Portal64/tools/level_scripts
2023-10-02 21:20:52 -06:00
..
animation.lua Get animation working with cutscenes and get switch object workings 2023-01-02 20:10:29 -07:00
collision_export.lua Work on test chamber 4 triggers 2023-02-04 21:43:31 -07:00
dynamic_collision_export.lua Animated surfaces can now recieve portals 2023-01-04 08:39:08 -07:00
entities.lua Polish up ball launcher 2023-09-28 18:04:36 -06:00
portal_surfaces.lua refactor portable surfaces 2023-08-27 15:16:08 -06:00
room_export.lua More work on level generation via luascript 2022-12-23 19:20:25 -07:00
signals.lua Add indicator lights for signals 2023-09-04 20:39:42 -06:00
static_export.lua Merge coplanar static meshes to reduce culling load 2023-10-02 21:20:52 -06:00
trigger.lua Allow cube triggers to control if held cubes still trigger 2023-09-30 17:53:48 -06:00
util.lua Generate cutscenes and logic from yaml files instead of blend files 2023-09-02 19:31:24 -06:00
world.lua fix issue with collision grid generation 2022-12-24 11:33:18 -07:00
yaml_loader.lua Generate cutscenes and logic from yaml files instead of blend files 2023-09-02 19:31:24 -06:00