fix !FREE_CAM build

This commit is contained in:
aap 2021-01-13 10:48:55 +01:00
parent 4837969e09
commit fb1bd1a5bd

View file

@ -1136,7 +1136,7 @@ CPlayerPed::ProcessPlayerWeapon(CPad *padUsed)
#ifdef FREE_CAM
else if ((CCamera::bFreeCam && weaponInfo->m_eWeaponFire == WEAPON_FIRE_MELEE) || (weaponInfo->IsFlagSet(WEAPONFLAG_CANAIM) && !CCamera::m_bUseMouse3rdPerson)) {
#else
else if (weaponInfo->m_bCanAim && !CCamera::m_bUseMouse3rdPerson) {
else if (weaponInfo->IsFlagSet(WEAPONFLAG_CANAIM) && !CCamera::m_bUseMouse3rdPerson) {
#endif
if (padUsed->TargetJustDown())
FindWeaponLockOnTarget();