jak-project/game/system/IOP_Kernel.h

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#pragma once
#include <atomic>
#include <condition_variable>
#include <list>
#include <mutex>
#include <optional>
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#include <queue>
#include <string>
#include <thread>
#include <utility>
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#include <vector>
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#include "common/common_types.h"
#include "common/util/Assert.h"
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#include "game/sce/iop.h"
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#include "third-party/libco/libco.h"
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class IOP_Kernel;
namespace iop {
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struct sceSifQueueData;
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}
using time_stamp = std::chrono::time_point<std::chrono::steady_clock, std::chrono::microseconds>;
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struct SifRpcCommand {
bool started = true;
bool finished = true;
void* buff;
int fno;
int size;
void* copy_back_buff;
int copy_back_size;
};
struct SifRecord {
iop::sceSifQueueData* qd;
SifRpcCommand cmd;
u32 thread_to_wake;
};
struct IopThread {
enum class State {
Run,
Ready,
Wait,
WaitSuspend,
Suspend,
Dormant,
};
enum class Wait {
None,
Semaphore,
Delay,
};
IopThread(std::string n, void (*f)(), s32 ID, u32 priority)
: name(std::move(n)), function(f), priority(priority), thID(ID) {
thread = co_create(0x300000, functionWrapper);
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}
~IopThread() { co_delete(thread); }
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static void functionWrapper();
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std::string name;
void (*function)();
cothread_t thread;
State state = State::Dormant;
Wait waitType = Wait::None;
time_stamp resumeTime = {};
u32 priority = 0;
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s32 thID = -1;
};
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struct Semaphore {
enum class attribute { fifo, prio };
Semaphore(attribute attr, s32 option, s32 init_count, s32 max_count)
: attr(attr), option(option), count(init_count), initCount(init_count), maxCount(max_count) {}
attribute attr{attribute::fifo};
u32 option{0};
s32 count{0};
s32 initCount{0};
s32 maxCount{0};
std::list<IopThread*> wait_list;
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};
class IOP_Kernel {
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public:
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IOP_Kernel() {
// this ugly hack
threads.reserve(16);
CreateThread("null-thread", nullptr, 0);
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CreateMbx();
CreateSema(0, 0, 0, 0);
kernel_thread = co_active();
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}
s32 CreateThread(std::string n, void (*f)(), u32 priority);
s32 ExitThread();
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void StartThread(s32 id);
void DelayThread(u32 usec);
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void SleepThread();
void WakeupThread(s32 id);
void iWakeupThread(s32 id);
std::optional<time_stamp> dispatch();
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void set_rpc_queue(iop::sceSifQueueData* qd, u32 thread);
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void rpc_loop(iop::sceSifQueueData* qd);
void shutdown();
/*!
* Get current thread ID.
*/
s32 getCurrentThread() {
ASSERT(_currentThread);
return _currentThread->thID;
}
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/*!
* Create a message box
*/
s32 CreateMbx() {
s32 id = mbxs.size();
mbxs.emplace_back();
return id;
}
/*!
* Set msg to thing if its there and pop it.
* Returns if it got something.
*/
s32 PollMbx(void** msg, s32 mbx) {
ASSERT(mbx < (s32)mbxs.size());
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s32 gotSomething = mbxs[mbx].empty() ? 0 : 1;
if (gotSomething) {
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void* thing = mbxs[mbx].front();
if (msg) {
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*msg = thing;
}
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mbxs[mbx].pop();
}
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return gotSomething ? KE_OK : KE_MBOX_NOMSG;
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}
s32 PeekMbx(s32 mbx) { return !mbxs[mbx].empty(); }
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/*!
* Push something into a mbx
*/
s32 SendMbx(s32 mbx, void* value) {
ASSERT(mbx < (s32)mbxs.size());
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mbxs[mbx].push(value);
return 0;
}
s32 CreateSema(s32 attr, s32 option, s32 init_count, s32 max_count) {
s32 id = semas.size();
semas.emplace_back((Semaphore::attribute)attr, option, init_count, max_count);
return id;
}
s32 WaitSema(s32 id);
s32 SignalSema(s32 id);
s32 PollSema(s32 id);
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s32 RegisterVblankHandler(int (*handler)(void*)) {
vblank_handler = handler;
return 0;
}
void signal_vblank() { vblank_recieved = true; };
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bool sif_busy(u32 id);
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void sif_rpc(s32 rpcChannel,
u32 fno,
bool async,
void* sendBuff,
s32 sendSize,
void* recvBuff,
s32 recvSize);
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private:
void runThread(IopThread* thread);
void leaveThread();
void updateDelay();
void processWakeups();
IopThread* schedNext();
std::optional<time_stamp> nextWakeup();
s32 (*vblank_handler)(void*);
std::atomic_bool vblank_recieved = false;
cothread_t kernel_thread;
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s32 _nextThID = 0;
IopThread* _currentThread = nullptr;
std::vector<IopThread> threads;
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std::vector<std::queue<void*>> mbxs;
std::vector<SifRecord> sif_records;
std::vector<Semaphore> semas;
std::queue<int> wakeup_queue;
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bool mainThreadSleep = false;
std::mutex sif_mtx, wakeup_mtx;
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};