e360a288df
- Door open and close sound implemented - Pedestal rotating sound implemented - Elevator moving sound and timing implemented - fixed implementation to make use of object flags rather than global variables (this was a good catch because it fixed a bug when there were two buttons loaded at once) |
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.. | ||
ambient | ||
buttons | ||
common | ||
doors | ||
music | ||
plats | ||
player | ||
vo/aperture_ai | ||
weapons |