jak-project/common/cross_os_debug/xdbg.cpp

388 lines
9.8 KiB
C++
Raw Normal View History

/*!
* @file xdbg.cpp
* Debugging utility library. This hides the platform specific details of the debugger.
* Nothing in here should hold state, that should all be managed in Debugger.
*/
#include <cstring>
#include "common/goal_constants.h"
#include "common/util/Timer.h"
#include "third-party/fmt/core.h"
#include "xdbg.h"
#ifdef __linux
#include <unistd.h>
#include <sys/stat.h>
#include <sys/syscall.h>
#include <sys/ptrace.h>
#include <sys/prctl.h>
#include <sys/types.h>
#include <sys/user.h>
#include <sys/wait.h>
#include <fcntl.h>
#elif _WIN32
#endif
namespace xdbg {
#ifdef __linux
/*!
* In Linux, a ThreadID is just the pid_t of the thread.
*/
ThreadID::ThreadID(pid_t _id) : id(_id) {}
/*!
* In Linux, the string representation of a ThreadID is just the number printed in base 10
*/
ThreadID::ThreadID(const std::string& str) {
id = std::stoi(str);
}
std::string ThreadID::to_string() const {
return std::to_string(id);
}
/*!
* Get the ThreadID of whatever called this function.
* The runtime calls this to get the Thread to be debugged.
*/
ThreadID get_current_thread_id() {
return ThreadID(syscall(SYS_gettid));
}
/*!
* Called by the target to do any setup required for the debugger to attach (allowing tracing)
* Will be called from the GOAL thread.
*/
void allow_debugging() {
// modern Linux has "security features" which prevent processes from accessing memory of others.
// we disable these for the GOAL runtime process so the debugger can connect.
if (prctl(PR_SET_PTRACER, PR_SET_PTRACER_ANY) < 0) {
printf("[Debugger] Failed to PR_SET_PTRACER %s\n", strerror(errno));
}
}
/*!
* Attach to the given thread ID and halt it.
*/
bool attach_and_break(const ThreadID& tid) {
// SEIZE attaches without halting, but is required to use PTRACE_INTERRUPT in the future.
auto rv = ptrace(PTRACE_SEIZE, tid.id, nullptr, nullptr);
if (rv == -1) {
printf("[Debugger] Failed to attach %s\n", strerror(errno));
return false;
} else {
// we attached, now send break
printf("[Debugger] PTRACE_ATTACHED! Waiting for process to stop...\n");
if (ptrace(PTRACE_INTERRUPT, tid.id, nullptr, nullptr) < 0) {
printf("[Debugger] Failed to PTRACE_INTERRUPT %s\n", strerror(errno));
return false;
}
return true;
}
}
/*!
* Has the given thread transitioned from running to stopped?
* If the thread has transitioned to stop, check_stopped should only return true once.
* If true, populates out with information about why it stopped.
* This shouldn't hang if the thread doesn't stop.
*/
bool check_stopped(const ThreadID& tid, SignalInfo* out) {
int status;
int rv = waitpid(tid.id, &status, WNOHANG);
if (rv < 0) {
if (errno == ECHILD) {
// the thing died.
out->kind = SignalInfo::DISAPPEARED;
return true;
}
printf("[Debugger] Failed to waitpid: %s.\n", strerror(errno));
// assert(false); // todo, temp because I think we should never hit this.
return false;
}
if (rv > 0) {
// status has actually changed
if (WIFSTOPPED(status)) {
auto sig = WSTOPSIG(status);
if (out) {
switch (sig) {
case SIGSEGV:
out->kind = SignalInfo::SEGFAULT;
break;
case SIGFPE:
out->kind = SignalInfo::MATH_EXCEPTION;
break;
case SIGTRAP:
out->kind = SignalInfo::BREAK;
break;
default:
out->kind = SignalInfo::UNKNOWN;
}
}
return true;
}
}
return false;
}
/*!
* Open memory of target. Assumes we are already connected and halted.
* If successful returns true and populates out with a "handle" to the memory.
*/
bool open_memory(const ThreadID& tid, MemoryHandle* out) {
int fd = open(fmt::format("/proc/{}/mem", tid.id).c_str(), O_RDWR);
if (fd < -1) {
printf("[Debugger] Failed to open memory: %s.\n", strerror(errno));
return false;
}
out->fd = fd;
return true;
}
/*!
* Close memory of target.
*/
bool close_memory(const ThreadID& tid, MemoryHandle* handle) {
(void)tid;
if (close(handle->fd) < 0) {
printf("[Debugger] Failed to close memory: %s.\n", strerror(errno));
return false;
}
return true;
}
/*!
* Read data from target's EE memory
*/
bool read_goal_memory(u8* dest_buffer,
int size,
u32 goal_addr,
const DebugContext& context,
const MemoryHandle& mem) {
if (pread(mem.fd, dest_buffer, size, context.base + goal_addr) != size) {
printf("[Debugger] Failed to read memory: %s.\n", strerror(errno));
return false;
}
return true;
}
/*!
* Write data into target's EE memory
*/
bool write_goal_memory(const u8* src_buffer,
int size,
u32 goal_addr,
const DebugContext& context,
const MemoryHandle& mem) {
if (pwrite(mem.fd, src_buffer, size, context.base + goal_addr) != size) {
printf("[Debugger] Failed to write memory: %s.\n", strerror(errno));
return false;
}
return true;
}
/*!
* Detach from the given thread and resume it if it's halted.
*/
bool detach_and_resume(const ThreadID& tid) {
if (ptrace(PTRACE_DETACH, tid.id, nullptr, nullptr) < 0) {
printf("[Debugger] Failed to detach: %s\n", strerror(errno));
return false;
}
return true;
}
/*!
* Get all registers now. Must be attached and stopped
*/
bool get_regs_now(const ThreadID& tid, Regs* out) {
user regs = {};
if (ptrace(PTRACE_GETREGS, tid.id, nullptr, &regs) < 0) {
printf("[Debugger] Failed to PTRACE_GETREGS %s\n", strerror(errno));
return false;
}
out->gprs[0] = regs.regs.rax;
out->gprs[1] = regs.regs.rcx;
out->gprs[2] = regs.regs.rdx;
out->gprs[3] = regs.regs.rbx;
out->gprs[4] = regs.regs.rsp;
out->gprs[5] = regs.regs.rbp;
out->gprs[6] = regs.regs.rsi;
out->gprs[7] = regs.regs.rdi;
out->gprs[8] = regs.regs.r8;
out->gprs[9] = regs.regs.r9;
out->gprs[10] = regs.regs.r10;
out->gprs[11] = regs.regs.r11;
out->gprs[12] = regs.regs.r12;
out->gprs[13] = regs.regs.r13;
out->gprs[14] = regs.regs.r14;
out->gprs[15] = regs.regs.r15;
out->rip = regs.regs.rip;
// todo, get fprs.
return true;
}
/*!
* Set all registers now. Must be attached and stopped
*/
bool set_regs_now(const ThreadID& tid, const Regs& out) {
user regs = {};
if (ptrace(PTRACE_GETREGS, tid.id, nullptr, &regs) < 0) {
printf("[Debugger] Failed to PTRACE_GETREGS %s\n", strerror(errno));
return false;
}
regs.regs.rax = out.gprs[0];
regs.regs.rcx = out.gprs[1];
regs.regs.rdx = out.gprs[2];
regs.regs.rbx = out.gprs[3];
regs.regs.rsp = out.gprs[4];
regs.regs.rbp = out.gprs[5];
regs.regs.rsi = out.gprs[6];
regs.regs.rdi = out.gprs[7];
regs.regs.r8 = out.gprs[8];
regs.regs.r9 = out.gprs[9];
regs.regs.r10 = out.gprs[10];
regs.regs.r11 = out.gprs[11];
regs.regs.r12 = out.gprs[12];
regs.regs.r13 = out.gprs[13];
regs.regs.r14 = out.gprs[14];
regs.regs.r15 = out.gprs[15];
regs.regs.rip = out.rip;
if (ptrace(PTRACE_SETREGS, tid.id, nullptr, &regs) < 0) {
printf("[Debugger] Failed to PTRACE_SETREGS %s\n", strerror(errno));
return false;
}
// todo, set fprs.
return true;
}
/*!
* Break the given thread. Must be attached and running.
* Does not wait for the thread to stop.
* Eventually check_stop should return true with a reason of BREAK, unless the target gets really
* lucky and manages to crash before the SIGTRAP reaches the target
*/
bool break_now(const ThreadID& tid) {
if (ptrace(PTRACE_INTERRUPT, tid.id, nullptr, nullptr) < 0) {
printf("[Debugger] Failed to PTRACE_INTERRUPT %s\n", strerror(errno));
return false;
}
return true;
}
/*!
* Continue the given thread. Must be attached and not running.
*/
bool cont_now(const ThreadID& tid) {
if (ptrace(PTRACE_CONT, tid.id, nullptr, nullptr) < 0) {
printf("[Debugger] Failed to PTRACE_CONT %s\n", strerror(errno));
return false;
}
return true;
}
#elif _WIN32
ThreadID::ThreadID() {} // todo
ThreadID::ThreadID(const std::string& str) {
// todo
}
std::string ThreadID::to_string() const {
// todo
return "0";
}
ThreadID get_current_thread_id() {
// todo
return {};
}
bool attach_and_break(const ThreadID& tid) {
return false;
}
bool detach_and_resume(const ThreadID& tid) {
return false;
}
void allow_debugging() {}
bool break_now(const ThreadID& tid) {
return false;
}
bool cont_now(const ThreadID& tid) {
return false;
}
bool get_regs_now(const ThreadID& tid, Regs* out) {
return false;
}
bool open_memory(const ThreadID& tid, MemoryHandle* out) {
return false;
}
bool close_memory(const ThreadID& tid, MemoryHandle* handle) {
return false;
}
bool read_goal_memory(u8* dest_buffer,
int size,
u32 goal_addr,
const DebugContext& context,
const MemoryHandle& mem) {
return false;
}
bool write_goal_memory(const u8* src_buffer,
int size,
u32 goal_addr,
const DebugContext& context,
const MemoryHandle& mem) {
return false;
}
bool check_stopped(const ThreadID& tid, SignalInfo* out) {
return false;
}
bool set_regs_now(const ThreadID& tid, const Regs& out) {
return false;
}
#endif
const char* gpr_names[] = {"rax", "rcx", "rdx", "rbx", "rsp", "rbp", "rsi", "rdi",
" r8", " r9", "r10", "r11", "r12", "r13", "r14", "r15"};
/*!
* Print GPR register values, including rip.
* Splits into 5 lines.
*/
std::string Regs::print_gprs() const {
std::string result;
for (int i = 0; i < 4; i++) {
for (int j = 0; j < 4; j++) {
int idx = i * 4 + j;
result += fmt::format("{}: 0x{:016x} ", gpr_names[idx], gprs[idx]);
}
result += "\n";
}
result += fmt::format("rip: 0x{:016x}\n", rip);
return result;
}
} // namespace xdbg