Commit graph

181 commits

Author SHA1 Message Date
water111 9ed1170046
add some really old vag file unpacking stuff (#708) 2021-07-18 19:28:56 -04:00
water111 b70fcb2f7a
support non-virtual gos in decompiler (#707) 2021-07-17 18:07:21 -04:00
water111 ef011f4fe8
[goalc] add a build system (#704)
* add first attempt at build system

* fix stupid bug

* try again
2021-07-15 21:37:15 -04:00
water111 73330302ba
fix bug in field lookup (#700) 2021-07-12 19:29:56 -04:00
water111 0a9cc68a27
[decompiler] Use meters, degrees, and seconds (#689)
* use meters degrees and seconds

* update changelog
2021-07-11 18:19:41 -04:00
water111 656489e942
[decomp] Clean up - part 2 (#687)
* temp

* temp2

* basic case support

* working for or without else

* support more cases

* clean up to drawable headers

* ocean

* format json
2021-07-11 16:35:25 -04:00
water111 1898c7c52a
[decomp] texture (#684)
* temp

* more cleanup

* fix merge issue

* handle no texture correctly
2021-07-09 22:20:37 -04:00
water111 e251f8b2d9
Support Behaviors (#678)
* temp

* working, but type pass got really slow

* clean up

* changelog and flip order

* clean up and add tests

* fix zero size array

* handle lambdas correctly

* another windows fix
2021-07-04 16:54:07 -04:00
water111 784cd5debb
[decomp] get started on game info (#674)
* temp

* menu text

* wip

* recognize handle to process

* more
2021-07-03 16:18:41 -04:00
water111 6366068bc0
Support dir tpages (#671)
* support dir tpages

* fix warnings and bad return

* one more try

* revive the offline test script

* fix this null bug
2021-07-02 14:50:58 -04:00
water111 a81aef889a
Level load test (#656)
* tweaks for loading VI1

* temp

* clean up
2021-06-30 19:20:31 -04:00
water111 322a4ed9b2
Fix compiler crashes and improve return statements. (#652)
* fix a few small bugs

* fi

* fix merge conflict
2021-06-30 00:11:46 -04:00
ManDude 1af0f4a1a7
[decomp] most of level and some game loop functions + couple decomp… (#651)
* [decomp] most of `level` and some game loop functions + couple decompiler fixes

* add ART.CGO to fake-iso
2021-06-29 20:30:52 -04:00
water111 9433724bbd
another fix for forward declared types (#647) 2021-06-28 20:34:13 -04:00
water111 2ee48e08f3
Allow setting a field with partially defined field (#646)
* allow setting a field with partially defined field

* actually run the test
2021-06-28 19:20:36 -04:00
water111 1ffd42e090
[decomp] clean up and make level-update-after-load work (#628)
* temp

* make level-update-after-load work

* add missing const
2021-06-26 13:03:31 -04:00
water111 490633d434
add countdown (#627) 2021-06-25 20:51:25 -04:00
water111 9e6dec9829
[decomp] make bg decompile (#624)
* make bg decopmile

* fix parent method call
2021-06-24 20:06:12 -04:00
water111 4f8403d8e6
support type-ref (#613) 2021-06-20 12:59:39 -04:00
ManDude adcb9fad55
Fix console scrolling issues on windows (#609)
* Fix console scrolling issues on windows

* Add super extremely important spaces
2021-06-19 22:46:36 -04:00
water111 06ae38d464
[decomp] clean up type def formatting and remove all-forward-definitions.gc (#608)
* clean up

* fix test
2021-06-19 15:50:52 -04:00
water111 bc87c4426f
[decompiler] Fix deref bug and add some more new type pass stuff (#606)
* add copy on write and clean up some register stuff

* fix bug in multiple field lookup

* format
2021-06-18 21:10:00 -04:00
water111 409c1f5a7d
[Decompiler] WIP new type analysis tools (#601)
* add multi-lookup

* use multi-lookup
2021-06-17 21:50:36 -04:00
water111 d79937fb62
Improve forward declaring types (#596)
* improve forward declare type

* display type differences

* make codacy happy
2021-06-15 21:03:55 -04:00
water111 fac4364aa4
fix pretty printer bug and add some documentation on states (#590) 2021-06-13 19:44:24 -04:00
Tyler Wilding 506b5d8ceb
Decompile: prototype | video | vol-h | air-h | nav-enemy-h | rigid-body-h (#575)
* decomp: `prototype` done

* tests/ref: Update all reference tests

* decomp: `video` done

* decomp: Add `video` to src

* decomp: `vol-h` done

* tests/ref: Update reference tests again

* decomp: Add `vol-h` to ref tests, leave `entity` in process as a `basic` for now!

* decomp: `air-h` done, compiler issue though

* decomp: `nav-enemy-h` done, compiler issue though

* decomp: `rigid-body-h` done, compiler issue though

* Address feedback and fix the failing to compile files

* linting

* finish `video` off
2021-06-12 21:52:55 -04:00
water111 8faded6400
[decompiler] bitfield support for sound-name (#582)
* fix 64-bit fields in 128-bit bitfields

* support sound-name

* fix merge

* support some more sound stuff in overlord
2021-06-12 12:55:38 -04:00
water111 2851cae13b
[decompile] fact-h (#556)
* decompile fact-h

* fix unused var

* codacy again
2021-06-05 11:15:34 -04:00
water111 542edfb164
[compiler/decompiler] Take the address of a variable (#554)
* support taking the address of variables

* partially working stack variables

* implement type cast stuff

* remove final
2021-06-04 13:43:19 -04:00
water111 c4f44e265f
[decompiler] Better support for non-virtual methods (#543)
* fix up nonvirtual method calls and stack new method calls

* look at final in compiler too
2021-05-30 22:52:40 -04:00
water111 b1a76b2291
[decomp] Small fixes (#541)
* fix a few bugs

* fix local vars missing in top level

* more small fixes

* support missing inline array access case

* one more fix
2021-05-30 19:57:11 -04:00
water111 0f0902eabf
add config option for changing cond splitting behavior (#522) 2021-05-24 19:52:19 -04:00
water111 663b5c7899
[OpenGOAL] Support for 128-bit arguments and return values (WIP) (#510)
* xmm call and return working, needs some careful double checking and tests

* clean up and test
2021-05-20 20:12:49 -04:00
Tyler Wilding 9e2b49abaa
Automatically watch PCSX2 savestate directory and analyze the EE Memory (#507)
* add elzip library (doesn't require zlib)

* Can analyze directly from a PCSX2 save-state now

* Add scaffolding to auto-watch for new save-states

* .gitattributes fix
2021-05-20 14:18:28 -04:00
water111 a6258f3654
[compiler] support 128-bit bitfields (#500)
* support setting and accessing fields of a 128-bit bitfield

* remove print

* rework static constants

* support 128-bit bitfields as part of static structures

* dynamic construction
2021-05-18 21:25:29 -04:00
water111 79d10979da
[decomp] math-camera (#491)
* decompile math camera

* missing line
2021-05-15 20:08:08 -04:00
water111 d9f9d36f37
[OpenGOAL] make multiplication/divsion like GOAL and support in decompiler (#483)
* support in compiler

* multiplication in the decompiler

* update divisions
2021-05-14 18:43:12 -04:00
water111 60c670df3a
Use dragonbox to print floats (#481)
* add new float printer

* more includes

* compare as floats
2021-05-13 21:05:05 -04:00
water111 0ab916e122
fix quote issue and decompile level-info (#474) 2021-05-12 21:57:19 -04:00
water111 223adeeb0c
Automatically get float label type in most cases (#463)
* automatically get float type in most cases

* try harder to print json errors

* fix test
2021-05-11 21:57:05 -04:00
water111 433993074a
Clean up some errors/crashes in decompiler (#452)
* fix offline tests, clean up some warnings

* clean up warnings during decomp

* fix remaining crash issues
2021-05-11 16:43:13 -04:00
Tyler Wilding 4c788b7f50
Decompilation: shadow-h and target-h (#428)
* decomp: `target-h`

* decomp: `shadow-h`

* decomp: Add reference / source files

* Use `define-perm` in goal_src file
2021-05-11 00:01:37 -04:00
ManDude fef9b139d7
Force-enable assert on release mode Windows build (#440) 2021-05-10 23:03:56 -04:00
water111 62dfa1bf07
[TypeSystem] add heap-base property to types (#431)
* support heap base in the type system

* lock around modification of status
2021-05-09 19:40:36 -04:00
water111 21fefa0aaa
[decompiler] small fixes for methods and more reference tests (#419)
* clean up method stuff, fix a few small bugs, and add references for easy -h files

* more small fixes and reference tests
2021-05-06 00:42:49 -04:00
water111 0a6602e320
[Decompile] connect, text-h, settings-h, capture, memory-usage-h (#410)
* decompile stuff

* temp

* temp2

* fix

* temp

* preparing for merge

* working

* fix stupid format

* fix codacy
2021-05-05 17:38:16 -04:00
ManDude 8d99bee88c
[decompile] decomp time-of-day-h, fix mood-h, update sky-h, make art-h almost work (#415)
* [decompiler] make certain floats decompile to constants

* update various types in `mood-h`, `time-of-day-h` and `art-h`

* fix `time-of-day-context`

* add some offline tests

* make `new-dynamic-structure` decompile at least

* formatting

* Update all-types.gc

* Update all-types.gc
2021-05-04 21:36:22 -04:00
ManDude 7cb04c6cd5
[decomp] font-h, fix a vector type, minor decompiler fixes (#411)
* Make `:do-not-decompile` work on field lookup as well

* decompile `font-h` and update a vector type + minor fixes

* fix some types

* fix font-h

* fix font-h (again)

* update a script

* fixes

* Fix segfault

* Fix `PROT_NONE` page protection on windows
2021-05-01 21:09:48 -04:00
water111 2002db359a
[Decompiler] WIP: Stack Spills (#382)
* set up types

* cleaned up type analysis and got things working through atomic ops

* expression working, need types

* improved types and names

* getting close

* finish up dma-disasm

* fix
2021-04-25 14:48:54 -04:00
ManDude 54ccc9db97
Increment enum entry values if no value's supplied (#385) 2021-04-24 23:51:47 -04:00