Portal64/assets/models/props
2023-10-12 18:46:46 -06:00
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autoportal_frame Underwater graphics done 2023-02-10 21:11:58 -07:00
lab_desk Add desk and chair decor 2023-10-12 18:46:46 -06:00
box_dropper.blend work on next test chamber 2022-08-26 21:20:14 -06:00
box_dropper.flags work on next test chamber 2022-08-26 21:20:14 -06:00
box_dropper_glass.blend work on next test chamber 2022-08-26 21:20:14 -06:00
box_dropper_glass.flags work on next test chamber 2022-08-26 21:20:14 -06:00
button.blend Work on button and door logic 2022-06-04 17:07:53 -06:00
button.flags Fix bugs in level transitions 2022-08-11 19:04:13 -06:00
combine_ball_catcher.blend Texture ball catcher and ball launcher 2023-01-25 21:03:23 -07:00
combine_ball_catcher.flags Texture ball catcher and ball launcher 2023-01-25 21:03:23 -07:00
combine_ball_launcher.blend Texture ball catcher and ball launcher 2023-01-25 21:03:23 -07:00
combine_ball_launcher.flags Texture ball catcher and ball launcher 2023-01-25 21:03:23 -07:00
cylinder_test.blend Beginnings of cylinder physics 2022-05-26 20:14:57 -06:00
cylinder_test.flags Separate out graphics scale into model scale and fixed point scale 2022-06-21 21:49:14 -06:00
door_01.blend Finish up serialization 2023-05-07 20:51:36 -06:00
door_01.flags Refactor door to be controlled by animation controller to allow for multiple door types 2023-03-26 21:33:23 -06:00
door_02.blend Finish up serialization 2023-05-07 20:51:36 -06:00
door_02.flags Work on test chamber 07 2023-03-27 21:24:10 -06:00
door_frame.blend Start work on room segmentation 2022-05-21 16:39:15 -06:00
lab_chair.blend Add desk and chair decor 2023-10-12 18:46:46 -06:00
lab_chair.flags Add desk and chair decor 2023-10-12 18:46:46 -06:00
lab_monitor.blend Add monitor decor object 2023-10-11 21:47:26 -06:00
lab_monitor.flags Add monitor decor object 2023-10-11 21:47:26 -06:00
light_rail_endcap.blend Improve appearance of light rail endcaps 2023-10-04 21:47:21 -06:00
light_rail_endcap.flags Improve appearance of light rail endcaps 2023-10-04 21:47:21 -06:00
portal_cleanser.blend Add portal cleanser sides 2023-07-14 21:03:34 -06:00
portal_cleanser.flags Add portal cleanser sides 2023-07-14 21:03:34 -06:00
radio.blend Fizzle radio 2023-07-13 22:24:22 -06:00
radio.flags Separate out graphics scale into model scale and fixed point scale 2022-06-21 21:49:14 -06:00
round_elevator.blend work on dynamic signage 2022-08-09 12:59:09 -06:00
round_elevator.flags Fixup skeletal animation and armatures 2022-08-08 22:08:00 -06:00
round_elevator_collision.blend Get -02 optimizations working 2022-06-27 21:41:33 -06:00
round_elevator_collision.flags Work on elevator logic 2022-06-22 23:20:48 -06:00
round_elevator_interior.blend Some minor bug fixes 2022-07-14 16:57:44 -06:00
round_elevator_interior.flags Work on elevator logic 2022-06-22 23:20:48 -06:00
security_camera.blend Add security cameras 2023-06-30 23:03:09 -06:00
security_camera.flags Add security cameras 2023-06-30 23:03:09 -06:00
signage.blend work on next test chamber 2022-08-26 21:20:14 -06:00
signage.flags work on dynamic signage 2022-08-09 12:59:09 -06:00
signage_off.blend Flickering Signage Addition 2023-03-12 10:56:10 -05:00
signage_off.flags Flickering Signage Addition 2023-03-12 10:56:10 -05:00
switch001.blend Get animation working with cutscenes and get switch object workings 2023-01-02 20:10:29 -07:00
switch001.flags Work on switch object 2023-01-02 15:45:39 -07:00