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d/j3: ensure type-tests pass (#3414)
Make this test run in CI as the game is not done yet, CI in master is failing because something was missed (forward declaration)
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@ -12,6 +12,9 @@
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(glow 1)
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)
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(declare-type sprite-hvdf-data structure)
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(declare-type sprite-hvdf-control structure)
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(declare-type sprite-aux-list basic)
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(define-extern *sprite-hvdf-data* sprite-hvdf-data)
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(define-extern *sprite-hvdf-control* sprite-hvdf-control)
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(define-extern *sprite-aux-list* sprite-aux-list)
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@ -37,7 +37,7 @@ TEST(Jak2TypeConsistency, MANUAL_TEST_TypeConsistencyWithBuildFirst) {
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compiler.run_test_no_load("decompiler/config/jak2/all-types.gc");
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}
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TEST(Jak3TypeConsistency, MANUAL_TEST_TypeConsistencyWithBuildFirst) {
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TEST(Jak3TypeConsistency, TypeConsistencyWithBuildFirst) {
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Compiler compiler(GameVersion::Jak3);
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compiler.enable_throw_on_redefines();
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add_common_expected_type_mismatches(compiler);
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