jak-project/game/sce/libgraph.cpp

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#include "libgraph.h"
#include "common/log/log.h"
namespace ee {
void sceGsResetPath() {}
void sceGsResetGraph(int mode, int inter, int omode, int ffmode) {
lg::warn("sceGsResetGraph: mode {} inter {} omode {} fmode {}", mode, inter, omode, ffmode);
}
} // namespace ee