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16 lines
503 B
C
16 lines
503 B
C
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#pragma once
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#include "game/graphics/opengl_renderer/BucketRenderer.h"
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#include "game/graphics/opengl_renderer/foreground/Merc2.h"
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class Merc2BucketRenderer : public BucketRenderer {
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public:
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Merc2BucketRenderer(const std::string& name, int my_id, std::shared_ptr<Merc2> merc);
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void draw_debug_window() override;
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void render(DmaFollower& dma, SharedRenderState* render_state, ScopedProfilerNode& prof) override;
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private:
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std::shared_ptr<Merc2> m_renderer;
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MercDebugStats m_debug_stats;
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};
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