Commit graph

  • b96c241260
    Merge pull request #81 from westonCoder/new-player-controls-fixes lambertjamesd 2023-03-26 21:38:14 -0600
  • e9e443ebeb Refactor door to be controlled by animation controller to allow for multiple door types James Lambert 2023-03-26 21:33:23 -0600
  • e654225970 Fixes players and objects clipping out of stage with wall/ground portal Weston Salinas 2023-03-26 15:54:18 -0500
  • 6b909f778b Simply fixed grabbing controls Weston Salinas 2023-03-25 09:58:18 -0500
  • 1b58e47d4f Adds Movement to Portal Gun Weston Salinas 2023-03-24 20:38:58 -0500
  • 4736414bed Document how to use the debugger with the evedrive James Lambert 2023-03-23 22:44:35 -0600
  • f92a592b70
    Merge pull request #78 from westonCoder/readme-todolist-additions lambertjamesd 2023-03-23 20:28:30 -0600
  • e41e75f322 Some README additions to track issues and new features Weston Salinas 2023-03-22 20:16:43 -0500
  • a700cc9d98
    Merge pull request #72 from westonCoder/grabbing-through-wall-fix lambertjamesd 2023-03-22 17:07:58 -0600
  • 1c7d55d6db
    Merge pull request #74 from westonCoder/fizzler-portal-crash-fix lambertjamesd 2023-03-22 17:06:54 -0600
  • f177d9c1e0
    Merge pull request #76 from westonCoder/objects-dissappear-between-rooms lambertjamesd 2023-03-22 17:06:11 -0600
  • 04de43b46a
    Merge pull request #73 from westonCoder/objects-clipping-through-doors-fix lambertjamesd 2023-03-22 17:05:22 -0600
  • e6ce03faef moved room changing code to collision_scene in its own function Weston Salinas 2023-03-22 15:32:11 -0500
  • 0b7fec38c2 fixed to use flags rather than function call. Weston Salinas 2023-03-22 13:52:14 -0500
  • 4d88d9c3c4 Requested alterations implemented Weston Salinas 2023-03-21 22:13:03 -0500
  • ef096a54f7
    Merge branch 'master' into objects-clipping-through-doors-fix Weston 2023-03-21 21:44:04 -0500
  • f55dd41501
    Merge pull request #71 from westonCoder/add-various-sound-effects lambertjamesd 2023-03-21 18:27:08 -0600
  • 40fb30c000
    Merge pull request #67 from westonCoder/portal-pedastal-fix lambertjamesd 2023-03-21 18:25:40 -0600
  • ac697d8114 Fixed Objects Dissapearing Between Rooms Weston Salinas 2023-03-19 16:37:32 -0500
  • 0c8a96e796 Fixes Game Crash On Portal Exit Fizzler Enter Weston Salinas 2023-03-17 09:59:07 -0500
  • 7ad51a2766 Fixes Objects Clipping Through Doors Weston Salinas 2023-03-17 09:40:20 -0500
  • 62cc0289c0 Fixed Objects Clipping Through Walls Weston Salinas 2023-03-16 14:49:24 -0500
  • e360a288df Added A Few More Sounds and Utilized Flags Weston Salinas 2023-03-15 18:04:08 -0500
  • 030ba98694
    Merge pull request #63 from westonCoder/hud-finishing-touches lambertjamesd 2023-03-14 21:26:14 -0600
  • ef476af8a3 Added Various Sounds to Game Weston Salinas 2023-03-14 15:34:34 -0500
  • d3f32ba5b2
    Merge branch 'master' into portal-pedastal-fix Weston 2023-03-14 11:29:25 -0500
  • b6f3e33a2f Changed How Fix Was Implemented Weston Salinas 2023-03-14 11:21:04 -0500
  • 53c7d10130
    Merge branch 'master' into hud-finishing-touches Weston 2023-03-14 09:36:55 -0500
  • 05762daa42 small fixes to adhere to coding standards Weston Salinas 2023-03-14 09:33:57 -0500
  • 1f2992fbb6 Work on the test chamber some more James Lambert 2023-03-13 21:57:53 -0600
  • 8cfe569c00
    Merge pull request #70 from westonCoder/player-action-sounds lambertjamesd 2023-03-13 21:41:52 -0600
  • aac8af391e Work on test chamber 07 James Lambert 2023-03-13 21:13:40 -0600
  • f4b149d24b Start work on test chamber 07 James Lambert 2023-03-10 21:21:51 -0700
  • 718b19a95b
    Merge branch 'master' into player-action-sounds Weston 2023-03-13 22:10:50 -0500
  • 52ede9d936 Player Action Sound Additions Weston Salinas 2023-03-13 22:01:38 -0500
  • 274194a3dc
    Merge pull request #64 from westonCoder/camera-centering-functionality lambertjamesd 2023-03-13 20:29:10 -0600
  • b9e9a0d69c
    Merge pull request #66 from westonCoder/signage_flickering lambertjamesd 2023-03-13 20:28:28 -0600
  • ff2345e58a
    Merge pull request #68 from westonCoder/portal-gun-reset-at-level-zero lambertjamesd 2023-03-13 20:26:01 -0600
  • 89576f28a8 Fixes #35 Weston Salinas 2023-03-12 14:59:14 -0500
  • 82e7c0f99a Fixes #57 Weston Salinas 2023-03-12 14:10:01 -0500
  • 66bccd2b5b Flickering Signage Addition Weston Salinas 2023-03-12 10:56:10 -0500
  • d800c11490 Looking Forward/Backward Functionality Weston Salinas 2023-03-05 22:02:22 -0600
  • 251a112ee0 HUD Finishing Touches Weston Salinas 2023-03-05 15:38:56 -0600
  • 4854249093
    Merge pull request #61 from westonCoder/crouching-implementation lambertjamesd 2023-03-04 20:54:19 -0700
  • 1a07cfd7aa
    Merge pull request #62 from westonCoder/true-hud-implementation lambertjamesd 2023-03-04 20:53:47 -0700
  • d21e70858b True HUD Implementation Weston Salinas 2023-03-04 21:33:41 -0600
  • c87ea72890 Update setup instructions James Lambert 2023-03-03 22:10:50 -0700
  • a24f7acec5 Added Crouching Functionality Weston Salinas 2023-03-01 17:05:41 -0600
  • d4de0ccccc
    Merge pull request #60 from westonCoder/portal-hud-toggling lambertjamesd 2023-03-01 08:33:14 -0700
  • a009e1b3ce Added the hud toggling with portals opening and closing. Weston Salinas 2023-02-28 23:07:50 -0600
  • f6464067bb Finish up test chamber 06 James Lambert 2023-02-28 20:56:24 -0700
  • d0963a8146
    Merge pull request #59 from westonCoder/gitignore-addition lambertjamesd 2023-02-28 20:18:43 -0700
  • a9a4ac47db added an exception to the gitignore for the cimg zip that gits downloaded Weston Salinas 2023-02-28 20:38:21 -0600
  • 9c815de719 Work on next test chamber James Lambert 2023-02-27 22:04:31 -0700
  • 7db90f4276 Fix airborn momentum James Lambert 2023-02-27 21:23:08 -0700
  • affd0de279 work on test chamber 06 James Lambert 2023-02-26 22:05:06 -0700
  • b2c5e7f341 Add some more collision James Lambert 2023-02-25 21:51:52 -0700
  • 34f336f3af More work on test chamber 06 James Lambert 2023-02-25 21:36:22 -0700
  • d66003f315 Start work on test chamber 06 James Lambert 2023-02-23 21:55:57 -0700
  • 9878d18821 Finish up test chamber 05 James Lambert 2023-02-21 21:02:24 -0700
  • 948f6d6eed work on test chamber 05 James Lambert 2023-02-20 21:00:29 -0700
  • fc253fe93b Minor issues for next release James Lambert 2023-02-18 20:20:28 -0700
  • 915790ecee Fixup test chamber 04 James Lambert 2023-02-17 21:48:15 -0700
  • 06593f221b Work on ball audio James Lambert 2023-02-14 19:53:20 -0700
  • 47cd6c3c5e Work on ball sound effects James Lambert 2023-02-14 08:54:34 -0700
  • 8c14455096 Implement doppler effect James Lambert 2023-02-13 22:00:24 -0700
  • f612ba79fa Fix first portal wall clipping problem James Lambert 2023-02-13 08:59:07 -0700
  • d88499d6ca Fix some physics problems between player and grabbed objects James Lambert 2023-02-12 21:59:30 -0700
  • 1661eaf914 Update readme James Lambert 2023-02-11 21:19:38 -0700
  • e0789a13fc Add ball burn marks James Lambert 2023-02-11 21:17:44 -0700
  • 26c8fa5f99 Some test chamber polish James Lambert 2023-02-11 14:28:14 -0700
  • 1eeab214c1 important objects respawn James Lambert 2023-02-11 13:37:03 -0700
  • 4ac92e6163 Fix infinite jump glitch James Lambert 2023-02-10 22:15:20 -0700
  • 95f9239d7e Underwater graphics done moved autoportal frames to be a decor object James Lambert 2023-02-10 21:11:58 -0700
  • 53f2d4dc58 Work on water death James Lambert 2023-02-08 22:01:46 -0700
  • 0b7aee7f22 saving and loading checkpoints James Lambert 2023-02-07 21:56:24 -0700
  • 4e06edb345 Work on checkpoint saving James Lambert 2023-02-06 22:08:11 -0700
  • cd22140bf1 Player can now die James Lambert 2023-02-06 18:02:58 -0700
  • 18e6a4090f Add death overlay James Lambert 2023-02-06 08:45:07 -0700
  • a13f45a494 Start work player death James Lambert 2023-02-05 22:00:11 -0700
  • 90f775c43f Work on test chamber 4 triggers James Lambert 2023-02-04 21:43:31 -0700
  • 8938c24ae7 Work on test chamber 04 James Lambert 2023-02-03 21:56:10 -0700
  • b578bf11f8 Work on test chamber 04 James Lambert 2023-02-02 21:26:13 -0700
  • b538f022c6 Implement light bridge texture James Lambert 2023-01-31 21:43:12 -0700
  • 0827001771 Player now moves with moving objects James Lambert 2023-01-31 21:14:54 -0700
  • b8727fc855 Fix raycast epa bug James Lambert 2023-01-30 21:46:54 -0700
  • 3b937e619c Work on test chamber 7 James Lambert 2023-01-28 20:56:21 -0700
  • 994271f762 work on test chamber 3 James Lambert 2023-01-27 21:06:54 -0700
  • 1a65e4e28f Work on test chamber 7 James Lambert 2023-01-26 21:51:35 -0700
  • 7148d79a91 Texture ball catcher and ball launcher James Lambert 2023-01-25 21:03:23 -0700
  • 9574122e5d Work on ball polish James Lambert 2023-01-22 16:47:00 -0700
  • 7d71ed2708 Implement test chamber 6 James Lambert 2023-01-21 22:00:41 -0700
  • 6a274ab71c work on test chamber 03 James Lambert 2023-01-21 21:55:06 -0700
  • 970d45687c Start implementing ball catcher James Lambert 2023-01-20 21:50:13 -0700
  • b2553911b4 Fix 32bit textures James Lambert 2023-01-20 19:42:41 -0700
  • f5bf61d664 Make quads collide only on one side James Lambert 2023-01-20 12:51:41 -0700
  • 68f39f24f2 Ball launcher is working better James Lambert 2023-01-18 21:28:18 -0700
  • 77e4066259 Work on ball launcher James Lambert 2023-01-18 21:00:21 -0700
  • 65523d12fb Fix some bugs with the ball launcher James Lambert 2023-01-17 20:59:04 -0700
  • 1ff35c25f2 Start work on ball launcher, ball catcher, and ball James Lambert 2023-01-16 14:36:32 -0700