materials: portal_gun_white: gDPSetPrimColor: r: 255 g: 255 b: 255 gSPGeometryMode: set: [G_LIGHTING, G_SHADE, G_CULL_BACK] clear: [G_ZBUFFER] gDPSetCombineMode: color: ["PRIMITIVE", "0", "SHADE", "0"] gDPSetRenderMode: G_RM_OPA_SURF gDPSetCycleType: G_CYC_1CYCLE portal_gun_flare: gDPSetTile: filename: ../../portal_pak_modified/materials/sprites/grav_flare.png fmt: G_IM_FMT_RGBA siz: G_IM_SIZ_32b s: mirror: true t: mirror: true tmem: 256 gDPSetRenderMode: G_RM_XLU_SURF gDPSetCycleType: G_CYC_1CYCLE gDPSetCombineMode: color: ["TEXEL0", "0", "ENVIRONMENT", "0"] alpha: ["0", "0", "0", "TEXEL0"] gSPGeometryMode: clear: [G_CULL_BACK, G_CULL_FRONT, G_TEXTURE_GEN, G_SHADE, G_LIGHTING] portal_gun_metal: gDPSetTile: filename: ../../portal_pak_modified/materials/metal/metalwall_bts_006a.png siz: G_IM_SIZ_16b s: wrap: true t: wrap: true gSPGeometryMode: set: [G_LIGHTING, G_TEXTURE_GEN, G_SHADE, G_CULL_BACK] clear: [G_ZBUFFER] gDPSetCombineMode: - color: ["PRIMITIVE", "0", "SHADE", "0"] - color: ["TEXEL1", "0", "PRIMITIVE_ALPHA", "COMBINED"] gDPSetCycleType: G_CYC_2CYCLE gSPTexture: sc: 1984 tc: 1984 gDPSetPrimColor: r: 32 g: 32 b: 32 a: 96 gDPSetRenderMode: [G_RM_PASS, G_RM_OPA_SURF] portal_gun_glass: gDPSetTile: filename: ../../portal_pak_modified/materials/metal/metalwall_bts_006a.png siz: G_IM_SIZ_16b s: wrap: true t: wrap: true gDPSetPrimColor: r: 128 g: 128 b: 128 a: 128 gSPGeometryMode: set: [G_LIGHTING, G_TEXTURE_GEN, G_SHADE] clear: [G_CULL_BACK, G_ZBUFFER] gDPSetCombineMode: color: ["PRIMITIVE", "0", "SHADE", "TEXEL0"] alpha: ["0", "0", "0", "PRIMITIVE"] gDPSetRenderMode: G_RM_XLU_SURF gDPSetCycleType: G_CYC_1CYCLE portal_gun_shell: gDPSetTile: filename: ../../portal_pak_modified/materials/models/weapons/v_models/v_portalgun/v_portalgun.png fmt: G_IM_FMT_RGBA siz: G_IM_SIZ_16b s: wrap: false t: wrap: false gSPGeometryMode: set: [G_LIGHTING, G_SHADE, G_CULL_BACK] clear: [G_TEXTURE_GEN, G_ZBUFFER] gDPSetCombineMode: color: ["SHADE", "0", "TEXEL0", "0"] gDPSetRenderMode: G_RM_OPA_SURF button_base: gDPSetTile: - null - filename: ../../portal_pak_modified/materials/models/props/button_base.png fmt: G_IM_FMT_RGBA siz: G_IM_SIZ_16b tmem: 256 s: wrap: true t: wrap: false gSPTexture: tile: 1 gSPGeometryMode: set: [G_LIGHTING, G_SHADE] gDPSetCombineMode: color: ["SHADE", "0", "TEXEL0", "0"] button_base_black: gDPSetPrimColor: r: 32 g: 32 b: 32 gSPGeometryMode: set: [G_LIGHTING, G_SHADE] gDPSetCombineMode: color: ["PRIMITIVE", "0", "SHADE", "0"] button_top: gDPSetTile: filename: ../../portal_pak_modified/materials/models/props/button.png fmt: G_IM_FMT_RGBA siz: G_IM_SIZ_16b s: wrap: false t: wrap: false gSPTexture: tile: 0 gSPGeometryMode: set: [G_LIGHTING, G_SHADE] gDPSetCombineMode: color: ["SHADE", "0", "TEXEL0", "0"] door_frame_01: gDPSetPrimColor: r: 32 g: 32 b: 32 gSPGeometryMode: set: [G_LIGHTING, G_SHADE] gDPSetCombineMode: color: ["SHADE", "0", "PRIMITIVE", "0"] solid_white: gDPSetPrimColor: r: 255 g: 255 b: 255 gSPGeometryMode: set: [G_LIGHTING, G_SHADE] gDPSetCombineMode: color: ["PRIMITIVE", "0", "SHADE", "0"] solid_black: gDPSetPrimColor: r: 32 g: 32 b: 32 gSPGeometryMode: set: [G_LIGHTING, G_SHADE] gDPSetCombineMode: color: ["PRIMITIVE", "0", "SHADE", "0"] solid_chair_brown: gDPSetPrimColor: r: 154 g: 115 b: 65 gSPGeometryMode: set: [G_LIGHTING, G_SHADE] gDPSetCombineMode: color: ["PRIMITIVE", "0", "SHADE", "0"] solid_table_gray: gDPSetPrimColor: r: 68 g: 70 b: 70 gSPGeometryMode: set: [G_LIGHTING, G_SHADE] gDPSetCombineMode: color: ["PRIMITIVE", "0", "SHADE", "0"] solid_table_gray_two_sided: gDPSetPrimColor: r: 68 g: 70 b: 70 gSPGeometryMode: set: [G_LIGHTING, G_SHADE] clear: [G_CULL_BACK] gDPSetCombineMode: color: ["PRIMITIVE", "0", "SHADE", "0"] blue_glow: gDPSetPrimColor: r: 89 g: 197 b: 240 gDPSetCombineMode: color: ["0", "0", "0", "PRIMITIVE"] solid_white_two_sided: gDPSetPrimColor: r: 255 g: 255 b: 255 gSPGeometryMode: set: [G_LIGHTING, G_SHADE] clear: [G_CULL_BACK] gDPSetCombineMode: color: ["PRIMITIVE", "0", "SHADE", "0"] solid_black_two_sided: gDPSetPrimColor: r: 32 g: 32 b: 32 gSPGeometryMode: set: [G_LIGHTING, G_SHADE] clear: [G_CULL_BACK] gDPSetCombineMode: color: ["PRIMITIVE", "0", "SHADE", "0"] blue_glow_two_sided: gDPSetPrimColor: r: 89 g: 197 b: 240 gSPGeometryMode: clear: [G_CULL_BACK] gDPSetCombineMode: color: ["0", "0", "0", "PRIMITIVE"]