Commit graph

44 commits

Author SHA1 Message Date
James Lambert 617baaaf6e Add security cameras 2023-06-30 23:03:09 -06:00
James Lambert 6d5110aac3 Finish up serialization 2023-05-07 20:51:36 -06:00
James Lambert d574d1df95 release 0.8 2023-04-18 21:16:27 -06:00
James Lambert 31390f0d29 work on test chamber 07 2023-03-29 19:59:16 -06:00
James Lambert e5e6bc577f Work on test chamber 07 2023-03-27 21:24:10 -06:00
James Lambert e9e443ebeb Refactor door to be controlled by animation controller to allow for multiple door types 2023-03-26 21:33:23 -06:00
Weston Salinas 66bccd2b5b Flickering Signage Addition
- there is now a new asset "signage_off.blend"
- when the player first looks at a sign it exponentially is on more often
- video attached to PR of flickering in action
- majority of changes in signage.c
2023-03-12 10:56:10 -05:00
James Lambert 95f9239d7e Underwater graphics done
moved autoportal frames to be a decor object
2023-02-10 21:11:58 -07:00
James Lambert 7148d79a91 Texture ball catcher and ball launcher 2023-01-25 21:03:23 -07:00
James Lambert 9574122e5d Work on ball polish 2023-01-22 16:47:00 -07:00
James Lambert 1ff35c25f2 Start work on ball launcher, ball catcher, and ball 2023-01-16 14:36:32 -07:00
James Lambert 8d0be1c12a Get animation working with cutscenes and get switch object workings 2023-01-02 20:10:29 -07:00
James Lambert 7f965d28f3 Work on switch object 2023-01-02 15:45:39 -07:00
James Lambert b59695f2a4 work on next test chamber 2022-08-26 21:20:14 -06:00
James Lambert d56aac8c1d Fixup some bugs 2022-08-15 08:22:44 -06:00
James Lambert 338b197dcc Fix bugs in level transitions 2022-08-11 19:04:13 -06:00
James Lambert d48c57a19e Work on signage for all levels 2022-08-10 08:24:24 -06:00
James Lambert a2a88ac1aa Have signage room number count 2022-08-09 21:50:47 -06:00
James Lambert 6f78076558 work on dynamic signage 2022-08-09 12:59:09 -06:00
James Lambert c8c56abdb5 Fixup skeletal animation and armatures 2022-08-08 22:08:00 -06:00
James Lambert 0fafeee5b0 Work on pedestal animation 2022-08-08 08:37:33 -06:00
James Lambert c38a5d5472 Some minor bug fixes 2022-07-14 16:57:44 -06:00
James Lambert c8a5301eaf Get -02 optimizations working
Fix some small bugs
2022-06-27 21:41:33 -06:00
James Lambert 40cdc0d02a Work on player collision logic some 2022-06-25 15:24:50 -06:00
James Lambert f2b6ebd66f Work on elevator logic 2022-06-22 23:20:48 -06:00
James Lambert 916d9828fd Separate out graphics scale into model scale and fixed point scale 2022-06-21 21:49:14 -06:00
James Lambert 54f7ab8002 Elevator now opens 2022-06-21 14:56:27 -06:00
James Lambert 41b81594f2 work on automatic elevator doors 2022-06-21 14:56:27 -06:00
James Lambert 6d282ffa69 Fixup mesh collision 2022-06-20 20:07:50 -06:00
James Lambert 7f45487a22 Implement mesh collider generation 2022-06-20 14:31:23 -06:00
James Lambert f3759000e9 Start work on elevator 2022-06-17 22:11:58 -06:00
James Lambert 58ad8f63ae Add the radio 2022-06-10 21:35:24 -06:00
James Lambert 8083c5082a Work on button and door logic 2022-06-04 17:07:53 -06:00
James Lambert 8596ec8183 The button moves now 2022-06-04 08:47:04 -06:00
James Lambert 4a9986a75b Work on skinned meshes 2022-06-03 21:56:19 -06:00
James Lambert 7c240a8393 work on cylinder collider 2022-05-29 16:10:50 -06:00
James Lambert 4956892ae1 Add level signage 2022-05-28 17:49:03 -06:00
James Lambert ce9b51aa9b Small bug fixes 2022-05-27 21:26:08 -06:00
James Lambert 762dec32cc Beginnings of cylinder physics 2022-05-26 20:14:57 -06:00
James Lambert e65b6dbfec Add door model 2022-05-24 21:36:55 -06:00
James Lambert 10440621f0 Fix sphere culling 2022-05-24 20:49:06 -06:00
James Lambert f1f362157d work on button 2022-05-24 20:07:18 -06:00
James Lambert 22995afadf Start work on room segmentation 2022-05-21 16:39:15 -06:00
James Lambert e57ea9d8b7 Fill out level contents 2022-05-20 22:40:00 -06:00