This commit is contained in:
Nikolay Korolev 2020-04-15 17:36:38 +03:00
parent f7f4e44c34
commit 1d8484ed7d

View file

@ -70,6 +70,7 @@ bool CBulletInfo::AddBullet(CEntity* pSource, eWeaponType type, CVector vecPosit
gaBulletInfo[i].m_vecSpeed = vecSpeed;
gaBulletInfo[i].m_fTimer = CTimer::GetTimeInMilliseconds() + BULLET_LIFETIME;
gaBulletInfo[i].m_bInUse = true;
return true;
}
void CBulletInfo::Update(void)
@ -138,7 +139,7 @@ void CBulletInfo::Update(void)
else if (pHitEntity->IsVehicle()) {
CVehicle* pVehicle = (CVehicle*)pHitEntity;
pVehicle->InflictDamage(pBullet->m_pSource, pBullet->m_eWeaponType, pBullet->m_nDamage);
if (pBullet->m_eWeaponType == WEAPONTYPE_FLAMETHROWER) // how?
if (pBullet->m_eWeaponType == WEAPONTYPE_FLAMETHROWER) // huh?
gFireManager.StartFire(pVehicle, pBullet->m_pSource, 0.8f, true);
else {
for (int j = 0; j < NUM_VEHICLE_SPARKS; j++)
@ -266,3 +267,10 @@ bool CBulletInfo::TestForSniperBullet(float x1, float x2, float y1, float y2, fl
return minP <= maxP;
#endif
}
STARTPATCHES
InjectHook(0x558220, &CBulletInfo::Initialise, PATCH_JUMP);
InjectHook(0x558450, &CBulletInfo::Shutdown, PATCH_JUMP);
InjectHook(0x558470, &CBulletInfo::AddBullet, PATCH_JUMP);
InjectHook(0x558550, &CBulletInfo::Update, PATCH_JUMP);
ENDPATCHES