James Lambert
617baaaf6e
Add security cameras
2023-06-30 23:03:09 -06:00
James Lambert
6d5110aac3
Finish up serialization
2023-05-07 20:51:36 -06:00
James Lambert
d574d1df95
release 0.8
2023-04-18 21:16:27 -06:00
James Lambert
31390f0d29
work on test chamber 07
2023-03-29 19:59:16 -06:00
James Lambert
e5e6bc577f
Work on test chamber 07
2023-03-27 21:24:10 -06:00
James Lambert
e9e443ebeb
Refactor door to be controlled by animation controller to allow for multiple door types
2023-03-26 21:33:23 -06:00
Weston Salinas
66bccd2b5b
Flickering Signage Addition
...
- there is now a new asset "signage_off.blend"
- when the player first looks at a sign it exponentially is on more often
- video attached to PR of flickering in action
- majority of changes in signage.c
2023-03-12 10:56:10 -05:00
James Lambert
95f9239d7e
Underwater graphics done
...
moved autoportal frames to be a decor object
2023-02-10 21:11:58 -07:00
James Lambert
7148d79a91
Texture ball catcher and ball launcher
2023-01-25 21:03:23 -07:00
James Lambert
9574122e5d
Work on ball polish
2023-01-22 16:47:00 -07:00
James Lambert
1ff35c25f2
Start work on ball launcher, ball catcher, and ball
2023-01-16 14:36:32 -07:00
James Lambert
8d0be1c12a
Get animation working with cutscenes and get switch object workings
2023-01-02 20:10:29 -07:00
James Lambert
7f965d28f3
Work on switch object
2023-01-02 15:45:39 -07:00
James Lambert
b59695f2a4
work on next test chamber
2022-08-26 21:20:14 -06:00
James Lambert
d56aac8c1d
Fixup some bugs
2022-08-15 08:22:44 -06:00
James Lambert
338b197dcc
Fix bugs in level transitions
2022-08-11 19:04:13 -06:00
James Lambert
d48c57a19e
Work on signage for all levels
2022-08-10 08:24:24 -06:00
James Lambert
a2a88ac1aa
Have signage room number count
2022-08-09 21:50:47 -06:00
James Lambert
6f78076558
work on dynamic signage
2022-08-09 12:59:09 -06:00
James Lambert
c8c56abdb5
Fixup skeletal animation and armatures
2022-08-08 22:08:00 -06:00
James Lambert
0fafeee5b0
Work on pedestal animation
2022-08-08 08:37:33 -06:00
James Lambert
c38a5d5472
Some minor bug fixes
2022-07-14 16:57:44 -06:00
James Lambert
c8a5301eaf
Get -02 optimizations working
...
Fix some small bugs
2022-06-27 21:41:33 -06:00
James Lambert
40cdc0d02a
Work on player collision logic some
2022-06-25 15:24:50 -06:00
James Lambert
f2b6ebd66f
Work on elevator logic
2022-06-22 23:20:48 -06:00
James Lambert
916d9828fd
Separate out graphics scale into model scale and fixed point scale
2022-06-21 21:49:14 -06:00
James Lambert
54f7ab8002
Elevator now opens
2022-06-21 14:56:27 -06:00
James Lambert
41b81594f2
work on automatic elevator doors
2022-06-21 14:56:27 -06:00
James Lambert
6d282ffa69
Fixup mesh collision
2022-06-20 20:07:50 -06:00
James Lambert
7f45487a22
Implement mesh collider generation
2022-06-20 14:31:23 -06:00
James Lambert
f3759000e9
Start work on elevator
2022-06-17 22:11:58 -06:00
James Lambert
58ad8f63ae
Add the radio
2022-06-10 21:35:24 -06:00
James Lambert
8083c5082a
Work on button and door logic
2022-06-04 17:07:53 -06:00
James Lambert
8596ec8183
The button moves now
2022-06-04 08:47:04 -06:00
James Lambert
4a9986a75b
Work on skinned meshes
2022-06-03 21:56:19 -06:00
James Lambert
7c240a8393
work on cylinder collider
2022-05-29 16:10:50 -06:00
James Lambert
4956892ae1
Add level signage
2022-05-28 17:49:03 -06:00
James Lambert
ce9b51aa9b
Small bug fixes
2022-05-27 21:26:08 -06:00
James Lambert
762dec32cc
Beginnings of cylinder physics
2022-05-26 20:14:57 -06:00
James Lambert
e65b6dbfec
Add door model
2022-05-24 21:36:55 -06:00
James Lambert
10440621f0
Fix sphere culling
2022-05-24 20:49:06 -06:00
James Lambert
f1f362157d
work on button
2022-05-24 20:07:18 -06:00
James Lambert
22995afadf
Start work on room segmentation
2022-05-21 16:39:15 -06:00
James Lambert
e57ea9d8b7
Fill out level contents
2022-05-20 22:40:00 -06:00