00
water111
71dda76e2b
Add some compiler features and documentation ( #147 )
...
* update doc
* add disassemble and type checking
* improve compiler error messages
2020-12-01 21:39:46 -05:00
water
435b0da144
Merge branch 'master' of https://github.com/water111/jak-project into w/kernel-type-prop
2020-11-29 10:10:33 -05:00
Whitehole
8bbe21c648
Fix and rename rgba16_to_rgba32
2020-11-29 03:14:12 +01:00
water
5f91651c92
fix types
2020-11-28 21:02:50 -05:00
water
5b4b5c238e
update
2020-11-28 19:59:23 -05:00
water111
9b32835faa
Type Prop - Second Attempt ( #142 )
...
* setup and run on identity
* temp
* temp2
* temp
* update
* mroe
* successful in gcommon
2020-11-28 15:35:38 -05:00
water
fb13f223fd
remove old bad type analysis code
2020-11-27 16:46:25 -05:00
water
921ae50669
add more utils
2020-11-27 16:38:36 -05:00
water
4fb8381105
add reginfo to basic ops
2020-11-27 14:46:55 -05:00
water
a9cfa19f92
add IR atomic interface and switch all basic ops to these
2020-11-26 22:16:59 -05:00
water
d6ad0c0bb5
fix memory bug
2020-11-26 17:28:33 -05:00
water111
09142d1712
Support "game count" and v4 objects ( #140 )
...
* generate object, but not supported in linker yet
* add link and tests
* update types
2020-11-24 20:48:38 -05:00
water111
19b8bb81c9
Add the STR RPC to overlord and game code ( #134 )
...
* work in progress streaming rpc, simple test is working
* actually add the test
* debug windows failure
* windows fix maybe
* windows 2
* use str-load-status
* update types
2020-11-22 12:59:55 -05:00
water
4cafe04af3
support loading streaming data in decompiler
2020-11-21 15:58:51 -05:00
water111
660ef41136
Update documentation and clean up ( #129 )
...
* cleanup
* clean up file layout
2020-11-21 12:52:38 -05:00
water111
29e4ff9e51
remove match param ( #127 )
2020-11-20 20:17:37 -05:00
water111
953c1512db
Process Text Files in Decompiler ( #122 )
...
* begin support for v2
* export game text
* generate text files
* working text load
* fix windows
* add test and clean up game tests a bit
* load the right file
* add separate program to launch the data compiler
* add offline test script
2020-11-19 21:22:16 -05:00
water111
0767321934
Extract Textures ( #119 )
...
* temp
* cleanup
* documentation, enable alpha
* add subfolder
* support all textures
2020-11-16 19:57:45 -05:00