jak-project/decompiler/data/game_count.h

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#pragma once
#include <string>
#include <vector>
#include "common/common_types.h"
namespace decompiler {
struct GameCountResult {
struct CountInfo {
s32 money_count;
s32 buzzer_count;
};
std::vector<CountInfo> info;
u32 mystery_data[2];
};
struct ObjectFileData;
GameCountResult process_game_count(ObjectFileData& data);
std::string write_game_count(const GameCountResult& result);
} // namespace decompiler