jak-project/goal_src/jak3/engine/gfx/warp.gc

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2023-10-10 09:41:05 -04:00
;;-*-Lisp-*-
(in-package goal)
;; name: warp.gc
;; name in dgo: warp
;; dgos: GAME
;; DECOMP BEGINS
(defun fx-copy-buf ((arg0 dma-buffer))
"draw the current framebuffer to tbp #x3300 (13056)"
(#when PC_PORT
(dma-buffer-add-cnt-vif2 arg0 1 (new 'static 'vif-tag :cmd (vif-cmd pc-port) :imm #x10) ;; kind - buffer->texture
(new 'static 'vif-tag :cmd (vif-cmd pc-port) :imm #x3300))
(dma-buffer-add-uint128 arg0 0)
)
(set-dirty-mask! (-> *level* level-default) 5 #xd0000 #x4c000)
(none)
)
(define *warp-shader* (new 'static 'adgif-shader
:reg-0 #x6
:reg-1 #x14
:reg-2 #x34
:reg-3 #x8
:reg-4 #x42
:tex0 (new 'static 'gs-tex0 :tbp0 #x4c0 :tbw #x8 :tw #x9 :th #x9 :tcc #x1)
:tex1 (new 'static 'gs-tex1 :mmag #x1)
:clamp (new 'static 'gs-clamp
:wms (gs-tex-wrap-mode region-clamp)
:wmt (gs-tex-wrap-mode region-clamp)
:maxu #x1ff
:maxv #x19f
)
)
)