jak-project/common/cross_sockets/XSocketClient.cpp

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#include "XSocketClient.h"
#include <string>
#include "common/cross_sockets/XSocket.h"
#include "common/log/log.h"
// clang-format off
#ifdef _WIN32
#define NOMINMAX
#define WIN32_LEAN_AND_MEAN
#include <Windows.h>
#include <WinSock2.h>
#include <WS2tcpip.h>
#endif
#include "common/repl/nrepl/ReplServer.h"
#include "third-party/fmt/core.h"
// clang-format on
XSocketClient::XSocketClient(int _tcp_port) {
tcp_port = _tcp_port;
}
XSocketClient::~XSocketClient() {
disconnect();
client_socket = -1;
}
void XSocketClient::disconnect() {
close_socket(client_socket);
client_socket = -1;
}
bool XSocketClient::connect() {
// Open Socket
client_socket = open_socket(AF_INET, SOCK_STREAM, IPPROTO_TCP);
if (client_socket < 0) {
// TODO - log
disconnect();
return false;
}
addr.sin_family = AF_INET;
// Convert IP address from text to binary form using inet_pton()
if (inet_pton(AF_INET, "127.0.0.1", &addr.sin_addr) <= 0) {
lg::error("inet_pton() failed");
return false;
}
addr.sin_port = htons(tcp_port);
// Connect to server
int result = connect_socket(client_socket, (sockaddr*)&addr, sizeof(addr));
if (result == -1) {
// TODO - log and close
disconnect();
return false;
}
return true;
}