Commit graph

135 commits

Author SHA1 Message Date
github-actions 023ce13fb2 Updated github pages site 2021-10-02 03:14:00 +00:00
github-actions 254a29851e Updated github pages site 2021-09-30 01:01:56 +00:00
github-actions 51503259fb Updated github pages site 2021-09-30 00:34:52 +00:00
github-actions e31609d74f Updated github pages site 2021-09-29 00:43:30 +00:00
github-actions 4e7cdc7498 Updated github pages site 2021-09-28 23:25:34 +00:00
water111 188373a3f6
decompile some drawable stuff and fix a few small bugs (#859) 2021-09-28 19:24:09 -04:00
github-actions 56076caa9b Updated github pages site 2021-09-26 15:43:29 +00:00
water111 f0ceea8b2e
[sparticle] 2d hud particles (#849)
* wip, taking a break to work on asm stuff first

* the goal code for sparticle

* mips2c the first sparticle asm function

* temp

* particle processing no longer crashing

* temp

* working texture cache for vi1 and hud textures

* sprites

* cleanup 1

* temp

* temp

* add zstd library

* temp

* working

* tests

* include fix

* uncomment

* better decomp of sparticle stuff, part 1

* update references
2021-09-26 11:41:58 -04:00
github-actions c4aefdd1f4 Updated github pages site 2021-09-21 22:42:05 +00:00
water111 5683f04046
[decomp] handle handle->process inside an and (#851)
* fix the loader example

* improve compiler error message

* fix missing cast issue
2021-09-21 00:12:37 -04:00
github-actions 8caf398ac0 Updated github pages site 2021-09-12 00:54:19 +00:00
github-actions e47476983a Updated github pages site 2021-09-09 02:06:07 +00:00
github-actions bb49790d3d Updated github pages site 2021-09-08 22:51:22 +00:00
water111 9fdbc2d974
[goalc] fix static array length (#836)
* fix static array length

* add some more small fixes
2021-09-08 18:49:49 -04:00
github-actions 468352cb4e Updated github pages site 2021-09-07 01:11:43 +00:00
github-actions d6ffaede3a Updated github pages site 2021-09-07 00:36:34 +00:00
github-actions 9fdb50d202 Updated github pages site 2021-09-06 19:36:05 +00:00
github-actions 3d7010b05d Updated github pages site 2021-09-03 00:01:43 +00:00
github-actions 22b1d26592 Updated github pages site 2021-09-02 23:21:10 +00:00
github-actions 0656a25531 Updated github pages site 2021-09-02 01:03:35 +00:00
github-actions 35e4b9907f Updated github pages site 2021-09-01 20:43:48 +00:00
github-actions 3cda946372 Updated github pages site 2021-09-01 15:21:36 +00:00
github-actions c74520398b Updated github pages site 2021-09-01 02:13:55 +00:00
water111 ac3092093c
fix really old compiler bug (#799) 2021-08-31 22:12:30 -04:00
github-actions de57f78a27 Updated github pages site 2021-09-01 01:37:40 +00:00
github-actions 0ebdf90768 Updated github pages site 2021-08-31 19:03:32 +00:00
github-actions e399a5bd8a Updated github pages site 2021-08-31 16:05:57 +00:00
github-actions c10834025f Updated github pages site 2021-08-31 15:06:41 +00:00
water111 34e8afa0ee
get started on entity (#793) 2021-08-31 11:05:03 -04:00
github-actions 6f7dfea849 Updated github pages site 2021-08-29 15:14:30 +00:00
water111 d9f9e076af
[decompiler] automatically label things when possible (#784)
* improve label system

* clean up menu

* debug menu working, still need to fix tests

* fix tests and clean up
2021-08-29 11:13:06 -04:00
github-actions e7b9ad5801 Updated github pages site 2021-08-23 03:18:12 +00:00
github-actions 9befd8ed03 Updated github pages site 2021-08-23 01:05:11 +00:00
github-actions 08571e772c Updated github pages site 2021-08-23 00:48:06 +00:00
github-actions 928a12debd Updated github pages site 2021-08-23 00:14:20 +00:00
water111 403bb5f4de
[decomp] game-info (#779)
* support more process stuff

* more of game info

* add ref file

* progress on save
2021-08-22 20:12:47 -04:00
github-actions b8d55d9fa3 Updated github pages site 2021-08-20 00:36:35 +00:00
github-actions 69d0840080 Updated github pages site 2021-08-19 01:35:01 +00:00
github-actions 1214471fe7 Updated github pages site 2021-08-18 23:38:00 +00:00
water111 97ab6a4e12
add support for non virtual states (#764)
* add support for non virtual states

* typecheck go

* start on virtual states

* more support for virtual states

* offline passes

* fix tests

* use behavior shortcut instead of lambda

* final cleanup of virtual go

* unused var warnings and fix inconsistent enum decompile order on win vs linux

* fix thread safety bug with goal symbol table and vif1 interrupt handler

* fix type mistake
2021-08-17 20:54:03 -04:00
github-actions 2dfb2b2545 Updated github pages site 2021-08-17 23:54:24 +00:00
github-actions c4547d5494 Updated github pages site 2021-08-15 18:26:22 +00:00
github-actions 0ba865208f Updated github pages site 2021-08-14 17:37:30 +00:00
github-actions 959638d5b6 Updated github pages site 2021-08-14 17:06:10 +00:00
github-actions 67fe412329 Updated github pages site 2021-08-13 22:12:23 +00:00
water d5f05f723e Merge branch 'master' of https://github.com/water111/jak-project into w/dma-for-font 2021-08-12 20:31:51 -04:00
water111 222ea5da27
Merge pull request #756 from water111/w/u64-float-set
[goalc] support storing a float in a 64-bit memory location
2021-08-12 20:30:27 -04:00
water b5f53bba3f changelog 2021-08-12 20:12:27 -04:00
github-actions c71a5a775b Updated github pages site 2021-08-13 00:09:55 +00:00
water ee71b52b27 Merge branch 'master' of https://github.com/water111/jak-project into w/dma-for-font 2021-08-12 19:27:51 -04:00