Commit graph

6 commits

Author SHA1 Message Date
Hat Kid 62ef9fe49d
[wip] build actor tool (#3266)
This does a couple of things:

- The `custom_levels` folder was renamed to `custom_assets` and contains
`levels`, `models` and `texture_replacements` folders for Jak 1, 2 and 3
in order to keep everything regarding custom stuff in one place.
- With this, texture replacements now use separate folders for all games
- A build actor tool was added that generates art groups for custom
actors
- Custom levels can now specify what custom models from the `models`
folder they want to import, this will add them to the level's FR3.
- A `test-zone-obs.gc` file was added, containing a `test-actor` process
that uses a custom model as an example.

The build actor tool is still very WIP, the joints and the default
animation are hardcoded, but it allows for importing any GLB file as a
merc model.
2024-05-18 18:18:25 +02:00
Tyler Wilding f980c733b2
cmake: properly statically link SDL when applicable (#2762) 2023-06-20 23:25:47 -04:00
Tyler Wilding 0a7a791571
CI: Cleanup release process (#1659)
* ci: overhaul workflows

* ci: some fixes
2022-07-16 19:25:10 -04:00
water111 c13934708a
Initial implementation of custom level tool (#1482)
* wip

* learning about colors

* gltf node stuff working

* cleanup

* support textures

* bvh generation seems reasonable

* tree layout

* frag packer, untested and doesnt do real stripping yet

* temp

* working collide frags

* handle bad inputs better

* clean up

* format

* include

* another include

* reorganize for release build use
2022-06-19 20:44:07 -04:00
Tyler Wilding fb532f2a53
release: include error metadata file for launcher purposes (#1463)
* release: include error metadata file for launcher purposes

* release: put release assets in the top level of the 7z/tarball (no out/ dir)

* extractor: ensure critical directories are created

* extractor: handle weird Win32 path prefix `\\?\` by stripping it out

* release: avoid using `-C` with `tar`
2022-06-17 22:05:02 -04:00
Tyler Wilding dba95660ea
release: fix windows artifacts and stop building asan when releasing on linux (#1283)
* release: fix windows artifacts and stop building asan when releasing on linux

* release: use valid paths in the container's context
2022-04-04 20:50:08 -04:00