materials: portal_crosshairs: gDPSetTile: filename: ../../portal_pak_modified/materials/sprites/hud/portal_crosshairs.png siz: G_IM_SIZ_4b fmt: G_IM_FMT_I gDPSetRenderMode: G_RM_XLU_SURF gDPSetCombineMode: color: ["0", "0", "0", "PRIMITIVE"] alpha: ["0", "0", "0", "TEXEL0"] gSPGeometryMode: clear: [G_ZBUFFER] gDPSetTexturePersp: G_TP_NONE gDPSetTextureLUT: G_TT_NONE gDPSetTextureFilter: G_TF_POINT gDPSetPrimColor: r: 255 g: 255 b: 255 a: 255 center_reticle: gDPSetTile: filename: "../images/center_reticle.png" siz: G_IM_SIZ_8b fmt: G_IM_FMT_I gDPSetRenderMode: G_RM_XLU_SURF gDPSetCombineMode: color: ["0", "0", "0", "PRIMITIVE"] alpha: ["0", "0", "0", "TEXEL0"] gSPGeometryMode: clear: [G_ZBUFFER] gDPSetTexturePersp: G_TP_NONE gDPSetTextureLUT: G_TT_NONE gDPSetTextureFilter: G_TF_POINT gDPSetPrimColor: r: 255 g: 255 b: 255 a: 255 death_overlay: gDPSetRenderMode: G_RM_XLU_SURF gSPGeometryMode: clear: [G_ZBUFFER] gDPSetCombineMode: color: ["0", "0", "0", "PRIMITIVE"] alpha: ["0", "0", "0", "PRIMITIVE"] gDPSetPrimColor: r: 255 g: 0 b: 0 a: 128