add empty files for all obj files

This commit is contained in:
water 2020-09-04 14:44:23 -04:00
parent c5de535f50
commit 1083bf784e
1089 changed files with 8191 additions and 23 deletions

View file

@ -7,7 +7,7 @@
["dgo-h", "dgo-h", 3, ["KERNEL"], "kernel"],
["gstate", "gstate", 3, ["KERNEL"], "kernel"],
["types-h", "types-h", 3, ["GAME", "ENGINE"], "engine/util"],
["vu1-macros", "vu1-macros", 3, ["GAME", "ENGINE"], "engine/hw"],
["vu1-macros", "vu1-macros", 3, ["GAME", "ENGINE"], "engine/ps2"],
["math", "math", 3, ["GAME", "ENGINE"], "engine/math"],
["vector-h", "vector-h", 3, ["GAME", "ENGINE"], "engine/math"],
["gravity-h", "gravity-h", 3, ["GAME", "ENGINE"], "engine/physics"],
@ -76,7 +76,7 @@
["sky-h", "sky-h", 3, ["GAME", "ENGINE"], "engine/gfx/sky"],
["mood-h", "mood-h", 3, ["GAME", "ENGINE"], "engine/gfx"],
["time-of-day-h", "time-of-day-h", 3, ["GAME", "ENGINE"], "engine/gfx"],
["art-h", "art-h", 3, ["GAME", "ENGINE"], "engine/art"],
["art-h", "art-h", 3, ["GAME", "ENGINE"], "engine/data"],
["generic-vu1-h", "generic-vu1-h", 3, ["GAME", "ENGINE"], "engine/gfx/generic"],
["merc-h", "merc-h", 3, ["GAME", "ENGINE"], "engine/gfx/merc"],
["generic-merc-h", "generic-merc-h", 3, ["GAME", "ENGINE"], "engine/gfx/merc"],
@ -159,9 +159,9 @@
["sprite-distort", "sprite-distort", 3, ["GAME", "ENGINE"], "engine/gfx/sprite"],
["debug-sphere", "debug-sphere", 3, ["GAME", "ENGINE"], "engine/debug"],
["debug", "debug", 3, ["GAME", "ENGINE"], "engine/debug"],
["merc-vu1", "merc-vu1", 3, ["GAME", "ENGINE"], "engine/merc"],
["merc-blend-shape", "merc-blend-shape", 3, ["GAME", "ENGINE"], "engine/merc"],
["merc", "merc", 3, ["GAME", "ENGINE"], "engine/merc"],
["merc-vu1", "merc-vu1", 3, ["GAME", "ENGINE"], "engine/gfx/merc"],
["merc-blend-shape", "merc-blend-shape", 3, ["GAME", "ENGINE"], "engine/gfx/merc"],
["merc", "merc", 3, ["GAME", "ENGINE"], "engine/gfx/merc"],
["ripple", "ripple", 3, ["GAME", "ENGINE"], "engine/gfx"],
["bones", "bones", 3, ["GAME", "ENGINE"], "engine/anim"],
["generic-vu0", "generic-vu0", 3, ["GAME", "ENGINE"], "engine/gfx/generic"],
@ -200,7 +200,7 @@
["mood-tables", "mood-tables", 3, ["GAME", "ENGINE"], "engine/ambient"],
["mood", "mood", 3, ["GAME", "ENGINE"], "engine/ambient"],
["weather-part", "weather-part", 3, ["GAME", "ENGINE"], "engine/ambient"],
["time-of-day", "time-of-day", 3, ["GAME", "ENGINE"], "engine/ambient"],
["time-of-day", "time-of-day", 3, ["GAME", "ENGINE"], "engine/gfx"],
["sky-utils", "sky-utils", 3, ["GAME", "ENGINE"], "engine/gfx/sky"],
["sky", "sky", 3, ["GAME", "ENGINE"], "engine/gfx/sky"],
["sky-tng", "sky-tng", 3, ["GAME", "ENGINE"], "engine/gfx/sky"],
@ -370,7 +370,7 @@
["tpage-213", "tpage-213", 4, ["BEA"], "levels/beach"],
["tpage-215", "tpage-215", 4, ["BEA"], "levels/beach"],
["babak-ag", "babak", 4, ["BEA", "CIT", "JUN", "FIC", "MIS", "ROB", "ROL", "SNO", "SUB", "SUN", "SWA"], "levels/common"],
["barrel-ag-BEA", "barrel", 4, ["BEA"], "levels/veach"],
["barrel-ag-BEA", "barrel", 4, ["BEA"], "levels/beach"],
["barrel-ag-VI2", "barrel", 4, ["VI2"], "levels/village2"],
["beachcam-ag", "beachcam", 4, ["BEA"], "levels/beach"],
["bird-lady-ag", "bird-lady", 4, ["BEA"], "levels/beach"],
@ -454,8 +454,8 @@
["plat-eco-citb-ag", "plat-eco-citb", 4, ["CIT"], "levels/citadel"],
["redsage-ag", "redsage", 4, ["CIT"], "levels/citadel"],
["warp-gate-switch-ag-CIT", "warp-gate-switch", 4, ["CIT"], "levels/citadel"],
["warp-gate-switch-ag-TRA", "warp-gate-switch", 4, ["TRA"], "level/training"],
["warp-gate-switch-ag-VI1-VI3", "warp-gate-switch", 4, ["VI1", "VI3"], "level/common"],
["warp-gate-switch-ag-TRA", "warp-gate-switch", 4, ["TRA"], "levels/training"],
["warp-gate-switch-ag-VI1-VI3", "warp-gate-switch", 4, ["VI1", "VI3"], "levels/common"],
["warp-gate-switch-ag-VI2", "warp-gate-switch", 4, ["VI2"], "levels/village2"],
["warpgate-ag", "warpgate", 4, ["CIT", "TRA", "VI1", "VI2", "VI3"], "levels/common"],
["yellowsage-ag", "yellowsage", 4, ["CIT"], "levels/citadel"],
@ -730,21 +730,21 @@
["cave-trap", "cave-trap", 3, ["L1", "ROB"], "levels/robocave"],
["spider-egg", "spider-egg", 3, ["L1", "ROB"], "levels/robocave"],
["robocave-part", "robocave-part", 3, ["L1", "ROB"], "levels/robocave"],
["target-snowball", "target-snowball", 3, ["L1", "SNO"], "levels/snowy"],
["target-ice", "target-ice", 3, ["L1", "SNO"], "levels/snowy"],
["ice-cube", "ice-cube", 3, ["L1", "SNO"], "levels/snowy"],
["snow-ball", "snow-ball", 3, ["L1", "SNO"], "levels/snowy"],
["snow-obs", "snow-obs", 3, ["L1", "SNO"], "levels/snowy"],
["snow-flutflut-obs", "snow-flutflut-obs", 3, ["L1", "SNO"], "levels/snowy"],
["snow-bumper", "snow-bumper", 3, ["L1", "SNO"], "levels/snowy"],
["snow-ram-h", "snow-ram-h", 3, ["L1", "SNO"], "levels/snowy"],
["snow-ram-boss", "snow-ram-boss", 3, ["L1", "SNO"], "levels/snowy"],
["snow-ram", "snow-ram", 3, ["L1", "SNO"], "levels/snowy"],
["snow-part", "snow-part", 3, ["L1", "SNO"], "levels/snowy"],
["yeti", "yeti", 3, ["L1", "SNO"], "levels/snowy"],
["target-snowball", "target-snowball", 3, ["L1", "SNO"], "levels/snow"],
["target-ice", "target-ice", 3, ["L1", "SNO"], "levels/snow"],
["ice-cube", "ice-cube", 3, ["L1", "SNO"], "levels/snow"],
["snow-ball", "snow-ball", 3, ["L1", "SNO"], "levels/snow"],
["snow-obs", "snow-obs", 3, ["L1", "SNO"], "levels/snow"],
["snow-flutflut-obs", "snow-flutflut-obs", 3, ["L1", "SNO"], "levels/snow"],
["snow-bumper", "snow-bumper", 3, ["L1", "SNO"], "levels/snow"],
["snow-ram-h", "snow-ram-h", 3, ["L1", "SNO"], "levels/snow"],
["snow-ram-boss", "snow-ram-boss", 3, ["L1", "SNO"], "levels/snow"],
["snow-ram", "snow-ram", 3, ["L1", "SNO"], "levels/snow"],
["snow-part", "snow-part", 3, ["L1", "SNO"], "levels/snow"],
["yeti", "yeti", 3, ["L1", "SNO"], "levels/snow"],
["eichar-pole+0-ag-L1", "eichar-pole+0", 4, ["L1"], "levels/l1_only"],
["eichar-pole+0-ag-ROB", "eichar-pole+0", 4, ["ROB"], "levels/rolling"],
["eichar-pole+0-ag-SNO", "eichar-pole+0", 4, ["SNO"], "levels/snowy"],
["eichar-pole+0-ag-SNO", "eichar-pole+0", 4, ["SNO"], "levels/snow"],
["eichar-pole+0-ag-SWA", "eichar-pole+0", 4, ["SWA"], "levels/swamp"],
["eichar-ice+0-ag", "eichar-ice+0", 4, ["L1", "SNO"], "levels/snow"],
["lavatube-obs", "lavatube-obs", 3, ["L1", "LAV"], "levels/lavatube"],
@ -1084,4 +1084,4 @@
["vil3-bridge-36-ag", "vil3-bridge-36", 4, ["VI3"], "levels/village3"],
["water-anim-village3-ag", "water-anim-village3", 4, ["VI3"], "levels/village3"],
["village3-vis", "village3-vis", 4, ["VI3"], "levels/village3"],
["lava", "lava", 3, ["WATER-AN"], "old/lava"],
["lava", "lava", 3, ["WATER-AN"], "old/lava"]

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@ -0,0 +1,7 @@
;-*-Lisp-*-
(in-package goal)
;; name: ambient.gc
;; name in dgo: ambient
;; dgos: GAME, ENGINE

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@ -0,0 +1,7 @@
;-*-Lisp-*-
(in-package goal)
;; name: mood-tables.gc
;; name in dgo: mood-tables
;; dgos: GAME, ENGINE

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@ -0,0 +1,7 @@
;-*-Lisp-*-
(in-package goal)
;; name: mood.gc
;; name in dgo: mood
;; dgos: GAME, ENGINE

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@ -0,0 +1,7 @@
;-*-Lisp-*-
(in-package goal)
;; name: weather-part.gc
;; name in dgo: weather-part
;; dgos: GAME, ENGINE

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@ -0,0 +1,7 @@
;-*-Lisp-*-
(in-package goal)
;; name: aligner-h.gc
;; name in dgo: aligner-h
;; dgos: GAME, ENGINE

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@ -0,0 +1,7 @@
;-*-Lisp-*-
(in-package goal)
;; name: aligner.gc
;; name in dgo: aligner
;; dgos: GAME, ENGINE

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@ -0,0 +1,7 @@
;-*-Lisp-*-
(in-package goal)
;; name: bones-h.gc
;; name in dgo: bones-h
;; dgos: GAME, ENGINE

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@ -0,0 +1,7 @@
;-*-Lisp-*-
(in-package goal)
;; name: bones.gc
;; name in dgo: bones
;; dgos: GAME, ENGINE

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@ -0,0 +1,7 @@
;-*-Lisp-*-
(in-package goal)
;; name: joint-h.gc
;; name in dgo: joint-h
;; dgos: GAME, ENGINE

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@ -0,0 +1,7 @@
;-*-Lisp-*-
(in-package goal)
;; name: joint.gc
;; name in dgo: joint
;; dgos: GAME, ENGINE

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@ -0,0 +1,7 @@
;-*-Lisp-*-
(in-package goal)
;; name: mspace-h.gc
;; name in dgo: mspace-h
;; dgos: GAME, ENGINE

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@ -0,0 +1,7 @@
;-*-Lisp-*-
(in-package goal)
;; name: cam-combiner.gc
;; name in dgo: cam-combiner
;; dgos: GAME, ENGINE

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@ -0,0 +1,7 @@
;-*-Lisp-*-
(in-package goal)
;; name: cam-debug-h.gc
;; name in dgo: cam-debug-h
;; dgos: GAME, ENGINE

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@ -0,0 +1,7 @@
;-*-Lisp-*-
(in-package goal)
;; name: cam-debug.gc
;; name in dgo: cam-debug
;; dgos: GAME, ENGINE

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@ -0,0 +1,7 @@
;-*-Lisp-*-
(in-package goal)
;; name: cam-interface-h.gc
;; name in dgo: cam-interface-h
;; dgos: GAME, ENGINE

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@ -0,0 +1,7 @@
;-*-Lisp-*-
(in-package goal)
;; name: cam-interface.gc
;; name in dgo: cam-interface
;; dgos: GAME, ENGINE

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@ -0,0 +1,7 @@
;-*-Lisp-*-
(in-package goal)
;; name: cam-layout.gc
;; name in dgo: cam-layout
;; dgos: GAME, ENGINE

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@ -0,0 +1,7 @@
;-*-Lisp-*-
(in-package goal)
;; name: cam-master.gc
;; name in dgo: cam-master
;; dgos: GAME, ENGINE

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@ -0,0 +1,7 @@
;-*-Lisp-*-
(in-package goal)
;; name: cam-start.gc
;; name in dgo: cam-start
;; dgos: GAME, ENGINE

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@ -0,0 +1,7 @@
;-*-Lisp-*-
(in-package goal)
;; name: cam-states-dbg.gc
;; name in dgo: cam-states-dbg
;; dgos: GAME, ENGINE

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@ -0,0 +1,7 @@
;-*-Lisp-*-
(in-package goal)
;; name: cam-states.gc
;; name in dgo: cam-states
;; dgos: GAME, ENGINE

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@ -0,0 +1,7 @@
;-*-Lisp-*-
(in-package goal)
;; name: cam-update-h.gc
;; name in dgo: cam-update-h
;; dgos: GAME, ENGINE

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@ -0,0 +1,7 @@
;-*-Lisp-*-
(in-package goal)
;; name: cam-update.gc
;; name in dgo: cam-update
;; dgos: GAME, ENGINE

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@ -0,0 +1,7 @@
;-*-Lisp-*-
(in-package goal)
;; name: camera-h.gc
;; name in dgo: camera-h
;; dgos: GAME, ENGINE

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@ -0,0 +1,7 @@
;-*-Lisp-*-
(in-package goal)
;; name: camera.gc
;; name in dgo: camera
;; dgos: GAME, ENGINE

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@ -0,0 +1,7 @@
;-*-Lisp-*-
(in-package goal)
;; name: math-camera-h.gc
;; name in dgo: math-camera-h
;; dgos: GAME, ENGINE

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@ -0,0 +1,7 @@
;-*-Lisp-*-
(in-package goal)
;; name: math-camera.gc
;; name in dgo: math-camera
;; dgos: GAME, ENGINE

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@ -0,0 +1,7 @@
;-*-Lisp-*-
(in-package goal)
;; name: pov-camera-h.gc
;; name in dgo: pov-camera-h
;; dgos: GAME, ENGINE

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@ -0,0 +1,7 @@
;-*-Lisp-*-
(in-package goal)
;; name: pov-camera.gc
;; name in dgo: pov-camera
;; dgos: GAME, ENGINE

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@ -0,0 +1,7 @@
;-*-Lisp-*-
(in-package goal)
;; name: collide-cache-h.gc
;; name in dgo: collide-cache-h
;; dgos: GAME, ENGINE

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@ -0,0 +1,7 @@
;-*-Lisp-*-
(in-package goal)
;; name: collide-cache.gc
;; name in dgo: collide-cache
;; dgos: GAME, ENGINE

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@ -0,0 +1,7 @@
;-*-Lisp-*-
(in-package goal)
;; name: collide-edge-grab-h.gc
;; name in dgo: collide-edge-grab-h
;; dgos: GAME, ENGINE

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@ -0,0 +1,7 @@
;-*-Lisp-*-
(in-package goal)
;; name: collide-edge-grab.gc
;; name in dgo: collide-edge-grab
;; dgos: GAME, ENGINE

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@ -0,0 +1,7 @@
;-*-Lisp-*-
(in-package goal)
;; name: collide-frag-h.gc
;; name in dgo: collide-frag-h
;; dgos: GAME, ENGINE

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@ -0,0 +1,7 @@
;-*-Lisp-*-
(in-package goal)
;; name: collide-frag.gc
;; name in dgo: collide-frag
;; dgos: GAME, ENGINE

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@ -0,0 +1,7 @@
;-*-Lisp-*-
(in-package goal)
;; name: collide-func-h.gc
;; name in dgo: collide-func-h
;; dgos: GAME, ENGINE

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@ -0,0 +1,7 @@
;-*-Lisp-*-
(in-package goal)
;; name: collide-func.gc
;; name in dgo: collide-func
;; dgos: GAME, ENGINE

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@ -0,0 +1,7 @@
;-*-Lisp-*-
(in-package goal)
;; name: collide-h.gc
;; name in dgo: collide-h
;; dgos: GAME, ENGINE

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@ -0,0 +1,7 @@
;-*-Lisp-*-
(in-package goal)
;; name: collide-mesh-h.gc
;; name in dgo: collide-mesh-h
;; dgos: GAME, ENGINE

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@ -0,0 +1,7 @@
;-*-Lisp-*-
(in-package goal)
;; name: collide-mesh.gc
;; name in dgo: collide-mesh
;; dgos: GAME, ENGINE

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@ -0,0 +1,7 @@
;-*-Lisp-*-
(in-package goal)
;; name: collide-planes.gc
;; name in dgo: collide-planes
;; dgos: GAME, ENGINE

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@ -0,0 +1,7 @@
;-*-Lisp-*-
(in-package goal)
;; name: collide-probe.gc
;; name in dgo: collide-probe
;; dgos: GAME, ENGINE

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@ -0,0 +1,7 @@
;-*-Lisp-*-
(in-package goal)
;; name: collide-reaction-target.gc
;; name in dgo: collide-reaction-target
;; dgos: GAME, ENGINE

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@ -0,0 +1,7 @@
;-*-Lisp-*-
(in-package goal)
;; name: collide-shape-h.gc
;; name in dgo: collide-shape-h
;; dgos: GAME, ENGINE

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@ -0,0 +1,7 @@
;-*-Lisp-*-
(in-package goal)
;; name: collide-shape-rider.gc
;; name in dgo: collide-shape-rider
;; dgos: GAME, ENGINE

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@ -0,0 +1,7 @@
;-*-Lisp-*-
(in-package goal)
;; name: collide-shape.gc
;; name in dgo: collide-shape
;; dgos: GAME, ENGINE

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@ -0,0 +1,7 @@
;-*-Lisp-*-
(in-package goal)
;; name: collide-target-h.gc
;; name in dgo: collide-target-h
;; dgos: GAME, ENGINE

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@ -0,0 +1,7 @@
;-*-Lisp-*-
(in-package goal)
;; name: collide-touch-h.gc
;; name in dgo: collide-touch-h
;; dgos: GAME, ENGINE

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@ -0,0 +1,7 @@
;-*-Lisp-*-
(in-package goal)
;; name: collide-touch.gc
;; name in dgo: collide-touch
;; dgos: GAME, ENGINE

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@ -0,0 +1,7 @@
;-*-Lisp-*-
(in-package goal)
;; name: collide.gc
;; name in dgo: collide
;; dgos: GAME, ENGINE

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@ -0,0 +1,7 @@
;-*-Lisp-*-
(in-package goal)
;; name: main-collide.gc
;; name in dgo: main-collide
;; dgos: GAME, ENGINE

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@ -0,0 +1,7 @@
;-*-Lisp-*-
(in-package goal)
;; name: art-h.gc
;; name in dgo: art-h
;; dgos: GAME, ENGINE

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@ -0,0 +1,7 @@
;-*-Lisp-*-
(in-package goal)
;; name: res-h.gc
;; name in dgo: res-h
;; dgos: GAME, ENGINE

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@ -0,0 +1,7 @@
;-*-Lisp-*-
(in-package goal)
;; name: res.gc
;; name in dgo: res
;; dgos: GAME, ENGINE

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@ -0,0 +1,7 @@
;-*-Lisp-*-
(in-package goal)
;; name: anim-tester.gc
;; name in dgo: anim-tester
;; dgos: GAME, ENGINE

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@ -0,0 +1,7 @@
;-*-Lisp-*-
(in-package goal)
;; name: assert-h.gc
;; name in dgo: assert-h
;; dgos: GAME, ENGINE

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@ -0,0 +1,7 @@
;-*-Lisp-*-
(in-package goal)
;; name: assert.gc
;; name in dgo: assert
;; dgos: GAME, ENGINE

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@ -0,0 +1,7 @@
;-*-Lisp-*-
(in-package goal)
;; name: debug-h.gc
;; name in dgo: debug-h
;; dgos: GAME, ENGINE

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@ -0,0 +1,7 @@
;-*-Lisp-*-
(in-package goal)
;; name: debug-sphere.gc
;; name in dgo: debug-sphere
;; dgos: GAME, ENGINE

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@ -0,0 +1,7 @@
;-*-Lisp-*-
(in-package goal)
;; name: debug.gc
;; name in dgo: debug
;; dgos: GAME, ENGINE

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@ -0,0 +1,7 @@
;-*-Lisp-*-
(in-package goal)
;; name: default-menu.gc
;; name in dgo: default-menu
;; dgos: GAME, ENGINE

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@ -0,0 +1,7 @@
;-*-Lisp-*-
(in-package goal)
;; name: memory-usage-h.gc
;; name in dgo: memory-usage-h
;; dgos: GAME, ENGINE

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@ -0,0 +1,7 @@
;-*-Lisp-*-
(in-package goal)
;; name: memory-usage.gc
;; name in dgo: memory-usage
;; dgos: GAME, ENGINE

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@ -0,0 +1,7 @@
;-*-Lisp-*-
(in-package goal)
;; name: menu.gc
;; name in dgo: menu
;; dgos: GAME, ENGINE

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@ -0,0 +1,7 @@
;-*-Lisp-*-
(in-package goal)
;; name: part-tester.gc
;; name in dgo: part-tester
;; dgos: GAME, ENGINE

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@ -0,0 +1,7 @@
;-*-Lisp-*-
(in-package goal)
;; name: stats-h.gc
;; name in dgo: stats-h
;; dgos: GAME, ENGINE

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@ -0,0 +1,7 @@
;-*-Lisp-*-
(in-package goal)
;; name: viewer.gc
;; name in dgo: viewer
;; dgos: GAME, ENGINE

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@ -0,0 +1,7 @@
;-*-Lisp-*-
(in-package goal)
;; name: dma-bucket.gc
;; name in dgo: dma-bucket
;; dgos: GAME, ENGINE

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@ -0,0 +1,7 @@
;-*-Lisp-*-
(in-package goal)
;; name: dma-buffer.gc
;; name in dgo: dma-buffer
;; dgos: GAME, ENGINE

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@ -0,0 +1,7 @@
;-*-Lisp-*-
(in-package goal)
;; name: dma-disasm.gc
;; name in dgo: dma-disasm
;; dgos: GAME, ENGINE

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@ -0,0 +1,7 @@
;-*-Lisp-*-
(in-package goal)
;; name: dma-h.gc
;; name in dgo: dma-h
;; dgos: GAME, ENGINE

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@ -0,0 +1,7 @@
;-*-Lisp-*-
(in-package goal)
;; name: dma.gc
;; name in dgo: dma
;; dgos: GAME, ENGINE

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@ -0,0 +1,7 @@
;-*-Lisp-*-
(in-package goal)
;; name: draw-node-h.gc
;; name in dgo: draw-node-h
;; dgos: GAME, ENGINE

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@ -0,0 +1,7 @@
;-*-Lisp-*-
(in-package goal)
;; name: draw-node.gc
;; name in dgo: draw-node
;; dgos: GAME, ENGINE

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@ -0,0 +1,7 @@
;-*-Lisp-*-
(in-package goal)
;; name: drawable-actor-h.gc
;; name in dgo: drawable-actor-h
;; dgos: GAME, ENGINE

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@ -0,0 +1,7 @@
;-*-Lisp-*-
(in-package goal)
;; name: drawable-ambient-h.gc
;; name in dgo: drawable-ambient-h
;; dgos: GAME, ENGINE

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@ -0,0 +1,7 @@
;-*-Lisp-*-
(in-package goal)
;; name: drawable-group-h.gc
;; name in dgo: drawable-group-h
;; dgos: GAME, ENGINE

View file

@ -0,0 +1,7 @@
;-*-Lisp-*-
(in-package goal)
;; name: drawable-group.gc
;; name in dgo: drawable-group
;; dgos: GAME, ENGINE

View file

@ -0,0 +1,7 @@
;-*-Lisp-*-
(in-package goal)
;; name: drawable-h.gc
;; name in dgo: drawable-h
;; dgos: GAME, ENGINE

View file

@ -0,0 +1,7 @@
;-*-Lisp-*-
(in-package goal)
;; name: drawable-inline-array-h.gc
;; name in dgo: drawable-inline-array-h
;; dgos: GAME, ENGINE

View file

@ -0,0 +1,7 @@
;-*-Lisp-*-
(in-package goal)
;; name: drawable-inline-array.gc
;; name in dgo: drawable-inline-array
;; dgos: GAME, ENGINE

View file

@ -0,0 +1,7 @@
;-*-Lisp-*-
(in-package goal)
;; name: drawable-tree-h.gc
;; name in dgo: drawable-tree-h
;; dgos: GAME, ENGINE

View file

@ -0,0 +1,7 @@
;-*-Lisp-*-
(in-package goal)
;; name: drawable-tree.gc
;; name in dgo: drawable-tree
;; dgos: GAME, ENGINE

View file

@ -0,0 +1,7 @@
;-*-Lisp-*-
(in-package goal)
;; name: drawable.gc
;; name in dgo: drawable
;; dgos: GAME, ENGINE

View file

@ -0,0 +1,7 @@
;-*-Lisp-*-
(in-package goal)
;; name: process-drawable-h.gc
;; name in dgo: process-drawable-h
;; dgos: GAME, ENGINE

View file

@ -0,0 +1,7 @@
;-*-Lisp-*-
(in-package goal)
;; name: process-drawable.gc
;; name in dgo: process-drawable
;; dgos: GAME, ENGINE

View file

@ -0,0 +1,7 @@
;-*-Lisp-*-
(in-package goal)
;; name: connect.gc
;; name in dgo: connect
;; dgos: GAME, ENGINE

View file

@ -0,0 +1,7 @@
;-*-Lisp-*-
(in-package goal)
;; name: engines.gc
;; name in dgo: engines
;; dgos: GAME, ENGINE

View file

@ -0,0 +1,7 @@
;-*-Lisp-*-
(in-package goal)
;; name: actor-link-h.gc
;; name in dgo: actor-link-h
;; dgos: GAME, ENGINE

View file

@ -0,0 +1,7 @@
;-*-Lisp-*-
(in-package goal)
;; name: entity-h.gc
;; name in dgo: entity-h
;; dgos: GAME, ENGINE

View file

@ -0,0 +1,7 @@
;-*-Lisp-*-
(in-package goal)
;; name: entity-table.gc
;; name in dgo: entity-table
;; dgos: GAME, ENGINE

View file

@ -0,0 +1,7 @@
;-*-Lisp-*-
(in-package goal)
;; name: entity.gc
;; name in dgo: entity
;; dgos: GAME, ENGINE

View file

@ -0,0 +1,7 @@
;-*-Lisp-*-
(in-package goal)
;; name: relocate.gc
;; name in dgo: relocate
;; dgos: GAME, ENGINE

View file

@ -0,0 +1,7 @@
;-*-Lisp-*-
(in-package goal)
;; name: collectables-part.gc
;; name in dgo: collectables-part
;; dgos: GAME, ENGINE

View file

@ -0,0 +1,7 @@
;-*-Lisp-*-
(in-package goal)
;; name: collectables.gc
;; name in dgo: collectables
;; dgos: GAME, ENGINE

View file

@ -0,0 +1,7 @@
;-*-Lisp-*-
(in-package goal)
;; name: crates.gc
;; name in dgo: crates
;; dgos: GAME, ENGINE

View file

@ -0,0 +1,7 @@
;-*-Lisp-*-
(in-package goal)
;; name: effect-control-h.gc
;; name in dgo: effect-control-h
;; dgos: GAME, ENGINE

View file

@ -0,0 +1,7 @@
;-*-Lisp-*-
(in-package goal)
;; name: effect-control.gc
;; name in dgo: effect-control
;; dgos: GAME, ENGINE

View file

@ -0,0 +1,7 @@
;-*-Lisp-*-
(in-package goal)
;; name: fact-h.gc
;; name in dgo: fact-h
;; dgos: GAME, ENGINE

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