# Portal64 A demake of Portal for the Nintendo 64. ## How to build First, you will need to setup [Modern SDK](https://crashoveride95.github.io/n64hbrew/modernsdk/startoff.html). Next, you will need to download Blender 3.0 or higher. Then set the environment variable `BLENDER_3_0` to be the absolute path where the Blender executable is located on your system.
You will need to install Python `vpk`. ``` pip install vpk ```
Install `vtf2png`, `sfz2n64`, and `skeletool64`. ```sh echo "deb [trusted=yes] https://lambertjamesd.github.io/apt/ ./" \ | tee /etc/apt/sources.list.d/lambertjamesd.list sudo apt install vtf2png sfz2n64 skeletool64 mpg123 ```
Install ImageMagick. ``` sudo apt install imagemagick ```
You then need to add the following files from where Portal is installed to the folder `vpk`. ``` portal_pak_000.vpk portal_pak_001.vpk portal_pak_002.vpk portal_pak_003.vpk portal_pak_004.vpk portal_pak_005.vpk portal_pak_dir.vpk ``` Finally, run `make` to build the project.
## Build with Docker Build the Docker image. ``` docker build . -t portal64 ```
Then build. ```sh # Set the environment variable BLENDER_3_0=/blender/blender # Build using docker docker run \ -v /home/james/Blender/blender-2.93.1-linux-x64:/blender \ -e BLENDER_3_0 -v /home/james/portal/portal64/vpk:/usr/src/app/vpk \ -t -v /home/james/portal/portal64/docker-output:/usr/src/app/build portal64 ```
Where `/home/james/Blender/blender-2.93.1-linux-x64` is the folder where Blender is located. `/home/james/portal/portal64/vpk` is the folder where the portal `*.vpk` files are located. `/home/james/portal/portal64/docker-output` is where you want the output of the build to locate `portal.z64` will be put into this folder.
## Current TODO list - [ ] Portal not rending recursively sometimes - [ ] Passing into a ceiling portal can sometimes mess with the player rotation - [ ] Stop looping sounds betwen levels - [ ] Release grabbed objects when line of sight is cut - [ ] Correct elevator timing - [ ] Elevator and door sounds - [ ] Presort portal gun polygon order - [ ] Signage should not always be on - [ ] Camera shake