jak-project/Taskfile.yml

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version: "3.13"
includes:
build: ./scripts/tasks/Taskfile_{{OS}}.yml
dotenv:
- ./scripts/tasks/.env
- ./scripts/tasks/.env.default
tasks:
# SETTINGS / CONFIGURATION
set-game-jak1:
- 'python ./scripts/tasks/update-env.py --game jak1'
set-game-jak2:
- 'python ./scripts/tasks/update-env.py --game jak2'
set-decomp-ntscv1:
desc: "aka black label"
cmds:
- 'python ./scripts/tasks/update-env.py --decomp_config ntscv1'
set-decomp-ntscv2:
desc: "aka red label"
cmds:
- 'python ./scripts/tasks/update-env.py --decomp_config ntscv2'
set-decomp-pal:
- 'python ./scripts/tasks/update-env.py --decomp_config pal'
set-decomp-ntscjp:
- 'python ./scripts/tasks/update-env.py --decomp_config ntscjp'
# GENERAL
extract:
desc: "Extracts the game's assets from './iso_data' with the set decompiler config"
preconditions:
- sh: test -f {{.DECOMP_BIN_RELEASE_DIR}}/decompiler{{.EXE_FILE_EXTENSION}}
msg: "Couldn't locate decompiler executable in '{{.DECOMP_BIN_RELEASE_DIR}}/decompiler'"
cmds:
- '{{.DECOMP_BIN_RELEASE_DIR}}/decompiler "./decompiler/config/{{.DECOMP_CONFIG}}" "./iso_data" "./decompiler_out" "decompile_code=false"'
boot-game:
desc: "Boots the game, it will fail if it's not already booted!"
preconditions:
- sh: test -f {{.GK_BIN_RELEASE_DIR}}/gk{{.EXE_FILE_EXTENSION}}
msg: "Couldn't locate runtime executable in '{{.GK_BIN_RELEASE_DIR}}/gk'"
cmds:
- "{{.GK_BIN_RELEASE_DIR}}/gk -boot -fakeiso -debug -v"
run-game:
desc: "Start the game's runtime, to start the game itself the REPL is required"
preconditions:
- sh: test -f {{.GK_BIN_RELEASE_DIR}}/gk{{.EXE_FILE_EXTENSION}}
msg: "Couldn't locate runtime executable in '{{.GK_BIN_RELEASE_DIR}}/gk'"
cmds:
- "{{.GK_BIN_RELEASE_DIR}}/gk -fakeiso -debug -v"
# DEVELOPMENT
repl:
desc: "Start the REPL"
preconditions:
- sh: test -f {{.GOALC_BIN_RELEASE_DIR}}/goalc{{.EXE_FILE_EXTENSION}}
msg: "Couldn't locate compiler executable in '{{.GOALC_BIN_RELEASE_DIR}}/goalc'"
cmds:
- "{{.GOALC_BIN_RELEASE_DIR}}/goalc --game {{.GAME}}"
repl-lt:
cmds:
- "{{.GOALC_BIN_RELEASE_DIR}}/goalc --auto-lt --game {{.GAME}}"
format:
desc: "Format code"
cmds:
decomp: finish _almost all of_ the remaining camera code (#845) * decomp: mostly finish `cam-master` * decomp/scripts: lots of work in cam-states * stash * Merge remote-tracking branch 'water111/master' into decomp/camera-master Updated submodule third-party/googletest * decompiler: Add support for non power of 2 offsets for inline arr access * decomp: mostly finish `cam-states` need to fix a macro issue * blocked: `cam-master` decompiler crash when adding casts * decomp: finish `cam-states-dbg` * decomp: mostly finish `pov-camera` with the exception of joint-related code * decomp: `cam-debug` finished decompiling, no way does this compile yet though * decomp: considerable work done in `cam-layout` * decomp: `cam-layout` almost done! * decomp: `pov-camera` finished, TC tests will fail for now * decomp: working on resolving issues * decomp: cam-layout decompiling * fixing more issues in cam-master...one event handler remains * skip problematic function in `cam-master` for now * gsrc: update res macros * decomp: finish `cam-states` * decomp: giving up on `cam-debug` * tests: allow skipping state handlers in ref tests * decomp: working through cam-layout bugs * decomp: allow for shifting non-integers * decomp: finalize `cam-layout` and `cam-master` * decomp: finalize `cam-states` * cleanup: bi-annual formatting of the casting files * formatting * address feedback - leave the float labels alone for now * address feedback * linting/formatting * update gsrc and ref tests Co-authored-by: ManDude <7569514+ManDude@users.noreply.github.com>
2021-10-16 21:01:23 -04:00
- cmd: python ./third-party/run-clang-format/run-clang-format.py -r common decompiler game goalc test -i
# npm install -g prettier
- cmd: npx prettier --write ./decompiler/config/jak1_ntsc_black_label/*.jsonc
decomp: finish _almost all of_ the remaining camera code (#845) * decomp: mostly finish `cam-master` * decomp/scripts: lots of work in cam-states * stash * Merge remote-tracking branch 'water111/master' into decomp/camera-master Updated submodule third-party/googletest * decompiler: Add support for non power of 2 offsets for inline arr access * decomp: mostly finish `cam-states` need to fix a macro issue * blocked: `cam-master` decompiler crash when adding casts * decomp: finish `cam-states-dbg` * decomp: mostly finish `pov-camera` with the exception of joint-related code * decomp: `cam-debug` finished decompiling, no way does this compile yet though * decomp: considerable work done in `cam-layout` * decomp: `cam-layout` almost done! * decomp: `pov-camera` finished, TC tests will fail for now * decomp: working on resolving issues * decomp: cam-layout decompiling * fixing more issues in cam-master...one event handler remains * skip problematic function in `cam-master` for now * gsrc: update res macros * decomp: finish `cam-states` * decomp: giving up on `cam-debug` * tests: allow skipping state handlers in ref tests * decomp: working through cam-layout bugs * decomp: allow for shifting non-integers * decomp: finalize `cam-layout` and `cam-master` * decomp: finalize `cam-states` * cleanup: bi-annual formatting of the casting files * formatting * address feedback - leave the float labels alone for now * address feedback * linting/formatting * update gsrc and ref tests Co-authored-by: ManDude <7569514+ManDude@users.noreply.github.com>
2021-10-16 21:01:23 -04:00
ignore_error: true
run-game-headless:
cmds:
- "{{.GK_BIN_RELEASE_DIR}}/gk -fakeiso -debug -nodisplay"
# DECOMPILING
decomp:
cmds:
- '{{.DECOMP_BIN_RELEASE_DIR}}/decompiler "./decompiler/config/{{.DECOMP_CONFIG}}" "./iso_data" "./decompiler_out"'
decomp-clean:
cmds:
- rm ./decompiler_out/**/*.asm
- rm ./decompiler_out/**/*disasm.gc
# TODO - the below are broken, need to be updated or replaced
# decomp-file:
# cmds:
# - python ./scripts/next-decomp-file.py --files "{{.FILES}}"
# - task: decomp
# decomp-list:
# cmds:
# - python ./scripts/next-decomp-file.py --list "{{.LIST}}"
# vars:
# LIST: '{{default "0" .LIST}}'
# # python -m pip install -U watchdog[watchmedo]
# decomp-watch:
# cmds:
# - watchmedo shell-command --drop --patterns="*.gc;*.jsonc" --recursive --command='task decomp-file FILES="{{.FILES}}"' ./decompiler/config/
# update-gsrc:
# cmds:
# - python ./scripts/next-decomp-file.py --files "{{.FILES}}"
# - task: decomp
# - task: find-label-types
# - python ./scripts/update-goal-src.py --files "{{.FILES}}"
# - task: type-test
# - task: check-gsrc-file
# TOOLS
# TODO - broken!
# analyze-ee-memory:
# cmds:
# - '{{.MEMDUMP_BIN_RELEASE_DIR}}/memory_dump_tool "{{.FILE}}" ./ > ee-analysis.log'
# watch-pcsx2:
# cmds:
# - watchmedo shell-command --drop --patterns="*.p2s" --recursive --command='task analyze-ee-memory FILE="${watch_src_path}"' "{{.SAVESTATE_DIR}}"
# vars:
# SAVESTATE_DIR: '{{default "." .SAVESTATE_DIR}}'
# TESTS
offline-tests:
cmds:
- '{{.OFFLINETEST_BIN_RELEASE_DIR}}/offline-test --iso_data_path "./iso_data/{{.GAME}}" --game {{.GAME}}'
# TODO - update or replace
# add-reference-test:
# cmds:
# - task: decomp-file
# - python ./scripts/add-reference-test.py --file "{{.FILES}}"
# - task: offline-tests
# add-reference-test-no-decomp:
# cmds:
# - python ./scripts/add-reference-test.py --file "{{.FILES}}"
# - task: offline-tests
update-reference-tests:
cmds:
- cmd: python ./scripts/default-file-or-folder.py --path failures
- cmd: '{{.OFFLINETEST_BIN_RELEASE_DIR}}/offline-test --iso_data_path "./iso_data/{{.GAME}}" --game {{.GAME}} --dump_current_output'
ignore_error: true
- python ./scripts/update_decomp_reference.py ./failures ./test/decompiler/reference/
- task: offline-tests
# find-label-types:
# cmds:
# - python ./scripts/next-decomp-file.py --files "{{.FILES}}"
# - task: decomp
# - python ./scripts/find-label-types.py --file "{{.FILES}}"
# check-gsrc-file:
# cmds:
# - python ./scripts/check-gsrc-file.py --files "{{.FILES}}"
type-test:
cmds:
- cmd: '{{.GOALCTEST_BIN_RELEASE_DIR}}/goalc-test --gtest_brief=0 --gtest_filter="*MANUAL_TEST_TypeConsistencyWithBuildFirst*"'
decomp: Re-attempting previously blocked state decomp files (#907) * blocked: `part-tester` - `code` handler thinks it returns nothing * blocked: `crates` finished but `go` is returning none causing issues * blocked: `(event ram-boss-idle)::snow-ram-boss` expression building fails due to delay slot issue * decomp: finish `snow-ram` | `seagull` blocked, new static data issue * decomp: finish `snow-bumper` * stuck: `snow-ball` close, can't figure out a type made on the stack * decomp: finish `spider-egg` * decomp: finish `puffer` * decomp: finish `driller-lurker` * decomp: finish `dark-crystal` * stuck: `kermit` - mostly done but stuck on a joint related callback arg * decomp: finish `gnawer` * decomp: finish `mother-spider-egg` * decomp: finish `swamp-blimp` * stuck: `mistycannon` prebind function signature * decomp: finish `citb-plat` * decomp: finish `darkvine` * blocked: `jungle-mirrors` - issues with `link` macro * decomp: finish `launcherdoor` * decomp: finish `quicksandlurker` except for 1 unused function * stuck: `balloonlurker` - `(code balloonlurker-mine-explode)` has some weird joint related code * stuck: need to decompile an asm func in `orbit-plat` * decomp: finish `voicebox` * blocked: `mother-spider` has issues where `go` returns none * decomp: finish `bully` * decomp: finish `seagull` * fixed up after merge conflicts * decomp: finish `jungle-mirrors` * update gsrc * double checked files, fixed issues * decomp: revert change to projectile methods * decomp: some more fixes * address feedback * fix up remaining method calls in `cam-states` * fix jungle-mirrors
2021-12-11 13:27:24 -05:00
ignore_error: true