jak-project/lsp/state/lsp_requester.cpp

91 lines
3.4 KiB
C++
Raw Permalink Normal View History

#include "lsp_requester.h"
#include <iostream>
#include "common/log/log.h"
#include "common/util/string_util.h"
#include "lsp/protocol/progress_report.h"
void LSPRequester::send_request(const json& params, const std::string& method) {
json req;
req["id"] = str_util::uuid();
req["method"] = method;
req["params"] = params;
req["jsonrpc"] = "2.0";
std::string request;
request.append("Content-Length: " + std::to_string(req.dump().size()) + "\r\n");
request.append("Content-Type: application/vscode-jsonrpc;charset=utf-8\r\n");
request.append("\r\n");
request += req.dump();
// Send requests immediately, as they may be done during the handling of a client request
lg::info("Sending Request {}", method);
std::cout << request.c_str() << std::flush;
}
void LSPRequester::send_notification(const json& params, const std::string& method) {
json notification;
notification["method"] = method;
notification["params"] = params;
notification["jsonrpc"] = "2.0";
std::string request;
request.append("Content-Length: " + std::to_string(notification.dump().size()) + "\r\n");
request.append("Content-Type: application/vscode-jsonrpc;charset=utf-8\r\n");
request.append("\r\n");
request += notification.dump();
// Send requests immediately, as they may be done during the handling of a client request
lg::info("Sending Notification {}", method);
std::cout << request.c_str() << std::flush;
}
LSP: A bunch of new OpenGOAL language features (#3437) - Integrate the AST into the LSP, this makes parsing and tokenizing the files much easier - Consolidate most of the symbol info tracking in `goalc` to a single map. Fixed some issues where the old map would never evict symbols when re-compiling files. There is still some more to cleanup, but this now can be used as an incrementally updated source-of-truth for the LSP - re-compile files when they are saved. Ideally this would be done everytime they are changed but that: - may be too aggressive - goalc doesn't compile incrementally yet so it likely would be a worse UX Features added, see https://github.com/open-goal/opengoal-vscode/issues/256 - Hover ![image](https://github.com/open-goal/jak-project/assets/13153231/58dadb5d-582c-4c1f-9ffe-eaa4c85a0255) ![image](https://github.com/open-goal/jak-project/assets/13153231/b383adde-57fc-462c-a256-b2de5c30ca9a) - LSP Status fixed - Type Hierarchy ![image](https://github.com/open-goal/jak-project/assets/13153231/8e681377-1d4e-4336-ad70-1695a4607340) - Document Color ![image](https://github.com/open-goal/jak-project/assets/13153231/4e48ccd8-0ed1-4459-a133-5277561e4201) - Document Symbols ![Screenshot 2024-03-27 004105](https://github.com/open-goal/jak-project/assets/13153231/8e655034-43c4-4261-b6e0-85de00cbfc7f) - Completions ![Screenshot 2024-03-30 004504](https://github.com/open-goal/jak-project/assets/13153231/d123a187-af90-466b-9eb7-561b2ee97cd1) --------- Co-authored-by: Hat Kid <6624576+Hat-Kid@users.noreply.github.com>
2024-03-30 19:49:07 -04:00
void LSPRequester::send_progress_create_request(const std::string& title,
const std::string& message,
const int percentage) {
const std::string token = fmt::format("opengoal/{}", title);
LSPSpec::WorkDoneProgressCreateParams createRequest;
createRequest.token = token;
send_request(createRequest, "window/workDoneProgress/create");
LSPSpec::WorkDoneProgressBegin beginPayload;
beginPayload.title = title;
LSP: A bunch of new OpenGOAL language features (#3437) - Integrate the AST into the LSP, this makes parsing and tokenizing the files much easier - Consolidate most of the symbol info tracking in `goalc` to a single map. Fixed some issues where the old map would never evict symbols when re-compiling files. There is still some more to cleanup, but this now can be used as an incrementally updated source-of-truth for the LSP - re-compile files when they are saved. Ideally this would be done everytime they are changed but that: - may be too aggressive - goalc doesn't compile incrementally yet so it likely would be a worse UX Features added, see https://github.com/open-goal/opengoal-vscode/issues/256 - Hover ![image](https://github.com/open-goal/jak-project/assets/13153231/58dadb5d-582c-4c1f-9ffe-eaa4c85a0255) ![image](https://github.com/open-goal/jak-project/assets/13153231/b383adde-57fc-462c-a256-b2de5c30ca9a) - LSP Status fixed - Type Hierarchy ![image](https://github.com/open-goal/jak-project/assets/13153231/8e681377-1d4e-4336-ad70-1695a4607340) - Document Color ![image](https://github.com/open-goal/jak-project/assets/13153231/4e48ccd8-0ed1-4459-a133-5277561e4201) - Document Symbols ![Screenshot 2024-03-27 004105](https://github.com/open-goal/jak-project/assets/13153231/8e655034-43c4-4261-b6e0-85de00cbfc7f) - Completions ![Screenshot 2024-03-30 004504](https://github.com/open-goal/jak-project/assets/13153231/d123a187-af90-466b-9eb7-561b2ee97cd1) --------- Co-authored-by: Hat Kid <6624576+Hat-Kid@users.noreply.github.com>
2024-03-30 19:49:07 -04:00
beginPayload.cancellable = false; // TODO - maybe one day
beginPayload.message = message;
if (percentage > 0) {
beginPayload.percentage = percentage;
}
LSPSpec::ProgressNotificationPayload notification;
notification.token = token;
notification.beginValue = beginPayload;
send_notification(notification, "$/progress");
}
LSP: A bunch of new OpenGOAL language features (#3437) - Integrate the AST into the LSP, this makes parsing and tokenizing the files much easier - Consolidate most of the symbol info tracking in `goalc` to a single map. Fixed some issues where the old map would never evict symbols when re-compiling files. There is still some more to cleanup, but this now can be used as an incrementally updated source-of-truth for the LSP - re-compile files when they are saved. Ideally this would be done everytime they are changed but that: - may be too aggressive - goalc doesn't compile incrementally yet so it likely would be a worse UX Features added, see https://github.com/open-goal/opengoal-vscode/issues/256 - Hover ![image](https://github.com/open-goal/jak-project/assets/13153231/58dadb5d-582c-4c1f-9ffe-eaa4c85a0255) ![image](https://github.com/open-goal/jak-project/assets/13153231/b383adde-57fc-462c-a256-b2de5c30ca9a) - LSP Status fixed - Type Hierarchy ![image](https://github.com/open-goal/jak-project/assets/13153231/8e681377-1d4e-4336-ad70-1695a4607340) - Document Color ![image](https://github.com/open-goal/jak-project/assets/13153231/4e48ccd8-0ed1-4459-a133-5277561e4201) - Document Symbols ![Screenshot 2024-03-27 004105](https://github.com/open-goal/jak-project/assets/13153231/8e655034-43c4-4261-b6e0-85de00cbfc7f) - Completions ![Screenshot 2024-03-30 004504](https://github.com/open-goal/jak-project/assets/13153231/d123a187-af90-466b-9eb7-561b2ee97cd1) --------- Co-authored-by: Hat Kid <6624576+Hat-Kid@users.noreply.github.com>
2024-03-30 19:49:07 -04:00
void LSPRequester::send_progress_update_request(const std::string& title,
const std::string& message,
const int percentage) {
const std::string token = fmt::format("opengoal/{}", title);
LSPSpec::WorkDoneProgressReport reportPayload;
reportPayload.cancellable = false; // TODO - maybe one day
reportPayload.message = message;
LSP: A bunch of new OpenGOAL language features (#3437) - Integrate the AST into the LSP, this makes parsing and tokenizing the files much easier - Consolidate most of the symbol info tracking in `goalc` to a single map. Fixed some issues where the old map would never evict symbols when re-compiling files. There is still some more to cleanup, but this now can be used as an incrementally updated source-of-truth for the LSP - re-compile files when they are saved. Ideally this would be done everytime they are changed but that: - may be too aggressive - goalc doesn't compile incrementally yet so it likely would be a worse UX Features added, see https://github.com/open-goal/opengoal-vscode/issues/256 - Hover ![image](https://github.com/open-goal/jak-project/assets/13153231/58dadb5d-582c-4c1f-9ffe-eaa4c85a0255) ![image](https://github.com/open-goal/jak-project/assets/13153231/b383adde-57fc-462c-a256-b2de5c30ca9a) - LSP Status fixed - Type Hierarchy ![image](https://github.com/open-goal/jak-project/assets/13153231/8e681377-1d4e-4336-ad70-1695a4607340) - Document Color ![image](https://github.com/open-goal/jak-project/assets/13153231/4e48ccd8-0ed1-4459-a133-5277561e4201) - Document Symbols ![Screenshot 2024-03-27 004105](https://github.com/open-goal/jak-project/assets/13153231/8e655034-43c4-4261-b6e0-85de00cbfc7f) - Completions ![Screenshot 2024-03-30 004504](https://github.com/open-goal/jak-project/assets/13153231/d123a187-af90-466b-9eb7-561b2ee97cd1) --------- Co-authored-by: Hat Kid <6624576+Hat-Kid@users.noreply.github.com>
2024-03-30 19:49:07 -04:00
if (percentage > 0) {
reportPayload.percentage = percentage;
}
LSPSpec::ProgressNotificationPayload notification;
notification.token = token;
notification.reportValue = reportPayload;
send_notification(notification, "$/progress");
}
LSP: A bunch of new OpenGOAL language features (#3437) - Integrate the AST into the LSP, this makes parsing and tokenizing the files much easier - Consolidate most of the symbol info tracking in `goalc` to a single map. Fixed some issues where the old map would never evict symbols when re-compiling files. There is still some more to cleanup, but this now can be used as an incrementally updated source-of-truth for the LSP - re-compile files when they are saved. Ideally this would be done everytime they are changed but that: - may be too aggressive - goalc doesn't compile incrementally yet so it likely would be a worse UX Features added, see https://github.com/open-goal/opengoal-vscode/issues/256 - Hover ![image](https://github.com/open-goal/jak-project/assets/13153231/58dadb5d-582c-4c1f-9ffe-eaa4c85a0255) ![image](https://github.com/open-goal/jak-project/assets/13153231/b383adde-57fc-462c-a256-b2de5c30ca9a) - LSP Status fixed - Type Hierarchy ![image](https://github.com/open-goal/jak-project/assets/13153231/8e681377-1d4e-4336-ad70-1695a4607340) - Document Color ![image](https://github.com/open-goal/jak-project/assets/13153231/4e48ccd8-0ed1-4459-a133-5277561e4201) - Document Symbols ![Screenshot 2024-03-27 004105](https://github.com/open-goal/jak-project/assets/13153231/8e655034-43c4-4261-b6e0-85de00cbfc7f) - Completions ![Screenshot 2024-03-30 004504](https://github.com/open-goal/jak-project/assets/13153231/d123a187-af90-466b-9eb7-561b2ee97cd1) --------- Co-authored-by: Hat Kid <6624576+Hat-Kid@users.noreply.github.com>
2024-03-30 19:49:07 -04:00
void LSPRequester::send_progress_finish_request(const std::string& title,
const std::string& message) {
LSP: A bunch of new OpenGOAL language features (#3437) - Integrate the AST into the LSP, this makes parsing and tokenizing the files much easier - Consolidate most of the symbol info tracking in `goalc` to a single map. Fixed some issues where the old map would never evict symbols when re-compiling files. There is still some more to cleanup, but this now can be used as an incrementally updated source-of-truth for the LSP - re-compile files when they are saved. Ideally this would be done everytime they are changed but that: - may be too aggressive - goalc doesn't compile incrementally yet so it likely would be a worse UX Features added, see https://github.com/open-goal/opengoal-vscode/issues/256 - Hover ![image](https://github.com/open-goal/jak-project/assets/13153231/58dadb5d-582c-4c1f-9ffe-eaa4c85a0255) ![image](https://github.com/open-goal/jak-project/assets/13153231/b383adde-57fc-462c-a256-b2de5c30ca9a) - LSP Status fixed - Type Hierarchy ![image](https://github.com/open-goal/jak-project/assets/13153231/8e681377-1d4e-4336-ad70-1695a4607340) - Document Color ![image](https://github.com/open-goal/jak-project/assets/13153231/4e48ccd8-0ed1-4459-a133-5277561e4201) - Document Symbols ![Screenshot 2024-03-27 004105](https://github.com/open-goal/jak-project/assets/13153231/8e655034-43c4-4261-b6e0-85de00cbfc7f) - Completions ![Screenshot 2024-03-30 004504](https://github.com/open-goal/jak-project/assets/13153231/d123a187-af90-466b-9eb7-561b2ee97cd1) --------- Co-authored-by: Hat Kid <6624576+Hat-Kid@users.noreply.github.com>
2024-03-30 19:49:07 -04:00
const std::string token = fmt::format("opengoal/{}", title);
LSPSpec::WorkDoneProgressEnd endPayload;
endPayload.message = message;
LSP: A bunch of new OpenGOAL language features (#3437) - Integrate the AST into the LSP, this makes parsing and tokenizing the files much easier - Consolidate most of the symbol info tracking in `goalc` to a single map. Fixed some issues where the old map would never evict symbols when re-compiling files. There is still some more to cleanup, but this now can be used as an incrementally updated source-of-truth for the LSP - re-compile files when they are saved. Ideally this would be done everytime they are changed but that: - may be too aggressive - goalc doesn't compile incrementally yet so it likely would be a worse UX Features added, see https://github.com/open-goal/opengoal-vscode/issues/256 - Hover ![image](https://github.com/open-goal/jak-project/assets/13153231/58dadb5d-582c-4c1f-9ffe-eaa4c85a0255) ![image](https://github.com/open-goal/jak-project/assets/13153231/b383adde-57fc-462c-a256-b2de5c30ca9a) - LSP Status fixed - Type Hierarchy ![image](https://github.com/open-goal/jak-project/assets/13153231/8e681377-1d4e-4336-ad70-1695a4607340) - Document Color ![image](https://github.com/open-goal/jak-project/assets/13153231/4e48ccd8-0ed1-4459-a133-5277561e4201) - Document Symbols ![Screenshot 2024-03-27 004105](https://github.com/open-goal/jak-project/assets/13153231/8e655034-43c4-4261-b6e0-85de00cbfc7f) - Completions ![Screenshot 2024-03-30 004504](https://github.com/open-goal/jak-project/assets/13153231/d123a187-af90-466b-9eb7-561b2ee97cd1) --------- Co-authored-by: Hat Kid <6624576+Hat-Kid@users.noreply.github.com>
2024-03-30 19:49:07 -04:00
LSPSpec::ProgressNotificationPayload notification;
notification.token = token;
notification.endValue = endPayload;
send_notification(notification, "$/progress");
}