Portal64/assets/materials/hud.skm.yaml
Weston Salinas 6393e2ff71 Simply Added center Reticle
- adds center reticle to HUD
- made asset myself lol

Fixes #110
2023-05-04 22:10:52 -05:00

53 lines
1.3 KiB
YAML

materials:
portal_crosshairs:
gDPSetTile:
filename: ../../portal_pak_modified/materials/sprites/hud/portal_crosshairs.png
siz: G_IM_SIZ_4b
fmt: G_IM_FMT_I
gDPSetRenderMode: G_RM_XLU_SURF
gDPSetCombineMode:
color: ["0", "0", "0", "PRIMITIVE"]
alpha: ["0", "0", "0", "TEXEL0"]
gSPGeometryMode:
clear: [G_ZBUFFER]
gDPSetTexturePersp: G_TP_NONE
gDPSetTextureLUT: G_TT_NONE
gDPSetTextureFilter: G_TF_POINT
gDPSetPrimColor:
r: 255
g: 255
b: 255
a: 255
center_reticle:
gDPSetTile:
filename: "../images/center_reticle.png"
siz: G_IM_SIZ_8b
fmt: G_IM_FMT_I
gDPSetRenderMode: G_RM_XLU_SURF
gDPSetCombineMode:
color: ["0", "0", "0", "PRIMITIVE"]
alpha: ["0", "0", "0", "TEXEL0"]
gSPGeometryMode:
clear: [G_ZBUFFER]
gDPSetTexturePersp: G_TP_NONE
gDPSetTextureLUT: G_TT_NONE
gDPSetTextureFilter: G_TF_POINT
gDPSetPrimColor:
r: 255
g: 255
b: 255
a: 255
death_overlay:
gDPSetRenderMode: G_RM_XLU_SURF
gSPGeometryMode:
clear: [G_ZBUFFER]
gDPSetCombineMode:
color: ["0", "0", "0", "PRIMITIVE"]
alpha: ["0", "0", "0", "PRIMITIVE"]
gDPSetPrimColor:
r: 255
g: 0
b: 0
a: 128