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13 lines
487 B
C
13 lines
487 B
C
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#pragma once
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#include "common/common_types.h"
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#include "game/kernel/common/Ptr.h"
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#include "game/kernel/common/kmalloc.h"
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namespace jak1 {
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void load_and_link_dgo_from_c(const char* name,
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Ptr<kheapinfo> heap,
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u32 linkFlag,
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s32 bufferSize,
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bool jump_from_c_to_goal);
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void load_and_link_dgo(u64 name_gstr, u64 heap_info, u64 flag, u64 buffer_size);
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} // namespace jak1
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