6393e2ff71
- adds center reticle to HUD - made asset myself lol Fixes #110
53 lines
1.3 KiB
YAML
53 lines
1.3 KiB
YAML
materials:
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portal_crosshairs:
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gDPSetTile:
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filename: ../../portal_pak_modified/materials/sprites/hud/portal_crosshairs.png
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siz: G_IM_SIZ_4b
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fmt: G_IM_FMT_I
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gDPSetRenderMode: G_RM_XLU_SURF
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gDPSetCombineMode:
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color: ["0", "0", "0", "PRIMITIVE"]
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alpha: ["0", "0", "0", "TEXEL0"]
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gSPGeometryMode:
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clear: [G_ZBUFFER]
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gDPSetTexturePersp: G_TP_NONE
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gDPSetTextureLUT: G_TT_NONE
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gDPSetTextureFilter: G_TF_POINT
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gDPSetPrimColor:
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r: 255
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g: 255
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b: 255
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a: 255
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center_reticle:
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gDPSetTile:
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filename: "../images/center_reticle.png"
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siz: G_IM_SIZ_8b
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fmt: G_IM_FMT_I
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gDPSetRenderMode: G_RM_XLU_SURF
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gDPSetCombineMode:
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color: ["0", "0", "0", "PRIMITIVE"]
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alpha: ["0", "0", "0", "TEXEL0"]
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gSPGeometryMode:
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clear: [G_ZBUFFER]
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gDPSetTexturePersp: G_TP_NONE
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gDPSetTextureLUT: G_TT_NONE
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gDPSetTextureFilter: G_TF_POINT
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gDPSetPrimColor:
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r: 255
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g: 255
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b: 255
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a: 255
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death_overlay:
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gDPSetRenderMode: G_RM_XLU_SURF
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gSPGeometryMode:
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clear: [G_ZBUFFER]
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gDPSetCombineMode:
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color: ["0", "0", "0", "PRIMITIVE"]
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alpha: ["0", "0", "0", "PRIMITIVE"]
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gDPSetPrimColor:
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r: 255
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g: 0
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b: 0
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a: 128 |