water111
09c09ce35f
allow aliasing of registers in variables if we explictly ask for it ( #711 )
2021-07-22 20:14:08 -04:00
water111
ef011f4fe8
[goalc] add a build system ( #704 )
...
* add first attempt at build system
* fix stupid bug
* try again
2021-07-15 21:37:15 -04:00
water111
f6d5952498
[decompiler] handle nested conditionals and goto
s better ( #693 )
...
* diff check
* try that again
* more small fixes
2021-07-11 21:59:27 -04:00
water111
0a9cc68a27
[decompiler] Use meters, degrees, and seconds ( #689 )
...
* use meters degrees and seconds
* update changelog
2021-07-11 18:19:41 -04:00
water111
656489e942
[decomp] Clean up - part 2 ( #687 )
...
* temp
* temp2
* basic case support
* working for or without else
* support more cases
* clean up to drawable headers
* ocean
* format json
2021-07-11 16:35:25 -04:00
water111
e251f8b2d9
Support Behaviors ( #678 )
...
* temp
* working, but type pass got really slow
* clean up
* changelog and flip order
* clean up and add tests
* fix zero size array
* handle lambdas correctly
* another windows fix
2021-07-04 16:54:07 -04:00
water111
784cd5debb
[decomp] get started on game info ( #674 )
...
* temp
* menu text
* wip
* recognize handle to process
* more
2021-07-03 16:18:41 -04:00
water111
6366068bc0
Support dir tpages ( #671 )
...
* support dir tpages
* fix warnings and bad return
* one more try
* revive the offline test script
* fix this null bug
2021-07-02 14:50:58 -04:00
water111
4bea175140
[decompiler/compiler] Fixes for task-control
( #668 )
...
* fix decompiler for task control
* support in compiler
* changelog
* typo
2021-07-01 21:38:19 -04:00
water111
fe5635227a
[compiler] print a backtrace as part of di ( #658 )
...
* print a backtrace as part of di
* missing include
2021-06-30 22:13:15 -04:00
water111
a81aef889a
Level load test ( #656 )
...
* tweaks for loading VI1
* temp
* clean up
2021-06-30 19:20:31 -04:00
water111
322a4ed9b2
Fix compiler crashes and improve return statements. ( #652 )
...
* fix a few small bugs
* fi
* fix merge conflict
2021-06-30 00:11:46 -04:00
ManDude
1af0f4a1a7
[decomp] most of level
and some game loop functions + couple decomp… ( #651 )
...
* [decomp] most of `level` and some game loop functions + couple decompiler fixes
* add ART.CGO to fake-iso
2021-06-29 20:30:52 -04:00
water111
9433724bbd
another fix for forward declared types ( #647 )
2021-06-28 20:34:13 -04:00
water111
2ee48e08f3
Allow setting a field with partially defined field ( #646 )
...
* allow setting a field with partially defined field
* actually run the test
2021-06-28 19:20:36 -04:00
water111
2506325f30
fix cast bug ( #640 )
2021-06-27 22:23:27 -04:00
water111
bfc1173ed5
Clean up files in kernel ( #625 )
...
* clean up gcommon
* cleanup kernel
2021-06-25 17:55:50 -04:00
water111
4f8403d8e6
support type-ref ( #613 )
2021-06-20 12:59:39 -04:00
ManDude
46b83bda2a
[decomp] debug
( #607 )
...
* [decomp] `debug`
* shut up
2021-06-19 14:24:55 -04:00
water111
d79937fb62
Improve forward declaring types ( #596 )
...
* improve forward declare type
* display type differences
* make codacy happy
2021-06-15 21:03:55 -04:00
water111
0aa474f12b
[decomp] finish actor-link-h and a few more ( #592 )
...
* finish actor-link-h
* decompile files
* fix pp issue
2021-06-14 20:46:54 -04:00
water111
5b24e43143
Change syntax for boxed array to support different length and allocated-length ( #568 )
...
* change syntax for boxed array
* fix test and make the flava thing kind of work
2021-06-07 20:22:06 -04:00
water111
f516737cf7
[decompile] bsp-h ( #562 )
...
* decompile bsp-h
* a few more
* some more
* fix merge conflicts
2021-06-07 18:30:16 -04:00
ManDude
63821755e6
[compiler] add psize-of
( #564 )
2021-06-06 23:02:00 -04:00
Tyler Wilding
698d96cc4e
Decompilation: Next batch of files ( #539 )
...
* decomp: `collide-frag-h`
* decomp: `effect-control-h`
* decomp: `cam-update-h`
* decomp: `collide-func`
variable pass failed on ray-plane-intersect: invalid unordered_map<K, T> key
* decomp: `cylinder` with vector dot product issue
* decomp: `debug-sphere`
* decomp: `generic`
* decomp: fix `effect-control-h`
* scripts: improve decomp-next script
* decomp: Fix `debug-sphere` issues via type casting
* decomp: Add `collide-frag-h` to reference tests
* scripts: Add script to add a new reference test
* decomp: Add `cam-update-h` to reference tests
* goalc: Fix empty let removal issue
* decomp: Not adding cylinder to goal_src yet either
* decomp: Add `debug-sphere` to reference tests
* decomp: Attempt to finish `generic` but blocked by decomp issue
https://github.com/water111/jak-project/issues/563
* linting
* decomp: Resolve failing tests
* decomp: Address feedback
2021-06-06 23:01:30 -04:00
water111
a572587a0e
add types ( #559 )
2021-06-05 16:58:32 -04:00
water111
2851cae13b
[decompile] fact-h ( #556 )
...
* decompile fact-h
* fix unused var
* codacy again
2021-06-05 11:15:34 -04:00
water111
542edfb164
[compiler/decompiler] Take the address of a variable ( #554 )
...
* support taking the address of variables
* partially working stack variables
* implement type cast stuff
* remove final
2021-06-04 13:43:19 -04:00
ManDude
784119188c
[decomp] even more res
( #529 )
...
* [decomp] even more `res`
* [decompiler] make `logand` with pointers and constants return pointer
* [decomp] more work
* update offline tests
* fix tests(?)
* `*res-static-buf*`
* fixes
* fix reference
* [opengoal] make `logand` work directly with pointers
* [decomp] `inspect res-lump`
* use the inline methods
* don't use a math mode for pointers
* [compiler] allow optionally setting disassembly output file
* [x86 disasm] Keep casing consistent between instructions and offsets
2021-06-01 16:07:45 -04:00
water111
c4f44e265f
[decompiler] Better support for non-virtual methods ( #543 )
...
* fix up nonvirtual method calls and stack new method calls
* look at final in compiler too
2021-05-30 22:52:40 -04:00
water111
0f0902eabf
add config option for changing cond splitting behavior ( #522 )
2021-05-24 19:52:19 -04:00
water111
663b5c7899
[OpenGOAL] Support for 128-bit arguments and return values (WIP) ( #510 )
...
* xmm call and return working, needs some careful double checking and tests
* clean up and test
2021-05-20 20:12:49 -04:00
water111
a6258f3654
[compiler] support 128-bit bitfields ( #500 )
...
* support setting and accessing fields of a 128-bit bitfield
* remove print
* rework static constants
* support 128-bit bitfields as part of static structures
* dynamic construction
2021-05-18 21:25:29 -04:00
water111
79d10979da
[decomp] math-camera
( #491 )
...
* decompile math camera
* missing line
2021-05-15 20:08:08 -04:00
water111
d9f9d36f37
[OpenGOAL] make multiplication/divsion like GOAL and support in decompiler ( #483 )
...
* support in compiler
* multiplication in the decompiler
* update divisions
2021-05-14 18:43:12 -04:00
water111
0ab916e122
fix quote issue and decompile level-info ( #474 )
2021-05-12 21:57:19 -04:00
water111
433993074a
Clean up some errors/crashes in decompiler ( #452 )
...
* fix offline tests, clean up some warnings
* clean up warnings during decomp
* fix remaining crash issues
2021-05-11 16:43:13 -04:00
ManDude
1d72e79df8
[repl] Always reset runtime before disconnecting ( #448 )
2021-05-11 15:14:09 -04:00
ManDude
fef9b139d7
Force-enable assert
on release mode Windows build ( #440 )
2021-05-10 23:03:56 -04:00
water111
0a6602e320
[Decompile] connect, text-h, settings-h, capture, memory-usage-h ( #410 )
...
* decompile stuff
* temp
* temp2
* fix
* temp
* preparing for merge
* working
* fix stupid format
* fix codacy
2021-05-05 17:38:16 -04:00
ManDude
7cb04c6cd5
[decomp] font-h, fix a vector type, minor decompiler fixes ( #411 )
...
* Make `:do-not-decompile` work on field lookup as well
* decompile `font-h` and update a vector type + minor fixes
* fix some types
* fix font-h
* fix font-h (again)
* update a script
* fixes
* Fix segfault
* Fix `PROT_NONE` page protection on windows
2021-05-01 21:09:48 -04:00
water111
7018827a50
decompile display ( #408 )
2021-05-01 15:51:53 -04:00
Tyler Wilding
7c182db7ea
Compiler: Auto-generate inspect methods for bitfields ( #407 )
...
* goalc: Auto-generate inspect methods for bitfields
* goalc: Don't generate inspect methods for 128-bit bitfields
2021-05-01 15:29:56 -04:00
Tyler Wilding
44fa183922
repl: Add auto-listening capabilities -auto-lt
( #405 )
...
Closes #403
2021-05-01 10:33:41 -04:00
water111
70d93354eb
[Decompile] file-io, loader-h, texture-h, level-h, math-camera-h ( #397 )
...
* file-io and loader-h
* add test for level-h
* math camera-h
2021-04-28 20:51:17 -04:00
water111
14028b90bc
[Decompile] vector.gc (finally) ( #394 )
...
* support psubw
* do half of vector
* rest of vector
* add test
* format
2021-04-28 17:14:54 -04:00
water111
3d2ca71fe3
[Decompile] pad and gs ( #389 )
...
* update stuff
* gs reference added
* update config
2021-04-26 21:40:08 -04:00
water111
2002db359a
[Decompiler] WIP: Stack Spills ( #382 )
...
* set up types
* cleaned up type analysis and got things working through atomic ops
* expression working, need types
* improved types and names
* getting close
* finish up dma-disasm
* fix
2021-04-25 14:48:54 -04:00
water111
0b8a878533
[Compiler] Fix branch targets in disassembly ( #379 )
...
* fix diassembly
* update changelog
* fix exit crash
* doc
2021-04-23 15:07:22 -04:00
water111
060b125324
[Compiler/Decompiler] Better support for Bitfield and Enum types ( #374 )
...
* compiler fixes, a decent amount of decompiler stuff is working too
* more support in decompiler, fix some casts
* decompile static data too
2021-04-22 19:08:58 -04:00